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371.
Psychological androgyny has often been described as associated with increased behavioral flexibility, with the availability of skills in both traditionally masculine and feminine areas. Ego development has been described as involving an increasing differentiation of one's perception of self, of behavior, and of one's thoughts and feelings, as well as an increasing ability to integrate these differentiated aspects. We therefore predicted that androgynous individuals would show higher levels of ego development than sex-typed individuals, who would in turn be higher than undifferentiated subjects. Eighty-four undergraduate and graduate students completed the Washington University Sentence Completion Test and the Personality Research Form AN-DRO scale. No evidence of a relation between these measures was found. Several other negative findings have recently been reported, using other sex role measures. It appears that ego development, as currently measured, is not associated with sex-related self-concepts, as typically measured, though it may be associated with more androgynous sex role expectations of others, and with self-perceptions of agency and communion. Measures of sex-related self-concepts that provide separate scores for positive and negative attributes should be employed in future studies.This report is based on a thesis conducted by the first author in partial fulfillment of requirements for a master's degree in psychology, under the supervision of the second author. The authors are grateful to Leo Goldberger, Bob Holt, and an anonymous reviewer for helpful comments on an earlier draft of this report.  相似文献   
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In contrast to prior research, our results demonstrate that it is possible to acquire rich, highly accurate, and quickly accessed knowledge of an artificial grammar. Across two experiments, we trained participants by using a string-edit task and highlighting relatively low-level (letters), medium-level (chunks), or high-level (structural; i.e., grammar diagram) information to increase the efficiency of grammar acquisition. In both experiments, participants who had structural information available during training generated more highly accurate strings during a cued generation test than did those in other conditions, with equivalent speed. Experiment 2 revealed that structural information enhanced acquisition only when relevant features were highlighted during the task using animation. We suggest that two critical components for producing enhanced performance from provided model-based knowledge involve (1) using the model to acquire experience-based knowledge, rather than using a representation of the model to generate responses, and (2) receiving that knowledge precisely when it is needed during training.  相似文献   
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Charities need to come to mind to enter a potential donor's consideration set. However, feeling familiar with a charity and its cause can facilitate or impair giving. In most cases, perceived good memory for details of the cause fosters the impression of personal importance, which increases giving (Studies 1 and 3). But when the charity aims to increase awareness of a cause, good memory for the cause suggests that awareness is already high, which impairs giving (Studies 2 and 3). Hence, promotions for awareness-raising charities can actually have negative consequences, confirming the predictions of a metacognitive analysis.  相似文献   
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Do Easy is a discipline that seems similar to Zen Buddhism or Toaism, and yet has a flavor all its own. It was conceived through a poem written by Willaim S. Burroughs and brought into vivid monochrome through a YouTube video created by the avant garde filmmaker Gus Van Sant in 1978. Although Burroughs' poem and Van Sant's film are irreverent, humorous, and subversive, there is a deeply therapeutic quality to this approach, which mainstream psychology has sadly overlooked. If there is such a thing as spiritual behaviorism, this could be it.  相似文献   
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Impaired social skills represent a fundamental deficit for children with Autism Spectrum Disorders (ASD). Despite the potential importance of “good sportsmanship,” this social skill has received relatively little attention in the literature. The current study utilized a Behavioral Skills Training (BST) approach to teach three sportsmanship skills (i.e., complimenting, turn taking, and being a good sport) during video game play (Wii Sports). Six children with ASD completed this study. Findings suggest BST can be used effectively to teach sportsmanship skills to children with ASD. The use of video-game technology as part of social skills intervention programs is also discussed.  相似文献   
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Abstract

Practices of ordering are powerful means of giving structure to people's lives and providing a sense of control. The analysis of three episodes from discussion groups on nanotechnology in Austria shows that citizens evaluate new technologies with regard to how they intersect with, support, or disturb existing orders. The concept of discursive assemblages serves as a lens for recognising the non-fixed character of the discursive process, while still allowing the analyst to identify how specific elements, such as conceptions of nature, culture, and technology, are (re)assembled at particular moments. Each of the three episodes represents a specific way of creating and negotiating assemblages: the first case demonstrates how discussants collectively discuss a nature–technology hybrid (nano-bamboo socks) against the backdrop of a highly valued ideal of keeping ‘the natural’ and ‘the technological’ separate; the second episode exemplifies a clash of two assemblages as participants argued for or against the application of nanotechnology in food products; and the third example illustrates the process of collective experimentation with different assemblages to make sense of a highly futuristic nanochip for brain enhancement. Together the episodes demonstrate that participants in public engagement settings do not address nanotechnology as a simple question of choice between acceptance and rejection but rather engage in processes of care regarding how a society might develop when technological innovations such as nanotechnology threaten to blur existing boundaries and orders, such as the distinction between nature and culture.  相似文献   
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Anthropomorphic beliefs about objects lead people to treat them as if they were alive. Two experiments test how anthropomorphic thought affects consumers' product replacement intentions. Consumers induced to think about their car in anthropomorphic terms (i) were less willing to replace it and (ii) gave less weight to its quality when making replacement decisions. Instead, they (iii) attended to (experimentally induced connotations of) the car's “warmth,” a feature usually considered relevant in the interpersonal domain. While anthropomorphic beliefs about brands are often seen as advantageous by marketers because they increase brand loyalty, similar beliefs about products may be less desirable.  相似文献   
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