首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   268篇
  免费   9篇
  277篇
  2024年   2篇
  2023年   3篇
  2022年   4篇
  2021年   2篇
  2020年   8篇
  2019年   5篇
  2018年   8篇
  2017年   7篇
  2016年   9篇
  2015年   10篇
  2014年   12篇
  2013年   41篇
  2012年   14篇
  2011年   11篇
  2010年   12篇
  2009年   6篇
  2008年   7篇
  2007年   9篇
  2006年   7篇
  2005年   7篇
  2004年   7篇
  2003年   7篇
  2002年   5篇
  2001年   5篇
  2000年   8篇
  1999年   3篇
  1998年   2篇
  1997年   5篇
  1991年   3篇
  1989年   2篇
  1988年   1篇
  1985年   3篇
  1984年   1篇
  1982年   1篇
  1981年   4篇
  1980年   1篇
  1979年   4篇
  1978年   1篇
  1977年   1篇
  1976年   3篇
  1975年   5篇
  1974年   4篇
  1973年   3篇
  1972年   2篇
  1971年   1篇
  1970年   1篇
  1969年   4篇
  1968年   2篇
  1967年   1篇
  1951年   1篇
排序方式: 共有277条查询结果,搜索用时 0 毫秒
81.
This paper reports two experiments concerned with the interaction of response and target factors in a coincident timing situation. Coincident timing involves executing a response to intercept a moving target. The target response relationship was manipulated in the first experiment by providing some targets with no structure (linear path) and others containing 1 and 2 bounce points. In the second experiment, responses required 0, 1, or 2 reversals in direction. The results provide tentative support for the notion that structure in the target path could be linked to the key temporal response dynamics for improved performance consistency, and that subjects may alter their response structure to incorporate this linkage. This can be further extended to the advantage of simply moving while perceiving movement. This paper stresses the importance of examining the perceptual and motor requirements of the coincident timing skill in unison.  相似文献   
82.
Many everyday tasks, such as remembering where you parked, require the capacity to store and manipulate information about the visual and spatial properties of the world. The ability to represent, remember, and manipulate spatial information is known as visuospatial working memory (VSWM). Despite substantial interest in VSWM the mechanisms responsible for this ability remain debated. One influential idea is that VSWM depends on activity in the eye-movement (oculomotor) system. However, this has proved difficult to test because experimental paradigms that disrupt oculomotor control also interfere with other cognitive systems, such as spatial attention. Here, we present data from a novel paradigm that selectively disrupts activation in the oculomotor system. We show that the inability to make eye-movements is associated with impaired performance on the Corsi Blocks task, but not on Arrow Span, Visual Patterns, Size Estimation or Digit Span tasks. It is argued that the oculomotor system is required to encode and maintain spatial locations indicted by a change in physical salience, but not non-salient spatial locations indicated by the meaning of a symbolic cue. This suggestion offers a way to reconcile the currently conflicting evidence regarding the role of the oculomotor system in spatial working memory.  相似文献   
83.
Two experiments were conducted to examine the effects of divided attention on activity-based prospective memory. After establishing a goal to fulfill an intention upon completion of an ongoing activity, successful completion of the intention generally suffered when attention was being devoted to an additional task (Experiment 1). Forming an implementation intention at encoding ameliorated the negative effects of divided attention (Experiment 2). The results from the present experiments demonstrate that activity-based prospective memory is susceptible to distraction and that implementing encoding strategies that enhance prospective memory performance can reduce this interference. The current work raises interesting questions about the similarities and differences between event- and activity-based prospective memories.  相似文献   
84.
Repression and sensitization as situational modes of coping with anxiety were examined as predictors of trait measures of cognitive avoidance and vigilance. In this study, 303 undergraduates saw a violent film clip to elicit anxiety. Increases in skin conductance level (SCL) and state anxiety (STA) from baseline were measured to identify repressors (high SCL, low STA) and contrast them with sensitizers (low SCL, high STA) and genuinely low anxious individuals (low SCL, low STA). State anger was also recorded. Trait measures of vigilance and cognitive avoidance were collected 2 weeks earlier. Significant SCL × STA interactions indicated that repressors scored higher on cognitive avoidance and lower on vigilance compared to sensitizers and low anxious participants. Repressors were less likely than sensitizers to report gaze avoidance during the clip. The anger by SCL interaction was nonsignificant, suggesting that repressors and sensitizers differ specifically in the processing of anxiety rather than negative affect in general.  相似文献   
85.
The prevalence of reading difficulties (RD) reflects controversial data ranging from 3.1–3.2% to 17.5%. Possible explanations are partly based on the incidence of orthography-specific factors influencing the reading process, but also on methodological differences that hinder comparison of the reported results. For this reason, the present study aims to analyse the prevalence of RD in a sample of 1,408 Spanish-speaking school children by comparing different ways of calculating the prevalence rate. The results reflect a prevalence of 2.2?5.3%, consistent with data reported for predominantly transparent orthographies. Some of the procedures used to identify RD are more accurate in early school years than at more advanced moments of schooling. Furthermore, the consideration of students’ sex when calculating the prevalence of RD seems to represent a more sensitive way of identifying students with RD.  相似文献   
86.
Philip Ball 《Nanoethics》2010,4(2):129-132
“Van den Belt recently examined the notion that synthetic biology and the creation of ‘artificial’ organisms are examples of scientists ‘playing God’. Here I respond to some of the issues he raises, including some of his comments on my previous discussions of the value of the term ‘life’ as a scientific concept.”  相似文献   
87.
A brand is designed to convey the uniqueness of its product and help differentiate it from competitors' offerings. However, consumers' shopping behaviour typically involves a minimum of effort with products being only scanned briefly. This study investigated the potential of exploiting a phenomenon known as semantic repetition blindness (SRB) to assess the implicit semantic association of brands. SRB occurs when only one of two conceptually related images is recalled from a sequence of items displayed in a rapid serial visual presentation. Using brand words and pictures, four product categories were tested for implicit conceptual categorization. Pictures of brands revealed SRB when brands of the same product category were presented. However, under the same conditions, brand words did not produce SRB. The importance of presenting brands in their familiar formats was also observed. The results indicate that this paradigm could be developed as a measure of implicit brand association and recognition. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   
88.
Background music has been claimed to enhance people's creativity. In three experiments, we investigated the impact of background music on performance of Compound Remote Associate Tasks (CRATs), which are widely thought to tap creativity. Background music with foreign (unfamiliar) lyrics (Experiment 1), instrumental music without lyrics (Experiment 2), and music with familiar lyrics (Experiment 3) all significantly impaired CRAT performance in comparison with quiet background conditions. Furthermore, Experiment 3 demonstrated that background music impaired CRAT performance regardless of whether the music induced a positive mood or whether participants typically studied in the presence of music. The findings challenge the view that background music enhances creativity and are discussed in terms of an auditory distraction account (interference‐by‐process) and the processing disfluency account.  相似文献   
89.
90.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号