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11.
Transfer-appropriate processing (TAP), as applied to implicit memory, has tended to emphasize general forms of processing (e.g., perceptual or conceptual processing). In the present studies, the TAP principle was employed in a more specific manner in order to more precisely assess the relations between the processing engaged during first exposure and that engaged during second exposure to items. Thirteen experiments used a two-phase, cross-task design in which participants engaged in different combinations of seven specific intentional tasks between Phase 1 and Phase 2. Maximum repetition priming was found when tasks were the same in Phases 1 and 2. When Phase 1 and Phase 2 tasks differed, there were lesser, or no, repetition priming effects, depending on the particular combination of tasks. The results demonstrate the importance of the specific intentional processes engaged during repetition priming and the potential heuristic value of TAP, as a principle and methodology, for exploring the organization of memory and related process models.  相似文献   
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A startle stimulus has been shown to elicit a ballistic response in a reaction time (RT) task at very short latencies without involvement of the cerebral cortex (J. Valls-Sole, J. C. Rothwell, F. Gooulard, G. Cossu, & E. Munoz, 1999). The present authors examined the nature of the startle response. A simple RT task was used in which 8 participants performed arm extension movements to 3 target distances (20 degrees, 40 degrees, and 60 degrees ) in a blocked design. An unpredictable startling acoustic stimulus (124 dB) replaced the imperative stimulus in certain trials. The authors verified the presence of a startle response independent from the prepared response by observing electromyographic (EMG) activity in sternocleidomastoid and orbicularis oculi muscles. Findings indicated that when the participant was startled, the intended voluntary response was produced at significantly shorter response latencies. Furthermore, the kinematic variables of the observed response during startle trials for all 3 target distances were mostly unchanged. The EMG characteristics of the responses were not modified, indicating that the response produced was indeed the prepared and intended response.  相似文献   
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The present authors tested the assumptions in R. S. Woodworth's (1899) 2-component model regarding the specific roles of vision in the production of both the initial impulse and the error-correction phases of movement. Participants (N = 40) practiced a rapid aiming task (1,500 trials), with either no visual feedback, vision of only the 1st 50% of the movement, vision of only the 1st 75% of the movement, or vision of the entire movement. Consistent with previous research, the availability of vision over the 1st half of the movement had no effect on aiming accuracy during acquisition. In contrast, when visual feedback was available over the 1st 75% of the movement and the entire movement, initial impulse endpoints were less variable and the efficiency of the error-correction phase was improved. Analysis of spatial variability at various stages in the movement revealed that participants processed visual feedback offline to improve programming of the initial impulse and processed it online in regulating the deceleration of the initial impulse.  相似文献   
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Two groups (n = 10 in each) practiced a novel, bimanual coordination pattern that was demonstrated on video. One of the groups received augmented video feedback of their own responses after each trial following a demonstration. The video-feedback group showed better performance in acquisition and retention than the no-feedback group. On error-detection tests, the video-feedback group was better able to distinguish between correct and incorrect movement patterns. The authors concluded that video feedback helps to make relative phase information salient by aiding the discrimination process. Prepractice ability on a scanning task revealed that individuals who persevered with in-phase-type movements, even though the task demands dictated otherwise, had the most difficulty determining and subsequently performing the required movement. Video feedback helped them to compensate for those difficulties.  相似文献   
16.
The authors investigated the use of visual feedback as a form of knowledge of results (KR) for the control of rapid (200-250 ms) reaching movements in 40 participants. They compared endpoint accuracy and intraindividual variability of a full-vision group (FV) with those of no-vision groups provided with KR regarding (a) the endpoint in numerical form, (b) the endpoint in visual form, or (c) the endpoint and the trajectory in visual form (DEL). The FV group was more accurate and less variable than were the no-vision groups, and the analysis of limb trajectory variability indicated that their superior performance resulted primarily from better movement planning rather than from online visual processes. The FV group outperformed the DEL group even though both groups were obtaining the same amount of spatial visual information from every movement. That finding suggests that the effectiveness with which visual feedback is processed offline is not a simple function of the amount of visual information available, but depends on how that information is presented.  相似文献   
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In this study, we examined the hypothesis that semantic judgment tasks share overlapping processes if they require processing on common dimensions but not if they require processing on orthogonal dimensions in semantic space (Osgood, Suci, & Tannenbaum, 1957). We tested the hypothesis with the implicit association test (IATl Greenwald, McGhee, & Schwartz, 1998) in three experiments. Consistent with the hypothesis, IAT effects (costs in reaction time because of incompatible response mapping between associated judgment tasks) occurred consistently when judgment tasks tapped into common semantic dimensions, whereas no IAT effect appeared when judgment tasks entailed processing on orthogonal semantic dimensions.  相似文献   
18.
We asked whether the influence of an invisible prime on movement is dependent on conscious movement expectations. Participants reached to a central target, which triggered a directional prime–mask arrow sequence. Participants were instructed that the visible arrows (masks) would most often signal a movement modification in a specific (biased) direction. Kinematic analyses revealed that responses to the visible mask were influenced by participants’ intentional bias, as movements were fastest when the more probable mask was displayed. In addition, responses were influenced by the invisible prime without regard to its relationship to the more probable mask. Analysis of the time of initial trajectory modifications revealed that both primes influenced responses in a similar manner after accounting for participants’ bias. These results imply that invisible stimuli automatically activate their associated responses and that unconscious priming of the motor system is insensitive to the conscious expectations of the participant making the pointing movements.  相似文献   
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The purpose of this experiment was to investigate how the control of aiming movements performed as fast and as accurately as possible changes with practice. We examined: (1) the influence of visual feedback on the initial impulse and error correction phases of aiming movements during acquisition; and (2) the effect of removing visual feedback at different levels of practice. Results from the acquisition trials indicated that vision had a major impact on the organization of the initial impulse and error correction phases. Also, consistent with findings from research involving temporally constrained movements, the cost of removing vision was greater after extensive levels than after moderate levels of practice. Collectively, these results denote the importance of visual feedback to the learning of this particular class of aiming movements. Learning appears to be a dual process of improved programming of the initial impulse and increased efficiency of feedback processing. Practice not only acts on programming and feedback processes directly, but also indirectly through a reciprocal interplay between these two processes.  相似文献   
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