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531.
This study tested two hypotheses concerning productivity and emotional tone as a function of chromatic TAT cards. Two groups of 13 males and 13 females were presented with achromatic and chromatic slides of cards 2, 3BM, 4, 6BM, and 7BM, in counterbalanced order. The main effects of sex membership, order of presentation of stimuli, and color were evaluated. Color did not have a measurable effect. However, a conceptual and aesthetic effect may occur. Males and females differed with respect to emotional tone and response productivity.  相似文献   
532.
This paper looks at the provision of individual psychotherapy within a residential setting for young children. It gives a brief historical context of the work of therapeutic communities, and describes one such community in detail. The paper emphasizes the need for psychotherapy to be fully 8 integrated into the overall treatment of severely damaged children, and seeks to raise questions about the need to modify ideas on confidentiality and boundaries in such a setting. Case material is presented to illustrate this.  相似文献   
533.
A robust literature links childhood sexual abuse (CSA) to later substance use and sexual risk behavior; yet, relatively little empirical attention has been devoted to identifying the mechanisms linking CSA to risky behavior among youth, with even less work examining such processes in boys. With the aim of addressing this gap in the literature, the current study examined the indirect effect of childhood sexual abuse (CSA; from age 2 to 12) trajectory group on risky behavior at age 14 (alcohol use & sexual intercourse) via the intervening role of caregiver-reported internalizing and externalizing problems at age 12. Analyses were conducted with a subsample of youth (n?=?657 sexual intercourse; n?=?667 alcohol use) from the Longitudinal Studies of Child Abuse and Neglect (LONGSCAN), a multisite prospective study of youth at risk for maltreatment. For boys and girls, there was an indirect effect from CSA to sexual intercourse through externalizing problems. The same pattern emerged for alcohol use, but only for girls. Findings did not support an indirect path through internalizing problems for either boys or girls for either outcome. Findings suggest more focal targets for prevention efforts aimed at maintaining the health and safety of maltreated boys and girls during the adolescent transition.  相似文献   
534.

Literature in the area of rape has been dominated by the psychiatric perspective leading to the view of rape as an individualistic, ideosyncratic and psychopathological problem. This leads to a conception of the rapist as a special criminal who is somehow different from his fellow prisoners. This paper proposes to study rapists as emotionally average men who have been socialized to view aggressive sexual behavior as appropriate in various situations. A comparison of rapists’ attitudes toward women, violence and rape with that of other felons reveals that their rape relevant attitudes are more extreme. It is proposed that the prevailing rape myths that exist in the society at large serve the function of providing excuses and justifications for rapists.  相似文献   
535.
ABSTRACT

Recent studies have found that digital games can be used to improve the players’ mood, especially after emotionally unpleasant experiences. We introduce competence repair as an extension of previous work on mood repair. To investigate the effects of digital games on both mood and competence repair, we conducted 3 studies using quiz games. In the quasi-experimental Study 1 (N = 143), we manipulated the necessity for repair via a false feedback task (positive vs. negative), and looked at the impact of in-game success (victory vs. defeat). In the experimental Studies 2 (N = 91) and 3 (N = 109), we aimed at conceptually replicating and extending the findings on the impact of in-game success by varying participants’ success over a series of 4 matches (Study 2: close game outcomes, Study 3: clear victory/defeat). The results of these studies indicate that the efficacy of digital games for mood repair, as well as competence repair, depends on the necessity for repair, as well as success in the game. However, competence repair occurred even after participants were defeated repeatedly in a series of close matches. These results are discussed in light of the potential of digital games for fulfilling (previously thwarted) psychological needs.  相似文献   
536.
We report object-naming and object recognition times collected from Russian native speakers for the colorized version of the Snodgrass and Vanderwart (Journal of Experimental Psychology: Human Learning and Memory 6:174–215, 1980) pictures (Rossion & Pourtois, Perception 33:217–236, 2004). New norms for image variability, body–object interaction [BOI], and subjective frequency collected in Russian, as well as new name agreement scores for the colorized pictures in French, are also reported. In both object-naming and object comprehension times, the name agreement, image agreement, and age-of-acquisition variables made significant independent contributions. Objective word frequency was reliable in object-naming latencies only. The variables of image variability, BOI, and subjective frequency were not significant in either object naming or object comprehension. Finally, imageability was reliable in both tasks. The new norms and object-naming and object recognition times are provided as supplemental materials.  相似文献   
537.
This study examined drinking motives as predictors of alcohol‐related consequences among student athletes and nonathletes. Results indicated that the highest level of alcohol‐related consequences was reported by student athletes with high levels of both coping and conformity motives.  相似文献   
538.
Book Reviews     
Abstract

Kleinbeck, U., Quast, H.-H., Thierry, H., & Hacker, H. (1990). Work Motivation. Hillsdale, NJ: Lawrence Erlbaum Associates. Pp. 283.

Ketchum, L.D., & Trist, E.L. (1992). All teams are not created equal. Newbury Park, CA: Sage Publications. ISBN 0-8039-4652-X (cloth). 318 pp.  相似文献   
539.
Thirty-three adults with Down's syndrome (DS) originally tested by Woodruff-Pak, Papka, and Simon (1994) were retested approximately one year after initial testing as part of an ongoing longitudinal study. Subjects were tested in eyeblink classical conditioning (EBCC) and other neuropsychological tests. Adults with DS improved in EBCC over a 13-month period, but showed stability on other cognitive and behavioral tests. Age differences were found in EBCC but not other measures. Adults with DS aged 19-30 years performed significantly better in EBCC than adults with DS aged 46-65 years. Adults with DS aged 31-45 years did not show significantly different EBCC performance than subjects in older and younger age groups. the impaired EBCC performance of older adults with DS may be due to the presumed disruption of the hippocampal cholinergic system, which is an aspect of the Alzheimer-like neuropathology developing in adults with DS after the age of 35. the results further support the sensitivity of EBCC to Alzheimer-like neuropathology in older adults with DS.  相似文献   
540.
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