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41.
The objective measurement of physical activity using accelerometers is becoming increasingly popular. There is little consensus, however, about how to analyze acceleration data. One promising approach is the use of reference measurements in which the subjects conduct specific activities. This makes it possible to identify data patterns that indicate these activities for each subject. The drawback of this approach is its rather high cost, in terms of both time and money. We propose a new approach in which a group of children conduct the reference measurements at the same time. We trained support vector machine models on the accelerometer data of 70 children (ages 8–11 years) to predict their activities during those reference measurements. We correctly classified activities with an accuracy of 96.9 % when fitting the individual models for each subject, and 87.5 % when fitting general models for all subjects. The obtained accuracies were comparable to results reported in previous reference measurement studies, in which each subject was measured individually. They were higher than the accuracies obtained by the traditional approach, which transfers accelerometer data to counts and classifies those on the basis of predefined cut points. We concluded that our approach can yield a valuable contribution, particularly to studies with larger samples.  相似文献   
42.
The present work investigated the impact of affect in landmark-based wayfinding. We assumed that affect-laden landmarks improve wayfinding performance and have an impact on later landmark recognition. To investigate our hypotheses, we ran two experiments in a virtual maze. In Experiment 1, we investigated how affect-laden landmarks influence wayfinding and recognition in comparison with neutral landmarks. The aim of Experiment 2 was to focus on the affective valence of a landmark. The memory tasks of both experiments were repeated after 1 week in order to assess memory consolidation. Results showed that the best wayfinding and recognition performance occurs when negatively laden landmarks were used. In comparison with neutral and positively laden landmarks, recognition performance hardly decreased over time for the negatively laden landmarks. Our results not only support findings in the field of emotion research but also expand the concept of semantic landmark salience with respect to emotional responses.  相似文献   
43.
Building on theorizing about contingency inferences, the present research deals with the impact of product category prevalence on consumer choice. We argue that a category's prevalence in the choice set can signal high quality, but the validity depends on the aggregate quality of the choice set. With ever more low‐quality products in the set, high prevalence should increasingly signal poor rather than high quality. When choosing from a poor‐quality set, choices should thus favor products from the rare category. In four experiments, we show that poor‐quality sets increase the proportion of consumers choosing products from a rare category. Furthermore, we show that these effects increase when base rates of a category and quality become more extreme. Finally, Experiment 4 shows that contingency inferences partly mediate the effect of set quality on choice. The results extend previous research on contingency inferences, indicating the adaptive use of base‐rate information in consumer decision making. Copyright © 2017 John Wiley & Sons, Ltd.  相似文献   
44.
An experiment is reported studying the impact of objective contingency and contingency judgments on cross-modal evaluative conditioning (EC). Both contingency judgments and evaluative responses were measured after a contingency learning task in which previously neutral sounds served as either weak or strong predictors of affective pictures. Experimental manipulations of contingency and US density were shown to affect contingency judgments. Stronger contingencies were perceived with high contingency and with low US density. The contingency learning task also produced a reliable EC effect. The magnitude of this effect was influenced by an interaction of statistical contingency and US density. Furthermore, the magnitude of EC was correlated with the subjective contingency judgments. Taken together, the results imply that propositional knowledge about the CS-US relationship, as reflected in contingency judgments, moderates evaluative learning. The data are discussed with respect to different accounts of EC.  相似文献   
45.
Episodic memory was assessed using Virtual Reality (VR). Forty-four (44) subjects visualized a target virtual apartment containing specific objects in each room. Then they visualized a second virtual apartment comprised of specific objects and objects shared by the two apartments. Subjects navigated in the virtual apartments in one of the following two conditions: active and passive. Four main episodic memory components were scored from the VR exposures: (1) learning effect; (2) active forgetting effect; (3) strategies at encoding and at retrieval; and (4) false recognitions (FRs). The effect of navigation mode (active vs. passive) on each memory component was examined. Active subjects had better learning and retrieval (recognition hits) performances compared to passive subjects. A beneficial effect of active navigation was also observed on the source-based FR rates. Active subjects made fewer source-based FRs compared to passive subjects. These overall results for the effect of active navigation are discussed in terms of the distinction between item-specific and relational processing.  相似文献   
46.
Three experiments investigated temporal generalization performance under conditions in which participants were instructed to make their decisions as quickly as possible (speed), or were allowed to take their time (accuracy). A previous study (Klapproth & Müller, 2008) had shown that under speeded conditions people were more likely to confuse durations shorter than the standard with the standard than in the accuracy conditions, and a possible explanation of this result is that longer stimulus durations are "truncated" (i.e., people make a judgement about them before they have terminated, thereby shortening their effective duration) and that these truncated durations affect the standard used for the task. Experiment 1 investigated performance under speed and accuracy conditions when comparison durations were close to the standard or further away. No performance difference was found as a function of stimulus spacing, even though responses occurred on average before the longest durations had terminated, but this lack of effect was attributed to "task difficulty" effects changing decision thresholds. In Experiment 2, the standard duration was either the longest or the shortest duration in the comparison set, and differences between speed and accuracy groups occurred only when the comparisons were longer than the standard, supporting the "truncation" hypothesis. A third experiment showed that differences between speed and accuracy groups only occurred if some memory of the standard that was valid for more than one trial was used. In general, the results suggest that the generalization gradient shifts in speeded conditions occur because of truncation of longer comparison durations, which influences the effective standard used for the task.  相似文献   
47.
48.
We demonstrate qualitative dissociations of brightness processing in visuomotor priming and conscious vision. Speeded keypress responses to the brighter of two luminance targets were performed in the presence of preceding dark and bright primes (clearly visible and flanking the targets) whose apparent brightness values were enhanced or attenuated by a visual illusion. Response times to the targets were greatly affected by consistent versus inconsistent arrangements of the primes, relative to the targets (response priming). Priming effects could systematically contradict subjective brightness matches, such that one prime could appear brighter than the other but could prime as if it were darker. Systematic variation of the illusion showed that response-priming effects depended only on local flanker-background contrast, not on the subjective appearance of the flankers. Our findings suggest that speeded motor responses, as opposed to conscious perceptual judgments, access an early phase of lightness and brightness processing prior to full lightness constancy.  相似文献   
49.
The worst performance rule for cognitive tasks [Coyle, T.R. (2003). IQ, the worst performance rule, and Spearman's law: A reanalysis and extension. Intelligence, 31, 567-587] in which reaction time is measured is the result that IQ scores correlate better with longer (i.e., 0.7 and 0.9 quantile) reaction times than shorter (i.e., 0.1 and 0.3 quantile) reaction times. We show that this pattern of correlations can be predicted by the diffusion model [Ratcliff, R. (1978). A theory of memory retrieval. Psychological Review, 85, 59-108], in two ways: either assuming that the rate of accumulation of information toward a decision is higher for higher IQ subjects or assuming that the criterial amounts of information they require before a decision are lower. Importantly, the model explains both reaction times and accuracy, so the two possibilities can be distinguished.  相似文献   
50.
Despite fruitful research in experimental aesthetics, the dynamics of aesthetics, i.e., the processes involved in art perception, have received little attention. Concerning representational art, two aspects seem most important in this respect: style and content. In two experiments, we examined the dynamics of processing of style and content by means of the microgenetic approach. This approach systematically varies perceptual conditions to find out about the stages involved in the formation of percepts – their microgenesis. Participants gave similarity ratings for pairs of pictures that were fully crossed in style (artist) and content (motif). Presentation times were systematically varied between 10, 50, 202 and 3000 ms (Experiment 1) plus unlimited presentation time (Experiment 2). While effects of content were present at all presentation times, effects of style were traceable from 50 ms onwards. The results show clear differences in the microgenesis of style and content, suggesting that in art perception style follows content.  相似文献   
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