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151.
Gesture Reflects Language Development: Evidence From Bilingual Children   总被引:1,自引:0,他引:1  
There is a growing awareness that language and gesture are deeply intertwined in the spontaneous expression of adults. Although some research suggests that children use gesture independently of speech, there is scant research on how language and gesture develop in children older than 2 years. We report here on a longitudinal investigation of the relation between gesture and language development in French-English bilingual children from 2 to 3 1/2 years old. The specific gesture types of iconics and beats correlated with the development of the children's two languages, whereas pointing types of gestures generally did not. The onset of iconic and beat gestures coincided with the onset of sentencelike utterances separately in each of the children's two languages. The findings show that gesture is related to language development rather than being independent from it. Contrasting theories about how gesture is related to language development are discussed.  相似文献   
152.
Psychonomic Bulletin & Review - According to traditional linguistic theories, the construction of complex meanings relies firmly on syntactic structure-building operations. Recently, however,...  相似文献   
153.
Combining information across different sensory modalities is of critical importance for the animal's survival and a core feature of human's everyday life. In adulthood, sensory information is often integrated in a statistically optimal fashion, so that the combined estimates of two or more senses are more reliable than the best single one. Several studies have shown that young children use one sense to calibrate the others, which results in unisensory dominance and undermines their optimal multisensory integration abilities. In this study we trained children aged 4–5 years with action‐like mini games, to determine whether it could improve their multisensory as well as their visuo‐spatial skills. Multisensory integration abilities were assessed using a visuo‐haptic size discrimination task, while visuo‐spatial attention skills were investigated using a multiple object tracking task (MOT). We found that 2‐weeks training were sufficient to observe both optimal multisensory integration and visuo‐spatial enhancements selectively in the group trained with action‐like mini games. This plastic change persisted up to 3 months, as assessed in a follow‐up. Our novel findings reveal that abilities that are commonly known to emerge in late childhood can be promoted in younger children through action‐like mini games and have long‐lasting effects. Our data have clinical implications, in that they suggest that specific trainings could potentially help children with multisensory integration deficits.  相似文献   
154.
Animal Cognition - There is considerable evidence that animals are able to discriminate between quantities. Despite the fact that quantitative skills have been extensively studied in adult...  相似文献   
155.
Subject relative clauses (SRCs) are typically processed more easily than object relative clauses (ORCs), but this difference is diminished by an inanimate head-noun in semantically non-reversible ORCs (“The book that the boy is reading”). In two eye-tracking experiments, we investigated the influence of animacy on online processing of semantically reversible SRCs and ORCs using lexically inanimate items that were perceptually animate due to motion (e.g., “Where is the tractor that the cow is chasing”). In Experiment 1, 48 children (aged 4;5–6;4) and 32 adults listened to sentences that varied in the lexical animacy of the NP1 head-noun (Animate/Inanimate) and relative clause (RC) type (SRC/ORC) with an animate NP2 while viewing two images depicting opposite actions. As expected, inanimate head-nouns facilitated the correct interpretation of ORCs in children; however, online data revealed children were more likely to anticipate an SRC as the RC unfolded when an inanimate head-noun was used, suggesting processing was sensitive to perceptual animacy. In Experiment 2, we repeated our design with inanimate (rather than animate) NP2s (e.g., “where is the tractor that the car is following”) to investigate whether our online findings were due to increased visual surprisal at an inanimate as agent, or to similarity-based interference. We again found greater anticipation for an SRC in the inanimate condition, supporting our surprisal hypothesis. Across the experiments, offline measures show that lexical animacy influenced children's interpretation of ORCs, whereas online measures reveal that as RCs unfolded, children were sensitive to the perceptual animacy of lexically inanimate NPs, which was not reflected in the offline data. Overall measures of syntactic comprehension, inhibitory control, and verbal short-term memory and working memory were not predictive of children's accuracy in RC interpretation, with the exception of a positive correlation with a standardized measure of syntactic comprehension in Experiment 1.  相似文献   
156.
Outstanding long-term face recognition of suspects is a hallmark of the exceptionally skilled police ‘super-recognisers’ (SRs). Yet, research investigating SR's memory for faces mainly employed brief retention intervals. Therefore, in Experiment 1, 597 participants (121 SRs) viewed 10 target videos and attempted identification of targets from 10 target-present line-ups after 1–56 days. In Experiment 2, 1,421 participants (301 SRs) viewed 20 target videos, and after a baseline of no delay to 28 days,—10 target-present and 10 target-absent line-ups, to assess correct line-up rejections. Overall, delay positively correlated with hits but not with correct rejections. Most, but not all SRs, made more correct identifications and correct rejections than controls at all retention intervals, demonstrating that many SRs possess enhanced long-term face memory. This research adds to the knowledge of SR's skillsets, and enhances the case for the selection of SRs to identity critical roles—particularly policing.  相似文献   
157.
158.
Spatial representation of pitch height: the SMARC effect   总被引:1,自引:0,他引:1  
Through the preferential pairing of response positions to pitch, here we show that the internal representation of pitch height is spatial in nature and affects performance, especially in musically trained participants, when response alternatives are either vertically or horizontally aligned. The finding that our cognitive system maps pitch height onto an internal representation of space, which in turn affects motor performance even when this perceptual attribute is irrelevant to the task, extends previous studies on auditory perception and suggests an interesting analogy between music perception and mathematical cognition. Both the basic elements of mathematical cognition (i.e. numbers) and the basic elements of musical cognition (i.e. pitches), appear to be mapped onto a mental spatial representation in a way that affects motor performance.  相似文献   
159.
We tested an acculturation model in a community sample of Mexican American families (146 mothers, 137 fathers, and 146 adolescents) that proposed that differences between parents and adolescents in acculturation would be associated with parent-adolescent conflict and adolescent adjustment problems. Contrary to hypotheses, we found that families who exhibited an acculturation gap were not more likely to report parent-adolescent conflict or adolescent adjustment problems. In fact, familial conflict and adolescent sexual experience were associated with high levels of acculturation among adolescents and their parents. Pending replication, these findings suggest that both parent and children acculturation may independently predict familial processes and youth outcomes, irrespective of an acculturation gap. Future research should consider other factors aside from acculturation differences that might account for parent-adolescent conflict and adolescent adjustment in Mexican American families.  相似文献   
160.
This study examined the effect of overt head movement on attitudes toward a product. In a headphones test, participants were required to listen to music and to either nod or shake their heads. Some participants listened to a CD of music; other participants listened to a CD of the same music and a persuasive message about the headphones. Overt head movement affected participants' product choice and price perception when they were presented with the music and a persuasive message. The findings are interpreted to suggest that head movement can be instrumental in participants' product evaluation if the head movement is directed or focused on the attitude object.  相似文献   
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