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The purpose of this research was to examine the relationship between parents' perceptions of marital satisfaction and family stress and their third grade children's classroom behavior. Twenty-one married couples completed questionnaires during home visits. Behavior observations were made from videotapes of children recorded in their classroom during lunch and group academic periods on each of three days. Frequencies of peer interactions, solitary behaviors, and teacher interactions were coded. Regression analyses showed that mothers' level of marital satisfaction (but not fathers') predicted their children's frequency of peer interactions during lunch. Fathers' level of perceived family stress (but not mothers') predicted their children's frequency of peer interactions during lunch. Neither measure for either parent was related to the frequency of peer interactions, solitary behaviors, or teacher interactions observed during the academic sessions. These findings highlight the importance of assessing the potential differential relation of parent variables to children's trans-situational behaviors, and the examination of these variables in relation to different social-environmental contexts in which children participate outside the home.  相似文献   
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Picture Perception Lab (PPL) is a program for picture perception experiments. PPL capitalizes on the sophisticated drawing software available for the Macintosh computer by allowing the user to create stimulus images by using almost any drawing package. Through a series of user-friendly dialog boxes, PPL enables even nonprogrammers to develop, quickly and easily, tachistoscopelike vision experiments. The program allows a wide variety of experimental designs. Image exposure durations and subjects’ reaction times are precisely monitored with millisecond timing functions. Each image is drawn on the screen in a single 60-Hz refresh.  相似文献   
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Listeners judged whether two five-tone nonmetric rhythms were the same or different. Each rhythm was presented one, two, or four times to study the process of perceptual differentiation. The results indicated that the listeners perceived these rhythms in-terms.of the grouping of the tones, and not in terms of the timing between the groups. Two rhythms that had the same perceptual grouping were judged as being identical, even if the timing between the groups was different. The perception of the groupings of tones developed gradually. If each rhythm was presented only once, then the listeners had only a global percept, focused on groups (runs) of three elements, and often judged two different rhythms as being identical. If the rhythms were presented two or four times, then the grouping of the tones became more differentiated and the listeners were less likely to judge different patterns as being identical. Thus, perception of auditory rhythmic structure appears to follow the same developmental process as the perception of visual spatial structure.  相似文献   
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In four experiments employing between-list designs, generation was found to have negative effects on free recall of word pairs and on cued recall of the second word. In addition, generation had negative effects on measures of word-pair integration and on clustering in recall. In contrast, positive effects of generation were found on free recall of second words alone, and on a recognition test for memory of the second word. It was concluded that in between-list designs, generation led to greater individual-item processing of the generated term than reading, but this processing occurred at the expense of processing the relation between the words in a pair and processing the relations between different pairs in a list.  相似文献   
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Four experiments in which subjects learned to control two versions of a complex simulated process control task show that verbalizable knowledge of procedures used to perform these tasks is very limited and is acquired late in learning. Individual learning curves associated with these tasks showed sudden improvements in performance, which were not accompanied by a similar increase in verbalizable knowledge. It was also found that verbal instructions consisting of exemplar memorization, strategies for rule induction, simple heuristics, and experts' instructions were all effective in enhancing novice subjects' performance. A theoretical framework is proposed in which subjects draw on two separate but interacting knowledge structures to perform these tasks. One knowledge structure is based on memory for past experiences (close analogies), and the other is based on one's current mental model of the task. Implicit sets of competing rules that control response selection are derived from both sources of knowledge. It is suggested that dissociations between task performance and verbalizing occur because memory-based processing tends to have more control over response selection because of its greater specificity, whereas a mental model tends to be the preferred mode for verbal reporting because of its greater accessibility.  相似文献   
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The effect of challenge on the cooperative and competitive behavior of 120 urban American children was assessed using two experimental game apparatuses, one of which provided a challenging cooperative response. Significantly more cooperation was observed when the subjects were presented with a challenging cooperative response. In addition, a reliable age effect was found indicating that the older subject group (10–12 years old) was more cooperative than the younger two age groups (5–7 and 8–10 years old). Finally, a significant game condition x order interaction was discovered suggesting that under some conditions the order in which the games were played affected the degree of subject cooperation. Results are related to a theory of competence motivation. It is argued that cooperation among American children may be increased if the task involves the presence of challenge. A portion of this research was presented at the biennial meetings of the Society for Research in Child Development, Detroit, Michigan, 1983.  相似文献   
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In an experimental study designed to investigate a decision-making model of seat-belt use, 227 employees of an agrochemical company participated in a health information program in which they watched either a videotape on seat belts or a control videotape and completed questionnaires immediately afterward and at 3 months and 1 year after exposure. In terms of total effects, the seat-belt videotape influenced beliefs, fear, and intentions assessed immediately after exposure, but had no effect on self-reported frequency of belt use at 3 months or 1 year. A full path analysis indicated some support for the decision-making model. In particular, probability difference (the perceived reduction in risk of death or serious injury due to wearing a belt) had a large influence on intentions to wear a belt and partly mediated the effect of the videotape on intentions. Reported frequency of belt use at 3 months was influenced both by post-test intentions and by initial frequency of belt use. Similarly, belt use at 1 year was affected by belt use at 3 months and by initial belt use. The findings are discussed in terms of the role of subjective probabilities and habitual factors in seat-belt use.  相似文献   
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