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191.
This study examines the relationship between performance on a context-independent fault diagnosis task and two dimensions of cognitive style: field dependence/independence (D-I) and focusing/scanning (F-S). The effects on diagnosis performance of training and the ability of both dimensions of style jointly to predict fault-finding ability were considered. The results showed that field independents and focusers were superior fault diagnosticians. Training, in the form of verbal feedback messages, was uniformly effective for the D-I dimension although field independents maintained a superior level of performance, over field dependents. In general, for the F-S dimension, training had little effect on either the focusers or scanners. A combination of scores on the F-S and D-I dimensions significantly enhanced the proportion of the variance in testing efficiency that could be accounted for during fault-finding. Finally it is argued that the F-S and D-I dimensions should be recognized as measures of ability, not style. Future research should be directed at identifying between subject differences on fault diagnosis tasks with reference to theories of information processing.  相似文献   
192.
The authors discuss the application of Gestalt theory as a means of dealing with the surviving classmates of a student who committed suicide.  相似文献   
193.
The goal of the authors is to (a) create an awareness among counselors about the nature and prevalence of child sexual abuse, (b) examine myths and realities about the topic, and (c) present recommendations for interviewing suspected victims of child sexual abuse.  相似文献   
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In this paper, I discuss a number of issues concerning software selection in instructional laboratories. First, I describe several taxonomies of instructional software and argue that the most important dimension of instructional software is that it must be an efficient tool. Second, I discuss some elements of the context of the instructional lab, including sophistication of users. Third, I explore design features, especially those related to ease of learning to use packages. Several other issues are also considered, such as where to find software reviews.  相似文献   
197.
This article presents a simulation-based tutorial system for exploring parallel distributed processing (PDP) models of information processing. The system consists of software and an accompanying handbook. The intent of the package is to make the ideas underlying PDP accessible and to disseminate some of the main simulation programs that we have developed. This article presents excerpts from the handbook that describe the approach taken, the organization of the handbook, and the software that comes with it. An example is given that illustrates the approach we have taken to teaching PDP, which involves presentation of relevant mathematical background, together with tutorial exercises that make use of the simulation programs.  相似文献   
198.
This paper compares several software packages that allow users to create new computer-run experiments, but do not require that users be able to program. Three dimensions are considered: package requirements, ease of learning, and power and flexibility.  相似文献   
199.
Burden of proof     
This paper presents an analysis of the concept of burden of proof in argument. Relationship of burden of proof to three traditional informal fallacies is considered: (i) argumentum ad hominem, (ii) petitio principii, and (iii) argumentum ad ignorantiam. Other topics discussed include persuasive dialoque, pragmatic reasoning, legal burden of proof, plausible reasoning in regulated disputes, rules of dialogue, and the value of reasoned dialogue.  相似文献   
200.
Males were randomly assigned to view either (1) a film clip featuring hockey fights or (2) a film of nonaggressive hockey action or (3) a no-film control condition after having first been angered or treated politely by an experimental confederate. The dependent variable was represented by a measure of aggressive mood and a behavioral measure of retaliatory aggression. Analyses revealed that both angered and nonangered subjects exhibited an increase in aggressive mood following exposure to the fight film. However, the analysis involving retaliatory aggression against the confederate yielded an anger x film interaction. While angered subjects were more aggressive than nonangered, only angered subjects retaliated against the confederate after viewing the fight film. The results were discussed in terms of Berkowitz’s (1974) aggressive cue theory. A version of this paper was presented at the meeting of the North American Society for the Sociology of Sport, Edmonton, Canada, November 1987.  相似文献   
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