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991.
时间隐喻表征的跨文化研究 总被引:13,自引:3,他引:10
通过广泛收集语料,用内容分析和因素分析方法探析了中英时间隐喻表征的概念结构,获得了时间隐喻概念的11个构成维度,证实了时间隐喻表征有着系统的内部结构的假想,并发现中英两种文化在时间隐喻概念结构上非常相似. 相似文献
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993.
Time constraint can impair decision performance: time-constrained decision makers process information faster, process less information, and use less rigorous decision strategies. On the other hand, properly designed decision support systems (DSSs) can induce decision makers to process more information and use more rigorous decision strategies, which can result in enhanced performance. In this study, we investigate, drawing on bounded rationality and cost-benefit theories of DSS use, whether these salutary effects of DSSs still hold in time-constrained environments. Our experimental results replicate past research regarding the effects of time constraint and DSSs taken separately and also show that the positive effects of DSSs are maintained when decision makers are under time constraint. That is, consistent with hypotheses, time-constrained participants processed information in a more compensatorylike manner when aided by DSSs than when not. Some of the results suggest that the negative effects of time constraint can be mitigated or even eliminated by the use of DSSs, but some participants did not take full advantage of the DSS to combat time constraint. 相似文献
994.
995.
小学儿童社交焦虑与孤独感研究 总被引:36,自引:3,他引:33
本研究采用经修订的量表对大城市三所普通小学的569名小学生测查了与社会交往有关的情绪,结果表明:男生的孤独感显著地高于女生。被拒绝儿童的孤独感最高,其次是被忽视儿童。二年级和六年级儿童的社交焦虑显著高于四年级儿童;被拒绝儿童的社交焦虑水平显著高于其他儿童。 相似文献
996.
When openness to experience and conscientiousness are related to creative behavior: an interactional approach. 总被引:2,自引:0,他引:2
This study adopted an interactional approach to understanding how 2 of the Five-Factor traits, openness to experience and conscientiousness, are related to creative behavior in the workplace. Openness to experience is theorized to result in high levels of creative behavior and conscientiousness is theorized to result in low levels of creative behavior when the situation allows for the manifestation of the trait influences. More specifically, the authors hypothesized that openness to experience would result in high levels of creative behavior if feedback valence were positive and job holders were presented with a heuristic task that allowed them to be creative. The authors also hypothesized that conscientiousness would result in low levels of creative behavior if supervisors engaged in close monitoring and coworkers were unsupportive. The authors tested their hypotheses in a sample of office workers, and 5 out of the 6 hypotheses were supported. 相似文献
997.
The Chinese immigrant community in the United States has gone through several historically significant periods: unrestricted immigration, Chinese exclusion, immigration on restricted quotas, and immigration on equal basis. Each historical period marks a unique pattern of immigrant adaptation and community development, which influences the formation, consolidation, and diversification of the elite. The aim of this article is to illuminate these processes within the greater Chinese immigrant community in the US. Members of the old elite are powerful to the extent that they are not assimilated; yet they remain powerless in the larger society because of their lack of participation. Members of the new elite groups, in contrast, achieve power by integrating themselves economically and socially into the larger society; yet their very integration, often at the expense of ethnic cohesiveness, subjects them to allegation of inferiority from the ethnic hierarchy. Thus they are powerless because they are too assimilated. 相似文献
998.
注意捕获与自上而下的加工过程 总被引:2,自引:0,他引:2
注意捕获对揭示两种控制过程——自下而上的加工与自上而下的加工之间的关系有着重要的研究意义。在当前对注意捕获的研究中,主要存在两大类的实验范式:线索化范式与视觉搜索范式;涉及以下几个方面:刺激驱动的注意捕获与自上而下控制的关系;注意捕获是否涉及注意的空间转移;刺激的显著性对注意捕获的影响;实验范式对注意捕获的影响。总的来说,没有任何一种视觉刺激能绝对的独立于自上而下的控制之外来捕获注意,因此也可以这样认为,注意捕获被默认为是一种自动化的过程,但这个自动化的过程可以被内源性的调节所抑制或者易化。 相似文献
999.
虚拟环境(VE)中的临境感是用户感知身处VE而产生的一种主观体验,是评价VE的重要指标。VE临境感产生的基础在于个体VE某一特征的集中注意,其程度强弱在一定范围内取决于个体分配于VE的注意资源量,受诸如计算机技术设备等系统因素、表现为个体差异的用户因素以及人机对话过程中交互因素的影响。在此基础上本文从生理指标(生理测量法、心率变化和皮肤电阻变化)、行为指标(姿势变化和冲突条件下的刺激定位)、心理物理学(对比法和跨通道匹配法)、主观评价(WS-PQ、SUS-PQ、ITC-SOPI和直接主观评价法)和绩效衡量对VE临境感的测量方法进行总结和简单评价。 相似文献
1000.