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991.
The semantic characteristics of study and retrieval contexts were varied in a cued recall paradigm. In the first experiment, ambiguous words (homographs) were modified at input and output by identical adjectives or by different adjectives reflecting either the same meaning or a different meaning. The results supported the principle of encoding specificity (Thomson & Tulving, 1970), but only for identical input and output cues; the results showed no facilitation of similar semantic context on recall. The second experiment used a depth-of-processing manipulation to show that the results predicted by a semantic interpretation of encoding specificity are obtainable, but only when subjects are induced to process deeply. The implications of these data for the generality of encoding specificity are discussed.  相似文献   
992.
A group of subjects rated the similarities of all 55 pairs of 11 spices, Nonmetric multidimensional scaling of this judgment matrix indicated a single underlying dimension, interpretable as pleasantness. Short-term recognition memory for the same spices was tested in separate groups of subjects required to remember one, three, and five stimuli, respectively. Performance was best for the group remembering one stimulus, but was not affected by the number of stimuli preceding the correct stimulus in the test. The confusion matrix for the one-stimulus group, symmetrized by removal of a stimulus bias, showed a significant correlation with the judgment matrix.  相似文献   
993.
The effects of target-background similarity and background uniformity were investigated in two experiments in which subjects reported the presence or absence of an achromatic target item in arrays containing irrelevant chromatic items. In Experiment 1, both “present” and “absent” decision times were an increasing function of the similarity of a predefined target item to the background, and were shortened when the interitem similarity of the background set was increased. In Experiment 2, the effects of target-background similarity on the “present” decision were replicated when subjects were not informed on each trial as to which member of the target set might appear in the array, and the “absent” decision was faster when each row of the array comprised background items of a single color than when these items were allocated randomly to array locations. The results are interpreted in terms of the role of pre-attentive grouping operations.  相似文献   
994.
This article reports on Holocaust survivorship amongst Hasidim and ultra-Orthodox groups. The role of the social and religious set in organizing response to the Holocaust is traced. Unique dream phenomena in this group, with brief clinical vignettes, is provided. Often recurring clinical syndromes in the Hasidic Survivor population are discussed. A detailed case history with 'a strategic therapeutic approach is provided, and other treatment considerations are explored. The response possibilities of the system memory in traumatized individuals are outlined, and the centrality of activity-passivity conflicts in Survivors is noted.  相似文献   
995.
The trends of sequences of phonemic approximations to a single target were studied in three types of aphasia (Broca's, conduction, and Wernicke's), as gathered in five tasks (spontaneous speech, repetition of meaningful words, repetition of nonsense words, reading aloud, and automatized sequences). A phonemic error ratio was defined in order to quantify the distance between each approximation of a given sequence and its target. The results of a computer analysis based on this ratio were analyzed according to three parameters. A study of three types of patients revealed that conduction aphasics exhibited the most regular trend toward the target in sequences of phonemic approximations; the analysis of the various tasks indicated that sequences produced in repetition by conduction aphasics form an exception to the regularity of this trend, and an examination of the various lengths of sequences indicated that longer sequences showed a less decisive trend toward the target than shorter sequences. The discussion bears on some theoretical aspects of the phonological production mechanism and its control: the initial strength and permanence of the internal representation of the target emerge as important factors required for the good functioning of this mechanism.  相似文献   
996.
997.
proposed an intriguing and detailed evolutionary theory of dreams which stipulates that the biological function of dreaming is to simulate threatening events and to rehearse threat avoidance behaviors. The goal of the present study was to test this theory using a sample of 212 recurrent dreams that was scored using a slightly expanded version of the DreamThreat rating scale. Six of the eight hypotheses tested were supported. Among the positive findings, 66% of the recurrent dream reports contained one or more threats, the threats tended to be dangerous and aimed at the dreamer, and when facing a threat, the dreamer tended to take defensive or evasive actions that were possible and reasonable. However, less than 15% of the recurrent dreams depicted realistic and probable situations critical for one's physical survival or reproductive success and the dreamer rarely succeeded in fleeing the threat despite important and appropriate efforts. The findings thus provide mixed support for the threat simulation theory.  相似文献   
998.
Current theories of environmental cognition typically differentiate between an online, transient, and dynamic system of spatial representation and an offline and enduring system of memory representation. Here the authors present additional evidence for such 2-system theories in the context of the disorientation paradigm introduced by R. F. Wang and E. S. Spelke (2000). Several experiments replicate the finding that disorientation results in a decrease in the precision of people's estimates of relative directions. In contrast to the typical interpretation of this effect as indicating the primacy of a transient spatial system, the present results are generally more consistent with an interpretation of it as indicating a switch from a relatively precise online representation to a relatively coarse enduring one. Further experiments examine the relative precision of transient and enduring representations and show that switching between them does not require disorientation, but can also be produced by self-rotations as small as 135 degrees .  相似文献   
999.
Mick TM  Hollander E 《CNS spectrums》2006,11(12):944-955
Impulsive-compulsive sexual behavior is a little studied clinical phenomenon which affects approximately 5% to 6% of the population. In the Diagnostic and Statistical Manual of Mental Disorders, Fourth Edition-Text Revision, it is classified as an impulse control disorder not otherwise specified or a sexual disorder not otherwise specified. It may be placed in a possible new category in the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition called substance and behavioral addictions. This clinical entity is reviewed and the merit of classifying it as an addiction is assessed. Information is presented regarding its diagnostic criteria, epidemiology, types of behavior it can involve, relationship to hypersexuality, comorbidities, treatment, and etiology. The data regarding this disorder and its overlap with chemical addiction is limited. If the two disorders are to be grouped together, further data are needed.  相似文献   
1000.
Excessive pain during medical procedures, such as burn wound dressing changes, is a widespread medical problem and is especially challenging for children. This article describes the rationale behind virtual reality (VR) pain distraction, a new non-pharmacologic adjunctive analgesia, and gives a brief summary of empirical studies exploring whether VR reduces clinical procedural pain. Results indicate that patients using VR during painful medical procedures report large reductions in subjective pain. A neuroimaging study measuring the neural correlates of VR analgesia is described in detail. This functional magnetic resonance imaging pain study in healthy volunteers shows that the large drops in subjective pain ratings during VR are accompanied by large drops in pain-related brain activity. Together the clinical and laboratory studies provide converging evidence that VR distraction is a promising new non-pharmacologic pain control technique.  相似文献   
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