首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   403篇
  免费   10篇
  413篇
  2020年   3篇
  2019年   7篇
  2018年   12篇
  2017年   5篇
  2016年   16篇
  2015年   5篇
  2014年   13篇
  2013年   63篇
  2012年   27篇
  2011年   13篇
  2010年   16篇
  2009年   12篇
  2008年   21篇
  2007年   9篇
  2006年   11篇
  2005年   12篇
  2003年   14篇
  2002年   12篇
  2001年   8篇
  2000年   5篇
  1999年   7篇
  1998年   3篇
  1997年   4篇
  1996年   4篇
  1995年   3篇
  1992年   4篇
  1991年   3篇
  1990年   6篇
  1989年   2篇
  1987年   3篇
  1986年   3篇
  1985年   3篇
  1984年   4篇
  1983年   5篇
  1982年   3篇
  1980年   5篇
  1979年   5篇
  1978年   3篇
  1977年   4篇
  1976年   4篇
  1975年   4篇
  1974年   6篇
  1973年   8篇
  1971年   3篇
  1970年   2篇
  1968年   2篇
  1967年   3篇
  1966年   3篇
  1965年   2篇
  1963年   2篇
排序方式: 共有413条查询结果,搜索用时 8 毫秒
241.
242.
A prospective survey was conducted to identify predictors of university students' grade point average (GPA) using separate samples of female (N = 472) and male (N = 142) students over 9 months. Big five personality traits and achievement motivation were measured. Correlations show that conscientiousness (C) and achievement motivation explained variation in GPA. Latent variable structural equation modelling showed that the effect of C on GPA is fully mediated by achievement motivation for both female and male students. Invariant factor and structural mediation models across the female and male groups are also reported. Finally, the mediation model is shown to remain significant after scholastic achievement is controlled. The findings are interpreted within the framework of Neo‐Socioanalytic theory. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   
243.
The development of new ventures is often based on collective creative efforts. We conceptualize team creativity as a process of looking for and exploring new solutions and examine whether and how CEO leadership fosters creativity in top management teams (TMT). Data collected from senior executive teams indicate that CEO ideational facilitation leadership is positively related to team knowledge sharing, which in turn results in enhanced team exploratory behaviors. These findings bear important theoretical implications for ways in which leaders can enhance creativity in teams and augment the entrepreneurial direction of executive teams.  相似文献   
244.
This research examined the relative impact of a hoped‐for, thin body and a feared, overweight body on weight‐loss dieting (WLD) motivation. We hypothesised that the women most motivated to engage in WLD would report a higher similarity to, and a higher cognitive availability of, a feared, overweight body. In study 1, WLD motivation was operationalized as WLD intention and in study 2 as a food choice (chocolate bar versus low‐fat snack bar). As expected, those most similar to the feared body and who had a highly available overweight body had the greatest intention to engage in WLD, and were more likely to choose a low‐fat snack over a chocolate bar. The implications of our findings for future research as well as the development of eating pathology in college women are discussed. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   
245.
246.
247.
Special Issue: Advances in Bridging Research and Practice Using the Interactive System Framework for Dissemination and Implementation; Guest Editors: Abraham Wandersman, Paul Flaspohler, Catherine A. Lesesne, Richard Puddy; Action Editor: Emilie Phillips Smith  相似文献   
248.
An individual or organization that sets out to implement an innovation (e.g., a new technology, program, or policy) generally requires support. In the Interactive Systems Framework for Dissemination and Implementation, a Support System should work with Delivery Systems (national, state and/or local entities such as health and human service organizations, community-based organizations, schools) to enhance their capacity for quality implementation of innovations. The literature on the Support ystem has been under-researched and under-developed. This article begins to conceptualize theory, research, and action for an evidence-based system for innovation support (EBSIS). EBSIS describes key priorities for strengthening the science and practice of support. The major goal of EBSIS is to enhance the research and practice of support in order to build capacity in the Delivery System for implementing innovations with quality, and thereby, help the Delivery System achieve outcomes. EBSIS is guided by a logic model that includes four key support components: tools, training, technical assistance, and quality assurance/quality improvement. EBSIS uses the Getting To Outcomes approach to accountability to aid the identification and synthesis of concepts, tools, and evidence for support. We conclude with some discussion of the current status of EBSIS and possible next steps, including the development of collaborative researcher-practitioner-funder-consumer partnerships to accelerate accumulation of knowledge on the Support System.  相似文献   
249.
Two studies examined the relationship between social comparison orientation (SCO) and two types of closeness (dimensional closeness and psychological closeness) in the context of appearance-related comparisons among women. A pilot study showed that these two types were relatively independent constructs, and provided evidence for the differential validity of the constructs. Consistent with our expectations, women high in SCO perceived more dimensional closeness with other women in terms of appearance (Study 1, n = 94) and perceived more psychological closeness with other women (Study 2; n = 126) than women low in SCO. Overall, women, but especially women high in SCO, reported most dimensional closeness in response to the most attractive women and most psychological closeness in response to women of medium levels of attractiveness.  相似文献   
250.
Exergames are videogames that require gross motor activity, thereby combining gaming with physical activity. This study examined the role of competitive versus cooperative exergame play on short-term changes in executive function skills, following a 10-week exergame training intervention. Fifty-four low-income overweight and obese African American adolescents were randomly assigned to a competitive exergame condition, a cooperative exergame condition, or a no-play control group. Youths in the competitive exergame condition improved in executive function skills more than did those in the cooperative exergame condition and the no-play control group. Weight loss during the intervention was also significantly positively correlated with improved executive function skills. The findings link competitive exergame play to beneficial cognitive outcomes for at-risk ethnic minority adolescents.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号