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571.
572.
Adult observers are widely assumed to be equipped with a specific memory store containing arithmetic facts. The present study was aimed at exploring the possibility of obtaining an automatic activation of multiplication facts by using the number-matching paradigm (LeFevre, Bisanz, & Mrkonjic, 1988), in which mental arithmetic is task irrelevant. In particular, we were interested in exploring whether the nodes that precede or follow the product node in the multiplication table can also be automatically activated as a consequence of the mere presentation of two numbers. In Experiments 1 and 2, we showed that participants were slower in responding “no” to probes that were numbers adjacent to the product in the table related to the first operand of the initial pair than to probes that were unrelated to the initial pair. In Experiments 3 and 4, we showed a similar pattern for probes that were numbers adjacent to the product in the table related to the second operand of the initial pair. Experiments 5 and 6 ruled out alternative accounts and confirmed the results of the previous experiments. Taken together the present findings suggest that multiplication facts are stored in a highly related network in which activation spreads from the product node to adjacent nodes.  相似文献   
573.
Abstract

Digital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.  相似文献   
574.
The current studies explored early humour as a complex socio‐cognitive phenomenon by examining 2‐ and 3‐year‐olds’ humour production with their parents. We examined whether children produced novel humour, whether they cued their humour, and the types of humour produced. Forty‐seven parents were interviewed, and videotaped joking with their children. Other parents (N= 113) completed a survey. Parents reported children copy jokes during the first year of life, and produce novel jokes from 2 years. In play sessions, 3‐year‐olds produced mostly novel humorous acts; 2‐year‐olds produced novel and copied humorous acts equally frequently. Parents reported children smile, laugh, and look for a reaction when joking. In play sessions, 2‐ and 3‐year‐olds produced these behaviours more when producing humorous versus non‐humorous acts. In both parent reports and play sessions, they produced novel object‐based (e.g., underwear on head) and conceptual humour (e.g., ‘pig says moo’) and used wrong labels humorously (e.g., calling a cat a dog). Thus, parent report and child behaviour both confirm that young children produce novel humorous acts, and share their humour by smiling, laughing, and looking for a reaction.  相似文献   
575.
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