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191.
We tested whether a mirror could enhance the efficacy of a self-compassion manipulation in increasing soothing positive affect and heart rate variability (HRV). Eighty-six participants generated four phrases they would use to soothe and encourage their best friend. Second, they described an episode where they criticized themselves and were assigned to one of three conditions: (a) repeat the four phrases to themselves while looking at the mirror; (b) repeat the four phrases to themselves without the mirror; (c) look at themselves in the mirror without repeating the phrases. Participants in condition (a) reported higher levels of ‘soothing’ positive affect and HRV compared to participants in conditions (b) and (c). The effect of the ‘phrases at the mirror’ manipulation on soothing affect was mediated by increased common humanity. The mirror enhances the efficacy of this self-compassion manipulation in activating the soothing affect system connected with parasympathetic nervous system activity.  相似文献   
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Philosophical Studies - According to a widespread view in metaphysics and philosophy of science (the “Dependence Thesis”), all explanations involve relations of ontic dependence between...  相似文献   
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Extended multisensory space in blind cane users   总被引:3,自引:0,他引:3  
In the present work, we investigated whether an auditory peripersonal space exists around the hand and whether such a space might be extended by a brief tool-use experience or by long-term experience using a tool in everyday life. To this end, we studied audio-tactile integration in the space around the hand and in far space, in blind subjects who regularly used a cane to navigate and in sighted subjects, before and after brief training with the cane. In sighted subjects, auditory peripersonal space was limited to around the hand before tool use, then expanded after tool use, and contracted backward after a resting period. In contrast, in blind subjects, peri-hand space was immediately expanded when they held the cane but was limited to around the hand when they held a short handle. These results suggest that long-term experience with the cane induces a durable extension of the peripersonal space.  相似文献   
195.
Philosophical considerations as well as several recent studies from neurophysiology, neuropsychology, and psychophysics converged in showing that the peripersonal space (i.e. closely surrounding the body-parts) is structured in a body-centred manner and represented through integrated sensory inputs. Multisensory representations may deserve the function of coding peripersonal space for avoiding or interacting with objects. Neuropsychological evidence is reviewed for dynamic interactions between space representations and action execution, as revealed by the behavioural effects that the use of a tool, as a physical extension of the reachable space, produces on visual-tactile extinction. In particular, tool-use transiently modifies action space representation in a functionally effective way. The possibility is discussed that the investigation of multisensory space representations for action provides an empirical way to consider in its specificity pre-reflexive self-consciousness by considering the intertwining of self-relatedness and object-directness of spatial experience shaped by multisensory and sensorimotor integrations.  相似文献   
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The threat of ontological deflationism (the view that disagreement about what there is can be non-substantive) is averted by appealing to realism about fundamental structure—or so tells us Ted Sider. In this paper, the notion of structural indeterminacy is introduced as a particular case of metaphysical indeterminacy; then it is argued that structural indeterminacy is not only compatible with a metaphysics of fundamental structure, but it can even safeguard it from a crucial objection; finally, it is shown that, if there are instances of structural indeterminacy, a hitherto unacknowledged variety of ontological deflationism will arise. Unless structure is shown to be determinate, ontological deflationism remains a live option. Furthermore, I will consider whether structural indeterminacy could be challenged by adopting a naturalistic epistemology of structure; the question is answered in the negative on the basis of a formal result concerning theory choice. Finally, I submit a new way of articulating the epistemology of structure, which hinges on the very possibility of structural indeterminacy.  相似文献   
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This study aimed to evaluate a peripheral serotonergic marker, 3H-imipramine (3H-IMI) binding to platelet membranes, in a group of severely aggressive subjects (A), institutionalized since childhood for mental retardation, as compared with suicide attempters (S) and healthy controls (H). The maximum binding capacity of 3H-IMI to platelet membranes was statistically lower in (A) and (S) than in (H). In addition, a statistically significant difference was observed between the Bmax values of aggressive subjects and those of suicide attempters. No changes in the dissociation constant (Kd) of IMI binding were observed. These data provide further supporting evidence for the hypothesis of an abnormality of the 5HT system in aggressive behaviour and suggest that such an abnormality, as reflected by platelet markers, is more severe in suicide attempters. © 1993 Wiley-Liss, Inc.  相似文献   
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Violent video game playing has been linked to a wide range of negative outcomes, especially in adolescents. In the present research, we focused on a potential determinant of adolescents’ willingness to play violent video games: social exclusion. We also tested whether exclusion can predict increased aggressiveness following violent video game playing. In two experiments, we predicted that exclusion could increase adolescents’ preferences for violent video games and interact with violent game playing fostering adolescents’ aggressive inclinations. In Study 1, 121 adolescents (aged 10–18 years) were randomly assigned to a manipulation of social exclusion. Then, they evaluated the violent content of nine different video games (violent, nonviolent, or prosocial) and reported their willingness to play each presented video game. The results showed that excluded participants expressed a greater willingness to play violent games than nonviolent or prosocial games. No such effect was found for included participants. In Study 2, both inclusionary status and video game contents were manipulated. After a manipulation of inclusionary status, 113 adolescents (aged 11–16 years) were randomly assigned to play either a violent or a nonviolent video game. Then, they were given an opportunity to express their aggressive inclinations toward the excluders. Results showed that excluded participants who played a violent game displayed the highest level of aggressive inclinations than participants who were assigned to the other experimental conditions. Overall, these findings suggest that exclusion increases preferences for violent games and that the combination of exclusion and violent game playing fuels aggressive inclinations.
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