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1.
Previous studies on visual working memory (VWM) have primarily investigated memory for an array presented for a single moment. Here, we examined VWM for two arrays separated by a 1,100-msec interval. We focused on the allocation of VWM capacity to the two arrays as a function of dynamic events inserted between them. During the interval, irrelevant dots moved to form three types of motion: (1) coherent (apparent) motion that connected Arrays 1 and 2, (2) jumpy motion, or (3) coherent motion with two disconnected segments. Results showed that VWM for Array 2’s locations was better than for Array 1’s, especially when the arrays were connected by coherent motion. We suggest that coherent motion between two temporally disparate arrays connects the arrays into a single visual event VWM is then biased toward remembering the more recent state of the event.  相似文献   

2.
Spatial constraints on learning in visual search: modeling contextual cuing   总被引:1,自引:0,他引:1  
Predictive visual context facilitates visual search, a benefit termed contextual cuing (M. M. Chun & Y. Jiang, 1998). In the original task, search arrays were repeated across blocks such that the spatial configuration (context) of all of the distractors in a display predicted an embedded target location. The authors modeled existing results using a connectionist architecture and then designed new behavioral experiments to test the model's assumptions. The modeling and behavioral results indicate that learning may be restricted to the local context even when the entire configuration is predictive of target location. Local learning constrains how much guidance is produced by contextual cuing. The modeling and new data also demonstrate that local learning requires that the local context maintain its location in the overall global context.  相似文献   

3.
Humans conduct visual search faster when the same display is presented for a 2nd time, showing implicit learning of repeated displays. This study examines whether learning of a spatial layout transfers to other layouts that are occupied by items of new shapes or colors. The authors show that spatial context learning is sometimes contingent on item identity. For example, when the training session included some trials with black items and other trials with white items, learning of the spatial layout became specific to the trained color--no transfer was seen when items were in a new color during testing. However, when the training session included only trials in black (or white), learning transferred to displays with a new color. Similar results held when items changed shapes after training. The authors conclude that implicit visual learning is sensitive to trial context and that spatial context learning can be identity contingent.  相似文献   

4.
Given a changing visual environment, and the limited capacity of visual working memory (VWM), the contents of VWM must be in constant flux. Using a change detection task, the authors show that VWM is subject to obligatory updating in the face of new information. Change detection performance is enhanced when the item that may change is retrospectively cued 1 s after memory encoding and 0.5 s before testing. The retro-cue benefit cannot be explained by memory decay or by a reduction in interference from other items held in VWM. Rather, orienting attention to a single memory item makes VWM more resistant to interference from the test probe. The authors conclude that the content of VWM is volatile unless it receives focused attention, and that the standard change detection task underestimates VWM capacity.  相似文献   

5.
The concurrent maintenance of two visual working memory (VWM) arrays can lead to profound interference. It is unclear, however, whether these costs arise from limitations in VWM storage capacity (Fougnie & Maro is, 2006) or from interference between the storage of one visual array and encoding or retrieval of another visual array (Cowan & Morey, 2007). Here, we show that encoding a VWM array does not interfere with maintenance of another VWM array unless the two displays exceed maintenance capacity (Experiments 1 and 2). Moreover, manipulating the extent to which encoding and maintenance can interfere with one another had no discernable effect on dual-task performance (Experiment 2). Finally, maintenance of a VWM array was not affected by retrieval of information from another VWM array (Experiment 3). Taken together, these findings demonstrate that dual-task interference between two concurrent VWM tasks is due to a capacity-limited store that is independent from encoding and retrieval processes.  相似文献   

6.
张頔  郝仁宁  刘强 《心理学报》2019,51(7):772-780
以往研究发现个体能够同时巩固一定数量的项目信息进入视觉工作记忆系统。本研究将考察视觉工作记忆的巩固容量是否会受到分配到记忆项目上的注意资源量的影响。实验1在同时序列掩蔽范式的基础上, 用控制记忆项目呈现区域的大小的方法操纵被试的注意范围, 从而达到操纵分配到单个项目上的注意资源量的目的。研究结果显示, 被试的记忆成绩随着注意范围的扩大显著降低, 但在并行和序列呈现条件之间不存在显著差异; 实验2则证实实验1中对注意资源量分配的控制不会影响对项目的知觉编码效率。本研究结果表明, 分配在记忆项目上的注意资源量能够影响记忆巩固的效率, 但不会影响巩固容量。  相似文献   

7.
The attentional effect on visual working memory (VWM) has been a heated research topic in the past two decades. Studies show that VWM performance for an attended memory item can be improved by cueing its two-dimensional (2D) spatial location during retention. However, few studies have investigated the effect of attentional selection on VWM in a three-dimensional setting, and it remains unknown whether depth information can produce beneficial attentional effects on 2D visual representations similar to 2D spatial information. Here we conducted four experiments, displaying memory items at various stereoscopic depth planes, and examined the retro-cue effects of four types of cues – a cue would either indicate the 2D or depth location of a memory item, and either in the form of physical (directly pointing to a location) or symbolic (numerically mapping onto a location) cues. We found that retro-cue benefits were only observed for cues directly pointing to a 2D location, whereas a null effect was observed for cues directly pointing to a depth location. However, there was a retro-cue effect when cueing the relative depth order, though the effect was weaker than that for cueing the 2D location. The selective effect on VWM based on 2D spatial attention is different from depth-based attention, and the divergence suggests that an object representation is primarily bound with its 2D spatial location, weakly bound with its depth order but not with its metric depth location. This indicates that attentional selection based on memory for depth, particularly metric depth, is ineffective.  相似文献   

8.
Does the magical number four characterize our visual working memory (VWM) capacity for all kinds of objects, or is the capacity of VWM inversely related to the perceptual complexity of those objects? To find out how perceptual complexity affects VWM, we used a change detection task to measure VWM capacity for six types of stimuli of different complexity: colors, letters, polygons, squiggles, cubes, and faces. We found that the estimated capacity decreased for more complex stimuli, suggesting that perceptual complexity was an important factor in determining VWM capacity. However, the considerable correlation between perceptual complexity and VWM capacity declined significantly if subjects were allowed to view the sample memory display longer. We conclude that when encoding limitations are minimized, perceptual complexity affects, but does not determine, VWM capacity.  相似文献   

9.
Attentional control is thought to play a critical role in determining the amount of information that can be stored and retrieved from visual working memory (VWM). We tested whether and how task-irrelevant feature-based salience, known to affect the control of visual attention, affects VWM performance. Our results show that features of a task-irrelevant color singleton are more likely to be recalled from VWM than non-singleton items and that this increased memorability comes at a cost to the other items in the display. Furthermore, the singleton effect in VWM was negatively correlated with an individual’s baseline VWM capacity. Taken together, these results suggest that individual differences in VWM storage capacity may be partially attributable to the ability to ignore differences in task-irrelevant physical salience.  相似文献   

10.
视觉工作记忆对前注意阶段注意定向的调节   总被引:1,自引:1,他引:0  
张豹  金志成  陈彩琦 《心理学报》2008,40(5):552-561
在注意阶段,视觉工作记忆与注意共享某些特征时,视觉工作记忆内容会引导注意定向。在前注意阶段的影响又是如何?对此问题的研究却很少见,本研究采用工作记忆与基于特征的视觉搜索相结合的任务深入探讨了此问题。研究结果发现:即使在前注意阶段,注意定向也会受到视觉工作记忆自上而下的调节。然而与注意阶段不同的是:当视觉工作记忆内容与随后视觉搜索任务的目标相关时,与记忆内容匹配的搜索项目会引导注意定向到该项目所在的位置,但只有此项目作为分心物时,才会明显地延迟对靶子的加工,而此项目作为靶子时,这种影响并不明显;当视觉工作记忆中保持的项目与随后视觉搜索任务的目标无关时,注意会忽略视觉工作记忆中保持的项目,有效地检测靶子  相似文献   

11.
Previous research has shown that visual search performance is modulated by the current contents in visual working memory (VWM), even when the contents of VWM are irrelevant to the search task. For example, visual search is faster when the target--rather than a distractor--is surrounded by a shape currently held in VWM. This study uses the modulation of visual search by VWM to investigate properties of VWM. Participants wereasked to remember the color or the shape of novel polygons whose "goodness" of figure varied according to Garner's (1962) rotation and reflection transformation principle. During the memory retention interval, participants searched for a tilted line among vertical lines embedded inside colored polygons. Search was faster when the target--rather than a distractor--was enclosed by the remembered polygons. The congruity effect diminished with increasing memory load and decreasing figure goodness. We conclude that congruity effects in visual search can indirectly assess VWM representation strength.  相似文献   

12.
通过操纵Flanker任务相对于视觉工作记忆任务的呈现位置, 探讨在视觉工作记忆编码和保持阶段, 精度负载和容量负载对注意选择的影响。行为结果发现, Flanker任务呈现位置和视觉工作记忆负载类型影响注意选择; ERP结果发现, 在保持阶段, 当搜索目标和干扰项不一致时, 负载类型影响N2成分。研究表明, 在编码阶段, 视觉工作记忆负载主要通过占用更多知觉资源降低干扰效应, 支持知觉负载理论; 而在保持阶段, 当Flanker任务位于记忆项内部时, 两类负载在工作记忆表征过程中不同的神经活动导致投入到注意选择的认知控制资源不同, 可能是两类负载影响保持阶段注意选择的机制。  相似文献   

13.
The limited capacity of visual working memory (VWM) requires the existence of an efficient information selection mechanism. While it has been shown that under low VWM load, an irrelevant simple feature can be processed, its fate under high load (e.g., six objects) remains unclear. We explored this issue by probing the “irrelevant-change distracting effect,” in which the change of a stored irrelevant feature affects performance. Simple colored shapes were used as stimuli, with color as the target. Using a whole-probe method (presenting six objects in both the memory and test arrays), in Experiment 1 we found that a change to one of the six shapes led to a significant distracting effect. Using a partial-probe method (presenting the probe either at the screen center or at a location selected from the memory array), in Experiment 2 we showed the distracting effect again. These results suggest that irrelevant simple features can be stored into VWM, regardless of memory load.  相似文献   

14.
There is conflicting evidence on whether the capacity of visual working memory (VWM) reflects a central capacity limit that also influences intelligence. We propose that encoding strategy and, more specifically, attentional selection, underlie the correlation of some VWM tasks and IQ, and not variations in VWM itself. In Experiment 1, change detection measures of VWM were found to be contaminated by some cognitive process that depressed performance at higher set sizes, so that fewer items were remembered when eight rather than just four were presented. Measuring VWM using whole report instead gave a less variable estimate that was higher, particularly for larger set sizes. Nonverbal IQ did not correlate with this estimate of VWM capacity, but instead with the additional factor that contaminates change detection estimates. We propose that this phenomenon reflects a lack of selection during encoding. In Experiment 2, we investigated the role of rehearsal using articulatory suppression and showed that this could not account for the key differences between the procedures.  相似文献   

15.
In four experiments we assessed whether visual working memory (VWM) maintains a record of previously processed visual information, allowing old information to be inhibited, and new information to be prioritized. Specifically, we evaluated whether VWM contributes to the inhibition (i.e., visual marking) of previewed distractors in a preview search. We evaluated this proposal by testing three predictions. First, Experiments 1 and 2 demonstrate that preview inhibition is more effective when the number of previewed distractors is below VWM capacity than above; an effect that can only be observed at small preview set sizes (Experiment 2A) and when observers are allowed to move their eyes freely (Experiment 2B). Second, Experiment 3 shows that, when quantified as the number of inhibited distractors, the magnitude of the preview effect is stable across different search difficulties. Third, Experiment 4 demonstrates that individual differences in preview inhibition are correlated with individual differences in VWM capacity. These findings provide converging evidence that VWM supports the inhibition of previewed distractors. More generally, these findings demonstrate how VWM contributes to the efficiency of human visual information processing--VWM prioritizes new information by inhibiting old information from being reselected for attention.  相似文献   

16.
Visual short-term memory for sequential arrays   总被引:3,自引:0,他引:3  
The capacity of visual short-term memory (VSTM) for a single visual display has been investigated in past research, but VSTM for multiple sequential arrays has been explored only recently. In this study, we investigate the capacity of VSTM across two sequential arrays separated by a variable stimulus onset asynchrony (SOA). VSTM for spatial locations (Experiment 1), colors (Experiments 2-4), orientations (Experiments 3 and 4), and conjunction of color and orientation (Experiment 4) were tested, with the SOA across the two sequential arrays varying from 100 to 1,500 msec. We find that VSTM for the trailing array is much better than VSTM for the leading array, but when averaged across the two arrays VSTM has a constant capacity independent of the SOA. We suggest that multiple displays compete for retention in VSTM and that separating information into two temporally discrete groups does not enhance the overall capacity of VSTM.  相似文献   

17.
When representing visual features such as color and shape in visual working memory (VWM), participants also represent the locations of those features as a spatial configuration of the locations of those features in the display. In everyday life, we encounter objects against some background, yet it is unclear whether the configural representation in memory obligatorily constitutes the entire display, including that (often task-irrelevant) background information. In three experiments, participants completed a change detection task on color and shape; the memoranda were presented in front of uniform gray backgrounds, a textured background (Exp. 1), or a background containing location placeholders (Exps. 2 and 3). When whole-display probes were presented, changes to the objects’ locations or feature bindings impacted memory performance—implying that the spatial configuration of the probes influenced participants’ change decisions. Furthermore, when only a single item was probed, the effect of changing its location or feature bindings was either diminished or completely extinguished, implying that single probes do not necessarily elicit the entire spatial configuration. Critically, when task-irrelevant backgrounds were also presented that may have provided a spatial configuration for the single probes, the effect of location or bindings was not moderated. These findings suggest that although the spatial configuration of a display guides VWM-based recognition, this information does not necessarily always influence the decision process during change detection.  相似文献   

18.
If working memory is limited by central capacity (e.g., the focus of attention; N. Cowan, 2001), then storage limits for information in a single modality should apply also to the simultaneous storage of information from different modalities. The authors investigated this by combining a visual-array comparison task with a novel auditory-array comparison task in 5 experiments. Participants were to remember only the visual, only the auditory (unimodal memory conditions), or both arrays (bimodal memory conditions). Experiments 1 and 2 showed significant dual-task tradeoffs for visual but not for auditory capacity. In Experiments 3-5, the authors eliminated modality-specific memory by using postperceptual masks. Dual-task costs occurred for both modalities, and the number of auditory and visual items remembered together was no more than the higher of the unimodal capacities (visual: 3-4 items). The findings suggest a central capacity supplemented by modality- or code-specific storage and point to avenues for further research on the role of processing in central storage.  相似文献   

19.
Locating a target in a visual search task is facilitated when the target location is repeated on successive trials. Global statistical properties also influence visual search, but have often been confounded with local regularities (i.e., target location repetition). In two experiments, target locations were not repeated for four successive trials, but with a target location bias (i.e., the target appeared on one half of the display twice as often as the other). Participants quickly learned to make more first saccades to the side more likely to contain the target. With item-by-item search first saccades to the target were at chance. With a distributed search strategy first saccades to a target located on the biased side increased above chance. The results confirm that visual search behavior is sensitive to simple global statistics in the absence of trial-to-trial target location repetitions.  相似文献   

20.
Priming of pop-out (PoP) refers to the facilitation of performance that occurs when a target-defining feature is repeated across consecutive trials in a pop-out oddball search task. The underlying mechanism of PoP has been poorly understood and raises important questions about how our visual system is guided by past experiences, even during bottom-up processing. Lee, Mozer, and Vecera (Attention, Perception, & Psychophysics, 71, 1059–1071, 2009) demonstrated that PoP remained unaffected by a concurrent non-spatial visual working memory (VWM) load, and they concluded that PoP occurs through feature gain modulation, essentially eliminating the contribution of memory representations in VWM to PoP. In the present study, we followed up on those results by (a) replicating the null effect of non-spatial VWM load on PoP and (b) examining the effect of spatial VWM load on PoP. The results showed that spatial VWM load does interfere with PoP, supporting the notion that spatial VWM is involved in PoP. In Experiment 2, we extended this finding by manipulating VWM load and observing its consequence on the magnitude of PoP. Increasing spatial VWM load decreased the amount of PoP observed, in a dose-dependent manner, whereas changes in non-spatial VWM load did not. Contrary to Lee et al.’s conclusions, these results suggest that VWM resources appear to contribute to the occurrence of PoP, supporting the theory that PoP is, in fact, a multilevel process in which the deployment of spatial attention, relying on VWM representations, plays an important role.  相似文献   

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