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1.
李晓明  谢佳 《心理学报》2012,44(12):1641-1650
本研究旨在探讨偶然情绪对延迟选择的影响及影响机制。本研究包括两个实验, 在被试进行决策前, 分别采用图片和短片诱发其与当前决策任务无关的偶然情绪, 然后要求被试完成选择任务, 并从决策结果和决策过程两个角度考察偶然情绪对延迟选择的影响及影响机制。结果发现, 当可选项中不存在1个优势选项时, 与正性情绪相比, 个体在负性情绪下会更倾向于延迟选择, 而个体对决策信息的加工深度在偶然情绪对延迟选择的影响中具有中介作用。这可能是因为相比于正性情绪, 个体在负性情绪下会采用更深入的加工策略, 增加了决策难度, 进而提高了个体的延迟选择倾向。  相似文献   

2.
刘雷  索涛 《心理科学》2018,(3):553-558
延迟折扣研究领域日益重视情绪的影响作用。本文基于三类研究取向对情绪与延迟折扣关系研究进行了回顾。情绪效价和唤醒度均影响延迟折扣,但是研究结果并不一致;具体情绪类型不同,其对延迟折扣影响也存在差异。除此之外,本文就情绪信息理论、情绪动机维度理论和评估倾向理论如何解释延迟折扣进行了详细阐述。未来的研究需要进一步深入考察情绪影响延迟折扣的认知神经机制,从而为延迟折扣的负性情绪效应的干预提供可靠的科学依据。  相似文献   

3.
程瑞  卢克龙  郝宁 《心理学报》2021,53(8):847-860
以两个实验考察愤怒情绪对恶意创造力表现的影响及作用路径, 并探究调节愤怒情绪对削弱恶意创造力表现的效应。实验1比较愤怒、悲伤、中性情绪下个体恶意创造力表现的差异, 发现愤怒情绪下个体生成更多、更新颖的恶意观点, 情绪唤醒度和内隐攻击性中介了愤怒对恶意创造力表现的影响。实验2探究不同情绪调节策略(认知重评、表达抑制)如何影响愤怒个体的恶意创造力表现, 发现认知重评组和表达抑制组的恶意创造力表现比无策略的控制组水平更低, 情绪唤醒度和内隐攻击性中介了两种情绪调节策略对个体恶意创造力表现的影响。上述结果表明, 愤怒情绪通过提升内隐攻击性和情绪唤醒度进而促进个体恶意创造力表现, 而认知重评和表达抑制策略可作为削弱愤怒个体的恶意创造力表现的有效策略。  相似文献   

4.
大量研究表明,延迟折扣受到个体特质性和状态性因素的影响。本研究通过两个实验分别探究正参照点(实验1)和负参照点(实验2)下,特质性因素性别和状态性因素损益情景对大学生个体延迟折扣的影响。实验1研究发现,在正性参照点下,无论男女,收益情景的主观远期价值远高于损失情景。实验2研究发现,在负性参照点下,男女在损益情景的主观远期价值不同;与男性相比,女性的主观远期价值在损失情景中更高,而在收益情景中则无显著差异。本研究结果表明,在不同的参照点下,男女在损益情景中表现了不同的延迟折扣倾向;与男性相比,女性在负性参照点面对损失情景跨期选择时,更愿意选择延迟赔偿。  相似文献   

5.
以409名大学生为被试,采用问卷法考察无聊倾向对于主观幸福感的影响,以及情绪调节自我效能感的中介作用。结果表明:无聊倾向负向预测积极情绪调节效能感、抑郁情绪调节效能感及愤怒情绪调节效能感;无聊倾向负向预测主观幸福感水平。积极情绪调节效能感和抑郁情绪调节效能感在无聊倾向和主观幸福感的关系中起到了部分中介作用。  相似文献   

6.
基于具体情绪理论——评价倾向框架理论(ATF),采用两项研究考察负性情绪愤怒和悲伤对助人决策的影响,并探究人际责任归因在这一关系中的作用。两项研究均采用自传体情绪记忆任务诱发情绪,研究一中自变量情绪为组间变量,包括愤怒、悲伤和中性三个水平,因变量助人决策操作为为他人花费时间;研究二中自变量1为组间变量情绪,包括愤怒和悲伤,自变量2为组内变量人际责任归因,操作为模糊归因、不可控的情景归因、可控的自我归因三种情境,因变量助人决策操作为为他人花费金钱。结果发现:(1)与愤怒情绪相比,悲伤情绪下个体为他人花费的时间和捐助的金钱更多;(2)在模糊的人际责任归因条件下,悲伤个体会比愤怒个体捐助更多的钱。研究表明:同为负性情绪的愤怒和悲伤在助人决策上的作用不同,悲伤个体比愤怒个体做出更多的助人决策;人际责任性归因会影响附带情绪和助人决策的关系。研究结论有助于理解附带情绪对助人决策的影响,进一步丰富并延伸ATF理论的证据和领域,对发挥情境中人际责任归因在助人决策中的作用具有一定的现实意义。  相似文献   

7.
为探讨儿童期情感忽视与大学生抑郁的关系,以及控制感和情绪调节自我效能感在其中的中介作用,采用儿童期创伤问卷、控制感量表、情绪调节自我效能感量表和贝克抑郁量表(第2版),对重庆市两所高校共837名大学生进行调查。结果显示:(1)儿童期情感忽视显著正向预测大学生抑郁;(2)控制感、情绪调节自我效能感在儿童期情感忽视与抑郁之间起独立中介作用;(3)控制感与情绪调节自我效能感在儿童期情感忽视与抑郁之间起链式中介作用,且情绪调节自我效能感各维度的效应皆成立。本研究考察了儿童期情感忽视对抑郁的影响及其作用机制,为家庭教养方式的改善及大学生抑郁问题的预防与干预提供了实践启示。  相似文献   

8.
为了探究情景预见对跨期决策的影响机制, 研究采用延迟折扣任务范式, 检验了在情景预见对跨期决策的影响中延迟时间知觉起到的中介作用。两个实验分别操纵了情景预见中未来事件与自我有关的信息和未来事件的情绪特征, 结果均发现情景预见通过改变个体对延迟等待时间的时距知觉影响了跨期决策。想象与自己、与母亲有关的未来事件, 想象积极、中性情绪效价的未来事件都使得被试将延迟等待时间知觉为较短的时间段, 更倾向于选择延迟奖励。想象消极情绪效价的未来事件使得被试将延迟等待时间知觉为较长的时间段, 更加偏好即时奖励。本研究有助于增进人们对情景预见影响跨期决策现象的理解。  相似文献   

9.
为探究情绪与职业数量对不同职业生涯延迟满足个体职业决策过程的可能潜在影响,分别对40名高、低职业生涯延迟满足倾向的大学生被试诱发正、负性情绪并完成信息板技术模拟的职业决策任务。结果显示:1)高延迟满足个体的搜索深度和搜索模式显著大于低延迟满足个体;2)不同延迟满足的个体在正性情绪或低职业数量条件下都表现出更好的搜索深度和搜索模式;3)在不同情绪及职业数量条件下,高延迟满足个体在不同职业属性间的搜索更多。职业生涯延迟满足倾向作为与未来规划密切联系的概念,揭示了个体职业生涯规划对其职业决策过程可能存在的影响。  相似文献   

10.
本研究基于生命史理论框架,通过整合生命史理论以及毕生发展动机理论的研究,进一步探索并验证生命史权衡的内在机制:动机控制策略(而非控制感)的中介效应。研究1采取问卷调查的方法,选取Mini-K量表以及首要–次级控制优化量表,结果表明,最优化策略、选择性首要控制以及选择性次级控制均发挥中介作用。研究2采用实验法,针对性地验证暴露在负性环境线索中的个体的最优化策略是否起中介作用,结果表明,最优化策略中介童年社会经济地位和延迟满足的关系。  相似文献   

11.
Prior research has asserted that emotions affect anchoring bias in decision making through the emotion's certainty appraisal or through the emotion's action tendencies, but these prior studies investigate the role of each component—appraisal or action tendency—without accounting for potential effects of the other one. The current research investigates whether anger exerts a significant effect on anchoring bias by activating a desire to confront a potential anchor. Importantly, the studies compare the effect of anger versus disgust, emotions that differ in their action tendency but are similar in their certainty appraisal. In Study 1, participants completed an emotion induction task and then a negotiation task where the first offer from the negotiation partner served as a potential anchor. Anger led to more deviation from the anchor compared with disgust or neutral feelings. Subsequent studies provide evidence that the angry participants are less anchored when the anchor value comes from a more confrontable source (someone else vs. themselves in Study 2 and an out‐group member vs. an in‐group member in Study 3).  相似文献   

12.
Impulsivity in Borderline Personality Disorder (BPD) has been defined as rapid and unplanned action. However, a preference for immediate gratification and discounting of delayed rewards might better account for the impulsive behaviors that appear to regulate emotional distress in BPD. To investigate this, a delay discounting task was administered to 30 outpatients diagnosed with BPD and 28 healthy community controls (all aged 15-24) before and after a mood induction. Trait impulsivity was measured with the Barratt Impulsiveness Scale. The results showed that the BPD group had a greater preference for immediate gratification and higher rate of discounting the delayed reward than the control group. Although the mood induction resulted in increased feelings of rejection and anger in all participants, and the rate of delay discounting changed significantly in the control group, the rate of discounting did not change for the BPD group. There was no evidence of rapid decision-making in the BPD group as response times were similar between the two groups during both trials. Finally, greater general impulsiveness and nonplanning impulsiveness were associated with greater rates of discounting in the BPD group. Together these findings suggest that BPD is characterized by a preference for immediate gratification and tendency to discount longer-term rewards. This characteristic appears to exist independent of feelings of rejection and anger, rather than being reactive to this, and to be related to trait impulsivity.  相似文献   

13.
Fear, anger, and risk   总被引:39,自引:0,他引:39  
Drawing on an appraisal-tendency framework (J. S. Lerner & D. Keltner, 2000), the authors predicted and found that fear and anger have opposite effects on risk perception. Whereas fearful people expressed pessimistic risk estimates and risk-averse choices, angry people expressed optimistic risk estimates and risk-seeking choices. These opposing patterns emerged for naturally occurring and experimentally induced fear and anger. Moreover, estimates of angry people more closely resembled those of happy people than those of fearful people. Consistent with predictions, appraisal tendencies accounted for these effects: Appraisals of certainty and control moderated and (in the case of control) mediated the emotion effects. As a complement to studies that link affective valence to judgment outcomes, the present studies highlight multiple benefits of studying specific emotions.  相似文献   

14.
本研究通过信任游戏的实验范式探讨了在与“受信任者”高/低可信赖性有关的信任线索时,具体情绪的确定性维度对信任行为的影响。实验一发现,当被试被告知“受信任者”在可信赖量表上的得分(高/低)时,个体在高确定性情绪(开心和愤怒)下的信任判断比低确定性情绪(悲伤)下的信任判断上更容易被受信任者的“可信赖性”水平的高低所影响;实验二发现,当告知被试“受信任者”的群体身份(内/外群)时,个体在高确定性情绪(开心和愤怒)下的信任判断比低确定性情绪(悲伤)下的信任判断更容易被受信任者的“内外群”身份所影响。上述结果表明,高确定性的情绪比低确定性的情绪更容易使被试的信任判断受到与“受信任者”是否值得信赖有关的线索所影响。  相似文献   

15.
We examined the effects of two emotions, fear and anger, on risk‐taking behavior in two types of tasks: Those in which uncertainty is generated by a randomizing device (“lottery risk”) and those in which it is generated by the uncertain behavior of another person (“person‐based risk”). Participants first completed a writing task to induce fear or anger. They then made choices either between lotteries (Experiment 1) or between actions in risky two‐person decisions (Experiments 2 and 3). The experiments involved substantial real‐money payoffs. Replicating earlier studies (which used hypothetical rewards), Experiment 1 showed that fearful participants were more risk‐averse than angry participants in lottery‐risk tasks. However—the key result of this study—fearful participants were substantially less risk‐averse than angry participants in a two‐person task involving person‐based risk (Experiment 2). Experiment 3 offered options and payoffs identical to those of Experiment 2 but with lottery‐type risk. Risk‐taking returned to the pattern of Experiment 1. The impact of incidental emotions on risk‐taking appears to be contingent on the class of uncertainty involved. For lottery risk, fear increased the frequency of risk‐averse choices and anger reduced it. The reverse pattern was found when uncertainty in the decision was person‐based. Further, the effect was specifically on differences in willingness to take risks rather than on differences in judgments of how much risk was present. The impact of different emotions on risk‐taking or risk‐avoiding behavior is thus contingent on the type, as well as the degree, of uncertainty the decision maker faces. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

16.
Two studies examined whether appraisals can be differentially affected by subliminal anger and sadness primes. Participants from Singapore (Experiment 1) and China (Experiment 2) were exposed to either subliminal angry faces or subliminal sad faces. Supporting appraisal theories of emotions, participants exposed to subliminal angry faces were more likely to appraise negative events as caused by other people and those exposed to subliminal sad faces were more likely to appraise the same events as caused by situational factors. The results provide the first evidence for subliminal emotion-specific cognitive effects. They show that cognitive functions such as appraisals can be affected by subliminal emotional stimuli of the same valence.  相似文献   

17.
通过两个实验探讨了不同评价倾向的情绪对个体建议采纳的影响.实验1采用视频片段诱发被试的恐惧和愤怒情绪,实验2则采用视频片段诱发悲伤和厌恶情绪,根据JAS范式,两个实验均采用硬币估计任务来衡量建议采纳程度.结果 表明:(1)不同情绪对建议采纳程度的影响不同,恐惧情绪状态下被试的建议采纳程度要高于愤怒情绪和中性情绪状态下的...  相似文献   

18.
Discounting the value of delayed rewards has primarily been measured in children with the delay of gratification task and in adolescents and adults with the delay discounting task. In the present study, we assessed the suitability of the delay discounting task as a measure of temporal discounting in children. A sample of 7- to 9-year-olds (N = 98) completed a delay discounting task, a delay of gratification task, a sensation seeking measure, and IQ measures. In addition, teacher-based assessments of attention-deficit/hyperactivity disorder traits were measured. The results indicated that the majority of children produced meaningful data on the discounting task and discounted rewards hyperbolically. Children with an elevated risk of attention-deficit/hyperactivity disorder showed a trend towards discounting future rewards on the delay discounting task more steeply than did those at low risk. However, delay discounting was unrelated to either delay of gratification or sensation seeking. We interpret these results as providing some support for the use of delay discounting as a measure of intertemporal choice in children, although the results also suggest that delay discounting and delay of gratification tasks may tap different processes in this population.  相似文献   

19.
Human delay discounting is usually studied with experimental protocols that use symbols to express delay and amount. In order to further understand discounting, we evaluated whether the absence of numbers to represent reward amounts affects discount rate in general, and whether the magnitude effect is generalized to nonsymbolic situations in particular. In Experiment 1, human participants were exposed to a delay‐discounting task in which rewards were presented using dots to represent monetary rewards (nonsymbolic); under this condition the magnitude effect did not occur. Nevertheless, the magnitude effect was observed when equivalent reward amounts were presented using numbers (symbolic). Moreover, in estimation tasks, magnitude increments produced underestimation of large amounts. In Experiment 2, participants were exposed only to the nonsymbolic discounting task and were required to estimate reward amounts in each trial. Consistent with Experiment 1, the absence of numbers representing reward amounts produced similar discount rates of small and large rewards. These results suggest that value of nonsymbolic rewards is a nonlinear function of amount and that value attribution depends on perceived difference between the immediate and the delayed nonsymbolic rewards.  相似文献   

20.
The interpersonal effects of anger and happiness in negotiations   总被引:2,自引:0,他引:2  
Three experiments investigated the interpersonal effects of anger and happiness in negotiations. In the course of a computer-mediated negotiation, participants received information about the emotional state (anger, happiness, or none) of their opponent. Consistent with a strategic-choice perspective, Experiment 1 showed that participants conceded more to an angry opponent than to a happy one. Experiment 2 showed that this effect was caused by tracking--participants used the emotion information to infer the other's limit, and they adjusted their demands accordingly. However, this effect was absent when the other made large concessions. Experiment 3 examined the interplay between experienced and communicated emotion and showed that angry communications (unlike happy ones) induced fear and thereby mitigated the effect of the opponent's experienced emotion. These results suggest that negotiators are especially influenced by their opponent's emotions when they are motivated and able to consider them.  相似文献   

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