Many studies showed the ability of movies and imagery techniques to elicit emotions. Nevertheless, it is less clear how to manipulate the content of interactive media to induce specific emotional responses. In particular, this is true for the emerging medium virtual reality (VR), whose main feature is the ability to induce a feeling of "presence" in the computer-generated world experienced by the user. The main goal of this study was to analyze the possible use of VR as an affective medium. Within this general goal, the study also analyzed the relationship between presence and emotions. The results confirmed the efficacy of VR as affective medium: the interaction with "anxious" and "relaxing" virtual environments produced anxiety and relaxation. The data also showed a circular interaction between presence and emotions: on one side, the feeling of presence was greater in the "emotional" environments; on the other side, the emotional state was influenced by the level of presence. The significance of these results for the assessment of affective interaction is discussed. 相似文献
Phenomenology and the Cognitive Sciences - In this paper, I will argue in favor of a direct perception account of social cognition (DP), focusing on the idea that we can directly grasp at least... 相似文献
Adolescents’ social networking site (SNS) use has dramatically grown in the past few years and has increasingly become focused on pictures and visual self-presentation. Attention directed toward online physical appearance appears to trigger some body-related behaviors (e.g., body image monitoring) which potentially are related to self-objectification and problematic SNS use. Indeed, the use of social media platforms (including the active creation of content and peer interactions) provides a highly accessible medium for socializing with self-objectification. The present study evaluated the previously unexplored predictive role of body shame on SNS use, testing the mediating effect of body image control in photos on SNS. A total of 693 Italian adolescents (45% male; Mage?=?16 years, range?=?13–19 years) participated in the study. Results only partially confirmed the direct effect of body shame on problematic SNS use. However, body shame strongly predicted body image control in SNS photos, leading indirectly to both male and female adolescents’ problematic social media use. The study demonstrated novel findings in the field of self-objectification research and contributes toward the ongoing debate on possible predictors of problematic SNS use.
It has been proposed that newborns’ preferential orienting to faces is solely controlled by a subcortically mediated orienting mechanism (i.e. Conspec). In contrast, preferential‐looking tasks show that face preference at birth manifests itself also with measures that index fixation duration. It is possible, however, that orienting and fixation duration are confounded and only orienting matters. The present study used a revised version of the preferential‐looking technique, in which the same stimulus (i.e. a facelike or a non‐facelike pattern) was simultaneously presented to both sides of the visual field. Results showed that longer total fixation times on the facelike stimuli resulted from the sum of a greater number of brief fixations, rather than from the sum of a small number of long fixations. These findings support the hypothesis that, for facelike patterns, the duration of infant’s fixation on the stimulus is determined by the nature of the pattern that impinges on the periphery of the visual field, more than by the nature of the pattern that is being looked at. 相似文献
Twenty 22‐month‐old typically developing children (TD), 11 children with Down syndrome (DS) and 10 children with autism (A), all functioning at a one‐ or two‐word linguistic level, were given eight series of four toys to explore. In each series, the first three toys (i.e. Trials 1–3) were identical, but the fourth toy (i.e. Trial 4) differed on a property or in identity. The children sat beside their mother and the experimenter while exploring the toys. Of interest was whether (1) the TD children would show more exploratory and communicative behavior related to the toys on Trials 1 and 4 than 2 and 3, and (2) how the response patterns of nontypically developing children would compare. The DS group showed a pattern of responding similar to that of the TD group with respect to their attention and interest in the toys, although a much lower rate of communicating with their mother. In contrast, the A group differed significantly from both other groups with respect to both the toys they found of interest and the timing of their topic initiations. Implications for observing declarative communication among children with Down syndrome and children with autism are discussed. 相似文献
Psychonomic Bulletin & Review - This article reviews methods to investigate joint attention and highlights the benefits of new methodological approaches that make use of the most recent... 相似文献