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1.
This study examined how computer-game preference relates to mental-rotation test (MRT) performance and to gender differences. Subjects were 861 German secondary-school children (mean age = 14.67; range 10–20 years). Latent class analysis with the data of a computer-game preference scale revealed three types of players: “non-players”, “action-and-simulation game players” and “logic-and-skill-training game players”. Large gender differences were found with respect to class assignment. More females than males were found in the “logic-and-skill-training game player” class (82.9%) and in the class of “non-players” (81.9%). Males in contrast were overrepresented (81.7%) in the class of “action-and-simulation game players”. As expected, males on average outperformed females in mental-rotation test performance (d = 0.63). Furthermore, ANOVA results indicated mean differences in mental-rotation ability between action-and-simulation players and non-players (partial η2 = .01) as well as age differences (partial η2 = .04). With boys, non-players on average had lower MRT scores than action-and-simulation game players. For females, computer-game preference was unrelated to MRT performance. Results are discussed within a nature–nurture-interactionist framework of gender differences in spatial abilities.  相似文献   

2.
ABSTRACT

Aesthetic elements such as soundtrack music have been neglected in game entertainment research. Based on previous work in games research and the psychology of film soundtracks (Cohen, 2001), we test the hypotheses that soundtrack music contributes to players‘ enjoyment via intensification of emotions (affective route) and via amplification of the sense of spatial presence and identification with the game character (cognitive routes). Study 1 tested these assumptions with = 68 young male players of an episode of Assassin’s Creed: Black Flag®, either with the original soundtrack music present or absent, and reported game enjoyment, as well as scores of the assumed mediator variables afterward. In Study 2, N = 59 young males played an episode of Alien: Isolation® with soundtrack music present or absent and reported their horror experience, as well as the experiential facets as in study 1. Findings clearly show an indirect effect of soundtrack music on enjoyment through positive emotions (study 1) and an impact of (shocking) music on players’ horror experience (study 2). However, a mediation of the effect of soundtrack music on game enjoyment via spatial presence or identification was not established. We discuss implications for future research in game entertainment.  相似文献   

3.
ObjectivesIt has been suggested that hastening and hiding—rushing through penalty preparation and not looking at the goal when preparing the penalty kick—are associated with negative penalty taking performance. In the present study, we investigated how opposing players perceived these nonverbal behaviors, how they affect outcome expectations, and how they affect the behavior of opposing goalkeepers.DesignThe present study employs an experimental research design (Experiment 1: 2 (gaze behavior) × 3 (preparation time) design; Experiment 2: 2 (gaze behavior) × 2 (preparation time) design).MethodWe examined the perception of nonverbal hastening and hiding behavior using the point-light technique during the soccer penalty kick among goalkeepers (Experiment 1a; n = 20), and among outfield soccer players (Experiment 1b; n = 29). Furthermore, we analyzed how these respective penalty preparation strategies influenced the behavior of high-level goalkeepers (n = 12) under in situ conditions (Experiment 2).ResultsThe results from Experiment 1 demonstrated that penalty takers showing hastening and hiding behaviors are perceived more negatively by both soccer goalkeepers and outfield players: (i) they are considered to possess less positive attributes, (ii) to have less accuracy in their penalties, and (iii) likely to perform less well in penalty situations. Experiment 2 provided first evidence that goalkeepers initiate their movement later following the observation of hastening and hiding behaviors during the penalty preparation.ConclusionsOur findings demonstrate the importance of investigating nonverbal behavior in sports as these have a major impact on impression formation, expected performance, and actual behavior of opposing players in the soccer penalty situation.  相似文献   

4.
ObjectivesMindfulness- and acceptance-based interventions (MABI) in sport settings need further development and validation to fulfil the desired outcomes related to sport performance. The current study aimed to design and implement a MABI integrated into the badminton training of young elite players (MBI programme), and to investigate its impact on sport performance-related outcomes.DesignTwo stages: (a) design and implementation of the MBI programme, and (b) evaluation using a mixed methods approach.MethodParticipants were young elite badminton players, assigned either to the 8-week MBI programme (n = 18; Mage = 16.22), or the 8-week placebo programme (n = 11; Mage = 16.64). Participants completed pre- and post-intervention measures of mindfulness skills, cognitive interference, and performance satisfaction. Social validation interviews were conducted with MBI participants to collect their overall perceptions of the programme.ResultsMANCOVA indicated a large intervention effect on the main outcome variables (partial η2 = 0.58). The results of univariate ANCOVAs showed that post-intervention awareness, performance worries and task-irrelevant thoughts differed significantly across the groups. In addition, follow-up t-tests provided additional information regarding changes from pre- to post-intervention among the MBI and control groups separately. Social validation data gave further insights into what athletes had retained and applied from the MBI programme.ConclusionsContrasting results highlighted the need to better explore mindfulness mechanisms in MABI and the way they are inter-related, in order to strengthen changes in sport performance-related outcomes.  相似文献   

5.
ObjectivesThe present research addresses a neglected aspect within the current Zeitgeist of improving methodological standards in (sport)psychology: reliable measurement. We discuss and highlight the importance of reliable measurement from different perspectives and empirically assess reliability of three commonly used performance outcome measures in order to give guidelines to researchers on how to increase reliability of measurements of performance outcomes.MethodIn three studies we estimate 5 different reliability coefficients for three performance outcome measures based on 14 golf putts (study 1; N = 100), 14 dart throws (study 2; N = 200; 100 sports students; 100 non-sports students) and 14 free throws in basketball (study 3; N = 192; 100 non-basketball players; 92 basketball players).ResultsThe highest reliability was the odd-even reliability for darts for the whole sample (0.888), followed by golf putts (0.714 for distance from the hole, 0.614 for successful putts) and free throws (0.504 non-basketball players; 0.62 for basketball players; and 0.826 for whole sample).ConclusionsBased on theoretical considerations and our empirical findings we give practical guidelines to improve reliability for performance outcome measures in sport psychology.  相似文献   

6.
ObjectiveAlthough perceived need-supportive and need-thwarting coaching have received considerable attention, the question whether coach behavior fluctuates from game to game, with resulting associations with players’ moral behavior has not been examined.Design and methodA Belgian sample of soccer players (N = 197; M = 26.57) was followed during five competition games, with players completing measures both prior to and following each game assessing, pre-game and on-game perceived coaching as well as athletes’ moral behavior.ResultsResults of multilevel analyses indicated that there exists substantial variation in perceived need-thwarting and need-supportive coaching behavior from game to game. The game-to-game variation in perceived pre-game need-thwarting coaching behavior related positively to variation in the adoption of an objectifying stance, which, in turn, related to variation in antisocial behavior oriented towards the opponent, the referee, and even their own teammates. Variation in perceived on-game need-supportive and need-thwarting coaching behavior yielded an additional relation to team-related moral outcomes. Finally, supplementary analysis indicated that these effects also held for an objective marker of moral functioning (i.e., number of yellow cards) and that players’ level of competition-contingent pay related to their antisocial behavior via an objectifying stance.ConclusionThe discussion highlights the fluctuating and dynamic nature of motivating coaching behavior, and its association with players’ moral functioning.  相似文献   

7.
ObjectivesThe aim of this study was to examine the effect of Rational Emotive Behavior Therapy intervention alone (REBT-A) or with motivational interviewing (REBT + MI) on the emotions, automatic thoughts, and perceived performance of elite female volleyball players.Designand method: Single-case, staggered multiple-baseline AB and ABC designs were adapted in the study. Five female volleyball players participated in the study, of which three players participated in the REBT-A and two players participated in the REBT + MI. The athletes were competing in the national volleyball league (Mage = 28, SD = 5.52). All participants were elite athletes with at least ten years of sports experience. Three scores (T1, T2, T3) were calculated for the athletes' perceived performance, emotion, and automatic thoughts. T1 was the baseline score calculated before the sessions. T2 was calculated after the first two sessions (the first three sessions for REBT + MI) and T3 was calculated after the last three sessions. In the data analysis, percentage changes, effect size, and visual analyzes were used in the T1, T2, and T3 scores.ResultsREBT-A and REBT + MI interventions increased perceived performance, positive emotions, and positive automatic thoughts, and decreased negative emotions and negative automatic thoughts. REBT + MI was more advantageous than REBT-A in increasing positive emotion, positive automatic thought, and perceived performance.ConclusionsAs a result, REBT alone or with motivational interviewing has a positive effect on perceived performance, emotions, and automatic thoughts, but REBT + MI has greater potential to increase positive constructs.  相似文献   

8.
ObjectivesAlthough sports team members often value their teams highly, they sometimes make mistakes and thereby unintentionally put their teams at a disadvantage. Thus, they should be motivated to compensate for their mistake to resolve this discrepancy. To test this hypothesis, we studied whether professional soccer players compensate for their own goals by scoring regular goals in the same game (Study 1) and possible processes underlying such compensation efforts (Study 2).DesignIn Study 1, we compared how frequently prior own goal scorers scored a regular goal in the same game to (a) their expected goal scoring frequencies and (b) their probabilities to score a regular goal following a regular goal by the opposing team. In Study 2, we investigated four possible processes underlying the expected compensatory efforts.MethodWe analyzed all own goals from the first fifty years of the German Bundesliga (N = 889) and possible ensuing regular goals by the own goal scorer. Moreover, we surveyed amateur soccer players about four motives: group performance, individual performance, individual public image, and group public image.ResultsFollowing their own goals, professional soccer players are particularly likely to score regular goals in the same game (i.e., a compensatory own goal effect). Presumably, they primarily do so to secure a good group performance, but the other motives also play a role.ConclusionsGroup members who make highly visible mistakes are motivated to compensate for the disadvantage they caused. Presumably, they mainly do so to secure a good team performance.  相似文献   

9.
ObjectivesThis study examined the relationship of talented soccer players' psychological characteristics with current and future performance.DesignBoth a cross-sectional and a prospective design were used.MethodThe sample consisted of 2677 U12 players in the German talent development program. Self-report questionnaires captured psychological dispositions and skills that were assigned to the areas of motivation, volition, self-referential cognition, and emotion. Current performance was operationalized by a motor score representing speed abilities and technical skills as well as by coaches' subjective ratings (A = highly promotion-worthy, B = promotion-worthy, C = partly promotion-worthy). The level of future performance was assessed by examining whether individuals were selected for professional clubs' youth academies in U16.ResultsThis study revealed that only self-referential cognitions had a significant and relevant association with the motor score (0.10 ≤ r ≤ 0.37). The players in the subjectively rated categories significantly differed in 10 of 17 psychological scales (0.01 ≤ η2 ≤ 0.03). In most of the scales, A-players showed more positively connoted values compared to B- and C-players. Logistic regressions demonstrated that 10 of 17 characteristics explained a significant proportion of players' future success. Players with high dispositions in these characteristics had a greater chance of achieving a higher performance level compared to players with low dispositions (1.61 ≤ OR ≤ 2.65).ConclusionsExpanding on previous research, this study enabled comparisons between a wide range of psychological characteristics with regard to their relevance for soccer performance, leading to conclusions for talent identification and development.  相似文献   

10.
ObjectivesTwo studies examined the relationship between explanatory style measured with the Attributional Style Questionnaire (ASQ), Peterson, Semmel, von Baeyer, Abramson, Metalsky, and Seligman (1982. The Attributional Style Questionnaire. Cognitive Therapy and Research, 6, 287–299) and athletic performance.DesignCorrelational designs were used to examine relationships between the predictor variables of attributional style and dispositional optimism and the criterion variable of athletic performance. Study one also examined the effect of soccer match outcome as a moderational factor.MethodFor study 1, 20 male soccer players completed the ASQ and their performance across eight matches was videotaped and coded on a variety of measures (goals, fouls, attempted passes, completed passes). For study 2, 18 female basketball players completed both the ASQ and the Life Orientation Test (LOT), Scheier and Carver (1978. Optimism, coping and health: Assessment and implications of generalized outcome expectancies. Health Psychology, 4, 219–247). Relationships between these scales and a variety of performance measures were examined.ResultsConsistent with findings from Seligman, Nolen-Hoeksema, Thornton, N., and Thornton, K. (1990. Explanatory style as a mechanism of disappointing athletic performance. Psychological Science, 1, 143–146), a significant positive relationship was found between the ASQ measure of optimism and athletic performance among the soccer players in study 1. In addition, optimistic soccer players demonstrated better performance during a loss than did pessimists, whereas no significant performance differences were found between these two groups during a subsequent win. Findings from study 2 were less consistent, revealing both positive (optimists had more assists and steals) and negative (optimists had fewer rebounds and more fouls) relationships. A subsequent content analysis of the open-ended responses on the ASQ suggests that the observed negative relationships were a function of these female athletes attributing negative outcomes to lack of effort (defensive pessimism) as opposed to lack of ability (depressive pessimism).ConclusionsThe findings highlight the need to differentiate between these two forms of pessimism and their differential impact on performance. The importance of including an assessment of perceived controllability as an attributional dimension in future research is discussed.  相似文献   

11.
ObjectivesThe sport psychology literature recognizes the existence of clutch behavior among elite athletes. The present study questions the validity of the clutch reputation in basketball. The performance of clutch players was compared to that of their teammates, using a broad approach that included different performance measures.DesignEight basketball experts ranked NBA players according to their perceived reputation of being clutch shooters. The selection procedure resulted in a sample of 16 clutch players who had successfully made a game-deciding shot, or had made a successful shot in the final few minutes to tie the game, during the 2003–2006 seasons.MethodData were collected from play-by-play reports of 222 tied NBA games during the 2005–2006 season and playoffs. Data were reduced to the final five minutes of the second and fourth quarters in each close/tied game. A MANOVA and several ANOVAs were conducted in order to compare the performance measures of the clutch players and the average of their teammates, in game phases of low and high pressure.ResultsThe reported main effects of clutch versus non-clutch players suggest a superior performance of the clutch players. The results also show that the clutch players improved their performance in the final, most decisive phase of the game, which could be interpreted as evidence for clutch ability. However, the clutch players did not improve their general shooting skills, as might have been expected.ConclusionsTop NBA players, like most other people, do not perform better under pressure situations, at least not while considering their chances of making a shot, but clutch players do influence the end-result of the game in other aspects.  相似文献   

12.
ObjectivesThe present study aimed to investigate the difference in fundamental cognitive processing and neural oscillations between badminton players and sedentary controls.DesignA cross-sectional design was adopted to address this issue.MethodsWe compared time-frequency electroencephalographic (EEG) activity from collegiate female badminton players (n = 12, aged 20.58 ± 2.75 years) and age-and gender-matched sedentary non-athletic controls (n = 13, aged 19.08 ± 2.10 years) when they performed a task that involves visuo-spatial attention and working memory.ResultsWe observed that players responded faster than controls on the task without suffering any increase in error responses. Correspondingly, the players, relative to controls, exhibited higher task-related modulations in beta power in the attention condition as well as in theta and beta power in the working memory condition. Notably, the behavior-EEG correlations revealed that better attention performance is associated with lower beta power, while greater working memory is related to higher theta power.ConclusionsOur results shed light on the mechanisms of athletic superiority in fundamental cognitive functioning: the higher theta synchronization points to a greater engagement of attention, whereas the higher beta desynchronization supports the contribution of processing speed (or motor-related processing) to better performance in athletes. This study extends current understanding by suggesting that enhanced neurocognitive function seen in athletes may transfer to fundamental tasks, giving insight into the generalizability of sport experience to neurocognitive functioning.  相似文献   

13.
ObjectivesOur aim was to investigate the link between youth soccer players' perceptions of the coach-initiated motivational goal climate within their team and their perceptions of inclusion as a function of societal status. Societal status refers to one's national background which numerically forms the majority or a minority in a particular society.Design and methodsSurvey data was collected among 245 male youth soccer players (M = 12.9 years, SD = 1.60), who all played in culturally diverse teams in the Netherlands. The societal status of 94 players (38.4%) was majority, and 151 players (61.6%) were classified as minority. To test our main hypothesis, perceived inclusion as the dependent variable was hierarchically regressed on coach-initiated mastery goal climate perceptions, performance goal climate perceptions, societal status, and their interactions.ResultsOverall, mastery goal perceptions and performance goal perceptions of intra-team competition were positively and negatively related, respectively, to perceived team inclusion. As hypothesized, only among players with a societal minority status, perceptions of inclusion were higher when mastery goal climate perceptions were higher and performance goal climate perceptions were lower.Discussion and conclusionOur findings suggest that a coach-initiated mastery-oriented team climate may enhance an inclusive soccer environment in culturally and nationally diverse teams. For societal minority players, intra-team competition should be de-emphasized by the coach in order to strengthen the experience of inclusion.  相似文献   

14.
This study analysed the masking activity of table tennis players, and any activity attempting to influence opponent's perceptions. We studied the activity of five French table tennis players during national matches in reference to the course of action theory (Theureau, 1992). Matches were videotaped, and the players' verbalizations as they viewed the tapes were collected a posteriori. The data were analysed by 1) transcribing the players' actions and verbalizations, 2) decomposing their activity into elementary units of meaning, and 3) analysing the meaningful structures of the course of action. The results showed that a large part of the table tennis players activity attempts to influence opponent's judgments. This activity aims to 1) modify the opponent's emotional experience, and 2) influence the opponent's perception of adversarial relationship. It is expressed through strokes and behaviors not related to the game. Our results lead to a new perspective of table tennis matches analysis in term of collective activity and “shared context” (Salembier and Zouinar, 2004).  相似文献   

15.
ObjectivesResearch on passion has demonstrated the existence of two roads toward sports performance through the effects of deliberate practice (Vallerand et al., 2007, 2008). The first emanates from harmonious passion (HP) and contributes to both performance and psychological well-being. The second stems from obsessive passion (OP), and performance comes at the cost of well-being. The present research proposes that need satisfaction (Deci & Ryan, 2000) mediates the relation of HP, but not OP, with both outcomes. In Study 2, achievement goals were added to the model. Mastery goals were expected to mediate the positive relation between HP and outcomes, whereas performance-avoidance goals would be associated with OP and, thus be detrimental to athletes.DesignTwo studies using correlational (Study 1) and longitudinal (Study 2) designs.MethodStudy 1 (N = 172) was conducted with soccer players. Study 2 was conducted with hockey players (N = 598). Athletes completed measures of passion, need satisfaction, life satisfaction, deliberate practice, and achievement goals (Study 2 only). Coaches assessed performance in Study 1. Study 2 used games played in competitive leagues over 15 years to measure performance.ResultsAnalyses using SEM provided support for the mediating role of need satisfaction (Study 1 and 2) and achievement goals (Study 2) in the relation of HP with outcomes. In contrast, deliberate practice (Study 1 and 2) meditated the relation between OP and performance.ConclusionsThis research supported the mediating role of need satisfaction in the ‘two roads to performance” (Vallerand et al., 2007, 2008).  相似文献   

16.
ObjectivesWe applied self-determination theory (Deci & Ryan, 2000) to examine whether pre-game psychological need-satisfaction predicts the quality of sports performance, and whether performance, in turn, predicts post-game need-satisfaction.Design/methodUndergraduate participants competing in a recreational league basketball season completed autonomy, competence, and relatedness need-satisfaction measures before and after games (N = 150 person-games). For each game, data were collected on the number of one, two, and three point shots taken, as well as shooting percentages for each type of shot.ResultsParticipants with greater pre-game autonomy performed best overall during games, although this pattern did not emerge within-subjects. Good game performance predicted enhanced post-game relatedness and competence, both between- and within-subjects.ConclusionImplications for optimal sports performance are considered.  相似文献   

17.
IntroductionAn important requirement for soccer players is the accurate and rapid processing of dynamic and complex visual scenes. Therefore, in high-level youth soccer the players’ perceptual-cognitive skills are highly relevant from a scientific and practical point of view. The aim of the present study was to investigate differences in perceptual-cognitive performance between youth soccer players of different age groups and soccer performance levels in a dynamic 360°-environment.MethodsIn a sample of 292 elite and sub-elite youth soccer players from the age groups U12–U23, perceptual-cognitive skills were assessed using a 360°-multiple object tracking task. An 8 × 2 (age group x performance level) analysis of variance (ANOVA) was conducted to examine the effects of age group and soccer performance level on performance in the task.ResultsThe analyses revealed a significant main effect of age group. Post hoc analyses showed that youth players belonging to the older age groups (U16, U17, U19, and U23) performed significantly better in the 360°-multiple object tracking task than players of the youngest age group (U12). Yet no significant age-related differences could be found from age group U16 on. Furthermore, there was a significant effect of soccer performance level on the 360°-multiple object tracking performance in favor of the elite players. Significant differences between elite and sub-elite players within the same age group were only present in the highest age groups U19 and U23.ConclusionsThe results suggest that in a dynamic 360°-environment highly talented youth soccer players show better perceptual-cognitive performance with increasing age. Furthermore, elite youth players exhibit distinctive perceptual-cognitive abilities particularly at the highest age groups. These findings provide interesting implications for science and practice regarding the perceptual-cognitive skills of talented soccer players and their role in talent development.  相似文献   

18.
PurposeWe examined links between the kinematics of an opponent’s actions and the visual search behaviors of badminton players responding to those actions.MethodA kinematic analysis of international standard badminton players (n = 4) was undertaken as they completed a range of serves. Video of these players serving was used to create a life-size temporal occlusion test to measure anticipation responses. Expert (n = 8) and novice (n = 8) badminton players anticipated serve location while wearing an eye movement registration system.ResultsDuring the execution phase of the opponent’s movement, the kinematic analysis showed between-shot differences in distance traveled and peak acceleration at the shoulder, elbow, wrist and racket. Experts were more accurate at responding to the serves compared to novice players. Expert players fixated on the kinematic locations that were most discriminating between serve types more frequently and for a longer duration compared to novice players. Moreover, players were generally more accurate at responding to serves when they fixated vision upon the discriminating arm and racket kinematics.ConclusionsFindings extend previous literature by providing empirical evidence that expert athletes’ visual search behaviors and anticipatory responses are inextricably linked to the opponent action being observed.  相似文献   

19.
Statement of problemAlthough studies have examined antecedents of prosocial and antisocial behaviors in sport, little is known about the potential consequences of these behaviors for the recipient. In this research, we examined: (a) whether teammate prosocial and antisocial behaviors are related to athletes’ effort, performance, enjoyment and anger during a match and the mediating role of enjoyment and anger (Studies 1 and 2); and (b) whether prosocial and antisocial behaviors are related to commitment to play for one’s team and whether enjoyment and performance mediate these relationships (Study 2).MethodRight after a game, football/soccer (N = 203; Study 1) and basketball (N = 281; Study 2) players completed a multi-section questionnaire measuring the aforementioned variables.ResultsProsocial teammate behavior was positively related to effort, performance, and enjoyment, and enjoyment mediated the relationship between prosocial teammate behavior and effort and performance; prosocial teammate behavior was also positively related to commitment directly and indirectly through enjoyment and performance. Antisocial teammate behavior was positively related to anger and negatively related to effort and performance. Anger and performance mediated the effects of antisocial teammate behavior on effort and commitment, respectively.ConclusionsOur findings demonstrate the importance of acting prosocially and not acting antisocially toward one’s teammates and have implications for enjoyment, effort, performance, and commitment in sport.  相似文献   

20.
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