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1.
通过操纵Flanker任务相对于视觉工作记忆任务的呈现位置, 探讨在视觉工作记忆编码和保持阶段, 精度负载和容量负载对注意选择的影响。行为结果发现, Flanker任务呈现位置和视觉工作记忆负载类型影响注意选择; ERP结果发现, 在保持阶段, 当搜索目标和干扰项不一致时, 负载类型影响N2成分。研究表明, 在编码阶段, 视觉工作记忆负载主要通过占用更多知觉资源降低干扰效应, 支持知觉负载理论; 而在保持阶段, 当Flanker任务位于记忆项内部时, 两类负载在工作记忆表征过程中不同的神经活动导致投入到注意选择的认知控制资源不同, 可能是两类负载影响保持阶段注意选择的机制。  相似文献   

2.
Given a changing visual environment, and the limited capacity of visual working memory (VWM), the contents of VWM must be in constant flux. Using a change detection task, the authors show that VWM is subject to obligatory updating in the face of new information. Change detection performance is enhanced when the item that may change is retrospectively cued 1 s after memory encoding and 0.5 s before testing. The retro-cue benefit cannot be explained by memory decay or by a reduction in interference from other items held in VWM. Rather, orienting attention to a single memory item makes VWM more resistant to interference from the test probe. The authors conclude that the content of VWM is volatile unless it receives focused attention, and that the standard change detection task underestimates VWM capacity.  相似文献   

3.
It is well known that visual working memory (VWM) performance is modulated by attentional cues presented during encoding. Interestingly, retrospective cues presented after encoding, but prior to the test phase also improve performance. This improvement in performance is termed the retro-cue benefit. We investigated whether the retro-cue benefit is sensitive to cue type, whether participants were aware of their improvement in performance due to the retro-cue, and whether the effect was under strategic control. Experiment 1 compared the potential cueing benefits of abrupt onset retro-cues relying on bottom-up attention, number retro-cues relying on top-down attention, and arrow retro-cues, relying on a mixture of both. We found a significant retro-cue effect only for arrow retro-cues. In Experiment 2, we tested participants' awareness of their use of the informative retro-cue and found that they were aware of their improved performance. In Experiment 3, we asked whether participants have strategic control over the retro-cue. The retro-cue was difficult to ignore, suggesting that strategic control is low. The retro-cue effect appears to be within conscious awareness but not under full strategic control.  相似文献   

4.
A hallmark of both visual attention and working memory is their severe capacity limit: People can attentively track only about four objects in a multiple object tracking (MOT) task and can hold only up to four objects in visual working memory (VWM). It has been proposed that attention underlies the capacity limit of VWM. We tested this hypothesis by determining the effect of varying the load of a MOT task performed during the retention interval of a VWM task and comparing the resulting dual-task costs with those observed when a VWM task was performed concurrently with another VWM task or with a verbal working memory task. Instead of supporting the view that the capacity limit of VWM is solely attention based, the results indicate that VWM capacity is set by the interaction of visuospatial attentional, central amodal, and local task-specific sources of processing.  相似文献   

5.
ABSTRACT

Recently, researchers have used evidence-accumulation models to analyse how performance in visual working memory (WM) tasks depends on both decision-making and non-decisional processes. One resulting claim is that selection of representations into the focus of attention and decision-making about those representations are separable processes, that this selection is facilitated by informative retro-cues, and that this process is evident in non-decision time when data are fit with a diffusion model. I attempted to address an alternative account of retro-cue effects on non-decision time: that they result from reduced uncertainty about non-memorial aspects of the task. In two 2AFC recognition experiments with retro-cues, participants had to choose between two probes – whose similarity to one another varied across conditions – to indicate which matched an item presented at a specified location in a sequentially-presented visual memory array. Crucially, the task minimized differences in uncertainty between the cue and no-cue conditions. Modelling showed a robust retro-cue effect in non-decision time, consistent with the advanced selection account of the retro-cue effect. Additionally, there were serial position and similarity effects, mostly evident on drift rate. These results support the contention that selection into the focus of attention is a separate process which facilitates stimulus use in decision-making.  相似文献   

6.
Many everyday tasks require prioritizing some visual features over competing ones, both during the selection from the rich sensory input and while maintaining information in visual short-term memory (VSTM). Here, we show that observers can change priorities in VSTM when, initially, they attended to a different feature. Observers reported from memory the orientation of one of two spatially interspersed groups of black and white gratings. Using colored pre-cues (presented before stimulus onset) and retro-cues (presented after stimulus offset) predicting the to-be-reported group, we manipulated observers’ feature priorities independently during stimulus encoding and maintenance, respectively. Valid pre-cues reliably increased observers’ performance (reduced guessing, increased report precision) as compared to neutral ones; invalid pre-cues had the opposite effect. Valid retro-cues also consistently improved performance (by reducing random guesses), even if the unexpected group suddenly became relevant (invalid-valid condition). Thus, feature-based attention can reshape priorities in VSTM protecting information that would otherwise be forgotten.  相似文献   

7.
视觉工作记忆对前注意阶段注意定向的调节   总被引:1,自引:1,他引:0  
张豹  金志成  陈彩琦 《心理学报》2008,40(5):552-561
在注意阶段,视觉工作记忆与注意共享某些特征时,视觉工作记忆内容会引导注意定向。在前注意阶段的影响又是如何?对此问题的研究却很少见,本研究采用工作记忆与基于特征的视觉搜索相结合的任务深入探讨了此问题。研究结果发现:即使在前注意阶段,注意定向也会受到视觉工作记忆自上而下的调节。然而与注意阶段不同的是:当视觉工作记忆内容与随后视觉搜索任务的目标相关时,与记忆内容匹配的搜索项目会引导注意定向到该项目所在的位置,但只有此项目作为分心物时,才会明显地延迟对靶子的加工,而此项目作为靶子时,这种影响并不明显;当视觉工作记忆中保持的项目与随后视觉搜索任务的目标无关时,注意会忽略视觉工作记忆中保持的项目,有效地检测靶子  相似文献   

8.
Priming of pop-out (PoP) refers to the facilitation of performance that occurs when a target-defining feature is repeated across consecutive trials in a pop-out oddball search task. The underlying mechanism of PoP has been poorly understood and raises important questions about how our visual system is guided by past experiences, even during bottom-up processing. Lee, Mozer, and Vecera (Attention, Perception, & Psychophysics, 71, 1059–1071, 2009) demonstrated that PoP remained unaffected by a concurrent non-spatial visual working memory (VWM) load, and they concluded that PoP occurs through feature gain modulation, essentially eliminating the contribution of memory representations in VWM to PoP. In the present study, we followed up on those results by (a) replicating the null effect of non-spatial VWM load on PoP and (b) examining the effect of spatial VWM load on PoP. The results showed that spatial VWM load does interfere with PoP, supporting the notion that spatial VWM is involved in PoP. In Experiment 2, we extended this finding by manipulating VWM load and observing its consequence on the magnitude of PoP. Increasing spatial VWM load decreased the amount of PoP observed, in a dose-dependent manner, whereas changes in non-spatial VWM load did not. Contrary to Lee et al.’s conclusions, these results suggest that VWM resources appear to contribute to the occurrence of PoP, supporting the theory that PoP is, in fact, a multilevel process in which the deployment of spatial attention, relying on VWM representations, plays an important role.  相似文献   

9.
Reward can benefit visual processing of reward-associated objects in a non-strategic way. Recent studies have suggested that such influence extends also to visual working memory (VWM) representations of reward-associated stimuli. However, it is not clear yet which mechanisms underlie the behavioural effects in VWM tasks: reward could directly impact on our ability to maintain representations in VWM or it could influence memory indirectly via priming of attentional selection. To distinguish between these alternatives we measured event-related potential indices of selective attention – the N2pc – and VWM maintenance – the CDA (contralateral delay activity) – while participants completed a VWM task. Results show that reward outcome in one trial caused similarly coloured targets to be strongly represented in VWM in subsequent trials, as expressed in a larger-amplitude CDA This was not preceded by a corresponding effect on attentional selection, in so far as our key manipulation had no impact on the N2pc. In a second experiment, we found that reward priming produced a behavioural benefit that emerged over time, suggesting that the representations of reward-associated items stored in VWM are more resistant to interference and decay. We conclude that when the task stresses VWM maintenance, it is at this representational level that reward will have impact.  相似文献   

10.
Does the magical number four characterize our visual working memory (VWM) capacity for all kinds of objects, or is the capacity of VWM inversely related to the perceptual complexity of those objects? To find out how perceptual complexity affects VWM, we used a change detection task to measure VWM capacity for six types of stimuli of different complexity: colors, letters, polygons, squiggles, cubes, and faces. We found that the estimated capacity decreased for more complex stimuli, suggesting that perceptual complexity was an important factor in determining VWM capacity. However, the considerable correlation between perceptual complexity and VWM capacity declined significantly if subjects were allowed to view the sample memory display longer. We conclude that when encoding limitations are minimized, perceptual complexity affects, but does not determine, VWM capacity.  相似文献   

11.
Although both attention and motivation affect behavior, how these 2 systems interact is currently unknown. To address this question, 2 experiments were conducted in which participants performed a spatially cued forced-choice localization task under varying levels of motivation. Participants were asked to indicate the location of a peripherally cued target while ignoring a distracter. Motivation was manipulated by varying magnitude and valence (reward and punishment) of an incentive linked to task performance. Attention was manipulated via a peripheral cue, which correctly predicted the presence of a target stimulus on 70% of the trials. Taken together, our findings revealed that the signal detection measure, reflecting perceptual sensitivity, increased as a function of incentive value during both valid and invalid trials. In addition, trend analyses revealed a linear increase in detection sensitivity as a function of incentive magnitude for both reward and punishment conditions. Our results suggest that elevated motivation leads to improved efficiency in orienting and reorienting of exogenous spatial attention and that one mechanism by which attention and motivation interact involves the sharpening of attention during motivationally salient conditions.  相似文献   

12.
During a typical day, visual working memory (VWM) is recruited to temporarily maintain visual information. Although individuals often memorize external visual information provided to them, on many other occasions they memorize information they have constructed themselves. The latter aspect of memory, which we term self-initiated WM, is prevalent in everyday behavior but has largely been overlooked in the research literature. In the present study we employed a modified change detection task in which participants constructed the displays they memorized, by selecting three or four abstract shapes or real-world objects and placing them at three or four locations in a circular display of eight locations. Half of the trials included identical targets that participants could select. The results demonstrated consistent strategies across participants. To enhance memory performance, participants reported selecting abstract shapes they could verbalize, but they preferred real-world objects with distinct visual features. Furthermore, participants constructed structured memory displays, most frequently based on the Gestalt organization cue of symmetry, and to a lesser extent on cues of proximity and similarity. When identical items were selected, participants mostly placed them in close proximity, demonstrating the construction of configurations based on the interaction between several Gestalt cues. The present results are consistent with recent findings in VWM, showing that memory for visual displays based on Gestalt organization cues can benefit VWM, suggesting that individuals have access to metacognitive knowledge on the benefit of structure in VWM. More generally, this study demonstrates how individuals interact with the world by actively structuring their surroundings to enhance performance.  相似文献   

13.
Development of visual working memory precision in childhood   总被引:1,自引:0,他引:1  
Visual working memory (VWM) is the facility to hold in mind visual information for brief periods of time. Developmental studies have suggested an increase during childhood in the maximum number of complete items that can simultaneously be stored in VWM. Here, we exploit a recent theoretical and empirical innovation to investigate instead the precision with which items are stored in VWM, where precision is a continuous measure reflecting VWM resolution. Ninety boys aged 7 to 13 years completed one-item and three-item VWM tasks in which stimuli were coloured bars varying in orientation. On each trial, participants used a rotating dial to reproduce the probed stimulus from memory. Results show linear age-related improvement in recall precision for both one-item and three-item VWM tasks. However, even the youngest age group stored a significant amount of information about all three items on the difficult 3-item VWM task. Importantly, the development of VWM precision was not accounted for by development on a sensorimotor control task. Whereas storage of a single complete item was previously thought to be well within the capacity limitations of the current age range, these results suggest protracted development during childhood and early adolescence in the resolution with which single and multiple items are stored in VWM. Probabilistic modelling of response distribution data suggests that improvement in VWM performance is attributable to a specific decrease in variability of stored feature representations, rather than to a decrease in misbinding or random noise. As such, we highlight a novel, potentially developmentally plausible mechanism that may underlie developmental improvement in VWM performance, independent of any alterations in the maximum number of complete items which can be stored.  相似文献   

14.
Visual working memory (VWM) plays a central role in visual cognition, and current work suggests that there is a special state in VWM for items that are the goal of visual searches. However, whether the quality of memory for target templates differs from memory for other items in VWM is currently unknown. In this study, we measured the precision and stability of memory for search templates and accessory items to determine whether search templates receive representational priority in VWM. Memory for search templates exhibited increased precision and probability of recall, whereas accessory items were remembered less often. Additionally, while memory for Templates showed benefits when instances of the Template appeared in search, this benefit was not consistently observed for Accessory items when they appeared in search. Our results show that becoming a search template can substantially affect the quality of a representation in VWM.  相似文献   

15.
Short-term consolidation is the process by which perceptual representations are stabilized into visual working memory (VWM) representations to prevent interference from subsequent visual input. The present article reports how short-term consolidation is affected by the similarity of the subsequent visual items (i.e., visual masks) by using a color change detection task. In the task, masks were either similar or dissimilar to the memory stimuli and were displayed at varying intervals following the memory array. The similar masks were made up of the same colored squares as the to-be-remembered stimuli, whereas the dissimilar masks were black-and-white grids. The results showed more interference from similar than from dissimilar masks: Similar masks required more time to consolidate and elicited lower overall performance than did dissimilar masks. These results suggest that a simple overwriting process cannot fully account for the impact of mask type on short-term consolidation performance and that other cognitive mechanisms are involved (e.g., controlled attention).  相似文献   

16.
视觉工作记忆中(VWM)已稳定存储的表征,依然会受内部注意选择的影响,说明内部注意选择对VWM发挥重要作用。本文首先阐述该领域主要的研究方法,然后对VWM中内部注意选择的效果和四个特性:时程、对象、容量和可持续性,以及其背后可能的理论机制和神经机制进行分析和总结。并据此从VWM的存储结构、内部注意的产生机制和处理方式等方面,为未来研究提出方向和建议。  相似文献   

17.
Visual mental imagery resembles visual working memory (VWM). Because both visual mental imagery and VWM involve the representation and manipulation of visual information, it was hypothesized that they would exert similar effects on visual attention. Several previous studies have demonstrated that working-memory representations guide attention toward a memory-matching task-irrelevant stimulus during visual-search tasks. Therefore, mental imagery may also guide attention toward imagery-matching stimuli. In the present study, five experiments were conducted to investigate the effects of visual mental imagery on visual attention during a visual-search task. Participants were instructed to visualize a color or an object clearly associated with a specific color, after which they were asked to detect a colored target in the visual-search task. Reaction times for target detection were shorter when the color of the target matched the imagined color, and when the color of the target was similar to that strongly associated with the imagined object, than when the color of the target did not match that of the mental representation. This effect was not observed when participants were not instructed to imagine a color. These results suggest that similar to VWM, visual mental imagery guides attention toward imagery-matching stimuli.  相似文献   

18.
ABSTRACT

Whether more attention is required for maintaining bindings than maintaining features in visual working memory (VWM) remains an open question. If maintaining bindings in VWM does not require more attention than maintaining features, is it related to the stability of binding representations? In this study, we explored whether maintaining bindings requires more attention than maintaining features for similar and dissimilar objects by inserting a feature report task into the maintenance phase of VWM in Experiments 1 and 2. We also investigated whether the effect of similarity on the attentional requirement for maintaining bindings and features is due to the stability of VWM representations by inserting a suffix during the maintenance phase of VWM in Experiment 3. The results showed that when object-based attention was consumed, bindings were more impaired than features for dissimilar objects but not for similar objects. We also found that the bindings of similar objects were less interfered by the suffix than those of dissimilar objects. Our findings suggest that maintaining bindings does not require more attention than maintaining features when the binding representations are stable in VWM and similarity improves the stability of binding representations.  相似文献   

19.
Perception of speech in competing speech is facilitated by spatial separation of the target and distracting speech, but this benefit may arise at either a perceptual or a cognitive level of processing. Load theory predicts different effects of perceptual and cognitive (working memory) load on selective attention in flanker task contexts, suggesting that this paradigm may be used to distinguish levels of interference. Two experiments examined interference from competing speech during a word recognition task under different perceptual and working memory loads in a dual-task paradigm. Listeners identified words produced by a talker of one gender while ignoring a talker of the other gender. Perceptual load was manipulated using a nonspeech response cue, with response conditional upon either one or two acoustic features (pitch and modulation). Memory load was manipulated with a secondary task consisting of one or six visually presented digits. In the first experiment, the target and distractor were presented at different virtual locations (0° and 90°, respectively), whereas in the second, all the stimuli were presented from the same apparent location. Results suggest that spatial cues improve resistance to distraction in part by reducing working memory demand.  相似文献   

20.
采用注意捕获范式, 通过行为和事件相关脑电位(ERP)实验, 探讨工作记忆表征精度加工需求对注意引导的影响, 行为结果发现, 在低精度加工需求条件下, 只有一个工作记忆表征引导注意, 且处于高激活状态的工作记忆表征产生的注意捕获大于低激活状态; 而在高精度加工需求条件下, 有两个工作记忆表征引导注意, 且处于高、低激活状态的工作记忆表征产生的注意捕获没有差异。ERP结果显示, 高精度加工需求条件下诱发的NSW和LPC大于低精度加工需求条件; 在高精度加工需求条件下, 干扰项与记忆项匹配比不匹配时, 诱发更大的N2和更小的N2pc, 而在低精度加工需求条件下, 干扰项与记忆项匹配和不匹配时诱发的N2、N2pc没有差异。研究表明, 工作记忆表征精度加工需求影响注意引导的机制可能是高精度加工需求下, 工作记忆表征消耗的认知资源增加, 搜索目标获得的资源减少, 干扰项捕获的注意增加。  相似文献   

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