首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 187 毫秒
1.
The motion aftereffect is a robust illusion of visual motion resulting from exposure to a moving pattern. There is a widely accepted explanation of it in terms of changes in the response of cortical direction-selective neurons. Research has distinguished several variants of the effect. Converging recent evidence from different experimental techniques (psychophysics, single-unit recording, brain imaging, transcranial magnetic stimulation, visual evoked potentials and magnetoencephalography) reveals that adaptation is not confined to one or even two cortical areas, but occurs at multiple levels of processing involved in visual motion analysis. A tentative motion-processing framework is described, based on motion aftereffect research. Recent ideas on the function of adaptation see it as a form of gain control that maximises the efficiency of information transmission at multiple levels of the visual pathway.  相似文献   

2.
Motor learning in the vestibulo-ocular reflex (VOR) and eyeblink conditioning use similar neural circuitry, and they may use similar cellular plasticity mechanisms. Classically conditioned eyeblink responses undergo extinction after prolonged exposure to the conditioned stimulus in the absence of the unconditioned stimulus. We investigated the possibility that a process similar to extinction may reverse learned changes in the VOR. We induced a learned alteration of the VOR response in rhesus monkeys using magnifying or miniaturizing goggles, which caused head movements to be accompanied by visual image motion. After learning, head movements in the absence of visual stimulation caused a loss of the learned eye movement response. When the learned gain was low, this reversal of learning occurred only when head movements were delivered, and not when the head was held stationary in the absence of visual input, suggesting that this reversal is mediated by an active, extinction-like process.  相似文献   

3.
Gori S  Yazdanbakhsh A 《Perception》2008,37(4):631-635
Gori and Hamburger (2006, Perception 35 853-857) devised a new visual illusion of relative motion elicited by the observer's motion. We propose that the systematic error of direction discrimination found by Lorenceau et al (1993, Vision Research 33 1207 - 1217) can explain this illusion. The neural correlate of such a systematic error with respect to the two types of neurons in the primary visual cortex, namely end-stopped and contour cells, is discussed.  相似文献   

4.
Observers report that a trace streak, which follows a sinusoidal path, moves vertically with respect to the oscilloscope’s grid when an oscilloscope is oscillated in the vertical plane. The vertical component of the trace streak motion with respect to the grid is illusory. This illusion is stable across a limited range of illumination and physical motion conditions. We hypothesize that this illusion is based on the manner in which the visual system calculates the vertical location of the grid and the trace: the trace location is determined on a moment-to-moment basis, whereas the grid tends to be seen in its average vertical position. The results of two experiments indicate that this hypothesis can account, at least partially, for the illusion. The illusion may have practical implications for pilots or navigators who track target blips on radar screens in moving aircraft.  相似文献   

5.
Many visual illusions result from assumptions of our visual system that are based on its long-term adaptation to our visual environment. Thus, visual illusions provide the opportunity to identify and learn about these fundamental assumptions. In this paper, we investigate the Ponzo illusion. Although many previous studies researched visual processing of the Ponzo illusion, only very few considered temporal processing aspects. However, it is well known that our visual percept is modulated by temporal factors. First, we used the Ponzo illusion as prime in a response priming task to test whether it modulates subsequent responses to the longer (or shorter) of two target bars. Second, we used the same stimuli in a perceptual task to test whether the Ponzo illusion is effective for very short presentation times (12 ms). We observed considerable priming effects that were of similar magnitude as those of a control condition. Moreover, the variations in the priming effects as a function of prime-target stimulus-onset asynchrony were very similar to that of the control condition. However, when analyzing priming effects as a function of participants’ response speed, effects for the Ponzo illusion increased in slower responses. We conclude that although the illusion is established rapidly within the visual system, the full integration of context information is based on more time-consuming and later visual processing.  相似文献   

6.
Attending to a periodic motion stimulus can induce illusory reversals of the direction of motion. This continuous wagon wheel illusion (c-WWI) has been taken to reflect discrete sampling of motion information by visual attention. An alternative view is that it is caused by adaptation. Here, we attempt to discriminate between these two interpretations by asking participants to attend to multiple periodic motion stimuli: The discrete attentional sampling account, but not the adaptation account, predicts a decrease of c-WWI temporal-frequency tuning with set size (with a single periodic motion stimulus the c-WWI is tuned to a temporal frequency of 10 Hz). We presented one to four rotating gratings that occasionally reversed direction while participants counted reversals. We considered reversal overestimations as manifestations of the c-WWI and determined the temporal-frequency tuning of the illusion for each set size. Optimal temporal frequency decreased with increasing set size. This outcome favors the discrete attentional sampling interpretation of the c-WWI, with a sampling rate for each individual stimulus dependent on the number of stimuli attended.  相似文献   

7.
The spatial parameters underlying a novel illusion of relative motion are characterized. A simple stimulus composed of two sine-wave gratings was sufficient to generate the illusion. We measured the response of subjects to rapid, small-amplitude oscillations of this stimulus behind a fixation point. The effect was clearly strongest for acute angles between the gratings, but only when spatial frequency was between 6 and 11 cpd. We surmise that activity in the grating cells of the primate visual cortex (von der Heydt, Peterhans, & Dursteler, 1992) might be the cause of the illusion. The illusion is potentially an important tool in understanding how higher cortical areas combine disparate motion signals.  相似文献   

8.
The motion aftereffect is a powerful illusion of motion in the visual image caused by prior exposure to motion in the opposite direction. For example, when one looks at the rocks beside a waterfall they may appear to drift upwards after one has viewed the flowing water for a short period-perhaps 60 seconds. The illusion almost certainly originates in the visual cortex, and arises from selective adaptation in cells tuned to respond to movement direction. Cells responding to the movement of the water suffer a reduction in responsiveness, so that during competitive interactions between detector outputs, false motion signals arise. The result is the appearance of motion in the opposite direction when one later gazes at the rocks. The adaptation is not confined to just one population of cells, but probably occurs at several cortical sites, reflecting the multiple levels of processing involved in visual motion analysis. The effect is unlikely to be caused by neural fatigue; more likely, the MAE and similar adaptation effects provide a form of error-correction or coding optimization, or both.  相似文献   

9.
Contrary to the predictions of established theory, Schutz and Lipscomb (2007) have shown that visual information can influence the perceived duration of concurrent sounds. In the present study, we deconstruct the visual component of their illusion, showing that (1) cross-modal influence depends on visible cues signaling an impact event (namely, a sudden change of direction concurrent with tone onset) and (2) the illusion is controlled primarily by the duration of post-impact motion. Other aspects of the post-impact motion—distance traveled, velocity, acceleration, and the rate of its change (i.e., its derivative, jerk)—play a minor role, if any. Together, these results demonstrate that visual event duration can influence the perception of auditory event duration, but only when stimulus cues are sufficient to give rise to the perception of a causal cross-modal relationship. This refined understanding of the illusion’s visual aspects is helpful in comprehending why it contrasts so markedly with previous research on cross-modal integration, demonstrating that vision does not appreciably influence auditory judgments of event duration (Walker & Scott, 1981).  相似文献   

10.
Visually-guided action of tossing to a target allows examining coordination between mechanical information for maintaining posture while throwing and visual information for aiming. Previous research indicates that relationships between visual and mechanical information persist in tossing behavior long enough for mechanical cues to prompt recall of past visual impressions. Multifractal analysis might model the long-term coordinations among movement components as visual information changes. We asked 32 adult participants (6 female, 25 male, one not conforming to gender binary; aged M = 19.77, SD = 0.88) to complete an aimed-tossing task in three blocks of ten trials each. Block 1 oriented participants to the task. Participants wore right-shifting goggles in Block 2 and removed them for Block 3. Motion-capture suits collected movement data of the head, hips, and hands. According to regression modeling of tossing performance, multifractality at hand and at hips together supported use of visual information, and adaptation to wearing/removing of goggles depended on multifractality across the hips, head, and hands. Vector-autoregression modeling shows that hip multifractality promoted head multifractality but that hand fluctuations drew on head and hip multifractality. We propose that multifractality could be an information substrate whose spread across the movements systems supports the perceptual coordination for the development of dexterity.  相似文献   

11.
When a straight, rigid line segment is put into certain types of motion, it appears to an observer to lose its rigidity and become rubbery, as in the well-known “rubber pencil illusion.“ The factors controlling this illusion were examined, including the nature of the motion employed (harmonic or linear oscillation), the amplitudes of the translational and rotational components of the motion, and the phase relationship between these two components. The effect is shown to be due to visual persistence. The status of the illusion as a potential counterexample to the rigidity principle (that moving, two-dimensional arrays will be perceived as rigid) is discussed.  相似文献   

12.
A geometrical illusion in which the horizontal spacing between adjacent parallel lines in a row is underestimated when the lines are tilted away from vertical in a chevron configuration was investigated in two experiments. The perceived spacing was found to decrease as the tilt angle increased, consistent with the idea that separation judgements are influenced by the normal spacing between lines ie at right angles to the line orientation. It is proposed that this illusion reveals an analogue in spatial perception to the well-known aperture problem in motion perception. In establishing the separation of nearby or overlapping shapes in an image, the visual system cannot only rely upon the normal separation of contours belonging to each shape (as would be visible through small spatial apertures or receptive fields), since this varies with contour orientation. The system is therefore faced with a spatial aperture problem. The spacing illusion may arise because information usually available to solve the problem is absent in the illusion figure, or it may reflect a bias in favour of the orthogonal, which is adopted in the face of the ambiguity.  相似文献   

13.
Mather G 《Perception》2000,29(6):721-727
A texture pattern devised by the Japanese artist H Ouchi has attracted wide attention because of the striking appearance of relative motion it evokes. The illusion has been the subject of several recent empirical studies. A new account is presented, along with a simple experimental test, that attributes the illusion to a bias in the way that local motion signals generated at different locations on each element are combined to code element motion. The account is generalised to two spatial illusions, the Judd illusion and the Z?llner illusion (previously considered unrelated to the Ouchi illusion). The notion of integration bias is consistent with recent Bayesian approaches to visual coding, according to which the weight attached to each signal reflects its reliability and likelihood.  相似文献   

14.
We over-estimate or under-estimate the size of an object depending its background structure (e.g., the Ebbinghaus illusion). Since deciding and preparing to execute a movement is based on perception, motor performance deteriorates due to the faulty perception of information. Therefore, such cognitive process can be a source of a failure in motor performance, although we feel in control of our performance through conscious cognitive activities. If a movement execution process can avoid distraction by the illusion-deceived conscious process, the effect of the visual illusion on visuomotor performance can be eliminated or attenuated. This study investigated this hypothesis by examining two task performances developed for a target figure inducing the Ebbinghaus size illusion: showing visually perceived size of an object by index finger-thumb aperture (size-matching), and reaching out for the object and pretending to grasp it (pantomimed grasping). In these task performances, the size of the index finger-thumb aperture becomes larger or smaller than the actual size, in accordance with the illusion effect. This study examined whether the size illusion effect can be weakened or eliminated by the dual-task condition where actors’ attention to judge the object’s size and to produce the aperture size is interrupted. 16 participants performed the size-matching and pantomimed grasping tasks while simultaneously executing a choice reaction task (dual task) or without doing so (single task). Using an optical motion capture system, the size-illusion effect was analyzed in terms of the aperture size, which indicates the visually perceived object size. The illusion effect was attenuated in the dual task condition, compared to it in the single task condition. This suggests that the dual task condition modulated attention focus on the aperture movement and therefore the aperture movement was achieved with less distraction caused by illusory information.  相似文献   

15.
Kitaoka A  Ashida H 《Perception》2007,36(7):1019-1035
We examined a variant of the anomalous motion illusion. In a series of experiments, we ascertained luminance contrast to be the critical factor. Low-contrast random dots showed longer latency than high-contrast ones, irrespective of whether they were dark or light (experiments 1 -3). We conjecture that this illusion may share the same mechanism with the Hess effect, which is characterised by visual delay of a low-contrast, dark stimulus in a moving situation. Since the Hess effect is known as the monocular version of the Pulfrich effect, we examined whether illusory motion in depth could be observed if a high-contrast pattern was projected to one eye and the same pattern of low-contrast was presented to the other eye, and they were binocularly fused and swayed horizontally. Observers then reported illusory motion in depth when the low-contrast pattern was dark, but they did not when it was bright (experiment 4). Possible explanations of this inconsistency are discussed.  相似文献   

16.
When a bright white disk revolves around a fixation point on a gray background, observers perceive a "spoke": a dark gray region that connects the disk with the fixation point. Our first experiment suggests that motion across the retina is both necessary and sufficient for spokes: The illusion occurs when a disk moves across the retina even though it is perceived to be stationary, but the illusion does not occur when the disk appears to move while remaining stationary on the retina. A second experiment shows that the strength of the illusion decreases with decreasing luminance contrast until subjective equiluminance, where little or no spoke is perceived. These results suggest that spokes originate at an early, predominantly luminance-based stage of motion processing, before the visual system discounts retinal motion caused by smooth pursuit.  相似文献   

17.
We used four experiments to examine how the perceived temporal order of two visual stimuli depends on the depth position of the stimuli specified by a binocular disparity cue. When two stimuli were presented simultaneously at different depth positions in front of or around a fixation point, the observer perceived the more distant stimulus before the nearer stimulus (Experiments 1 and 2). This illusory temporal order was found only for sudden stimulus presentation (Experiment 3). These results suggest that a common processing, which is triggered by sudden luminance change, underlies this illusion. The strength of the illusion increased with the disparity gradient and the disparity size (Experiment 4). We propose that this illusion has a basis in the processing of motion in depth, which would alert the observer to a potential collision with an object that suddenly emerges in front of the observer.  相似文献   

18.
One's being able to allocate attention to particular regions or properties of the visual field is fundamental to visual information processing. Visual attention determines what input is carefully analyzed and what input is more or less ignored. But at what stage of the visual system is this process evident? We describe three experiments that demonstrate an effect of voluntary spatial attention and voluntary object-based attention on an orientation illusion (the tilt aftereffect) that is believed to take place in primary visual cortex. This finding, in which selective visual attention influences adaptation to visual orientation information, contributes to mounting evidence for a view of visual perception in which mutual interaction takes place between high-level and low-level subsystems.  相似文献   

19.
Vreven D  Verghese P 《Perception》2005,34(1):31-44
Several models have been proposed to account for the flash-lag effect. One criterion for evaluating alternative models is to consider the separate effects of motion predictability and flash predictability. We first established that flash predictability has an impact on the size of the perceived spatial offset in the flash-lag illusion. We then examined motion predictability by varying the consistency of the motion trajectory. Both manipulations affected the magnitude of the flash-lag illusion. These outcomes suggest that the perception of position is a dynamic process that can be modulated by explicit cues in advance of the flash and by the temporal integration of position information over a consistent motion trajectory. A complete explanation of the flash-lag effect must specify how flash predictability and motion predictability modulate position-processing mechanisms.  相似文献   

20.
It has been shown that congenital blindness can lead to anomalies in the integration of auditory and tactile information, at least under certain conditions. In the present study, we used the parchment-skin illusion, a robust illustration of sound-biased perception of touch based on changes in frequency, to investigate the specificities of audiotactile interactions in early- and late-onset blind individuals. Blind individuals in both groups did not experience any illusory change in tactile perception when the frequency of the auditory signal was modified, whereas sighted individuals consistently experienced the illusion. This demonstration that blind individuals had reduced susceptibility to an auditory-tactile illusion suggests either that vision is necessary for the establishment of audiotactile interactions or that auditory and tactile information can be processed more independently in blind individuals than in sighted individuals. In addition, the results obtained in late-onset blind participants suggest that visual input may play a role in the maintenance of audiotactile integration.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号