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1.
The purpose of the present experiment was to investigate the role of auditory feedback and its impact on movement time in a standard Fitts task. Feedback was given at the moment of target acquisition. A 2-way analysis of variance found significant differences between feedback groups at all three indexes of difficulty (F(2, 40) = 156.02, p < .001). Results from a mixed-model multivariate analysis of variance for kinematic factors show significant differences in peak velocity and the location of peak velocity when comparing feedback groups. In general, the addition of auditory feedback decreased the task ID by .5.  相似文献   

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《Behavior Therapy》2019,50(4):817-827
Mobile technologies can be leveraged to meet the need for evidence-based psychological depression treatment via primary care. The purpose of the present study was to preliminarily examine the feasibility and efficacy of a self-help brief behavioral activation mobile application (app; “Moodivate”) for depressive symptoms among adults treated via primary care. Participants (N = 52) were recruited from primary care practices between January and December 2017 and were randomized 2:2:1 to receive (a) Moodivate, (b) an active control cognitive-behavioral therapy-based mobile app (“MoodKit”), or (c) treatment as usual (TAU; no app). Participants completed assessments of depressive symptoms weekly for 8 weeks. App analytics data were captured to examine Moodivate feasibility (analytics unavailable for control app). Moodivate participants on average had 46.76 (SD = 30.10) app sessions throughout the trial duration, spent 3.50 (2.76) minutes using the app per session, and spent 120.76 (101.02) minutes using the app in total throughout the trial. Nearly 70% of Moodivate participants continued to use the app 1 month after trial enrollment and 50% at the end of the 8-week follow-up period. A generalized estimating equation model examining change in depressive symptoms over time by treatment condition indicated a significant interaction between time and treatment condition (χ2 = 42.21, df = 14, p < .001). As compared to TAU, participants in both app conditions evidenced significant decreases in depressive symptoms over time, and these treatment gains were sustained across the trial period. These results preliminarily indicate feasibility of Moodivate as well as efficacy of both Moodivate and MoodKit for the treatment of depression among adults recruited via primary care. Future studies should focus on larger-scale examinations of treatment efficacy and effectiveness across primary care settings.  相似文献   

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Many individuals with obsessive-compulsive disorder (OCD) do not receive evidence-based care (specifically exposure and ritual prevention; EX/RP) due to barriers such as a lack of EX/RP-trained clinicians, geographic obstacles, and the cost and time associated with the treatment. Offering an integrated treatment model consisting of brief in-person therapy coupled with a mobile application (app) might be one way to increase access to and reduce the time burden (to clinicians and patients) of EX/RP. This pilot trial evaluated the feasibility, acceptability, and clinical effects of such a treatment program for adults with OCD. Thirty-three participants enrolled in the 8-week open trial. The integrated treatment program consisted of 3 to 5 in-person sessions followed by weekly phone calls supported by a mobile app (nOCD). Participants were evaluated by trained raters and completed self-report measures at baseline, midtreatment, posttreatment and 2-month follow-up; the Yale-Brown Obsessive-Compulsive Scale (Y-BOCS) was the primary outcome. This integrated treatment program was feasible and acceptable to participants. Of the 33 study entrants, 14 (42%) responded to treatment (Y-BOCS decrease ≥ 35% with CGI- of 1 or 2), and 8 (24%) achieved minimal symptoms (i.e., Y-BOCS ≤ 12). At 2-month follow-up (n = 20), 7/20 (35%) met criteria for treatment response, and 3/20 (15.0%) met criteria for treatment remission. Although preliminary, this model warrants further study as an efficacious and resource-efficient way to deliver EX/RP for some patients with OCD.  相似文献   

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The authors examined the role of action effects (i.e., ball trajectory) during the performance of a soccer kick. Participants were 20 expert players who kicked a ball over a height barrier toward a ground-level target. The authors occluded participants' vision of the ball trajectory after foot-to-ball contact. Participants in a 1st group received erroneous feedback from a video that showed a ball-trajectory apex approximately 75 cm lower than that of their actual kick, although the ball's landing position was unaltered. Participants in a 2nd group received correct video feedback of both the ball trajectory and the landing position. The erroneous-feedback group showed a significant bias toward higher ball trajectories than did the correct-feedback group. The authors conclude that performers at high levels of skill use the visual consequences of the action to plan and execute an action.  相似文献   

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反馈干预对绩效的影响研究   总被引:2,自引:1,他引:2  
龙君伟 《心理科学》2003,26(4):658-660
反馈干预是由外部动因提供的关于个体任务操作或过去行为的信息活动,它有反馈对象、反馈效价和反馈提供方式三个维度。研究结果表明反馈效价、反馈提供方式对绩效的影响具有主效应,且两者的之间交互作用对绩效也存在主效应。积极反馈效价、信息型提供方式有助于提高个体的绩效水平。  相似文献   

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通过操纵反馈时间(即时,延迟)、反馈类型(简单,丰富)和掩蔽类型(塔罗牌,空白矩形),考察概率类别学习的学习机制。结果发现:(1)被试的学习成绩在即时反馈条件下显著优于在延迟反馈条件下;(2)在即时反馈条件下,仅给予简单反馈,被试虽能出色地完成天气预报任务,但是不能正确地判断卡片预测晴天的概率,倾向内隐学习;(3)在其他条件下,被试能正确地判断卡片预测晴天的概率以及各卡片在天气预报任务中预测天气的重要程度,表明被试能外显地意识到这些线索的作用。综上,概率类别学习采用的是双系统学习机制,既依赖内隐学习,又依赖外显学习。  相似文献   

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The authors' aim was to first provide an alternative methodology in the assessment of procrastination and flow that would not reply on retrospective or prospective self-reports. Using real-time assessment of both procrastination and flow, the authors investigated how these factors impact academic performance by using the Experience Sampling Method. They assessed flow by measuring student self-reported skill versus challenge, and procrastination by measuring the days to completion of an assignment. Procrastination and flow were measured for six days before a writing assignment due date while students (n = 14) were enrolled in a research methods course. Regardless of status of flow, both the nonflow and flow groups showed high levels of procrastination. Students who experienced flow as they worked on their paper, in real time, earned significantly higher grades (M = 3.05 ± 0.30: an average grade of B) as compared with the nonflow group (M = 1.16 ± 0.33: an average grade of D; p = .007). Additionally, students experiencing flow were more accurate in predicting their grade (difference scores, flow M = 0.12 ± 0.33 vs. nonflow M = 1.39 ± 0.29; p = .015). Students in the nonflow group were nearly a grade and a half off in their prediction of their grade on the paper. To the authors' knowledge, the study is the first to provide experimental evidence showing differences in academic performance between students experiencing flow and nonflow students.  相似文献   

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This article presents a new written form for eliciting session feedback from children. The importance of session feedback is discussed and the specific written form is presented. Clinical applications and advantages of the session feedback form are also reviewed. Additionally, the uses of the session feedback form in supervision are explained. Finally, cautions and limitations are outlined.  相似文献   

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Speech priming tasks are frequently used to delineate stages in the speech process such as lexical retrieval and motor programming. These tasks, often measured in reaction time (RT), require fast and accurate responses, reflecting maximized participant performance, to result in robust priming effects. Encouraging speed and accuracy in responding can take many forms, including verbal instructions and feedback, and often involves visually displayed RT feedback. However, it is uncertain how manipulation of the schedule of this RT feedback influences speech RT speed and, ultimately, the priming effect. This experiment examined the effect of visually presented RT feedback schedules on priming patterns in 20 older healthy adults. Results suggested that feedback schedule manipulation had a differential effect on reaction time, depending on the interstimulus interval between the prime and the target, but no effect on response priming patterns.  相似文献   

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Clients undergoing transfer from one counselor to another were compared on the Generalized Contentment Scale and a DSM-III-R measure with clients staying with the same counselor over the same length of treatment. In three 12-week blocks, the clients with the same counselor made the greatest progress in the first 12 weeks, making less progress in each successive block. The clients who were transferred in the middle of the second 12-week block also made the greatest progress in the first time block, lost some of the progress in the transfer block, and made significant progress with the new counselor in the third time block, ending with no significant differences in either generalized contentment or DSM-III-R outcome from clients who had not been transferred.  相似文献   

13.
Whenever people try to recollect an earlier given estimate after they have received feedback about the true solution, they tend to overestimate what they had known in foresight. This phenomenon is known as “hindsight bias”. This paper reports three attempts to eliminate hindsight bias by labelling the feedback value as another person's estimate (instead of as the solution) and by providing extremely incorrect (instead of the true) values as feedback. Both variations, however alone and in combination failed to reduce hindsight bias. Only when the data were separated according to whether participants considered the feedback value plausible or not did cases of unbiased recollections emerge: Feedback values that were labelled as estimates of another person and found to be implausible did not lead to hindsight bias. This finding argues against the view that hindsight bias is an automatic and unavoidable effect of feedback presentation.  相似文献   

14.
该研究采用实验法考察了具体情绪以及非依随反馈方式对自我妨碍的影响。被试为104名大学生。结果表明:1)愉快组被试做出的决策型自我妨碍行为较少;恐惧组被试做出的回避型自我妨碍较多。2)两种非依随反馈方式对自我妨碍的影响没有显著差异。3)无论是决策型自我妨碍还是回避型自我妨碍,男生均高于女生。  相似文献   

15.
《Behavior Therapy》2020,51(1):69-84
Cognitive behavioral therapy (CBT) is an efficacious treatment for child anxiety disorders, but 40%–50% of youth do not respond fully to treatment, and time commitments for standard CBT can be prohibitive for some families and lead to long waiting lists for trained CBT therapists in the community. SmartCAT 2.0 is an adjunctive mobile health program designed to improve and shorten CBT treatment for anxiety disorders in youth by providing them with the opportunity to practice CBT skills outside of session using an interactive and gamified interface. It consists of an app and an integrated clinician portal connected to the app for secure 2-way communication with the therapist. The goal of the present study was to evaluate SmartCAT 2.0 in an open trial to establish usability, feasibility, acceptability, and preliminary efficacy of brief (8 sessions) CBT combined with SmartCAT. We also explored changes in CBT skills targeted by the app. Participants were 34 youth (ages 9–14) who met DSM-5 criteria for generalized, separation, and/or social anxiety disorder. Results demonstrated strong feasibility and usability of the app/portal and high satisfaction with the intervention. Youth used the app an average of 12 times between each therapy session (M = 5.8 mins per day). At posttreatment, 67% of youth no longer met diagnostic criteria for an anxiety disorder, with this percentage increasing to 86% at 2-month follow-up. Youth showed reduced symptom severity over time across raters and also improved from pre- to posttreatment in CBT skills targeted by the app, demonstrating better emotion identification and thought challenging and reductions in avoidance. Findings support the feasibility of combining brief CBT with SmartCAT. Although not a controlled trial, when benchmarked against the literature, the current findings suggest that SmartCAT may enhance the utility of brief CBT for childhood anxiety disorders.  相似文献   

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Relational similarity connects superficially dissimilar objects and events. In 2 experiments, the ability to recognize and respond to similar relations was studied in children ages 3 to 5 with 2 comparison tasks. Children interpreted illustrated pictures that shared perceptual or relational aspects and then made 2 comparison choices and explanations of these choices. Results of Experiment 1 demonstrated that when given explicit feedback regarding the relations depicted in the pictures, children learned to respond quickly to this type of similarity in subsequent trials, which involved novel relations. In Experiment 2, the effect of re- explanation on relational understanding was examined. Children age 4.5 to 5 years, but not 3- to 4-year-olds, showed relational learning when asked to explain the experimenter's relational choice.  相似文献   

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Research using the Dimensional Change Card Sort (DCCS) showed that young children are usually able to sort accurately by an initial rule but are unable to switch to a new rule when the two rules conflict. In 2 experiments, the DCCS was modified to study the effects of feedback on 3- to 5-year-old children in a problem-solving task. In Experiment 1, half of the children in each of two age groups (36 to 44 months and 52 to 60 months) were administered the DCCS task using the standard (no feedback) procedure and the other half received feedback on their post-switch responses. Children who received feedback were able to categorize according to the new (correct) rule, whereas the children in the younger age group who did not receive feedback continued to perseverate. Experiment 2 with 3-year-olds replicated the results from Experiment 1 but found that children's successful performance with feedback on the card-sorting task did not lead to improved performance on the post-switch phase of a subsequent DCCS task. Successful performance under conditions of feedback in both studies implies that 3-year-olds are capable of shifting their response mode from one rule to an alternate rule under conditions that offer clear guidance. Poor performance on the standard version is interpreted to be a reflection of the inability to monitor their own task performance in the absence of clear contextual cues.  相似文献   

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以往关于权力是否影响情绪的研究存在结果争议,这意味着可能存在其它因素的作用。本研究基于权力控制理论和社会距离理论,探究了社交情境中权力和反馈对情绪的影响。研究1采用经验取样法收集了140名被试五天内的1706段社交经历,研究2采用实验法考察了148名被试的社交经历。结果表明,权力和反馈对情绪存在交互影响:(1)当个体处于低权力情境时,反馈影响情绪,反馈越积极,情绪也越积极;(2)当个体获得积极反馈时,权力不影响情绪;当个体获得消极反馈时,权力影响情绪,权力越高,情绪相对更积极。本研究有助于厘清以往研究关于权力与情绪关系的争议。  相似文献   

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