The role of orientation cues in vernier acuity was investigated in five experiments that varied the salience of different possible reference systems: (1) retinal, (2) subjective (vestibular), and (3) stimulus-defined (“intrinsic”). We compared the eight possible combinations of presence and absence of the three types of information about vertical by changing the orientation of the vernier stimulus, by changing the angle between the two segments of the stimulus, by reducing the stimulus to two dots rather than two lines, and/or by tilting the subject’s head or by having the subject lie in a supine position. The results show that vestibular vertical plays no important role in vernier discriminations, whereas retinal vertical and, to a lesser degree, the intrinsic reference do. A control experiment excluded the possible role of a fourth possible reference system, the frame of the monitor. Our results are compatible with a model of vernier acuity detection based on oriented receptive fields with inhibitory surrounds. They show further that observers can produce, in the case of two-dot stimuli, an internal standard for comparison and detect deviations from this standard with high precision. 相似文献
An experiment was performed to determine the effect of selective adaptation on the identification of synthetic speech sounds which varied along the phonetic dimensionplace of articulation. Adaptation with a stimulus of a particular place value led to a reduction in the number of test stimuli identified as having that place value. An identification shift was obtained even when the acoustic information specifying place value for the adapting stimulus had virtually nothing in common with the information specifying place value for any of the test stimuli. Removing the vowel portion of an adapting stimulus eliminated identification shift only when the resulting stimulus was no longer perceived as speech-like. The results indicate that at least part of the adaptation effect occurs at a site of phonetic, not merely acoustic, feature analysis.
According to the World Health Organization well-being has been defined as one outcome parameter indicating successful recovery from diseases. One disease causing significant psychosocial problems and distress is Gambling Disorder that is being characterized as a poorly controlled excessive engagement in gambling activities. While there are several studies investigating treatment-effects in patients with Gambling Disorder, the role of well-being as a complementary treatment outcome has not been studied so far. In our research project it was aimed to fill this gap by gathering data on changes of eudaimonic dimensions of well-being from 76 patients with Gambling Disorder before and 1 year after receiving inpatient treatment. At both waves (pretreatment and follow-up) we collected data regarding well-being (Ryff Scales of Well-being), psychopathological symptoms (SCL-9), and diagnostic criteria for Gambling Disorder (Lie/Bet-Questionnaire). We found some dimensions of well-being changing 1 year after treatment and that patients recovered from Gambling Disorder displayed significant increments in Autonomy and Environmental Mastery. In contrast, patients still meeting criteria for Gambling Disorder displayed well-being increments only in Environmental Mastery and decreases in Personal Growth and Positive Relations with Others. Only changes in Environmental Mastery and Self-Acceptance were significantly associated with decreases in psychosocial distress indicating that well-being is an additional indicator for treatment outcome. It was also intended to identify factors predicting increments in well-being. However, no relationships were found regarding demographics, clinical variables, or treatment parameters. It is proposed to acknowledge well-being as an additional indicator for treatment effects and suggested to implement therapeutic strategies for an early enhancement of well-being. 相似文献
The present study investigated the psychological health effects and motivational origins of digital stress based on a representative survey of 1,557 German Internet users between 14 and 85 years of age. Communication load resulting from private e-mails and social media messages as well as Internet multitasking were positively related to perceived stress and had significant indirect effects on burnout, depression, and anxiety. Perceived social pressure and the fear of missing out on information and social interaction were key drivers of communication load and Internet multitasking. Age significantly moderated the health effects of digital stress as well as the motivational drivers of communication load and Internet multitasking. The results, thus, underline the need to address digital stress from a life span perspective. 相似文献
This issue addresses the topic of ecological validity in research in human development across the life span. Although recent developments in study design, data collection methods, and data analysis techniques have greatly advanced researchers’ ability to collect large amounts of data on large groups of individuals in natural settings, it is important to approach these data with a reflected understanding of their ecological validity. Just because data were collected using everyday and familiar stimuli or ecological momentary assessment methods does not mean automatically that the ecological validity of these data is guaranteed and can go unquestioned. 相似文献