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1.
The aim of this study was to investigate the comparative cost of accuracy constraints in direction or amplitude for movement regulation. The attentional cost is operationally defined as the amount of disturbance created in a secondary task by the simultaneous execution of a pointing task in direction or amplitude. The cost is expressed in terms of modifications in response to a secondary task, consisting of a foot-pedal release in response to an auditory stimulus (probe). The probe was introduced during the programming portion or the first, middle, or last portion of the pointing movement. The independent variables were the requirements of the task: direction or amplitude, and the moments of occurrence of the probe. Subjects were submitted to eight experimental conditions: (1) simple foot reaction time to a buzzer; (2) single directional task; (3) single amplitude task; (4) dual directional task (i.e. directional task with probe); (5) dual amplitude task (i.e. amplitude task with probe); (6) retest of foot simple reaction time; (7) retest of single directional task; and (8) retest of single amplitude task. Regulation in direction was more attention-demanding than regulation in distance in terms of programming. During pointing in amplitude, probe RT increased monotonically from start to end of movement execution, whereas directional pointing did not lead to any significant probe RT changes. These results emphasize the specific attentional loads for directional and amplitude pointing tasks, hence the involvement of different central nervous system mechanisms for the programming and regulation of the directional and amplitude parameters of pointing movements.  相似文献   

2.
Movement preparation of bimanual asymmetric movements takes more time than bimanual symmetric movements in choice reaction-time conditions. This bimanual asymmetric cost may be caused by increased processing demands on any stage of movement preparation. The authors tested the contributions of each stage of movement preparation to the asymmetric cost by using the additive factors method. This involved altering the stimulus contrast, response compatibility, and response complexity. These manipulations changed the processing demands on stimulus identification, response selection, and response programming, respectively. Any manipulation with a larger reaction time cost than control suggests that stage contributes to the bimanual asymmetric cost. The bimanual asymmetric cost was larger for incompatible stimuli, which supports that response selection contributes to the bimanual asymmetric cost.  相似文献   

3.
Three experiments were conducted to investigate the effects of the number of movements, practice, and rehearsal on incidental and intentional psychomotor learning. incidental learners received no formal instructions to learn the central task to which they were exposed in a choice reaction-time task. The movements to the targets in this task comprised a movement sequence. Intentional learners also performed the choice reaction-time task but were additionally instructed to remember the order of the movements. Intentional learning was superior to incidental learning, unless rehearsal was disrupted; all three independent variables demonstrated similar functional effects under both learning conditions. It was concluded that incidental and intentional learning are not distinct types of learning; and that "intent to learn" per se is a significant factor in psychomotor learning only when it elicits beneficial cognitive processes such as rehearsal.  相似文献   

4.
Increases in reaction time (RT) as a function of response complexity have been shown to differ between simple and choice RT tasks. Of interest in the present study was whether the influence of response complexity on RT depends on the extent to which movements are programmed in advance of movement initiation versus during execution (i.e., online). The task consisted of manual aiming movements to one or two targets (one- vs. two-element responses) under simple and choice RT conditions. The probe RT technique was employed to assess attention demands during RT and movement execution. Simple RT was greater for the two- than for the single-target responses but choice RT was not influenced by the number of elements. In both RT tasks, reaction times to the probe increased as a function of number of elements when the probe occurred during movement execution. The presence of the probe also caused an increase in aiming errors in the simple but not choice RT task. These findings indicated that online programming was occurring in both RT tasks. In the simple RT task, increased executive control mediated the integration between response elements through the utilization of visual feedback to facilitate the implementation of the second element.  相似文献   

5.
Increases in reaction time (RT) as a function of response complexity have been shown to differ between simple and choice RT tasks. Of interest in the present study was whether the influence of response complexity on RT depends on the extent to which movements are programmed in advance of movement initiation versus during execution (i.e., online). The task consisted of manual aiming movements to one or two targets (one- vs. two-element responses) under simple and choice RT conditions. The probe RT technique was employed to assess attention demands during RT and movement execution. Simple RT was greater for the two- than for the single-target responses but choice RT was not influenced by the number of elements. In both RT tasks, reaction times to the probe increased as a function of number of elements when the probe occurred during movement execution. The presence of the probe also caused an increase in aiming errors in the simple but not choice RT task. These findings indicated that online programming was occurring in both RT tasks. In the simple RT task, increased executive control mediated the integration between response elements through the utilization of visual feedback to facilitate the implementation of the second element.  相似文献   

6.
The present study tested the hypothesis that the repetition effect occurs during response programming. The choice reaction-time to initiate the second of two responses was examined when two consecutive responses were the same or different in their kinematics and force characteristics and repeated for two different stimuli. 12 subjects were required to react and produce the sequence of same or different force by squeezing a handle as quickly and accurately as possible after the first (auditory) and the second (visual) reaction signals. The response-stimulus interval was set at 500 msec. The choice reaction-time to initiate the second response was significantly shorter for the same-force condition than for the different-force and control conditions. This result indicates that the repetition effect originates in a speedup in response programming rather than response selection or perceptual identification. This finding was discussed in terms of bypassing a response-programming stage.  相似文献   

7.
A three-choice reaction-time task was used to investigate the source-of-stimulation effect, that is, the tendency for subjects to react faster and more accurately to a stimulus if the spatial locations of the stimulus and the response correspond than if they do not. Auditory stimuli varied on dimensions of tonal frequency and spatial location, although only the former was relevant for response selection. Responses were found to be faster for the conditions in which stimulus location and response location corresponded than for those in which they did not, but stimulus location had no effect on differences between the two hands with bimanual responses. These results support the hypothesis that the source-of-stimulation effect is due to response plans which interact at a level prior to the programming of the motor response.  相似文献   

8.
Lying takes more time than telling the truth. Because lying involves withholding the truth, this “lie effect” has been related to response inhibition. We investigated the response inhibition hypothesis of lying using the delta-plot method: A leveling-off of the standard increase of the lie effect with slower reaction times would be indicative of successful response inhibition. Participants performed a reaction-time task that required them to alternate between lying and truth telling in response to autobiographical questions. In two experiments, we found that the delta plot of the lie effect leveled off with longer response latencies, but only in a group of participants who had better inhibitory skills as indexed by relatively small lie effects. This finding supports the role of response inhibition in lying. We elaborate on repercussions for cognitive models of deception and the data analysis of reaction-time based lie tests.  相似文献   

9.
This study used a dual-task methodology to assess attention demands associated with error processing during an anticipation-timing task. A difference was predicted in attention demands during feedback on trials with correct responses and errors. This was addressed by requiring participants to respond to a probe reaction-time stimulus after augmented feedback presentation. 16 participants (8 men, 8 women) completed two phases, the reaction time task only and the anticipation-timing task with the probe RT task. False feedback indicating error and a financial reward manipulation were used to increase relevance of errors. Data supported the hypothesis that error processing is associated with higher cognitive demands than processing feedback denoting a correct response. Individuals responded with quicker probe reaction times during presentation of feedback on correct trials than on error trials. These results are discussed with respect to the cognitive processes which might occur during error processing and their role in motor learning.  相似文献   

10.
In a divided attention situation, preliminary response activations produced by stimuli on one channel were revealed through their effects on responses to stimuli on a secondary probe channel. Subjects performed concurrent but independent four-choice reaction-time tasks using the same four response fingers (middle and index fingers on both hands). In the main task, targets were large and small Ss and Ts, and medium-sized Ss and Ts sometimes appeared as distractors. Targets in the probe task were squares differing in location. A response to a probe square was faster if a distractor letter presented just before it had the same name as the target letter corresponding to that square (i.e., assigned to the same response key) than if the distractor letter had a different name--a result indicating that distractor letters cause partial response preparation. The timecourse of the effect demonstrated that preparation was based on preliminary information about distractor name that was available before distractor size had been determined. The results support models in which response preparation can sometimes begin before stimulus recognition has finished.  相似文献   

11.
Three experiments (ns = 20, 10, and 20) were conducted in which the reaction times for responses to complexity were investigated for small-scale, discrete, terminated movements. In a choice reaction-time situation, the reaction time for the finger-lift response was longer than that for the finger-lift response followed by the pressing of another key with the same finger. The reaction times for these responses, however, did not differ in a simple reaction-time situation. The difference in reaction times between these responses may have been associated with some differences in allocation of the subjects' internal resources. The subjects' attention might be more attracted to the more complex response.  相似文献   

12.
Two experiments are reported in which, by means of a pointing task, we studied the stimulus-position effect, i.e. the inverted U-shape form of the reaction-time function in relation to stimulus position in tasks in which stimuli and/or responses are arranged in a horizontal array. The response consisted of aiming the index finger from a central starting point at a target area on a screen. Reaction time was the main dependent variable. The spatial relation between the position of the imperative signal and the position of the response was manipulated by varying the spatial S-R compatibility and physical distance that separated the positions of stimulus and response. The stimulus-position effect was shown to depend on the compatibility of the S-R relation (Exp. 1). In Exp. 2 it was found that the modulation of the stimulus-position effect by spatial compatibility disappeared completely when the distance between the positions of stimulus and response was reduced. None of the experiments revealed that the stimulus position effect depended on signal discriminability, which renders an interpretation of this effect in terms of perceptual processes unlikely. We argue that the attentional model of spatial coding provides the most reasonable explanation of the obtained reaction-time patterns.  相似文献   

13.
The interaction between preparatory set and response complexity was demonstrated in an experiment investigating the reaction latency of discrete arm movements. Following simple finger-lift reaction-time (RT) trials, subjects performed simple and complex versions of a discrete horizontal arm movement under one of two enforced preparatory set conditions. For the simple task, requiring subjects to attend to the components of the response prior to stimulus presentation (enforced motor set) produced significantly shorter RTs than when concentration was on the stimulus (enforced sensory set). However, RT differences for the complex version of the task failed significance. Theoretical implications of the results for Henry’s (1960) memory drum theory of neuromotor reaction were discussed.  相似文献   

14.
The object of this study was to investigate how children control their movements, through- the analysis of Fitts' Law on subjects 5, 7, 9, and 11 yr of age. Children had to perform rapid alternative pointing movements between two targets, varying in width and distance (level of difficulty of the task). The analysis of movement time showed that, as children grow up, movement speed increased and was gradually less affected by the level of difficulty of a given task; moreover the respective effects of accuracy and amplitude requirements on movement time changed with age, resulting in distinct evolutive patterns. The results are thereby discussed in relation to the respective development of both programming and guiding components of movement in children. A few observations about ocular strategies during the task were also noted.  相似文献   

15.
Aiming hand-held tools at targets in space entails adjustments in the dynamical organization of aiming patterns according to the required precision. We asked whether and how these adjustments are modified by the tool’s mass distribution. Twelve participants performed reciprocal aiming movements with a 50-cm long wooden probe. Kinematic patterns of probe movements were used as a window into the behavioral dynamic underlying performance of a reciprocal aiming task. We crossed three levels of task difficulty (IDs 2.8, 4.5 and 6.1) with two types of probe varying in their mass distribution (proximal vs distal loading). Movement duration was affected by task difficulty and probe loading (shorter for larger targets and proximal probe loading). Progressive deviations from a sinusoidal movement pattern were observed as task difficulty increased. Such deviations were more pronounced with proximal probe loading. Results point to a higher degree of non-linearity in aiming dynamics when the probe was loaded proximally, which might reflect employment of additional perceptual-motor processes to control the position of its less stable tip at the vicinity of the targets. More generally, the effects of probe loading on aiming pattern and dynamics suggest that perceptual-motor processes responding to task level constraints are sensitive to, and not independent from, biomechanical, end-effector constraints.  相似文献   

16.
Manual asymmetry in response preparation was investigated in simple and complex movements by using simple reaction-time tasks. The simple movement consisted of lifting the index finger, while in the complex one subjects reversed direction of movement to hit a switch after reaching for and grasping a tennis ball. Analysis showed that performance with either the right or the left hand was equivalent, with longer latencies for reacting on the complex task in comparison to the simple one. These findings indicate similar capabilities of the right and the left cerebral hemispheres to prepare the motor system for action independently of the spatial requirements of movement.  相似文献   

17.
To study the localization of response inhibition in the human brain, especially the role of the prefrontal cortex and laterality of its activation, we used positron emission tomography (PET) to measure regional cerebral blood flow in 11 right-handed participants while they performed a go/no-go and a simple control reaction-time task. In the control task, the participants responded to a target stimulus following a cue stimulus. In the go/no-go task they were instructed to inhibit the required response if the target stimulus did not appear. These tasks were performed using each hand. The right prefrontal cortex was found to be significantly activated when the go/no-go task was compared with the control task, regardless of the responding hand. The results indicated that response inhibition per se may be controlled by the right prefrontal cortex regardless of response hand for right-handed participants.  相似文献   

18.
In several recent studies, saccadic eye movements were found to be influenced by concurrent reaching movements. The authors investigated whether that influence originates in limb kinematic or kinetic signals. To dissociate those 2 possibilities, the authors required participants (N = 6) to generate pointing movements with a mass that either resisted or assisted limb motion. With practice, participants were able to generate pointing responses with very similar kinematics but whose kinetics varied in a systematic manner. The results showed that saccadic output was altered by the amount of force required to move the arm, consistent with an influence from limb kinetic signals. Because the interaction occurred before the pointing response began, the authors conclude that a predictive signal related to limb kinetics modulates saccadic output during tasks requiring eye-hand coordination.  相似文献   

19.
Multiple object tracking (MOT) requires visually attending to dynamically moving targets and distractors. This cognitive ability is based on perceptual-attentional processes that are also involved in goal-directed movements. This study aimed to test the hypothesis that MOT affects the motor performance of aiming movements. Therefore, the participants performed pointing movements using their fingers or a computer mouse that controlled the movements of a cursor directed at the targets in the MOT task. The precision of the pointing movements was measured, and it was predicted that a higher number of targets and distractors in the MOT task would result in a lower pointing precision. The results confirmed this hypothesis, indicating that MOT might influence the performance of motor actions. The potential factors underlying this influence are discussed.  相似文献   

20.
Summary The aim of the present study was to investigate the processes underlying aiming movements (motor programming and feedback control), and to explore their modification through learning. Two groups of 6- and 9-year-old children were asked to perform a directional aiming task without visual feedback (open-loop situation). After 15 trials (pretest) all subjects were submitted to a practice session which consisted of three series of trials with visual feedback (closed-loop situation). Half of the subjects had to perform the task at maximum speed (programmed movements), while the other half was required to perform slow movements (feedback-controlled movements). After the practice session all subjects were tested again in the openloop situation without time constraints (posttest). The results showed that during the practice session, accuracy was greater than in the two test conditions. It was greater in the case of slow movements than in the case of rapid ones. Moreover, in the case of rapid movements, it did not improve over the three practice series, while it did improve with slow movements. The difference between pre- and posttests showed that both groups improved their accuracy with practice in all conditions, the greatest improvement being obtained with rapid practice movements in 9-year-old children. It is suggested that different types of feedback (on-line and delayed feedback) contribute in varying degrees to the improvement of the aiming movements. However, the rapid movement condition, which requires a greater efficiency of programming, was found to be more effective for learning than the slow movement condition. The age-related differences found in learning suggest that feedback information can be fully integrated into motor programming only after 6 years of age.  相似文献   

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