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1.
Recent research has shown that simple motor actions, such as pointing or grasping, can modulate the way we perceive and attend to our visual environment. Here we examine the role of action in spatial context learning. Previous studies using keyboard responses have revealed that people are faster locating a target on repeated visual search displays ("contextual cueing"). However, this learning appears to depend on the task and response requirements. In Experiment 1, participants searched for a T-target among L-distractors and responded either by pressing a key or by touching the screen. Comparable contextual cueing was found in both response modes. Moreover, learning transferred between keyboard and touch screen responses. Experiment 2 showed that learning occurred even for repeated displays that required no response, and this learning was as strong as learning for displays that required a response. Learning on no-response trials cannot be accounted for by oculomotor responses, as learning was observed when eye movements were discouraged (Experiment 3). We suggest that spatial context learning is abstracted from motor actions.  相似文献   

2.
重复的画面布局能够促进观察者对目标项的搜索 (情境提示效应)。本研究采用双任务范式,分别在视觉搜索任务的学习阶段 (实验2a) 和测验阶段 (实验2b) 加入空间工作记忆任务, 并与单任务基线 (实验1)进行比较, 考察空间工作记忆负载对真实场景搜索中情境线索学习和情境提示效应表达的影响。结果发现: 空间负载会增大学习阶段的情境提示效应量, 同时削弱测验阶段的情境提示效应量, 而不影响情境线索的外显提取。由此可见, 真实场景中情境线索的学习和提示效应的表达均会受到有限的工作记忆资源的影响, 但情境线索提取的外显性不变。  相似文献   

3.
Under incidental learning conditions, a spatial layout can be acquired implicitly and facilitates visual search (the contextual cueing effect; Chun & Jiang, 1998). We investigated two aspects of this effect: Whether spatial layouts of a 3D display are encoded automatically or require selective processing (Experiment 1), and whether the learned layouts are limited to 2D configurations or can encompass three dimensions (Experiment 2). In Experiment 1, participants searched for a target presented only in a specific depth plane. Contextual cueing effect was obtained only when the location of the items in the attended plane was invariant and consistently paired with a target location. In contrast, repeating and pairing the layout of the ignored items with the target location did not produce a contextual cueing effect. In Experiment 2, we found that reaction times for the repeated condition increased significantly when the disparity of the repeated distractors was reversed in the last block of trials. These results indicate that contextual cueing in 3D displays occurs when the layout is relevant and selectively attended, and that 3D layouts can be preserved as an implicit visual spatial context.  相似文献   

4.
Repeatedly encountering a visual search display with the target located at a fixed position relative to the distractors facilitates target detection, relative to novel displays – which is attributed to search guidance by (acquired) long‐term memory (LTM) of the distractor ‘context’ of the target. Previous research has shown that this ‘contextual cueing’ effect is severely impeded during learning when participants have to perform a demanding spatial working memory (WM) task concurrently with the search task, though it does become manifest when the WM task is removed. This has led to the proposal that search guidance by LT context memories critically depends on spatial WM to become ‘expressed’ in behaviour. On this background, this study, of two experiments, asked: (1) Would contextual cueing eventually emerge under dual‐task learning conditions if the practice on the task(s) is extended beyond the short training implemented in previous studies? and given sufficient practice, (2) Would performing the search under dual‐task conditions actually lead to an increased cueing effect compared to performing the visual search task alone? The answer is affirmative to both questions. In particular, Experiment 1 showed that a robust contextual cueing effect emerges within 360–720 dual‐task trials as compared to some 240 single‐task trials. Further, Experiment 2 showed that when dual‐ and single‐task conditions are performed in alternating trials blocks, the cueing effect for the very same set of repeated displays is significantly larger in dual‐task blocks than in single‐task blocks. This pattern of effects suggests that dual‐task practice eventually leads to direct, or ‘automatic’, guidance of visual search by learnt spatial LTM representations, bypassing WM processes. These processes are normally engaged in single‐task performance might actually interfere with direct LTM‐based search guidance.  相似文献   

5.
情景线索效应是指个体在视觉搜索过程中通过学习重复不变的情景信息提高搜索效率的现象。本文从情景线索效应相关行为特征、眼动特征及大脑神经活动等三个方面探讨了情景线索效应与选择性注意机制的交互作用,发现现有研究中存在着许多互相冲突的现象,增加了理解注意机制的难度。未来研究应结合认知神经科学技术寻找更多的实证数据,探索注意机制对情景线索效应的影响,以进一步完善情景线索效应中的注意机制理论。  相似文献   

6.
The repetition of spatial layout implicitly facilitates visual search (contextual cueing effect; Chun & Jiang, 1998). Although a substantial number of studies have explored the mechanism underlying the contextual cueing effect, the manner in which contextual information guides spatial attention to a target location during a visual search remains unclear. We investigated the nature of attentional modulation by contextual cueing, using a hybrid paradigm of a visual search task and a probe dot detection task. In the case of a repeated spatial layout, detection of a probe dot was facilitated at a search target location and was inhibited at distractor locations relative to nonrepeated spatial layouts. Furthermore, these facilitatory and inhibitory effects possessed different learning properties across epochs (Experiment 1) and different time courses within a trial (Experiment 2). These results suggest that contextual cueing modulates attentional processing via both facilitation to the location of “to-be-attended” stimuli and inhibition to the locations of “to-be-ignored” stimuli.  相似文献   

7.
When spatial stimulus configurations repeat in visual search, a search facilitation, resulting in shorter search times, can be observed that is due to incidental learning. This contextual cueing effect appears to be rather implicit, uncorrelated with observers’ explicit memory of display configurations. Nevertheless, as I review here, this search facilitation due to contextual cueing depends on visuospatial working memory resources, and it disappears when visuospatial working memory is loaded by a concurrent delayed match to sample task. However, the search facilitation immediately recovers for displays learnt under visuospatial working memory load when this load is removed in a subsequent test phase. Thus, latent learning of visuospatial configurations does not depend on visuospatial working memory, but the expression of learning, as memory‐guided search in repeated displays, does. This working memory dependence has also consequences for visual search with foveal vision loss, where top‐down controlled visual exploration strategies pose high demands on visuospatial working memory, in this way interfering with memory‐guided search in repeated displays. Converging evidence for the contribution of working memory to contextual cueing comes from neuroimaging data demonstrating that distinct cortical areas along the intraparietal sulcus as well as more ventral parieto‐occipital cortex are jointly activated by visual working memory and contextual cueing.  相似文献   

8.
Visual context information constrains what to expect and where to look, facilitating search for and recognition of objects embedded in complex displays. This article reviews a new paradigm called contextual cueing, which presents well-defined, novel visual contexts and aims to understand how contextual information is learned and how it guides the deployment of visual attention. In addition, the contextual cueing task is well suited to the study of the neural substrate of contextual learning. For example, amnesic patients with hippocampal damage are impaired in their learning of novel contextual information, even though learning in the contextual cueing task does not appear to rely on conscious retrieval of contextual memory traces. We argue that contextual information is important because it embodies invariant properties of the visual environment such as stable spatial layout information as well as object covariation information. Sensitivity to these statistical regularities allows us to interact more effectively with the visual world.  相似文献   

9.
Contextual cueing occurs when repetitions of the distractor configuration are implicitly learned. This implicit learning leads to faster search times in repeated displays. Here, we investigated how search adapts to a change of the target location in old displays from a consistent location in the learning phase to a consistent new location in the transfer phase. In agreement with the literature, contextual cueing was accompanied by fewer fixations, a more efficient scan path and, specifically, an earlier onset of a monotonic gaze approach phase towards the target location in repeated displays. When the repeated context was no longer predictive of the old target location, search times and number of fixations for old displays increased to the level of novel displays. Along with this, scan paths for old and new displays became equally efficient. After the target location change, there was a bias of exploration towards the old target location, which soon disappeared. Thus, change of implicitly learned spatial relations between target and distractor configuration eliminated the advantageous effects of contextual cueing, but did not lead to a lasting impairment of search in repeated displays relative to novel displays.  相似文献   

10.
The present study examined the extent to which learning mechanisms are deployed on semantic-categorical regularities during a visual searching within real-world scenes. The contextual cueing paradigm was used with photographs of indoor scenes in which the semantic category did or did not predict the target position on the screen. No evidence of a facilitation effect was observed in the predictive condition compared to the nonpredictive condition when participants were merely instructed to search for a target T or L (Experiment 1). However, a rapid contextual cueing effect occurred when each display containing the search target was preceded by a preview of the scene on which participants had to make a decision regarding the scene's category (Experiment 2). A follow-up explicit memory task indicated that this benefit resulted from implicit learning. Similar implicit contextual cueing effects were also obtained when the scene to categorize was different from the subsequent search scene (Experiment 3) and when a mere preview of the search scene preceded the visual searching (Experiment 4). These results suggested that if enhancing the processing of the scene was required with the present material, such implicit semantic learning can nevertheless take place when the category is task irrelevant.  相似文献   

11.
Repeatedly searching through invariant spatial arrangements in visual search displays leads to the buildup of memory about these displays (contextual-cueing effect). In the present study, we investigate (1) whether contextual cueing is influenced by global statistical properties of the task and, if so, (2) whether these properties increase the overall strength (asymptotic level) or the temporal development (speed) of learning. Experiment 1a served as baseline against which we tested the effects of increased or decreased proportions of repeated relative to nonrepeated displays (Experiments 1b and 1c, respectively), thus manipulating the global statistical properties of search environments. Importantly, probability variations were achieved by manipulating the number of nonrepeated (baseline) displays so as to equate the total number of repeated displays across experiments. In Experiment 1d, repeated and nonrepeated displays were presented in longer streaks of trials, thus establishing a stable environment of sequences of repeated displays. Our results showed that the buildup of contextual cueing was expedited in the statistically rich Experiments 1b and 1d, relative to the baseline Experiment 1a. Further, contextual cueing was entirely absent when repeated displays occurred in the minority of trials (Experiment 1c). Together, these findings suggest that contextual cueing is modulated by observers’ assumptions about the reliability of search environments.  相似文献   

12.
Visual search is often facilitated when the search display occasionally repeats, revealing a contextual-cueing effect. According to the associative-learning account, contextual cueing arises from associating the display configuration with the target location. However, recent findings emphasizing the importance of local context near the target have given rise to the possibility that low-level repetition priming may account for the contextual-cueing effect. This study distinguishes associative learning from local repetition priming by testing whether search is directed toward a target's expected location, even when the target is relocated. After participants searched for a T among Ls in displays that repeated 24 times, they completed a transfer session where the target was relocated locally to a previously blank location (Experiment 1) or to an adjacent distractor location (Experiment 2). Results revealed that contextual cueing decreased as the target appeared farther away from its expected location, ultimately resulting in a contextual cost when the target swapped locations with a local distractor. We conclude that target predictability is a key factor in contextual cueing.  相似文献   

13.
In a series of experiments, we investigated the dependence of contextual cueing on working memory resources. A visual search task with 50 % repeated displays was run in order to elicit the implicit learning of contextual cues. The search task was combined with a concurrent visual working memory task either during an initial learning phase or a later test phase. The visual working memory load was either spatial or nonspatial. Articulatory suppression was used to prevent verbalization. We found that nonspatial working memory load had no effect, independent of presentation in the learning or test phase. In contrast, visuospatial load diminished search facilitation in the test phase, but not during learning. We concluded that visuospatial working memory resources are needed for the expression of previously learned spatial contexts, whereas the learning of contextual cues does not depend on visuospatial working memory.  相似文献   

14.
In contextual cueing, the position of a search target is learned over repeated exposures to a visual display. The strength of this effect varies across stimulus types. For example, real-world scene contexts give rise to larger search benefits than contexts composed of letters or shapes. We investigated whether such differences in learning can be at least partially explained by the degree of semantic meaning associated with a context independently of the nature of the visual information available (which also varies across stimulus types). Chess boards served as the learning context as their meaningfulness depends on the observer's knowledge of the game. In Experiment 1, boards depicted actual game play, and search benefits for repeated boards were 4 times greater for experts than for novices. In Experiment 2, search benefits among experts were halved when less meaningful randomly generated boards were used. Thus, stimulus meaningfulness independently contributes to learning context-target associations.  相似文献   

15.
To conduct an efficient visual search, visual attention must be guided to a target appropriately. Previous studies have suggested that attention can be quickly guided to a target when the spatial configurations of search objects or the object identities have been repeated. This phenomenon is termed contextual cuing. In this study, we investigated the effect of learning spatial configurations, object identities, and a combination of both configurations and identities on visual search. The results indicated that participants could learn the contexts of spatial configurations, but not of object identities, even when both configurations and identities were completely correlated (Experiment 1). On the other hand, when only object identities were repeated, an effect of identity learning could be observed (Experiment 2). Furthermore, an additive effect of configuration learning and identity learning was observed when, in some trials, each context was the relevant cue for predicting the target (Experiment 3). Participants could learn only the context that was associated with target location (Experiment 4). These findings indicate that when multiple contexts are redundant, contextual learning occurs selectively, depending on the predictability of the target location.  相似文献   

16.
背景线索效应是由重复场景导致搜索效率提高的现象。以往研究发现三维场景下能获得背景线索效应,但对三维场景下深度知觉线索信息如何影响空间场景提供有效线索引导注意仍缺乏实证研究。本研究以矩阵刺激为材料,通过设置不同的刺激项目水平数探讨深度知觉线索对背景线索效应的影响模式。结果发现:(1)在场景布局由较少项目构成时,深度知觉线索提供目标与刺激项目的有效联结,获得背景线索效应;(2)当刺激项目水平达到一定程度时,深度知觉线索增加了背景线索任务的搜索难度,干扰了重复场景中的背景信息对注意的指导性加工,背景线索效应消失。研究结果为三维场景下深度信息对空间场景中注意引导加工的影响提供了证据。  相似文献   

17.
Over repeated exposure to particular visual search displays, subjects are able to implicitly extract regularities that then make search more efficient-a phenomenon known as contextual cueing. Here we explore how the learning involved in contextual cueing is formed, maintained, and updated over experience. During an initial training phase, a group of signal first subjects searched through a series of predictive displays (where distractor locations were perfectly correlated with the target location), followed with no overt break by a series of unpredictive displays (where repeated contexts were uncorrelated with target locations). A second noise first group of subjects encountered the unpredictive displays followed by the predictive displays. Despite the fact that both groups had the same overall exposure to signal and noise, only the signal first group demonstrated subsequent contextual cueing. This primacy effect indicates that initial experience can result in hypotheses about regularities in displays-or the lack thereof-which then become resistant to updating. The absence of regularities in early stages of training even blocked observers from learning predictive regularities later on.  相似文献   

18.
In contextual cueing, the position of a search target is learned over repeated exposures to a visual display. The strength of this effect varies across stimulus types. For example, real-world scene contexts give rise to larger search benefits than contexts composed of letters or shapes. We investigated whether such differences in learning can be at least partially explained by the degree of semantic meaning associated with a context independently of the nature of the visual information available (which also varies across stimulus types). Chess boards served as the learning context as their meaningfulness depends on the observer's knowledge of the game. In Experiment 1, boards depicted actual game play, and search benefits for repeated boards were 4 times greater for experts than for novices. In Experiment 2, search benefits among experts were halved when less meaningful randomly generated boards were used. Thus, stimulus meaningfulness independently contributes to learning context–target associations.  相似文献   

19.
We investigated whether implicit learning in a visual search task would influence preferences for visual stimuli. Participants performed a contextual cueing task in which they searched for visual targets, the locations of which were either predicted or not predicted by the positioning of distractors. The speed with which participants located the targets increased across trials more rapidly for predictive displays than for non-predictive displays, consistent with contextual cueing. Participants were subsequently asked to rate the "goodness" of visual displays. The rating results showed that they preferred predictive displays to both non-predictive and novel displays. The participants did not recognize predictive displays any more frequently than they did non-predictive or novel displays. These results suggest that contextual cueing occurred implicitly and that the implicit learning of visual layouts promotes a preference for visual layouts that are predictive of target location.  相似文献   

20.
The time course of attention is a major characteristic on which different types of attention diverge. In addition to explicit goals and salient stimuli, spatial attention is influenced by past experience. In contextual cueing, behaviorally relevant stimuli are more quickly found when they appear in a spatial context that has previously been encountered than when they appear in a new context. In this study, we investigated the time that it takes for contextual cueing to develop following the onset of search layout cues. In three experiments, participants searched for a T target in an array of Ls. Each array was consistently associated with a single target location. In a testing phase, we manipulated the stimulus onset asynchrony (SOA) between the repeated spatial layout and the search display. Contextual cueing was equivalent for a wide range of SOAs between 0 and 1,000 ms. The lack of an increase in contextual cueing with increasing cue durations suggests that as an implicit learning mechanism, contextual cueing cannot be effectively used until search begins.  相似文献   

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