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1.
Waller D  Lippa Y  Richardson A 《Cognition》2008,106(1):157-183
Several lines of research have suggested the importance of egocentric reference systems for determining how the spatial properties of one's environment are mentally organized. Yet relatively little is known about the bases for egocentric reference systems in human spatial memory. In three experiments, we examine the relative importance of observer-based reference directions in human memory by controlling the orientation of head and body during acquisition. Experiment 1 suggests that spatial memory is organized by a head-aligned reference direction; however, Experiment 2 shows that a body-aligned reference direction can be more influential than a head-aligned direction when the axis defined by the relative positions of the observer and the learned environment (the "self-to-array" axis) is properly controlled. A third experiment shows that the self-to-array axis is distinct from - and can dominate - retina, head, and body-based egocentric reference systems.  相似文献   

2.
Angular path integration refers to the ability to maintain an estimate of self-location after a rotational displacement by integrating internally-generated (idiothetic) self-motion signals over time. Previous work has found that non-sensory inputs, namely spatial memory, can play a powerful role in angular path integration (Arthur et al., 2007, 2009). Here we investigated the conditions under which spatial memory facilitates angular path integration. We hypothesized that the benefit of spatial memory is particularly likely in spatial updating tasks in which one's self-location estimate is referenced to external space. To test this idea, we administered passive, non-visual body rotations (ranging 40°-140°) about the yaw axis and asked participants to use verbal reports or open-loop manual pointing to indicate the magnitude of the rotation. Prior to some trials, previews of the surrounding environment were given. We found that when participants adopted an egocentric frame of reference, the previously-observed benefit of previews on within-subject response precision was not manifested, regardless of whether remembered spatial frameworks were derived from vision or spatial language. We conclude that the powerful effect of spatial memory is dependent on one's frame of reference during self-motion updating.  相似文献   

3.
This study examined how different components of working memory are involved in the acquisition of egocentric and allocentric survey knowledge by people with a good and poor sense of direction (SOD). We employed a dual‐task method and asked participants to learn routes from videos with verbal, visual, and spatial interference tasks and without any interference. Results showed that people with a good SOD encoded and integrated knowledge about landmarks and routes into egocentric survey knowledge in verbal and spatial working memory, which is then transformed into allocentric survey knowledge with the support of all three components, distances being processed in verbal and spatial working memory and directions in visual and spatial working memory. In contrast, people with a poor SOD relied on verbal working memory and lacked spatial processing, thus failing to acquire accurate survey knowledge. Based on the results, a possible model for explaining individual differences in spatial knowledge acquisition is proposed.  相似文献   

4.
Testing the hypothesis that spatial localization can be based on an abstracted spatial location code, rather than on stored proprioceptive information, orientation of an unseen limb was contrasted under intra- and interlimb-movement conditions. In Experiment 1, movements were executed in the midline either vertically upward or horizontally forward in the sagittal plane. These results revealed that intralimb errors were smaller than interlimb errors only at the most distant criterion spatial targets, and it was hypothesized that positioning of a limb could be mediated by a spatial location code if spatial targets were coded in association with body reference points. Experiment 2 tested the egocentric referent hypothesis further by manipulating the availability of body-based spatial reference points under intra- and interlimb conditions. At spatial targets that could be coded in conjunction with body reference points, no difference was found between intra- and interlimb accuracy. In contrast, at spatial targets where body reference points were absent, or at least made difficult to rely on, accuracy was greater in the intralimb condition. It was concluded that spatial reference points, in this instance body-based, are necessary if the spatial positioning of a limb is to be based on the spatial location code. The data were also discussed within a more comprehensive framework of spatial frames of reference.  相似文献   

5.
Previous studies have demonstrated large errors (over 30 degrees ) in visually perceived exocentric directions (the direction between two objects that are both displaced from the observer's location; e.g., Philbeck et al. [Philbeck, J. W., Sargent, J., Arthur, J. C., & Dopkins, S. (2008). Large manual pointing errors, but accurate verbal reports, for indications of target azimuth. Perception, 37, 511-534]). Here, we investigated whether a similar pattern occurs in auditory space. Blindfolded participants either attempted to aim a pointer at auditory targets (an exocentric task) or gave a verbal estimate of the egocentric target azimuth. Targets were located at 20-160 degrees azimuth in the right hemispace. For comparison, we also collected pointing and verbal judgments for visual targets. We found that exocentric pointing responses exhibited sizeable undershooting errors, for both auditory and visual targets, that tended to become more strongly negative as azimuth increased (up to -19 degrees for visual targets at 160 degrees ). Verbal estimates of the auditory and visual target azimuths, however, showed a dramatically different pattern, with relatively small overestimations of azimuths in the rear hemispace. At least some of the differences between verbal and pointing responses appear to be due to the frames of reference underlying the responses; when participants used the pointer to reproduce the egocentric target azimuth rather than the exocentric target direction relative to the pointer, the pattern of pointing errors more closely resembled that seen in verbal reports. These results show that there are similar distortions in perceiving exocentric directions in visual and auditory space.  相似文献   

6.
被试在矩形房间中从两个不同的观察点学习物体场景并在多个朝向上对物体形成的空间关系进行判断,通过控制场景中物体主要内在轴相对于环境结构(房间和地毯)的方向和被试的学习顺序,探讨被试在场景空间表征中采用何种参照系和参照系选取时的影响因素。两个实验结果发现:(1)内在参照系(intrinsic reference systems)和环境参照系均可以用于物体场景的表征,两类参照系之间的关系却是影响被试物体场景表征时参照系选取的重要因素,即当内在参照系与环境参照系方向一致时,被试无论从哪个朝向学习,都选择从垂直于内在参照系和环境参照系的朝向进行表征。反之,当二者方向不一致时,表征时参照系的选择取决于被试的学习经历;(2)无论内在参照系与环境参照系方向是否一致,物体场景本身内在结构的规则性都能够促进空间记忆,即内在结构的规则性既有助于准确编码物体的相对位置,也有助于提高空间关系判断的准确性。  相似文献   

7.
In three experiments we examined whether memory for object locations in the peri-personal space in the absence of vision is affected by the correspondence between encoding and test either of the body position or of the reference point. In particular, the study focuses on the distinction between different spatial representations, by using a paradigm in which participants are asked to relocate objects explored haptically. Three frames of reference were systematically compared. In experiment 1, participants relocated the objects either from the same position of learning by taking as reference their own body (centred egocentric condition) or from a 90 degrees decentred position (allocentric condition). Performance was measured in terms of linear distance errors and angular distance errors. Results revealed that the allocentric condition was more difficult than the centred egocentric condition. In experiment 2, participants performed either the centred egocentric condition or a decentred egocentric condition, in which the body position during the test was the same as at encoding (egocentric) but the frame of reference was based on a point decentred by 90 degrees. The decentred egocentric condition was found to be more difficult than the centred egocentric condition. Finally, in experiment 3, participants performed in the decentred egocentric condition or the allocentric condition. Here, the allocentric condition was found to be more difficult than the decentred egocentric condition. Taken together, the results suggest that also in the peripersonal space and in the absence of vision different frames of reference can be distinguished. In particular, the decentred egocentric condition involves a frame of reference which seems to be neither allocentric nor totally egocentric.  相似文献   

8.
BackgroundPresent evidence suggests that the hippocampus (HC) and the parahippocampal cortex (PHC) are involved in allocentric (world-centered) spatial memory. However, the putative role of the PHC in egocentric (body-centered) spatial learning has received only limited systematic investigation.MethodsTo examine the role of the PHC in egocentric learning, 19 healthy volunteers learned to find their way in a virtual maze during functional magnetic resonance imaging (fMRI). The virtual maze presented a first-person view, lacked any topographical landmarks and could be learned only using egocentric navigation strategies.ResultsDuring learning, increased medial temporal lobe activity was observed in the PHC bilaterally. Activity was also observed in cortical areas known to project to the PHC and proposed to contribute to egocentric spatial navigation and memory.ConclusionsOur results point to a role of the PHC for the representation and storage of egocentric information. It seems possible that the PHC contributes to egocentric memory by its feedback projections to the posterior parietal cortex. Moreover, access to allocentric and egocentric streams of spatial information may enable the PHC to construct a global and comprehensive representation of spatial environments and to promote the construction of stable cognitive maps by translating between egocentric and allocentric frames of memory.  相似文献   

9.
采用虚拟的旋转不同角度左、右手模型,构建“左右手判断(Left and right hand judgment: LR)”任务和“相同-不同判断(same and different judgment: SD)”任务,考察这两种实验任务是否都存在内旋效应和角度效应,以此推论被试采用何种旋转策略。结果发现:(1) 两种实验任务结果均表现出显著的角度效应。(2)在LR任务条件下,存在显著的内旋效应,而在SD任务中不存在内旋效应。从而表明当人手图片作为心理旋转材料时,它具有双重角色。被试心理旋转加工时究竟选用何种参照系的旋转策略,与实验材料和实验任务两者都密不可分  相似文献   

10.
Gaunet F  Rossetti Y 《Perception》2006,35(1):107-124
Congenitally blind, late-blind, and blindfolded-sighted participants performed a pointing task at proximal memorised proprioceptive targets. The locations to be memorised were presented on a sagittal plane by passively positioning the left index finger. A 'go' signal for matching the target location with the right index finger was given 0 or 8 s after left-hand demonstration. Absolute distance errors were smaller in the blind groups, with both delays pooled together; signed distance and direction errors were underestimated with the longer delay, and were overestimated by blind groups, whereas the blindfolded-sighted group underestimated them. Elongation of the scatters was stretched but not affected by delay or group. The surface scatter was greater with the longer delay; and orientation of the main axis of the pointing ellipses shows the use of an egocentric frame of reference by the congenitally blind group for both delays, the use of egocentric (0 s) and exocentric (8 s) frame of reference by the blindfolded-sighted group, with the late-blind group using an intermediate frame of reference for both delays. Therefore, early and late visual-deprivation effects are distinguished from transient visual-deprivation effects as long-term deprivation leads to increased capabilities (absolute distance estimations), unaltered organisation (for surface and elongation), and altered organisation (amplitude and direction estimations, orientation of pointing distribution) of the spatial representation with proprioception. Besides providing an extensive exploration of pointing ability and mechanisms in the visually deprived population, the results show that cross-modal plasticity applies not only to neural bases but extends to spatial behaviour.  相似文献   

11.
Human spatial representations of object locations in a room-sized environment were probed for evidence that the object locations were encoded relative not just to the observer (egocentrically) but also to each other (allocentrically). Participants learned the locations of 4 objects and then were blindfolded and either (a) underwent a succession of 70 degrees and 200 degrees whole-body rotations or (b) were fully disoriented and then underwent a similar sequence of 70 degrees and 200 degrees rotations. After each rotation, participants pointed to the objects without vision. Analyses of the pointing errors suggest that as participants lost orientation, represented object directions generally "drifted" off of their true directions as an ensemble, not in random, unrelated directions. This is interpreted as evidence that object-to-object (allocentric) relationships play a large part in the human spatial updating system. However, there was also some evidence that represented object directions occasionally drifted off of their true directions independently of one another, suggesting a lack of allocentric influence. Implications regarding the interplay of egocentric and allocentric information are considered.  相似文献   

12.
Kelly JW  Loomis JM  Beall AC 《Perception》2004,33(4):443-454
Judgments of exocentric direction are quite common, especially when judging where others are looking or pointing. To investigate these judgments in large-scale space, observers were shown two targets in a large open field and were asked to judge the exocentric direction specified by the targets. The targets ranged in egocentric distance from 5 to 20 m with target-to-target angular separations of 45 degrees, 90 degrees, and 135 degrees. Observers judged exocentric direction using two methods: (i) by judging which point on a distant fence appeared collinear with the two targets, and (ii) by orienting their body in a direction parallel with the perceived line segment. In the collinearity task, observers had to imagine the line connecting the targets and then extrapolate this imagined line out to the fence. Observers indicated the perceived point of collinearity on a handheld 360 degrees panoramic cylinder representing their vista. The two judgment methods gave similar results except for a constant bias associated with the body-pointing response. Aside from this bias, the results of these two methods agree with other existing research indicating an effect of relative egocentric distance to the targets on judgment error--line segments are perceived as being rotated in depth. Additionally, verbal estimates of egocentric and exocentric distance suggest that perceived distance is not the cause for the systematic errors in judging exocentric direction.  相似文献   

13.
Subjects in a darkroom saw an array of five phosphorescent objects on a circular table and, after a short delay, indicated which object had been moved. During the delay the subject, the table or a phosphorescent landmark external to the array was moved (a rotation about the centre of the table) either alone or together. The subject then had to indicate which one of the five objects had been moved. A fully factorial design was used to detect the use of three types of representations of object location: (i) visual snapshots; (ii) egocentric representations updated by self-motion; and (iii) representations relative to the external cue. Improved performance was seen whenever the test array was oriented consistently with any of these stored representations. The influence of representations (i) and (ii) replicates previous work. The influence of representation (iii) is a novel finding which implies that allocentric representations play a role in spatial memory, even over short distances and times. The effect of the external cue was greater when initially experienced as stable. Females out-performed males except when the array was consistent with self-motion but not visual snapshots. These results enable a simple egocentric model of spatial memory to be extended to address large-scale navigation, including the effects of allocentric knowledge, landmark stability and gender.  相似文献   

14.
The ability to navigate without vision towards a previously seen target has been extensively studied, but its reliability over time has yet to be established. Our aims were to determine distance and direction errors made during blind navigation across four different directions involving three different gait patterns (stepping forward, stepping sideway, and stepping backward), and to establish the test-retest reproducibility of these errors. Twenty young healthy adults participated in two testing sessions separated by 7 days. They were shown targets located, respectively, 8 m ahead, 8 m behind, and 8 m to their right and left. With vision occluded by opaque goggles, they walked forward (target ahead), backward (target behind), and sideway (right and left targets) until they perceived to be on the target. Subjects were not provided with feedback about their performance. Walked distance, angular deviation, and body rotation were measured. The mean estimated distance error was similar across the four walking directions and ranged from 16 to 80 cm with respect to the 8 m target. In contrast, direction errors were significantly larger during sideway navigation (walking in the frontal plane: leftward, 10 degrees +/- 15 degrees deviation; rightward, 18 degrees +/- 13 degrees) than during forward and backward navigation (walking in the sagittal plane). In general, distance and direction errors were only moderately reproducible between the two sessions [intraclass correlation coefficients (ICCs) ranging from 0.682 to 0.705]. Among the four directions, rightward navigation showed the best reproducibility with ICCs ranging from 0.607 to 0.726, and backward navigation had the worst reliability with ICCs ranging from 0.094 to 0.554. These findings indicate that errors associated with blind navigation across different walking directions and involving different gait patterns are only moderately to poorly reproducible on repeated testing, especially for walking backward. The biomechanical constraints and increased cognitive loading imposed by changing the walking pattern to backward stepping may underlie the poor performance in this direction.  相似文献   

15.
人类空间记忆和空间巡航   总被引:1,自引:0,他引:1  
人类如何表征周围环境的空间结构信息,如何利用记忆中的空间表征来指导个体在环境中的空间活动,已成为认知心理学、神经科学、地理学以及人工智能研究的重要课题。文章综述了作者负责的实验室及其合作者近年来在视觉空间信息表征、基于运动的空间表征更新,以及认知系统中的不同空间信息处理模块等方面的研究工作,对以上问题及其内在的认知机制问题进行了初步的探讨  相似文献   

16.
肖承丽 《心理学报》2013,45(7):752-761
通过同步视觉或者序列本体感觉,被试学习不规则场景。学习完毕之后,在面对学习方向、自主旋转240°、和持续旋转直至迷向3种运动条件下,被试随机指出各个物体的位置。迷向导致同步视觉学习组指向的内部一致性显著变差,而序列本体感觉学习组不受迷向影响。离线的相对位置判断任务表明两组被试的环境中心空间表征没有差异。这证明通过序列本体感觉学习被试也可以形成稳定的自我中心空间表征,支持了空间快照理论的扩展和空间认知的功能等价假说。  相似文献   

17.
Spatial frameworks are a class of spatial mentalmodel that code locations of objects relative to the body axes. Spatial frameworks predict accessibility of spatial relations from memory primarily on the basis of the relative asymmetry of the body axes, such that highly asymmetric axes lead to faster retrieval of information. The present research examined how bodily asymmetries affect retrieval. Experiment 1 contrasted two theoretical accounts. The Salience Account proposes that relative degrees of asymmetry render axes differentially salient, and hence differentially foregrounded in one's mental model. The Direction Decision Account proposes that an explicit decision process is necessary to access specific locations along body axes. The ease of the decision process presumably depends on the degree of asymmetry that exists to discriminate poles along a body axis. The spatial framework pattern of accessibility was observed both when subjects identified specific directions of objects and when subjects identified just the axis to which objects were associated, supporting the Salience Account. Experiment 2 investigated whether lateralization affects accessibility from spatial frameworks. Performance of highly lateralized individuals did not differ from that of weakly lateralized individuals.  相似文献   

18.
The purpose of the present study was to assess the navigational behaviour of adult humans following a disorientation procedure that perturbed their egocentric frame of reference. The assessment was carried out in a virtual reality (VR) environment by manipulating the disorientation procedure, the retention interval, the relative positions of target and landmark. The results of experiment I demonstrated that adding a physical rotation to a virtual disorientation procedure did not yield an additional decrease in searching performance. The results of experiment II showed that shortening the delay between study and test phase decreased the errors more markedly for geometric than landmark ones. An orientation specificity effect due to the manipulation of the relative position between target and landmark was discussed across the experiments. In conclusion, VR seemed to be a valuable method for studying human reorientation. Moreover, the virtual experimental setting involved here promoted knowledge of the relationship between working memory and spatial reorientation paradigm.  相似文献   

19.
The organization of manual reaching movements suggests considerable independence in the initial programming with respect to the direction and the distance of the intended movement. It was hypothesized that short-term memory for a visually-presented location within reaching space, in the absence of other allocentric reference points, might also be represented in a motoric code, showing similar independence in the encoding of direction and distance. This hypothesis was tested in two experiments, using adult human subjects who were required to remember the location of a briefly presented luminous spot. Stimuli were presented in the dark, thus providing purely egocentric spatial information. After the specified delay, subjects were instructed to point to the remembered location. In Exp. 1, temporal decay of location memory was studied, over a range of 4–30 s. The results showed that (a) memory for both the direction and the distance of the visual target location declined over time, at about the same rate for both parameters; however, (b) errors of distance were much greater in the left than in the right hemispace, whereas direction errors showed no such effect; (c) the distance and direction errors were essentially uncorrelated, at all delays. These findings suggest independent representation of these two parameters in working memory. In Exp. 2 the subjects were required to remember the locations of two visual stimuli presented sequentially, one after the other. Only after both stimuli had been presented did the subject receive a signal from the experimenter as to which one was to be pointed to. The results showed that the encoding of a second location selectively interfered with memory for the direction but not for the distance of the to-be-remembered target location. As in Exp. 1, direction and distance errors were again uncorrelated. The results of both experiments indicate that memory for egocentrically-specified visual locations can encode the direction and distance of the target independently. Use of motor-related representation in spatial working memory is thus strongly suggested. The findings are discussed in the context of multiple representations of space in visuo-spatial short-term memory.  相似文献   

20.
Learning a novel environment involves integrating first‐person perceptual and motoric experiences with developing knowledge about the overall structure of the surroundings. The present experiments provide insights into the parallel development of these egocentric and allocentric memories by intentionally conflicting body‐ and world‐centered frames of reference during learning, and measuring outcomes via online and offline measures. Results of two experiments demonstrate faster learning and increased memory flexibility following route perspective reading (Experiment 1) and virtual navigation (Experiment 2) when participants begin exploring the environment on a northward (vs. any other direction) allocentric heading. We suggest that learning advantages due to aligning body‐centered (left/right/forward/back) with world‐centered (NSEW) reference frames are indicative of three features of spatial memory development and representation. First, memories for egocentric and allocentric information develop in parallel during novel environment learning. Second, cognitive maps have a preferred orientation relative to world‐centered coordinates. Finally, this preferred orientation corresponds to traditional orientation of physical maps (i.e., north is upward), suggesting strong associations between daily perceptual and motor experiences and the manner in which we preferentially represent spatial knowledge.  相似文献   

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