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1.
Understanding wheel dynamics   总被引:1,自引:0,他引:1  
In five experiments, assessments were made of people's understandings about the dynamics of wheels. It was found that undergraduates make highly erroneous dynamical judgments about the motions of this commonplace event, both in explicit problem-solving contexts and when viewing ongoing events. These problems were also presented to bicycle racers and high-school physics teachers; both groups were found to exhibit misunderstandings similar to those of naive undergraduates. Findings were related to our account of dynamical event complexity. The essence of this account is that people encounter difficulties when evaluating the dynamics of any mechanical system that has more than one dynamically relevant object parameter. A rotating wheel is multidimensional in this respect: in addition to the motion of its center of mass, its mass distribution is also of dynamical relevance. People do not spontaneously form the essential multidimensional quantities required to adequately evaluate wheel dynamics.  相似文献   

2.
Influence of animation on dynamical judgments.   总被引:3,自引:0,他引:3  
The motions of objects in the environment reflect underlying dynamical constraints and regularities. The conditions under which people are sensitive to natural dynamics are considered. In particular, the article considers what determines whether observers can distinguish canonical and anomalous dynamics when viewing ongoing events. The extent to which such perceptual appreciations are integrated with and influence common-sense reasoning about mechanical events is examined. It is concluded that animation evokes accurate dynamical intuitions when there is only 1 dimension of information that is of dynamical relevance. This advantage is lost when the observed motion reflects higher dimension dynamics or when the kinematic information is removed or degraded.  相似文献   

3.
In two experiments we investigated people's ability to judge the relative mass of two objects involved in a collision. It was found that judgments of relative mass were made on the basis of two heuristics. Roughly stated, these heuristics were (a) an object that ricochets backward upon impact is less massive than the object that it hit, and (b) faster moving objects are less massive. A heuristic model of judgment is proposed that postulates that different sources of information in any event may have different levels of salience for observers and that heuristic access is controlled by the rank ordering of salience. It was found that observers ranked dissimilarity in mass on the basis of the relative salience of angle and velocity information and not proportionally to the distal mass ratio. This heuristic model was contrasted with the notion that people can veridically extract dynamic properties of motion events when the kinematic data are sufficient for their specification.  相似文献   

4.
In the present study, we examined whether it is easier to judge when an object will pass one's head if the object's surface is textured. There are three reasons to suspect that this might be so: First, the additional (local) optic flow may help one judge the rate of expansion and the angular velocity more reliably. Second, local deformations related to the change in angle between the object and the observer could help track the object's position along its path. Third, more reliable judgments of the object's shape could help separate global expansioncaused by changes in distance from expansion due to changes in the angle between the object and the observer. We can distinguish among these three reasons by comparing performance for textured and uniform spheres and disks. Moving objects were displayed for 0.5-0.7 sec. Subjects had to decide whether the object would pass them before or after a beep that was presented 1 sec after the object started moving. Subjects were not more precise with textured objects. When the disk rotated in order to compensate for the orientation-related contraction that its image would otherwise undergo during its motion, it appeared to arrive later, despite the fact that this strategy increases the global rate of expansion. We argue that this is because the expected deformation of the object's image during its motion is considered when time to passage is judged. Therefore, the most important role for texture in everyday judgments of time to passage is probably that it helps one judge the object's shape and thereby estimate how its image will deform as it moves.  相似文献   

5.
Forces are experienced in actions on objects. The mechanoreceptor system is stimulated by proximal forces in interactions with objects, and experiences of force occur in a context of information yielded by other sensory modalities, principally vision. These experiences are registered and stored as episodic traces in the brain. These stored representations are involved in generating visual impressions of forces and causality in object motion and interactions. Kinematic information provided by vision is matched to kinematic features of stored representations, and the information about forces and causality in those representations then forms part of the perceptual interpretation. I apply this account to the perception of interactions between objects and to motions of objects that do not have perceived external causes, in which motion tends to be perceptually interpreted as biological or internally caused. I also apply it to internal simulations of events involving mental imagery, such as mental rotation, trajectory extrapolation and judgment, visual memory for the location of moving objects, and the learning of perceptual judgments and motor skills. Simulations support more accurate judgments when they represent the underlying dynamics of the event simulated. Mechanoreception gives us whatever limited ability we have to perceive interactions and object motions in terms of forces and resistances; it supports our practical interventions on objects by enabling us to generate simulations that are guided by inferences about forces and resistances, and it helps us learn novel, visually based judgments about object behavior.  相似文献   

6.
The failure of shape constancy from stereoscopic information is widely reported in the literature. In this study we investigate how shape constancy is influenced by the size of the object and by the shape of the object's surface. Participants performed a shape-judgment task on objects of five sizes with three different surface shapes. The shapes used were: a frontoparallel rectangle, a triangular ridge surface, and a cylindrical surface, all of which contained the same maximum depth information, but different variations in depth across the surface. The results showed that, generally, small objects appear stretched and large objects appear squashed along the depth dimension. We also found a larger variance in shape judgments for rectangular stimuli than for cylindrical and ridge-shaped stimuli, suggesting that, when performing shape judgments with cylindrical and ridge-shaped stimuli, observers rely on a higher-order shape representation.  相似文献   

7.
When a person moves in a straight line through a stationary environment, the images of object surfaces move in a radial pattern away from a single point. This point, known as thefocus of expansion (FOE), corresponds to the person’s direction of motion. People judge their heading from image motion quite well in this situation. They perform most accurately when they can see the region around the FOE, which contains the most useful information for this task. Furthermore, a large moving object in the scene has no effect on observer heading judgments unless it obscures the FOE. Therefore, observers may obtain the most accurate heading judgments by focusing their attention on the region around the FOE. However, in many situations (e.g., driving), the observer must pay attention to other moving objects in the scene (e.g., cars and pedestrians) to avoid collisions. These objects may be located far from the FOE in the visual field. We tested whether people can accurately judge their heading and the three-dimensional (3-D) motion of objects while paying attention to one or the other task. The results show that differential allocation of attention affects people’s ability to judge 3-D object motion much more than it affects their ability to judge heading. This suggests that heading judgments are computed globally, whereas judgments about object motion may require more focused attention.  相似文献   

8.
When a person moves in a straight line through a stationary environment, the images of object surfaces move in a radial pattern away from a single point. This point, known as the focus of expansion (FOE), corresponds to the person's direction of motion. People judge their heading from image motion quite well in this situation. They perform most accurately when they can see the region around the FOE, which contains the most useful information for this task. Furthermore, a large moving object in the scene has no effect on observer heading judgments unless it obscures the FOE. Therefore, observers may obtain the most accurate heading judgments by focusing their attention on the region around the FOE. However, in many situations (e.g., driving), the observer must pay attention to other moving objects in the scene (e.g., cars and pedestrians) to avoid collisions. These objects may be located far from the FOE in the visual field. We tested whether people can accurately judge their heading and the three-dimensional (3-D) motion of objects while paying attention to one or the other task. The results show that differential allocation of attention affects people's ability to judge 3-D object motion much more than it affects their ability to judge heading. This suggests that heading judgments are computed globally, whereas judgments about object motion may require more focused attention.  相似文献   

9.
Four experiments, adapting the object-judgment paradigm developed by J. Duncan (1984), examined the relationship between object-based and domain-based mechanisms of visual attention. The experiments demonstrated a cross-domain cost, in terms of accuracy, when observers made dual color-form judgments to one or two overlapping objects presented briefly, relative to within-domain, dual-color and dual-form judgments. This domain-based selection effect was additive to an object-based effect, a cost of making dual judgments to separate objects, as reported by J. Duncan (1984). The pattern of object- and domain-based effects points to a capacity limitation in how multidimensional features are bound into a coherent object representation, consistent with the dimension-weighting account of H. J. Miller, D. Heller, and J. Ziegler (1995), which postulates that there is a limit to the total selection weight available to be allocated to an object's dimensions.  相似文献   

10.
Prior studies of time-to-contact (TTC) focused on judgments of unoccluded approaching objects. P. R. DeLucia, M. K. Kaiser, J. M. Bush, L. E. Meyer, and B. T. Sweet (2003) showed that partial occlusion decreases an object's optical size and expansion rate and that the value of tau derived from the reduced optical size (relative rate of accretion; RRA) does not necessarily correspond to TTC. In the present study, a computer-generated object approached the observer while unoccluded or partially concealed by a stationary or moving occluder. In some scenes, the occluder's motion nullified the object's optical expansion. Results indicated that stationary and moving occluders affected TTC judgments. RRA predicted directional changes in TTC judgments but predicted larger changes in such judgments than were observed. Tau did not predict effects of occlusion. When developing models of perceived collision, it is important to consider effects of partial occlusion on optical TTC information and on TTC judgments.  相似文献   

11.
When moving toward a stationary scene, people judge their heading quite well from visual information alone. Much experimental and modeling work has been presented to analyze how people judge their heading for stationary scenes. However, in everyday life, we often move through scenes that contain moving objects. Most models have difficulty computing heading when moving objects are in the scene, and few studies have examined how well humans perform in the presence of moving objects. In this study, we tested how well people judge their heading in the presence of moving objects. We found that people perform remarkably well under a variety of conditions. The only condition that affects an observer’s ability to judge heading accurately consists of a large moving object crossing the observer’s path. In this case, the presence of the object causes a small bias in the heading judgments. For objects moving horizontally with respect to the observer, this bias is in the object’s direction of motion. These results present a challenge for computational models.  相似文献   

12.
Most studies and theories of object recognition have addressed the perception of rigid objects. Yet, physical objects may also move in a nonrigid manner. A series of priming studies examined the conditions under which observers can recognize novel views of objects moving nonrigidly. Observers were primed with 2 views of a rotating object that were linked by apparent motion or presented statically. The apparent malleability of the rotating prime object varied such that the object appeared to be either malleable or rigid. Novel deformed views of malleable objects were primed when falling within the object's motion path. Priming patterns were significantly more restricted for deformed views of rigid objects. These results suggest that moving malleable objects may be represented as continuous events, whereas rigid objects may not. That is, object representations may be "dynamically remapped" during the analysis of the object's motion.  相似文献   

13.
Statistical processing has been shown in the perception of several visual dimensions, including size, speed, direction of motion, and orientation. Chong and Treisman (2005) found no decrement when people simultaneously averaged two sets on a single dimension, size. What happens when attention is divided between different dimensions? In two experiments, we investigated judgments of mean size and speed, either within the same objects or in two separate sets. In a third, we examined judgments of mean size and orientation in two different sets. All three experiments suggest a decrement in performance when attention is shared between two dimensions, especially when they are carried by two different sets of objects.  相似文献   

14.
Appropriate behavior in relation to an object often requires judging whether it is owned and, if so, by whom. The authors propose accounts of how people make these judgments. Our central claim is that both judgments often involve making inferences about object history. In judging whether objects are owned, people may assume that artifacts (e.g., chairs) are owned and that natural objects (e.g., pinecones) are not. However, people may override these assumptions by inferring the history of intentional acts made in relation to objects. In judging who owns an object, people may often consider which person likely possessed the object in the past--such reasoning may be responsible for people's bias to assume that the first person known to possess an object is its owner.  相似文献   

15.
Several tendencies found in explicit judgments about object motion have been interpreted as evidence that people possess a naive theory of impetus. The theory states that objects that are caused to move by other objects acquire force that determines the kind of motion exhibited by the object, and that this force gradually dissipates over time. I argue that the findings can better be understood as manifestations of a general understanding of externally caused motion based on experiences of acting on objects. Experiences of acting on objects yield the idea that properties of the cause of motion are transmitted to the effect object. This idea functions as a heuristic for explicit predictions of object motion under conditions of uncertainty. This accounts not only for the findings taken as evidence for the impetus theory, but also for several findings that fall outside the scope of the impetus theory. It has also been claimed that judgments about the location at which a moving object disappeared are influenced by the impetus theory. I argue that these judgments are better explained in a different way, as best-guess extrapolations made by the visual system as a practical guide to interactions with the object, such as interception.  相似文献   

16.
In everyday life, we are often faced with the problem of judging who owns an object. The current experiments show that children and adults base ownership judgments on group stereotypes, which relate kinds of people to kinds of objects. Moreover, the experiments show that reliance on stereotypes can override another means by which people make ownership judgments—inferring ownership from first possession. Experiment 1 replicates previous findings in showing that children and adults are strongly biased to assume that the first person to possess an object is its owner, while also demonstrating that the first-possession bias shows specificity to ownership. Experiment 2 shows that preschoolers and adults used gender stereotypes to make ownership judgments, and they do this even when stereotypes conflict with first possession. Experiment 3 reports similar findings but with age stereotypes. These findings reveal that stereotypes are a powerful means for making ownership judgments.  相似文献   

17.
Can shape be perceived by dynamic touch?   总被引:1,自引:0,他引:1  
The possibility that some aspects of the shapes of solid objects can be perceived through dynamic touch, even when the objects are not touched, but simply wielded with a handle, was investigated in four experiments. Wooden solids were constructed of three sizes and five shapes: hemisphere, cylinder, parallelepiped, cone, and pyramid. Experiments 1 and 2 involved comparisons (judgments of same or different) between and among wielded objects of the same mass. In Experiments 3 and 4, subjects were required to wield an object and to select a match from a visible arrangement of objects of the five shapes; the wielded objects were of two sizes, each different from that of the visible objects. The success of subjects at these tasks, and the patternings of errors, are seen to involve the characteristic moment of inertia profiles of each shape, and a ratio of the object's resistances to rotation around orthogonal axes is shown to be a strong predictor of performance in the identification experiments. The results are discussed with reference to dynamic touch and to the notion of shape invariants that do not reduce to aspects of object surface.  相似文献   

18.
We employed audiovisual stream/bounce displays, in which two moving objects with crossing trajectories are more likely to be perceived as bouncing off, rather than streaming through, each other when a brief sound is presented at the coincidence of the two objects. However, Kawachi and Gyoba (Perception 35:1289–1294, 2006b) reported that the presence of an additional moving object near the two objects altered the perception of a bouncing event to that of a streaming event. In this study, we extended this finding and examined whether alteration of the event perception could be induced by the visual context, such as by occluded object motion near the stream/bounce display. The results demonstrated that even when the sound was presented, the continuous occluded motion strongly biased observers’ percepts toward the streaming percept during a short occlusion interval (approximately 100 ms). In contrast, when the continuous occluded motion was disrupted by introducing a spatiotemporal gap in the motion trajectory or by removing occlusion cues such as deletion/accretion, the bias toward the streaming percept declined. Thus, we suggest that a representation of object motion generated under a limited occlusion interval interferes with audiovisual event perception.  相似文献   

19.
A solution is presented for an internal multidimensional unfolding problem in which all the judgments of a rectangular proximity matrix are a function of a single-ideal object. The solution is obtained by showing that when real and ideal objects are represented by normal distributions in a multidimensional Euclidean space, a vector of distances among a single-ideal and multiple real objects follows a multivariate quadratic form in normal variables distribution. An approximation to the vector's probability density function (PDF) is developed which allows maximum likelihood (ML) solutions to be estimated. Under dependent sampling, the likelihood function contains information about the parametric distances among real object pairs, permitting the estimation of single-ideal solutions and leading to more robust multiple-ideal solutions. Tests for single- vs. multiple-ideal solutions and dependent vs. independent sampling are given. Properties of the proposed model and parameter recovery are explored. Empirical illustrations are also provided.  相似文献   

20.
Five experiments are reported in which subjects judged the movement or spatial location of a visible object that underwent a combination of real and induced (illusory) motion. When subjects attempted to reproduce the distance that the object moved by moving their unseen hands, they were more affected by the illusion than when they pointed to the object's perceived final location. Furthermore, pointing to the final location was more affected by the illusion when the hand movement began from the same position as that at which the object initially appeared, as compared with responses that began from other positions. The results suggest that people may separately encode two distinct types of spatial information: (1) information about the distance moved by an object and (2) information about the absolute spatial location of the object. Information about distance is more susceptible to the influence of an induced motion illusion, and people appear to rely differentially on the different types of spatial information, depending on features of the pointing response. The results have important implications for the mechanisms that underlie spatially oriented behavior in general.  相似文献   

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