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1.
Spontaneous movements, which refer to repetitive limb movements in the absence of any external stimulus, have been found to be reflective of neurodevelopmental status during infancy. These movements are modulated by both individual and environmental factors, including physical contact (holding) with the caregiver. However, it is a challenge to measure spontaneous movements during physical contact because infant-generated movements become coupled with caregiver-generated movements in such contexts. Here, we propose the use of a novel two-body sensor system to distinguish infant-generated movements in the presence of physical contact with the caregiver. Data from seven typically developing infants and their caregivers were recorded during different simulated home activities, which involved different combinations of physical interaction, caregiver’s movement and infant positions. The two-body sensor system consisted of two wearable accelerometers – one placed on the infant’s arm and one on the caregiver’s arm, and we developed a Kalman-filter based algorithm to isolate the infant-generated movements. In addition, video was recorded for qualitative analysis. Results indicated that spontaneous movement activity was higher when there was no physical contact with caregiver. When there was physical contact, spontaneous movements were increased when the caregiver was still and when the infant was held horizontally. These results show that the novel two-body sensor system and the associated algorithms were able to isolate infant-generated movements during physical contact with the caregiver. This approach holds promise for the automated long-term tracking of spontaneous movements in infants, which may provide critical insight into developmental disorders.  相似文献   

2.
A computer system has been developed that permits experimental control over a CRT display contingent upon characteristics of the viewer’s eye movements. The display can be changed during specific saccadic eye movements or fixations. Uses of such a system for studying reading are described. The paper reviews hardware and software considerations in developing such a system.  相似文献   

3.
4.
The author argues that movements are planned, executed, and stored in memory as perceptible events, without regard to efferent patterns. Spontaneous bimanual coordination phenomena are hypothesized to originate on a perceptual-cognitive level, with the muscles automatically tuned in service to preferred perceptible movement properties. The perceptual-cognitive system is hypothesized to control skilled complex movements as well. In perceptual-cognitive control, the full potential of the perceptual-cognitive system could be exploited. Thus, movements could be enormously flexible, with a strong potential for improvisation and creativity. An effective representation might be organized in a surprisingly sparse and economic way. In sum, the author argues that a psychological approach is most promising as a possible unifying perspective for understanding human voluntary movements.  相似文献   

5.
Recent investigations of timing in motor control have been interpreted as support for the concept of brain modularity. According to this concept, the brain is organized into functional modules that contain mechanisms responsible for general processes. Keele and colleagues (Keele & Hawkins, 1982; Keele & Ivry, 1987; Keele, Ivry, & Pokorny, 1987; Keele, Pokorny, Corcos, & Ivry, 1985) demonstrated that the within-subject variability in. cycle duration of repetitive movements is correlated across finger, forearm, and foot movements, providing evidence in support of a general timing module. The present study examines the notion of timing modularity of speech and nonspeech movements of the oral motor system as well as the manual motor system. Subjects produced repetitive movements with the finger, forearm, and jaw. In addition, a fourth task involved the repetition of a syllable. All tasks were to be produced with a 400-ms cycle duration; target duration was established with a pacing tone, which then was removed. For each task, the within-subject variability of the cycle duration was computed for the unpaced movements over 20 trials. Significant correlations were found between each pair of effectors and tasks. The present results provide evidence that common timing processes are involved not only in movements of the limbs, but also in speech and nonspeech movements of oral structures.  相似文献   

6.
Recent investigations of timing in motor control have been interpreted as support for the concept of brain modularity. According to this concept, the brain is organized into functional modules that contain mechanisms responsible for general processes. Keele and colleagues (Keele & Hawkins, 1982; Keele & Ivry, 1987; Keele, Ivry, & Pokorny, 1987; Keele, Pokorny, Corcos, & Ivry, 1985) demonstrated that the within-subject variability in cycle duration of repetitive movements is correlated across finger, forearm, and foot movements, providing evidence in support of a general timing module. The present study examines the notion of timing modularity of speech and nonspeech movements of the oral motor system as well as the manual motor system. Subjects produced repetitive movements with the finger, forearm, and jaw. In addition, a fourth task involved the repetition of a syllable. All tasks were to be produced with a 400-ms cycle duration; target duration was established with a pacing tone, which then was removed. For each task, the within-subject variability of the cycle duration was computed for the unpaced movements over 20 trials. Significant correlations were found between each pair of effectors and tasks. The present results provide evidence that common timing processes are involved not only in movements of the limbs, but also in speech and nonspeech movements of oral structures.  相似文献   

7.
When reaching for objects, people frequently look where they reach. This raises the question of whether the targets for the eye and hand in concurrent eye and hand movements are selected by a unitary attentional system or by independent mechanisms. We used the deployment of visual attention as an index of the selection of movement targets and asked observers to reach and look to either the same location or separate locations. Results show that during the preparation of coordinated movements, attention is allocated in parallel to the targets of a saccade and a reaching movement. Attentional allocations for the two movements interact synergistically when both are directed to a common goal. Delaying the eye movement delays the attentional shift to the saccade target while leaving attentional deployment to the reach target unaffected. Our findings demonstrate that attentional resources are allocated independently to the targets of eye and hand movements and suggest that the goals for these effectors are selected by separate attentional mechanisms.  相似文献   

8.
S M King  C Dykeman  P Redgrave  P Dean 《Perception》1992,21(2):245-259
Defensive responses to looming visual stimuli have been obtained in a wide variety of species, including human infants as young as one week. This phenomenon has not, however, been formally demonstrated for adults under laboratory conditions. In this paper it is reported that similar responses, namely avoidance movements of the head, can be obtained in most human adults provided that they are suitably distracted by playing a computer tracking game. Such behaviours were not obtained when subjects were not so distracted. The use of control conditions also ruled out the possibility that simple movement cues from stimuli presented on a noncollision trajectory are sufficient stimulus to obtain defensive responses. It is of interest to note that latencies for avoidance movements were significantly shorter than those for orienting movements in the same situation, but were no different from the latencies for orienting movements when subjects were not distracted. It is argued that these findings are consistent with the proposition that defensive head movements to looming stimuli, like orienting movements to novel peripheral stimuli, represent a basic visual competence that is normally suppressed (or subsumed) by higher competences. The decision to avoid is probably based on the computation of time to contact, and may reflect the operation of a subcortical system for elementary analysis of optic flow.  相似文献   

9.
Speech-associated gestures, Broca's area, and the human mirror system   总被引:3,自引:0,他引:3  
Speech-associated gestures are hand and arm movements that not only convey semantic information to listeners but are themselves actions. Broca's area has been assumed to play an important role both in semantic retrieval or selection (as part of a language comprehension system) and in action recognition (as part of a "mirror" or "observation-execution matching" system). We asked whether the role that Broca's area plays in processing speech-associated gestures is consistent with the semantic retrieval/selection account (predicting relatively weak interactions between Broca's area and other cortical areas because the meaningful information that speech-associated gestures convey reduces semantic ambiguity and thus reduces the need for semantic retrieval/selection) or the action recognition account (predicting strong interactions between Broca's area and other cortical areas because speech-associated gestures are goal-direct actions that are "mirrored"). We compared the functional connectivity of Broca's area with other cortical areas when participants listened to stories while watching meaningful speech-associated gestures, speech-irrelevant self-grooming hand movements, or no hand movements. A network analysis of neuroimaging data showed that interactions involving Broca's area and other cortical areas were weakest when spoken language was accompanied by meaningful speech-associated gestures, and strongest when spoken language was accompanied by self-grooming hand movements or by no hand movements at all. Results are discussed with respect to the role that the human mirror system plays in processing speech-associated movements.  相似文献   

10.
Spasmophilia is a relatively unknown condition characterized by perturbations of the neuromuscular system. We hypothesized that spasmophilia may negatively affect neuromotor functions in subtle ways. Three tests including tremor, rapid pointing movements, and alternating movements were quantified in a group of subjects with spasmophilia symptoms (SS) (n = 10) and a healthy control group (n = 10). Most of the characteristics used to evaluate motor functions in these three tests revealed no significant differences between the two groups except for two characteristics in alternating movements and two characteristics in rapid pointing movements. In terms of variances, a dissociation between voluntary movements and involuntary movements was observed for the two groups. Control subjects had significantly higher variances in involuntary movements such as tremor, while subjects with SS had significantly higher variances in voluntary movements such as alternating and rapid pointing movements. A significant increase in asymmetry in hand laterality was also noted for some characteristics in subjects with SS.  相似文献   

11.
The dynamic limitations of eye movement recorders can distort the measurement of fast eye movements such as saccades and nystagmic quick phases. In this paper, the effects of the bandwidth and noise of recording methods and the problems incurred by digital sampling are discussed theoretically with respect to the measurement of peak velocity and duration of fast eye movements. As a practical example, a TV-based infrared corneal reflex system is examined and a method for calibrating it for peak velocity measurement is described.  相似文献   

12.
Summary In visual perception complex movements are usually split up into components — e.g., in such a way that a moving reference system is applied, to which partial movements can be related. In the following experiment a perceptual vector analysis of this kind was investigated. It was shown that 1) a radial translatory movement (relative component) can be isolated perceptually from a rotatory movement (global component) and that 2) the precision of this decomposition of the complex movement is dependent on the strength at which the rotating reference system is anchored perceptually.The authors wish to thank M. Rauterberg for collecting the experimental data  相似文献   

13.
It is proposed that the human motor system is organized to use hardware and/or software non-linear oscillator mechanisms, the output of these oscillators being responsible for driving the limbs via signals to muscle groups. Following earlier theoretical development, it is argued that these muscle groupings act as a unit and themselves are likely to behave as a non-linear system. The attributes of non-linear oscillators are many, and they are potentially significant for the explanation of motor behavior. This paper reviews and presents recent experiments that investigated the properties of muscular aftercontraction. The basic finding shows that subsequent to a period of moderate strain against a fixed surface the treated limb exhibits prolonged involuntary molar oscillations in the plane of the treatment. These results provide for the presence of driving oscillator mechanisms in the human motor apparatus. The mechanisms show generality of action in that directed attention can lead to oscillation of untreated limbs. Overall, the experiments showed that the movements exhibited the mutual interaction, synchronization, and preservation of phase relationships that are fundamental properties of non-linear oscillators. the picture that emerges is that these mechanisms can drive involuntary movements that are richly patterned: like slow versions of voluntary movements. The aftercontraction phenomenon proves to be an excellent tool for research on the oscillatory substrate of human motor organization.  相似文献   

14.
Structurally, bodies of organisms can be described as tensegrity systems, fractally self-similar from whole-body to cellular levels. Sensory receptors embedded within such somatic tensegrity systems comprise haptic perceptual systems. Because the elements of the organismic tensegrity system are all interconnected, that system becomes the medium for haptic perception. Forces acting on any element of a somatic tensegrity system radiate throughout the entire system and thereby affect the entire haptic medium. All perception, in the ecological view, requires active sampling of stimulus arrays. Such active perception always involves overt body movements, orienting responses, and sensory organ adjustments (e.g., eye movements). Any and all movements occasioned in active perception affect the organismic tensegrity system, and therefore the haptic medium. A surprising consequence is that all active perception necessarily entails tensegrity-based haptic medium involvement, with implications for perceptual research.  相似文献   

15.
Although the Haken-Kelso-Bunz (HKB) model was originally formulated to account for phase transitions in bimanual movements, it evolved, through experimentation and conceptual elaboration, into a fundamental formal construct for the experimental study of rhythmically coordinated movements in general. The model consists of two levels of formalization: a potential defining the stability properties of relative phase and a system of coupled limit cycle oscillators defining the individual limb movements and their interactions. Whereas the empirical validity of the potential is well established, the validity of the formalization in terms of coupled oscillators is questionable, both with regard to the assumption that individual limb movements are limit cycle oscillators with (only) two active degrees of freedom and with regard to the postulated coupling. To remedy these limitations a more elaborate system of coupled oscillators is outlined, comprising two coupled limit cycle oscillators at the neural level, each of which is coupled to a linearly damped oscillator, representing the end-effectors.  相似文献   

16.
Research on eye movements during reading and scene perception is briefly reviewed. It is quite clear that cognitive variables influence how long readers look at words and where they look next. There are also clearly some differences in eye movements between Chinese and Western readers. However, for the most part it appears that there are more similarities than differences and that what differences do occur are due more to differences in the nature of the written orthography than due to cultural differences. There are also clearly cognitive influences on eye movements during scene viewing. Research from my lab is reviewed which challenges the view that culture influences eye movements during scene viewing. While we do not deny that there are cultural influences on cognition and thinking, it seems to be the case that cultural differences do not influence properties of the oculomotor system resulting in differences in where subjects look early in scenes.  相似文献   

17.
The gain of ocular smooth pursuit responses can be adaptively modified under certain circumstances. Evidence that these modifications are caused, at least partly, by changes at a sensory level comes from the fact that subsequent manual tracking movements generated during visual fixation are also modified in a similar manner. The question addressed in the present experiment was whether the modifications are constrained specifically to responses such as these, which are driven by retinal image motion, or whether they can also influence movements that make use of retinal image position. This was accomplished by comparing manual and oculomotor responses to step changes in target position before and after smooth pursuit adaptation. The results showed that, as with manual tracking movements, these responses were also modified by the adaptive procedure, although to a lesser extent. In particular, following a 20-min period in which subjects (N = 4) were submitted to a procedure designed to increase the gain of the smooth pursuit system, manual step tracking movements and ocular saccades displayed larger amplitudes than those shown prior to the adaptation. In addition, these gain changes were accompanied by appropriate alterations in response kinematics. Taken together, these results suggest that the mechanisms responsible for adaptive modifications in the smooth pursuit system are also able to more generally influence the processing of visuospatial information. The possible neurophysiological substrate underlying these mechanisms is discussed.  相似文献   

18.
Virtual reality (VR) technology is being used with increasing frequency as a training medium for motor rehabilitation. However, before addressing training effectiveness in virtual environments (VEs), it is necessary to identify if movements made in such environments are kinematically similar to those made in physical environments (PEs) and the effect of provision of haptic feedback on these movement patterns. These questions are important since reach-to-grasp movements may be inaccurate when visual or haptic feedback is altered or absent. Our goal was to compare kinematics of reaching and grasping movements to three objects performed in an immersive three-dimensional (3D) VE with haptic feedback (cyberglove/grasp system) viewed through a head-mounted display to those made in an equivalent physical environment (PE). We also compared movements in PE made with and without wearing the cyberglove/grasp haptic feedback system. Ten healthy subjects (8 women, 62.1 ± 8.8 years) reached and grasped objects requiring 3 different grasp types (can, diameter 65.6 mm, cylindrical grasp; screwdriver, diameter 31.6 mm, power grasp; pen, diameter 7.5 mm, precision grasp) in PE and visually similar virtual objects in VE. Temporal and spatial arm and trunk kinematics were analyzed. Movements were slower and grip apertures were wider when wearing the glove in both the PE and the VE compared to movements made in the PE without the glove. When wearing the glove, subjects used similar reaching trajectories in both environments, preserved the coordination between reaching and grasping and scaled grip aperture to object size for the larger object (cylindrical grasp). However, in VE compared to PE, movements were slower and had longer deceleration times, elbow extension was greater when reaching to the smallest object and apertures were wider for the power and precision grip tasks. Overall, the differences in spatial and temporal kinematics of movements between environments were greater than those due only to wearing the cyberglove/grasp system. Differences in movement kinematics due to the viewing environment were likely due to a lack of prior experience with the virtual environment, an uncertainty of object location and the restricted field-of-view when wearing the head-mounted display. The results can be used to inform the design and disposition of objects within 3D VEs for the study of the control of prehension and for upper limb rehabilitation.  相似文献   

19.
Four computational problems to be solved for visually guided reaching movements, hand path, and trajectory formations, coordinate transformation, and calculations of muscle tensions are ill-posed in redundant biological control systems. These problems are ill-posed in the sense that there exist an infinite number of possible solutions. In this article, it is shown that the nervous system can solve those problems simultaneously by imposing a single global constraint: finding the smoothest muscle- tension trajectory that satisfies the desired final hand position, velocity, and acceleration. Horizontal trajectories were simulated by using a l7-muscle model of the monkey's arm as the controlled object. The simulations predicted gently curved hand paths for lateral hand movements and for movements from the side of the body to the front, and a roughly straight hand path for anterioposterior movements. The tangential hand velocities were roughly bell shaped. The simulated results were in agreement with the actual biological movements.  相似文献   

20.
Infants first consistently reach for objects between 3 and 5 months of age. In the months before reaching, infants produce a variety of arm movements. The relationship between these early arm movements and the emergence of purposeful reaching is still unclear. The purpose of the present study was to determine how groups of non-reaching, nearly reaching, and newly reaching infants changed the kinematics of their spontaneous arm movements in the presence of a toy. Five infants in each of these groups were observed with a high-speed motion capture system during trials with and without a toy present. Kinematic analyses examined 3D hand, shoulder, and elbow motions. Our results suggest that with a toy present, non-reachers altered their movement quantity whereas near- and new-reachers altered their movement quality through spatio-temporal dissociation and reorientation of the arm. When comparing the changes across groups we observed three preliminary patterns of toy-oriented changes. Our results join other studies to strengthen the relationship between early arm movements and purposeful reaching. Future longitudinal studies are now required to begin to fully understand the complex process by which infants adapt their early arm movements for purposeful behaviors.  相似文献   

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