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71.
The ability to code location in continuous space is fundamental to spatial behavior. Existing evidence indicates a robust ability for such coding by 12 months, but systematic evidence on earlier origins is lacking. A series of studies investigated 5-month-olds’ ability to code the location of an object hidden in a sandbox, using a looking-time paradigm. In Experiment 1, after familiarization with a hiding-and-finding sequence at one location, infants looked longer at an object being disclosed from a location 12 inches (30 cm) away than at an object emerging from the hiding location, showing they were able to code location in continuous space. In Experiment 2, infants reacted with greater looking when objects emerged from locations 8 inches (20 cm) away from the hiding location, showing that location coding was more finely grained than could be inferred based on the first study. In Experiment 3, infants were familiarized with an object shown in hiding-and-finding sequences at two different locations. Infants looked longer at objects emerging 12 inches (30 cm) away from the most recent hiding location than to emergence from the other location, showing that infants could code location even when events had previously occurred at each location. In Experiment 4, after familiarization with two objects with different shapes, colors, and sounding characteristics, shown in hiding-and-finding sequences in two locations, infants reacted to location violations as they had in Experiment 3. However, they did not react to object violations, that is, events in which the wrong object emerged from a hiding location. Experiment 5 also found no effect of object violation, even when the infants initially saw the two objects side by side. Spatiotemporal characteristics may play a more central role in early object individuation than they do later, although further study is required.  相似文献   
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We tested a strategy to encourage cigarette smokers to think more frequently about the negative consequences of smoking, reasoning that increased thought might lead to greater worry and motivation to quit. College students who smoked daily were randomly assigned to one of three conditions in which they wore watches for one week that sounded an alarm randomly four times each day. When alerted, the students read one of eight cards that either had a written statement about studying (control condition), a statement about the negative effects of smoking behaviour (text condition), or a negative smoking statement accompanied by a picture (e.g., a blackened lung; image condition). Measures collected at week's end revealed that the smoking cards had no effects on perceived risk, but they increased worry and reports of intrusive thoughts, and had a small but reliable effect on plans to quit. Correlational data also supported the relationship between worry and motivation to quit, and we discuss the possible benefits of “normal” worrying and strategies for capitalising on the worry–motivation relationship to encourage smokers to abandon cigarettes.  相似文献   
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Incentives are a popular method to achieve desired employee performance; however, research on optimal incentive magnitude is lacking. Behavioral economic demand curves model persistence of responding in the face of increasing cost and may be suitable to examine the reinforcing value of incentives on work performance. The present use‐inspired basic study integrated an experiential human operant task within a crowdsourcing platform to evaluate the applicability of behavioral economics for quantifying changes in workforce attrition. Participants included 88 Amazon Mechanical Turk Workers who earned either a $0.05 or $0.10 incentive for completing a progressively increasing response requirement. Analyses revealed statistically significant differences in breakpoint between the two groups. Additionally, a novel translation of the Kaplan‐Meier survival‐curve analyses for use within a demand curve framework allowed for examination of elasticity of workforce attrition. Results indicate greater inelastic attrition in the $0.05 group. We discuss the benefits of a behavioral economic approach to modeling employee behavior, how the metrics obtained from the elasticity of workforce attrition analyses (e.g., P max) may be used to set goals for employee behavior while balancing organizational costs, and how economy type may have influenced observed outcomes.  相似文献   
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When evaluating frequency selectivity, it is difficult to determine if the deviation from normal performance observed for hearing-impaired listeners reflects abnormal cochlear function or normal, level-dependent changes in frequency selectivity. This experiment was designed to investigate the dependence of frequency-selectivity measures on threshold and signal level. Auditory-filter characteristics, critical ratios, forward-masked psychophysical tuning curves, and narrowband-noise masking patterns were obtained from normal-hearing listeners in quiet and in the presence of broadband noise at five levels. These findings were then compared to previously obtained frequency-selectivity measurements for subjects with mild-to-moderate sensorineural hearing loss whose absolute thresholds are comparable to the normal-hearing listeners' masked thresholds. The results suggest that frequency selectivity deterioriates as threshold increases for all subjects. However, the poor frequency selectivity exhibited by hearing-impaired listeners may not be explained entirely by the effects of threshold and signal level. Nevertheless, because frequency selectivity is poorer in the normal auditory system at higher stimulus levels, the deviation from normal performance observed for hearing-impaired listeners may not be as large as previously suggested.  相似文献   
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Play with building toys such as LEGO® sets promotes spatial learning in children. The present study examined the effects of the color of the bricks (either pink or blue) and the femininity/masculinity of the object built on boys’ and girls’ play with LEGO® sets. Children (n = 116, M age  = 7.27 range = 5–10) were given the opportunity to build with LEGO® brick sets, both instructed and free play tasks. For the instructed task, the type of object (feminine: cat; masculine: dinosaur) and color of the bricks (pink, blue) were counterbalanced across participants. Their play was coded for accuracy of following the instructions and time to complete the task. In the free play task, brick color (pink, blue) was counterbalanced across participants, and structures were coded for femininity/masculinity and the number of bricks used. Overall, children took longer to build a feminine object with blue bricks than with pink bricks. In the free-play task, boys built more masculine objects than girls did, regardless of the color of bricks they were given. Results showed that boys completed the LEGO® tasks faster than did girls, controlling for interest in and experience with LEGO® play. These findings suggest that toy color and type can impact how children interact and play with toys.  相似文献   
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Personal response systems, commonly called ‘clickers’, are widely used in secondary and post‐secondary classrooms. Although many studies show they enhance learning, experimental findings are mixed, and methodological issues limit their conclusions. Moreover, prior work has not determined whether clickers affect cognitive change or simply alert students to information likely to be on tests. The present investigation used a highly controlled methodology that removed subject and item differences from the data to explore the effect of clicker questions on memory for targeted facts in a live classroom and to gain a window on the cognitive processes affecting the outcome. We found that in‐class clicker questions given in a university psychology class augmented performance on delayed exam questions by 10–13%. Experimental results and a class survey indicate that it is unlikely that the observed effects can be attributed solely to attention grabbing. Rather, the data suggest the technology invokes the testing effect. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   
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