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101.
Unexpected auditory stimuli are potent distractors, able to break through selective attention and disrupt performance in an unrelated visual task. This study examined the processing fate of novel sounds by examining the extent to which their semantic content is analyzed and whether the outcome of this processing can impact on subsequent behavior. This issue was investigated across five laboratory experiments in which participants categorized visual left and right arrows while instructed to ignore irrelevant sounds. The results showed that auditory novels that were incongruent with the visual target (e.g., word “left” presented before a right arrow) disrupted performance over and above congruent novels (semantic effect) while both types of novels delayed responses in the visual task compared to a standard sound (novelty effect). No semantic effect was observed for congruent and incongruent standards, suggesting that novelty detection is necessary for involuntary semantic processing to unravel. While the novelty effect augmented as the difference between novels and the standard increased, the semantic effect was immune to this variation. Furthermore, the novelty effect decreased across the task while the semantic effect did not. A general cognitive framework is proposed encompassing these new findings and previous work in an attempt to account for the behavioral impact of irrelevant auditory novels on primary task performance.  相似文献   
102.
The purpose of this role-playing study was to explore the perceived legitimacy of aggression in soccer as a function of perspective-related differences (aggressor vs victim) and type of aggression (instrumental vs hostile). 120 soccer players watched videotaped aggressive interactions in soccer and took the perspective of the actors (aggressor then victim or the reverse). Then they rated the legitimacy of each aggressive behavior depending on its ultimate goal (instrumental then hostile or the reverse). When participants adopted the aggressor perspective, they perceived instrumental aggression as more legitimate than hostile aggression. In contrast, when participants took the perspective of the victim, no significant difference was found regardless of the type of aggression. The discussion focussed on implications and consequences of such divergences in aggressive sport situations.  相似文献   
103.
The development of fairness considerations in decision making is not well understood. Here we tested the hypothesis that increased understanding of intentionality during adolescence underlies increased fairness considerations in social decision making. We conducted three experiments using an adapted version of the Ultimatum Game with participants during four stages of adolescence: 9, 12, 15, and 18 years of age. Participants made or evaluated monetary offers, and we manipulated the intentionality context of offers. Results show that strategic thinking is already present at 9 years of age. There was no age difference in fairness of offers when the responder could not reject an offer (Experiment 1), but when they could reject an offer there was an age-related increase in taking into account the perspective and intentionality of other players when making offers (Experiment 2) and evaluating offers (Experiment 3). Taken together, the results demonstrate a linear developmental transition in fairness considerations that may have important implications for our understanding of social interactions during adolescence.  相似文献   
104.

We argue that sensitivity to the distinction between the tensed notion of being something and the tensed notion of being located at the present time serves as a good antidote to confusions in debates about time and existence, in particular in the debate about how to characterise presentism, and saves us the trouble of going through unnecessary epicycles. Both notions are frequently expressed using the tensed verb ‘to exist’, making it systematically ambiguous. It is a commendable strategy to avoid using that verb altogether in these contexts and to use quantification and a location predicate instead.

  相似文献   
105.
In honour cultures, such as Turkey, reputation management is emphasised, whereas in dignity cultures such as northern US, self-respect and personal achievements are central. Turkey is also a collectivistic culture, where relationship harmony is as important as reputation management. When Turkish people's reputation is threatened, they may experience an internal conflict between these two motives and display helplessness. The purpose of the present study was to examine how people from Turkey (an honour culture; n = 52) and northern US (a dignity culture; n = 48) would perceive and respond to reputation threats as opposed to self-respect threats. As predicted, Turkish participants anticipated stronger anger, shame, and helplessness in response to reputation threats than self-respect threats, whereas differences were smaller or non-existent in northern US. Moreover, shame was a mediator between appraisal and helplessness for reputation threats in Turkey (shame positively predicted helplessness); anger was a mediator between appraisal and helplessness for self-respect threats in northern US (anger negatively predicted helplessness). These results are novel in their inclusion of helplessness and appraisal theory of emotions when examining responses to threats in honour and dignity cultures.  相似文献   
106.
Psychonomic Bulletin & Review - Past studies show that novel, task-irrelevant auditory stimuli, presented in the context of an otherwise repeated standard sound, capture participants’...  相似文献   
107.
We examined category formation for faces differing in age in 9‐ and 12‐month‐olds, and the influence of exposure to infant faces on such ability. Infants were familiarized with adult or infant faces, and then tested with a novel exemplar from the familiarized category paired with a novel exemplar from a novel category (Experiment 1). Both age groups formed discrete categories of adult and infant faces, but exposure to infant faces in everyday life did not modulate performance. The same task was conducted with child versus infant faces (Experiment 2). Whereas 9‐month‐olds preferred infant faces after familiarization with child faces, but not child faces after familiarization with infant faces, 12‐month‐olds formed discrete categories of child and infant faces. Moreover, more exposure to infant faces correlated with higher novel category preference scores when infants were familiarized with infant faces in 12‐month‐olds, but not 9‐month‐olds. The 9‐month‐old asymmetry did not reflect spontaneous preference for infant over child faces (Experiment 3). These findings indicate that 9‐ and 12‐month‐olds can form age‐based categories of faces. The ability of 12‐month‐olds to form separate child and infant categories suggests that they have a more exclusive representation of face age, one that may be influenced by prior experience with infant faces.  相似文献   
108.
Past studies show that novel auditory stimuli, presented in the context of an otherwise repeated sound, capture participants’ attention away from a focal task, resulting in measurable behavioral distraction. Novel sounds are traditionally defined as rare and unexpected but past studies have not sought to disentangle these concepts directly. Using a cross-modal oddball task, we contrasted these aspects orthogonally by manipulating the base rate and conditional probabilities of sound events. We report for the first time that behavioral distraction does not result from a sound’s novelty per se but from the violation of the cognitive system’s expectation based on the learning of conditional probabilities and, to some extent, the occurrence of a perceptual change from one sound to another.  相似文献   
109.
Past research has demonstrated that the occurrence of unexpected task-irrelevant changes in the auditory or visual sensory channels captured attention in an obligatory fashion, hindering behavioral performance in ongoing auditory or visual categorization tasks and generating orientation and re-orientation electrophysiological responses. We report the first experiment extending the behavioral study of cross-modal distraction to tactile novelty. Using a vibrotactile-visual cross-modal oddball task and a bespoke hand-arm vibration device, we found that participants were significantly slower at categorizing the parity of visually presented digits following a rare and unexpected change in vibrotactile stimulation (novelty distraction), and that this effect extended to the subsequent trial (postnovelty distraction). These results are in line with past research on auditory and visual novelty and fit the proposition of common and amodal cognitive mechanisms for the involuntary detection of change.  相似文献   
110.
Connectives, such as because, are routinely used by parents when addressing their children, yet we do not know to what extent children are sensitive to their use. Given children's early developing abilities to evaluate testimony and produce arguments containing connectives, it was hypothesized that young children would show an appropriate reaction to the presence of connectives. Three experiments were conducted to test this hypothesis. In each, two informants gave contradicting statements regarding the location of an object and justified their positions by using a similar argument. Only one of the informants used the connective because to link his argument to the statement. In each experiment, the 3-year-olds performed at chance in selecting choices containing the connective because, but the 4- and 5-year-olds performed above chance. Moreover, in Experiments 2 and 3, the 4-year-olds, 5-year-olds, and adults performed significantly better than the 3-year-olds. These findings show that 4-year-olds, 5-year-olds, and adults are sensitive to the presence of connectives. An interpretation of the difference in performance between the 3-year-olds and the 4- and 5-year-olds in terms of metarepresentational skills is suggested.  相似文献   
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