首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   21293篇
  免费   33篇
  2020年   13篇
  2019年   8篇
  2018年   3490篇
  2017年   2821篇
  2016年   2254篇
  2015年   197篇
  2014年   83篇
  2013年   154篇
  2012年   595篇
  2011年   2403篇
  2010年   2520篇
  2009年   1489篇
  2008年   1730篇
  2007年   2198篇
  2006年   71篇
  2005年   236篇
  2004年   181篇
  2003年   138篇
  2002年   76篇
  2001年   44篇
  2000年   73篇
  1999年   34篇
  1998年   33篇
  1997年   33篇
  1996年   19篇
  1995年   13篇
  1994年   14篇
  1992年   13篇
  1991年   12篇
  1990年   14篇
  1989年   12篇
  1988年   11篇
  1987年   10篇
  1986年   18篇
  1985年   23篇
  1984年   18篇
  1983年   18篇
  1982年   17篇
  1981年   15篇
  1980年   17篇
  1979年   9篇
  1978年   22篇
  1977年   18篇
  1976年   8篇
  1975年   11篇
  1973年   8篇
  1971年   13篇
  1969年   8篇
  1968年   9篇
  1966年   8篇
排序方式: 共有10000条查询结果,搜索用时 46 毫秒
21.
22.
Summary The functional role of imagery in linear syllogistic reasoning has not yet been convincingly established. Shortcomings of previous theories and research are discussed. A conceptual analysis of the imagery position leads to the differentiation of modality-specific, analogical-representational, and process perspectives. To obtain evidence relevant to the first and third of these perspectives, a Stroop-type interference paradigm was used in combination with self-paced successive presentation of task components (premises and question of linear syllogisms). Effects of interference information and task components upon response time were consistent with the process reconceptualization of the imagery position.  相似文献   
23.
The failure of controlled experimental research on therapy out-come to produce findings of clinical as well as statistical significance seems at least partly due to irrational, perfectionistic, beliefs about how research can be used to infer causes of therapeutic change. Irrational beliefs about controlled experimental designs and about incomplete sampling, in particular, appear to prevent appropriate consideration of probatively valuable quasi-experimental research. Models of more rational alternatives are identified, and an example of the functional advantages of adopting these rational beliefs is explicated. The example demonstrates that single-shot pre-post survey data from self-selected catch-as-catch-can samples can permit legitimate, but not absolutely certain, conclusions about the efficacy and efficiency of RET.Albert Ellis, Ph.D. is executive director of the Institute for Rational-Emotive Therapy in New York City.  相似文献   
24.
Two experiments investigated infants’ sensitivity to familiar size as information for the distances of objects with which they had had only brief experience. Each experiment had two phases: a familiarization phase and a test phase. During the familiarization phase, the infant played with a pair of different-sized objects for 10 min. During the test phase, a pair of objects, identical to those seen in the familiarization phase but now equal in size, were presented to the infant at a fixed distance under monocular or binocular viewing conditions. In the test phase of Experiment 1, 7-month-old infants viewing the objects monocularly showed a significant preference to reach for the object that resembled the smaller object in the familiarization phase. Seven-month-old infants in the binocular viewing condition reached equally to the two test phase objects. These results indicate that, in the monocular condition, the 7-month-olds used knowledge about the objects’ sizes, acquired during the familiarization phase, to perceive distance from the test objects’ visual angles, and that they reached preferentially for the apparently nearer object. The lack of a reaching preference in the binocular condition rules out interpretations of the results not based on the objects’ perceived distances. The results, therefore, indicate that 7-month-old infants can use memory to mediate spatial perception. The implications of this finding for the debate between direct and indirect theories of visual perception are discussed. In the test phase of Experiment 2,5-month-old infants viewing the objects monocularly showed no reaching preference. These infants, therefore, showed no evidence of sensitivity to familiar size as distance information.  相似文献   
25.
Five- and 7-month-old infants were tested for sensitivity to the depth cue of shading. Infants were presented with two displays: a surface in which a convexity and a concavity were molded and a photograph in which shading specified a convexity and a concavity. Each display was presented under both monocular and binocular viewing conditions. Reaching was observed as the dependent measure. Infants in both age groups reached preferentially for the actual convexity in both the monocular and binocular viewing conditions. In the monocular photograph condition, the 7-month-olds reached preferentially for the apparent convexity specified by shading, indicating that they perceived it to be an actual convexity. These infants showed no significant reaching preference in the binocular photograph condition. This finding rules out interpretations of the infants’ reaching not based on perceived depth. The results therefore suggest that the 7-month-olds perceived depth from shading. The 5-month-olds showed no significant reaching preferences when viewing the photograph; thus, they showed no evidence of depth perception from shading. These findings are consistent with the results of a number of studies that have investigated infants’ sensitivity to pictorial depth cues. Together, these studies suggest that the ability to perceive depth from pictorial cues may first develop between 5 and 7 months of age.  相似文献   
26.
27.
This article presents Albert Ellis' personal responses to the Survey of Rational-Emotive Therapists and his answers to a number of questions that the first and second authors asked Ellis regarding some of his responses. Ellis also commented on how adequately he thought the results of the survey appeared to represent the current philosophies and practices of RET.  相似文献   
28.
Video games vary in terms of the emotional states they elicit from players. These differences in emotional reactions, in turn, help account for differential preferences of individual games. The three independent dimensions of pleasure-displeasure, arousal-nonarousal, and dominance-submissiveness were used to assess emotional impacts of individual games. In addition, a preference measure was constructed to evaluate attraction toward, versus avoidance of, specific games. In Study One, a group of subjects provided data on emotional responses to 22 common arcade video games and a different group rated their preferences for the same games. The emotional impact of video games was highly unpleasant, moderately arousing, and moderately dominance-inducing; thus, the predominant emotional response to these games was aggression, anger, or hostility. I n Study Two, subjects visiting a video game arcade were recruited and assigned to play two games each and to report their reactions to each game immediately after playing the game. Results showed that greater feelings of pleasure, and separately of arousal, while playing video games resulted in higher preferences for the games and that greater dominance (significant only for males) also led to higher preferences. It may be beneficial, therefore, to experiment with more arousing and more dominance-inducing game designs which are not necessarily unpleasant or which definitely yield high pleasure.  相似文献   
29.
A variety of studies withhabitual users of nicotine, caffeine, cocaine, and amphetamines have shown that administration of these stimulants has the paradoxical effect of lowering arousal states. Research on transmarginal inhibition shows that when subjects are presented with a succession of stimuli monotonically increasing in intensity, GSR and related arousal responses increase first and then begin to decline beyond a certain point of stimulus intensity. That is, following repeated exposure to intense stimuli, continued more intense stimulation has the effect of lowering arousal. Since stimulants subjectively heighten stimulus intensity, the transmarginal inhibition data provide a basis for explaining opposing effects of stimulants on arousal, depending on dose and frequency of use. It was hypothesized that when dose levels are low and usage is infrequent, arousal increases with stimulant intake. In contrast, when dose levels are high and frequent, arousal shows decrements with new intakes of stimulant. A new questionnaire measure of characteristic arousal was developed and correlated with subjects' reports of habitual levels of stimulant and sedative intake. Weekly total stimulant use correlated significantly and negatively with characteristic arousal level, providing support for the hypothesis. This lowered arousal of frequent stimulant users was not a confound of, or due to, concomitant frequent sedative use, since total stimulant and sedative use levels were uncorrelated.The author would like to thank Janice Schafrik for running the subjects in this study.  相似文献   
30.
Psychopathology and symptom patterns were studied in 60 former prisoners-of-war (POWs) by administering standardized tests including the Minnesota Multiphasic Personality Inventory (MMPI), an adjustment problem checklist, and a structured clinical interview. Most POWs showed marked psychological impairment, but modal profile analysis identified two prototypic MMPI patterns, which differed in pervasiveness and type of psychopathology. Profile subtypes were defined by unique clusters of clinical symptoms and differed in confinement stress severity. The typology of symptoms argues against a homogeneous conceptualization of stress-induced disorders and suggests the need for definition of the severity and subtype of stress phenomena and individual difference factors in responding to trauma.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号