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1.
In this paper, we report that when the low-level features of targets and distractors are held constant, visual search performance can be strongly influenced by familiarity. In the first condition, a was the target amid as distractors, and vice versa. The response time increased steeply as a function of number of distractors (82 msec/item). When the same stimuli were rotated by 90° (the second condition), however, they became familiar patterns— and —and gave rise to much shallower search functions (31 msec/item). In the third condition, when the search was for a familiar target, (or ), among unfamiliar distractors, (or ), the slope was about 46 msec/item. In the last condition, when the search was for an unfamiliar target, (or ), among familiar distractors, s (or s), parallel search functions were found with a slope of about 1.5 msec/item. These results show that familiarity speeds visual search and that it does so principally when the distractors, not the targets, are familiar.  相似文献   

2.

Contingent attentional capture costs are doubled or tripled under certain conditions when multiple attentional sets guide visual search (e.g., “search for green letters” and “search for orange letters”). Such “set-specific” capture occurs when a potential target that matches one attentional set (e.g., a green stimulus) impairs the ability to identify a temporally proximal target that matches another attentional set (e.g., an orange stimulus). In the present study, we examined whether these severe set-specific capture effects could be attenuated through training. In Experiment 1, half of participants experienced training consisting of mostly trials involving a set switch from distractor to target, while the other half experienced training consisting of mostly trials in which a set switch was not required. Upon test, participants trained on set switches produced greatly reduced set-specific capture effects compared to their own pretraining levels and compared to participants trained on trials without a set switch. However, in Experiments 2 and 3, we found that these training effects did not transfer to a new color context or even a single new target color, indicating that they were specific and involved low-level associative learning. We concluded that set-specific capture is pervasive and largely immutable, even with practice.

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3.
A limited amount of visual information is retained between saccades, which is subsequently stored into a memory system, such as transsaccadic memory. Since the capacity of transsaccadic memory is limited, selection of information is crucial. Selection of relevant information is modulated by attentional processes such as the presaccadic shift of attention. This involuntary shift of attention occurs prior to execution of the saccade and leads to information acquisition at an intended saccade target. The aim of the present study was to investigate the influence that another attentional effect, inhibition of return (IOR), has on the information that gets stored into transsaccadic memory. IOR is the phenomenon where participants are slower to respond to a cue at a previously attended location. To this end, we used a transsaccadic memory paradigm in which stimuli, oriented on a horizontal axis relative to saccade direction, are only visible to the participant before executing a saccade. Previous research showed that items in close proximity to a saccade target are likely to be reported more accurately. In our current study, participants were cued to fixate one of the stimulus locations and subsequently refixated the centre fixation point before executing the transsaccadic memory task. Results indicate that information at a location near a saccade landing point is less likely to be acquired into transsaccadic memory when this location was previously associated with IOR. Furthermore, we found evidence which implicates a reduction of the overall amount of elements retained in transsaccadic memory when a location near a saccade target is associated with IOR. These results suggest that the presaccadic shift of attention may be modulated by IOR and thereby reduces information acquisition by transsaccadic memory.  相似文献   

4.

Three experiments investigated listeners’ ability to use speech rhythm to attend selectively to a single target talker presented in multi-talker babble (Experiments 1 and 2) and in speech-shaped noise (Experiment 3). Participants listened to spoken sentences of the form “Ready [Call sign] go to [Color] [Number] now” and reported the Color and Number spoken by a target talker (cued by the Call sign “Baron”). Experiment 1 altered the natural rhythm of the target talker and background talkers for two-talker and six-talker backgrounds. Experiment 2 considered parametric rhythm alterations over a wider range, altering the rhythm of either the target or the background talkers. Experiments 1 and 2 revealed that altering the rhythm of the target talker, while keeping the rhythm of the background intact, reduced listeners’ ability to report the Color and Number spoken by the target talker. Conversely, altering the rhythm of the background talkers, while keeping the target rhythm intact, improved listeners ability to report the Color and Number spoken by the target talker. Experiment 3, which embedded the target talker in speech-shaped noise rather than multi-talker babble, similarly reduced recognition of the target sentence with increased alteration of the target rhythm. This pattern of results favors a dynamic-attending theory-based selective-entrainment hypothesis over a disparity-based segregation hypothesis and an increased salience hypothesis.

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5.

Shielding visual search against interference from salient distractors becomes more efficient over time for display regions where distractors appear more frequently, rather than only rarely Goschy, Bakos, Müller, & Zehetleitner (Frontiers in Psychology 5: 1195, 2014). We hypothesized that the locus of this learned distractor probability-cueing effect depends on the dimensional relationship of the to-be-inhibited distractor relative to the to-be-attended target. If the distractor and target are defined in different visual dimensions (e.g., a color-defined distractor and orientation-defined target, as in Goschy et al. (Frontiers in Psychology 5: 1195, 2014), distractors may be efficiently suppressed by down-weighting the feature contrast signals in the distractor-defining dimension Zehetleitner, Goschy, & Müller (Journal of Experimental Psychology: Human Perception and Performance 38: 941–957, 2012), with stronger down-weighting being applied to the frequent- than to the rare-distractor region. However, given dimensionally coupled feature contrast signal weighting (cf. Müller J, Heller & Ziegler (Perception & Psychophysics 57:1–17, 1995), this dimension-(down-)weighting strategy would not be effective when the target and the distractors are defined within the same dimension. In this case, suppression may operate differently: by inhibiting the entire frequent-distractor region on the search-guiding master saliency map. The downside of inhibition at this level is that, although it reduces distractor interference in the inhibited (frequent-distractor) region, it also impairs target processing in that region—even when no distractor is actually present in the display. This predicted qualitative difference between same- and different-dimension distractors was confirmed in the present study (with 184 participants), thus furthering our understanding of the functional architecture of search guidance, especially regarding the mechanisms involved in shielding search from the interference of distractors that consistently occur in certain display regions.

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6.

When an action produces an effect, the effect is perceived earlier in time compared to a stimulus without preceding action. This temporal bias is called intentional binding (IB) and serves as an implicit measure of sense of agency. Typically, IB is investigated by presenting a rotating clock hand while participants execute an action and perceive a resulting tone. Participants are asked to estimate the time point of tone onset by referring to the clock hand position. This time point estimate is compared to a time point estimate of a tone in a condition in which the tone occurs without preceding action. Studies employing this classic clock paradigm employed auditory action effects. We modified this paradigm to investigate potential IB of visual action effects, and, additionally, to investigate how IB differs for visual action effects (Experiment 1) in comparison to auditory action effects (Experiment 2). Our results show that, like the IB of an auditory effect, the time point of a visual action effect is shifted toward the causing action, and that the size of the IB depends on the delay duration of the effect. Comparable to auditory action effects, earlier action effects showed stronger IB compared to later action effects. Yet overall IB of the visual effects was weaker than IB of the auditory effects. As IB is seen as an indicator of sense of agency, this may have important implications for the design of human-machine interfaces.

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7.

How do people automatize their dual-task performance through bottleneck bypassing (i.e., accomplish parallel processing of the central stages of two tasks)? In the present work we addressed this question, evaluating the impact of sensory–motor modality compatibility—the similarity in modality between the stimulus and the consequences of the response. We hypothesized that incompatible sensory–motor modalities (e.g., visual–vocal) create conflicts within modality-specific working memory subsystems, and therefore predicted that tasks producing such conflicts would be performed less automatically after practice. To probe for automaticity, we used a transfer psychological refractory period (PRP) procedure: Participants were first trained on a visual task (Exp. 1) or an auditory task (Exp. 2) by itself, which was later presented as Task 2, along with an unpracticed Task 1. The Task 1–Task 2 sensory–motor modality pairings were either compatible (visual–manual and auditory–vocal) or incompatible (visual–vocal and auditory–manual). In both experiments we found converging indicators of bottleneck bypassing (small dual-task interference and a high rate of response reversals) for compatible sensory–motor modalities, but indicators of bottlenecking (large dual-task interference and few response reversals) for incompatible sensory–motor modalities. Relatedly, the proportion of individuals able to bypass the bottleneck was high for compatible modalities but very low for incompatible modalities. We propose that dual-task automatization is within reach when the tasks rely on codes that do not compete within a working memory subsystem.

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8.
Three robot studies on visual prediction are presented. In all of them, a visual forward model is used, which predicts the visual consequences of saccade-like camera movements. This forward model works by remapping visual information between the pre- and postsaccadic retinal images; at an abstract modeling level, this process is closely related to neurons whose visual receptive fields shift in anticipation of saccades. In the robot studies, predictive remapping is used (1) in the context of saccade adaptation, to reidentify target objects after saccades are carried out; (2) for a model of grasping, in which both fixated and non-fixated target objects are processed by the same foveal mechanism; and (3) in a computational architecture for mental imagery, which generates “gripper appearances” internally without real sensory inflow. The robotic experiments and their underlying computational models are discussed with regard to predictive remapping in the brain, transsaccadic memory, and attention. The results confirm that visual prediction is a mechanism that has to be considered in the design of artificial cognitive agents and the modeling of information processing in the human visual system.  相似文献   

9.
Holistic processing (HP) of faces is usually measured by the composite effect. While Weston and Perfect [2005. Effects of processing bias on the recognition of composite face halves. Psychonomic Bulletin & Review, 12, 1038–1042. doi:10.3758/BF03206440] found that priming at the local level speeded recognition of components of faces, Gao et al. [2011. Priming global and local processing of composite faces: Revisiting the processing-bias effect on face perception. Attention Perception & Psychophysics, 73, 1477–1486. doi:10.3758/s13414-011-0109-7] found that only global priming had an effect on HP of faces. The two studies used different versions of the composite task (the partial design, which is considered to be prone on bias, and the complete design). However, the two studies also differed in other respects and it is difficult to know to what extent issues with the partial design contributed to the differing conclusions. In the present study, the HP indexed by the complete design measure was augmented by global priming. In contrast, no effect was observed in the partial design index. We claim that the partial design index reflects other factors besides HP, including response bias, and conclude that HP can be understood within the context of domain-general attentional processes.  相似文献   

10.
Participants made a saccade from one biological-motion figure to another and had to detect saccadecontingent changes in either the walker to which the eyes were sent (the target) or the walker that served as launch site (the source). Intrasaccadic displacements in both source and target were relatively hard to detect, whereas changes in the walkers' depth orientation were readily noticed, indicating that previous findings on within-object saccades generalize to between-objects saccades. Contrary to predictions derived from theories that assign a privileged status to the saccade target, transsaccadic memory for the target's position and orientation was not more accurate than memory for the source. Displacements or rotations of one object toward the other object were more detectable than the same changes away from each other, suggesting that relational coding plays a prominent role in the integration of information across saccades.  相似文献   

11.
To account for location-dependent and location-independent preview benefits in transsaccadic object perception, J. M. Henderson (1994) and J. M. Henderson and M. D. Anes (1994) proposed a dual-route model in which both episodic object representations and long-term memory representations store information across a saccade. Four experiments are reported in which the dual-route model was assessed. Preview benefits for saccade target objects were found to be location independent, whereas preview benefits for flanker objects were location dependent. These results support a single-route, 2-stage model of transsaccadic object perception. First, preattentive object files are set up to parse a set of attentional and/or saccade targets from peripheral vision, causing location-dependent preview benefits. Second, 1 object is attentionally selected for further processing, activating long-term memory representations and resulting in location-independent preview benefits.  相似文献   

12.

A single encounter of a stimulus together with a response can result in a short-lived association between the stimulus and the response [sometimes called an event file, see Hommel, Müsseler, Aschersleben, & Prinz, (2001) Behavioral and Brain Sciences, 24, 910–926]. The repetition of stimulus–response pairings typically results in longer lasting learning effects indicating stimulus–response associations (e.g., Logan & Etherton, (1994) Journal of Experimental Psychology: Learning, Memory, and Cognition, 20, 1022–1050]. An important question is whether or not what has been described as stimulus–response binding in action control research is actually identical with an early stage of incidental learning (e.g., binding might be seen as single-trial learning). Here, we present evidence that short-lived binding effects can be distinguished from learning of longer lasting stimulus–response associations. In two experiments, participants always responded to centrally presented target letters that were flanked by response irrelevant distractor letters. Experiment 1 varied whether distractors flanked targets on the horizontal or vertical axis. Binding effects were larger for a horizontal than for a vertical distractor-target configuration, while stimulus configuration did not influence incidental learning of longer lasting stimulus–response associations. In Experiment 2, the duration of the interval between response n – 1 and presentation of display n (500 ms vs. 2000 ms) had opposing influences on binding and learning effects. Both experiments indicate that modulating factors influence stimulus–response binding and incidental learning effects in different ways. We conclude that distinct underlying processes should be assumed for binding and incidental learning effects.

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13.
The texel pair represents a dilemma in texture discrimination because, despite having the same component orientations, discrimination is still possible (Julesz, 1981), showing a performance asymmetry. Other possible element properties that could influence this task are line terminations, closure, and the size of these elements. We found that line terminators are critical for the task; however, results from double-task experiments indicated that terminator-based discrimination requires the use of attention. When attention is not available for the task, “size” of the elements (with the considered slightly larger) seems to be critical for this discrimination and for the asymmetric performance. To generalize the concept of “size” to textures in general, further experiments were performed with textures of different-sized elements. Results showed, as past literature has indicated, that there is a performance asymmetry, with the larger of the elements being more visible when in the foreground. This asymmetry was additionally shown to reverse itself (i.e., the smaller element became the more visible) as the scale of the elements increased (while interelement distance remained fixed). A filter analysis was developed in order to measure the apparent size of these elements within textures (texsize), defined as the response weighted average of the filter wavelength, $\bar \lambda $ , for a group of elements. The calculation of $\bar \lambda $ was attained by introducing a nonlinearity after the second stage of filtering (or spatial averaging of filter responses). This analysis showed high correlation between the texture with the larger $\bar \lambda $ and the more visible texture. On the basis of this correlation, a wavelength-dependent noise is proposed, having more internal noise for low-spatial-frequency filters and less for high-spatial-frequency filters.  相似文献   

14.
Saccadic eye movements are required to bring different parts of the visual world into the foveal region of the retina. With each saccade, the images of the objects drastically change their retinal positions—nevertheless, the visual world appears continuous and does not seem to jump. How does the visual system achieve this continuous and stable percept of the visual world, despite the gross changes of its retinal projection that occur with each saccade? The present paper argues that an important factor of this type of space constancy is formed by the reafferent information, i.e., the visual display that is found when the eyes land. Three experiments demonstrate that objects present across the saccade can serve as landmarks for postsaccadic relocalization. The basic experimental manipulation consisted of a systematic displacement of these landmark objects during the saccade. The effectiveness of the landmarks was determined by analysing to what degree they modify the perceived shift of a small saccade target that was blanked for 200 ms during and after the saccade. A first experiment studied the spatial range where objects become effective as landmarks. The data show that landmarks close to the saccade target and horizontally aligned with the target are specifically effective. The second experiment demonstrates that postsaccadic localization is normally based on relational information about relative stimulus positions transferred across the saccade. A third experiment studied the effect of a prominent background frame on transsaccadic localization; the results suggest that background structures contribute only little to transsaccadic localization.  相似文献   

15.

Spatial learning of real-world environments is impaired with severely restricted peripheral field of view (FOV). In prior research, the effects of restricted FOV on spatial learning have been studied using passive learning paradigms – learners walk along pre-defined paths and are told the location of targets to be remembered. Our research has shown that mobility demands and environmental complexity may contribute to impaired spatial learning with restricted FOV through attentional mechanisms. Here, we examine the role of active navigation, both in locomotion and in target search. First, we compared effects of active versus passive locomotion (walking with a physical guide versus being pushed in a wheelchair) on a task of pointing to remembered targets in participants with simulated 10° FOV. We found similar performance between active and passive locomotion conditions in both simpler (Experiment 1) and more complex (Experiment 2) spatial learning tasks. Experiment 3 required active search for named targets to remember while navigating, using both a mild and a severe FOV restriction. We observed no difference in pointing accuracy between the two FOV restrictions but an increase in attentional demands with severely restricted FOV. Experiment 4 compared active and passive search with severe FOV restriction, within subjects. We found no difference in pointing accuracy, but observed an increase in cognitive load in active versus passive search. Taken together, in the context of navigating with restricted FOV, neither locomotion method nor level of active search affected spatial learning. However, the greater cognitive demands could have counteracted the potential advantage of the active learning conditions.

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16.
The present study investigated whether and how the location of bystander objects is encoded, maintained, and integrated across an eye movement. Bystander objects are objects that remain unfixated directly before and after the saccade for which transsaccadic integration is being examined. Three experiments are reported that examine location coding of bystander objects relative to the future saccade target object, relative to the saccade source object, and relative to other bystander objects. Participants were presented with a random‐dot pattern and made a saccade from a central source to a designated saccade target. During this saccade the position of a single bystander was changed on half of the trials and participants had to detect the displacement. Postsaccadically the presence of the target, source, and other bystanders was manipulated. Results indicated that the location of bystander objects could be integrated across a saccade, and that this relied on configurational coding. Furthermore the present data provide evidence for the view that transsaccadic perception of spatial layout is not inevitably tied to the saccade target or the saccade source, that it makes use of objects and object configurations in a flexible manner that is partly governed by the task relevance of the various display items, and that it exploits the incidental configurational structure in the display's layout in order to increase its capacity limits.  相似文献   

17.
Saccadic eye movements cause displacements of the image of the visual world projected on the retina. Despite the ubiquitous nature of saccades, subjective experience of the world is continuous and stable. In five experiments, we addressed the mechanisms that may support visual stability: matching of pre- and postsaccadic locations of the target by an internal copy of the saccade, or retention of the visual attributes of the target in short-term memory across the saccade. Healthy human adults were instructed to make a saccade to a peripheral Gabor patch. While the saccade was in midflight, the patch could change location, orientation, or both. The change occurred either immediately or following a 250-ms blank during which no visual stimuli were available. In separate experiments, subjects had to report either whether the patch stepped to the left or right or whether the orientation rotated clockwise or counterclockwise. Consistent with previous findings, we found that transsaccadic displacement discrimination was enhanced by the addition of the blank. However, contrary to previous findings reported in the literature, the feature change did not improve performance. Transsaccadic orientation change discrimination did not depend on either an irrelevant temporal blank or a simultaneous irrelevant target displacement. Taken together, these findings suggest that orientation is not a relevant visual feature for transsaccadic correspondence.  相似文献   

18.
A contact lens optical Jever was used to measure two-dimensional fixation characteristics when experienced Ss fixated at various positions within simple forms small enough to fall entirely on the foveal floor (<80 min). Fixation stability and the average direction of the line of sight were not markedly or systematically affected by the shape of the fixation stimulus. Similar results were obtained when all saccades were suppressed and the line of sight maintained exclusively by means of slow control. These results cast doubt on motor theories of form perception.  相似文献   

19.
读者在阅读中面临如何选择眼跳落点位置的问题。研究者在有词间空格的字母文字中(如英语和德语)发现人们倾向于将眼跳落在词中心偏左的位置,这个位置被称为偏好注视位置(preferred viewing location,PVL)。中文文本并没有空格来标记词边界信息,这使得中文阅读的眼跳目标选择机制更加复杂。近年来,研究者从中央凹—副中央凹动态调节的角度研究了阅读中眼跳目标选择的机制。结果发现在中文阅读中眼跳目标选择受到中央凹和副中央凹信息加工的共同影响,而副中央凹的加工直接决定了眼跳落点位置。  相似文献   

20.
The visual world appears stable despite frequent retinal image movements caused by saccades. Many theories of visual stability assume that extraretinal eye position information is used to spatially adjust perceived locations across saccades, whereas others have proposed that visual stability depends upon coding of the relative positions of objects. McConkie and Currie (1996) proposed a refined combination of these views (called the Saccade Target Object Theory) in which the perception of stability across saccades relies on a local evaluation process centred on the saccade target object rather than on a remapping of the entire scene, with some contribution from memory for the relative positions of objects as well. Three experiments investigated the saccade target object theory, along with an alternative hypothesis that proposes that multiple objects are updated across saccades, but with variable resolution, with the saccade target object (by virtue of being the focus of attention before the saccade and residing near the fovea after the saccade) having priority in the perception of displacement. Although support was found for the saccade target object theory in Experiment 1, the results of Experiments 2 and 3 found that multiple objects are updated across saccades and that their positions are evaluated to determine perceived stability. There is an advantage for detecting displacements of the saccade target, most likely because of visual acuity or attentional focus being better near the fovea, but it is not the saccade target alone that determines the perception of stability and of displacements across saccades. Rather, multiple sources of information appear to contribute.  相似文献   

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