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Jeffrey A. Barrett 《Synthese》2015,192(10):3071-3104
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Three studies assessed the relationship between language and the perception of emotion. The authors predicted and found that the accessibility of emotion words influenced participants' speed or accuracy in perceiving facial behaviors depicting emotion. Specifically, emotion words were either primed or temporarily made less accessible using a semantic satiation procedure. In Studies 1 and 2, participants were slower to categorize facial behaviors depicting emotion (i.e., a face depicting anger) after an emotion word (e.g., "anger") was satiated. In Study 3, participants were less accurate to categorize facial behaviors depicting emotion after an emotion word was satiated. The implications of these findings for a linguistically relative view of emotion perception are discussed. 相似文献
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Familiarity with a face or person can support recognition in tasks that require generalization to novel viewing contexts. Using naturalistic viewing conditions requiring recognition of people from face or whole body gait stimuli, we investigated the effects of familiarity, facial motion, and direction of learning/test transfer on person recognition. Participants were familiarized with previously unknown people from gait videos and were tested on faces (experiment 1a) or were familiarized with faces and were tested with gait videos (experiment 1b). Recognition was more accurate when learning from the face and testing with the gait videos, than when learning from the gait videos and testing with the face. The repetition of a single stimulus, either the face or gait, produced strong recognition gains across transfer conditions. Also, the presentation of moving faces resulted in better performance than that of static faces. In experiment 2, we investigated the role of facial motion further by testing recognition with static profile images. Motion provided no benefit for recognition, indicating that structure-from-motion is an unlikely source of the motion advantage found in the first set of experiments. 相似文献
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Barrett NF 《Journal of the American Academy of Religion. American Academy of Religion》2010,78(3):583-621
Cognitive science of the last half-century has been dominated by the computational theory of mind and its picture of thought as information processing. Taking this picture for granted, the most prominent evolutionary theories of religion of the last fifteen years have sought to understand human religiosity as the product or by-product of universal information processing mechanisms that were adaptive in our ancestral environment. The rigidity of such explanations is at odds with the highly context-sensitive nature of historical studies of religion, and thus contributes to the apparent tug-of-war between scientific and humanistic perspectives. This essay argues that this antagonism stems in part from a deep flaw of computational theory, namely its notion of information as pre-given and context-free. In contrast, non-computational theories that picture mind as an adaptive, interactive process in which information is jointly constructed by organism and environment offer an alternative approach to an evolutionary understanding of human religiosity, one that is compatible with historical studies and amenable to a wide range of inquiries, including some limited kinds of theological inquiry. 相似文献
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Kimberly S. Hester Issac C. Robledo Jamie D. Barrett David R. Peterson Dean P. Hougen Eric A. Day 《创造力研究杂志》2013,25(2-3):115-133
In recent years, it has become apparent that knowledge is a critical component of creative thought. One form of knowledge that might be particularly important to creative thought relies on the mental models people employ to understand novel, ill-defined problems. In this study, undergraduates were given training in the use of causal relationships in applying mental models in creative problem-solving. A pre-post design was used to assess the effects of this training on mental models and creative problem-solving. It was found that causal analysis training resulted in the acquisition of better mental models (in terms of subjective and objective attributes) and better solutions (in terms of quality, originality, and elegance) to problems calling for creative thought among high-ability participants. The implications of these findings for understanding the role of mental models in creative problem-solving are discussed. 相似文献
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Murray G. Tucker Justin J. Kavanagh Steven Morrison Rod S. Barrett 《Journal of motor behavior》2013,45(5):277-287
The authors examined differences between young adults (n = 25) and healthy older adults (n = 48) in reaction time and the relations between center of pressure (COP) and center of mass (COM) motions during rapid initiation and termination of voluntary postural sway. Older adults were divided into low and high falls-risk groups based on Physiological Profile Assessment scores of sensorimotor function. Low falls-risk older adults had slower reaction times during anteroposterior sway initiation and decreased COP–COM separation during anteroposterior and medialateral sway initiation and anteroposterior continuous voluntary sway compared with young adults. High falls-risk older adults had slower initiation and termination reaction times in all response directions and decreased COP–COM separation during sway initiation and continuous voluntary sway in the anteroposterior and medialateral directions compared with young adults. Compared with low falls-risk older adults, high falls-risk older adults had slower initiation and termination reaction times in all response directions and decreased COP–COM separation during medialateral continuous voluntary sway. Reaction time and COP–COM measures significantly predicted group status in discriminant models with sensitivities and specificities of 72–100%. Overall, these findings highlight important associations of age-related declines in sensorimotor function related to an increased risk of falling with slower postural reaction time and reduced postural stability. 相似文献
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Abstract Recent research and theory highlights the distinctive features of shame vs. guilt, as well as the important implications of that distinction for typical and atypical behaviour regulation. Briefly, shame is characterised by withdrawal and hiding from judgemental others, and guilt by making amends–repairing and confessing. The present study was aimed at determining whether a shame-relevant and a guilt-relevant pattern of responses to a standard violation could be distinguished in toddlers. Two-year-old children participated in a play session, during which a mishap occurred that the children appeared to have caused. Based upon whether or not children avoided the experimenter (E) after the mishap, they were dichotomised into a shame-relevant group of subjects (Avoiders) who avoid E after the mishap, are slow to make reparation, and are slow to tell E about the mishap; and a guilt-relevant group (Amenders) showing the opposite pattern. All guilt-relevant behaviours were greater for Amenders than Avoiders, and all but one shame-relevant behaviour was greater for Avoiders than for Amenders, suggesting coherence in the organisation of responses. Moreover, convergent evidence from a maternal report questionnaire indicated that in non-laboratory settings as well, Amenders manifested greater guilt relative to shame than did Avoiders. Further research is needed to determine developmental antecedents and consequences of the Avoider/Amender dichotomy. 相似文献