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1.
The nature of hand-action representations evoked during language comprehension was investigated using a variant of the visual–world paradigm in which eye fixations were monitored while subjects viewed a screen displaying four hand postures and listened to sentences describing an actor using or lifting a manipulable object. Displayed postures were related to either a functional (using) or volumetric (lifting) interaction with an object that matched or did not match the object mentioned in the sentence. Subjects were instructed to select the hand posture that matched the action described in the sentence. Even before the manipulable object was mentioned in the sentence, some sentence contexts allowed subjects to infer the object's identity and the type of action performed with it and eye fixations immediately favored the corresponding hand posture. This effect was assumed to be the result of ongoing motor or perceptual imagery in which the action described in the sentence was mentally simulated. In addition, the hand posture related to the manipulable object mentioned in a sentence, but not related to the described action (e.g., a writing posture in the context of a sentence that describes lifting, but not using, a pencil), was favored over other hand postures not related to the object. This effect was attributed to motor resonance arising from conceptual processing of the manipulable object, without regard to the remainder of the sentence context. 相似文献
2.
In this study we explored training effects for combined action observation and motor imagery (AO + MI) instructions on a complex cup-stacking task, without physical practice. Using a Graeco-Latin Square design, we randomly assigned twenty-six participants into four groups. This counterbalanced the within-participant factor of practice condition (AO + MI, AO, MI, Control) across four cup-stacking tasks, which varied in their complexity. On each of the three consecutive practice days participants experienced twenty trials under each of the three mental practice conditions. On each trial, a first-person perspective video depicted bilateral cup-stacking performed by an experienced model. During AO, participants passively observed this action, responding only to occasional colour cues. For AO + MI, participants imagined performing the observed action and synchronised their concurrent MI with the display. For MI, a sequence of pictures cued imagery of each stage of the task. Analyses revealed a significant main effect of practice condition both at the ’surprise’ post-test (Day 3) and at the one-week retention test. At both time points movement execution times were significantly shorter for AO + MI compared with AO, MI and the Control. Execution times were also shorter overall at the retention compared with the post-test. These results demonstrate that a complex novel motor task can be acquired without physical training. Practitioners can therefore use AO + MI practice to supplement physical practice and optimise skill learning. 相似文献
3.
Perceptuomotor sequence learning could be due to learning of effector-independent sequence information (e.g., response locations), effector-dependent information (e.g., motor movements of a particular effector), or both. Evidence also suggests that learning of statistical regularities in sequences (general-regularity learning) and specific sequences (specific-sequence learning) are dissociable. The authors examined the degree to which general and specific-sequence learning rely on effector-independent and effector-dependent representations. During training, participants typed sequences that followed a construction rule with a subset of sequences repeatedly processed. At test, effector-independent and effector-dependent learning was examined with respect to general-regularity and specific-sequence learning. Results suggest that general-regularity learning is subserved by effector-independent sequence representations, whereas specific-sequence learning is subserved by effector-dependent sequence representations, further dissociating these types of learning. 相似文献
4.
A complex sequence learning task was used to determine if the type of coding acquired through physical practice (PP), observation of the stimulus (Obs-S), or observation of stimulus and action (Obs-SA) differs between conditions and whether the type of observation influences subsequent learning of the task when physical practice was permitted. Participants in the Obs-S group were permitted to watch the sequentially illuminated stimuli on the screen. In the Obs-SA group participants could see both flexion-extension movements of the model's arm performing the sequence and the sequentially illuminated stimuli on the screen. Participants in the PP group actually performed the 16-element sequence with their dominant right arm. Delayed retention tests and two inter-manual transfer tests were completed following each of two acquisition sessions. First, the data indicated that learning the sequence structure, as revealed by response time per element, occurred similarly irrespective of the initial practice condition. Secondly, the movement sequence appeared to be coded in abstract visual-spatial coordinates resulting in effector-independent performance. Finally, observing the model's action and sequential stimuli allows participants to transfer the perceived aspects of the movement sequence into efficient coordination patterns when additional physical practice is permitted. 相似文献
5.
Two experiments investigated psychological representations of musical tonality in auditory imagery. In Experiment 1, musically
trained participants heard a single tone as a perceptual cue and built an auditory image of a specified major tonality based
on that cue; participants’ images were then assessed using judgments of probe tones. In Experiment 2 participants imaged a
minor tonality rather than a major one. Analysis of the probe tone ratings indicated that participants successfully imaged
both major and minor tonal hierarchies, demonstrating that auditory imagery functions comparably to auditory perception. In
addition, the strength of the major tonal image was dependent upon the pitch and tonal relations of the perceptual cue and
the to-be-imaged tonality. Finally, representations of minor tonal hierarchies were less robust than those of major ones,
converging with perceptual evidence that minor tonalities are less psychologically stable than major tonalities. 相似文献
6.
Action effects do not occur randomly in time but follow our actions at specific delays. The ideomotor principle (IMP) is widely
used to explain how the relation between actions and contingently following effects is acquired and numerous studies demonstrate
robust action-effect learning. Yet, little is known about the acquisition of temporal delays of action effects. Here, we demonstrate
that participants learn that action effects occur at specific delays. Participants responded slower to action effects that
occurred earlier than usual. In addition, participants often prematurely responded before the effect when it occurred later
than expected. Thus, in contrast to biases of time perception in action contexts (e.g., Haggard, Trends Cogn Sci 9:290–295,
2005; Stetson et al., Neuron 51:651–659, 2006), participants learn and exploit temporal regularities between actions and effects
for behavioral control. 相似文献
7.
Acquisition of gross motor sequence learning with physical and mental training elicits gains in performance. However, the effects of sleep or daytime consolidation after both types of practice remain unclear, especially the effects upon the goal- and movement-based components of a gross motor sequential task. The main purpose of this study was to test the effect of physical practice (PP) and motor imagery practice (MIP) on the acquisition and consolidation processes of gross motor sequence learning.Seventy-six participants were tested before and after PP or MIP on a whole-body sequential paradigm, following either a night of sleep (PPsleep and MIPsleep groups) or an equivalent daytime period (PPday and MIPday groups). Control groups without training were tested following similar timespans (CTRLsleep and CTRLday groups). The number of sequential movements and the centre of mass displacement – corresponding to goal and movement-based components, respectively – were assessed.Results showed that relative to the CTRL groups, the PP and MIP groups improved performance during acquisition. Importantly, only the MIPsleep group further improved performance after a night of sleep; participants of other groups stabilised their performance after consolidation. Additionally, the number of sequential movements and the centre of mass displacement evolved conjointly without being influenced by the type of training or the nature of the consolidation.To conclude, these results confirm that sleep contributes to the consolidation of gross motor sequence learning acquired with MIP but not PP. The relationship between the goal- and movement-based components of a gross motor sequential task is discussed. 相似文献
8.
The theory that certain skills improve with a night of sleep has received considerable interest in recent years. However, because sleep typically occurs at the same time of day in humans, it is difficult to separate the effects of sleep from those of time of day. By using a version of the Serial Response Time Task, we assessed the role of sleep in implicit sequence learning while controlling for possible time-of-day effects. We replicated the apparent benefit of sleep on human participants. However, our data show that sleep does not affect implicit sequence learning; rather, time of day affects the ability of participants to express what they have learned. 相似文献
9.
Spatial aspects of words are associated with their canonical locations in the real world. Yet little research has tested whether spatial associations denoted in language comprehension generalize to their corresponding images. We directly tested the spatial aspects of mental imagery in picture and word processing (Experiment 1). We also tested whether spatial representations of motion words produce similar perceptual-interference effects as demonstrated by object words (Experiment 2). Findings revealed that words denoting an upward spatial location produced slower responses to targets appearing at the top of the display, whereas words denoting a downward spatial location produced slower responses to targets appearing at the bottom of the display. Perceptual-interference effects did not obtain for pictures or for words lacking a spatial relation. These findings provide greater empirical support for the perceptual-symbols system theory ( Barsalou, 1999, 2008 ). 相似文献
10.
Marcia Z. Lippman 《Memory & cognition》1974,2(2):385-390
Three experiments were conducted to study the effects of enactive imagery (EI) on associative learning. In Experiment I, groups of Ss rated 226 verbs on EI and frequency. In Experiments II and III, Ss learned a 24- and a 16-item list, respectively. The lists consisted of the four possible stimulus-response combinations of high (H) and low (L) EI verb pairs: H-H, H-L, L-H, L-L. In both experiments, EI was found to be a significant factor on the stimulus side, performance being superior when the stimulus was of high EI. In Experiment III, the response EI main effect and the Stimulus by Response EI interaction were also found to be significant. The results indicated that like the imagery evoked by nouns, the EI evoked by verbs facilitates learning. 相似文献
11.
Peter E. Morris Catherine O. Fritz Louise Jackson Emma Nichol Elizabeth Roberts 《Applied cognitive psychology》2005,19(6):779-798
Name learning strategies including retrieval practice, semantic associations and imagery were compared in laboratory‐based and real‐life experiments. Experiments 1 and 2 studied expanding retrieval practice and a semantic association strategy as memory improvement techniques for learning proper names. Participants either retrieved or restudied names on the same, expanding schedule. After a short, filled interval, cued recall of names was about 250% better following retrieval than restudy and 200% better with than without semantic associations. Together, the techniques improved recall by 300–400%. In Experiment 3, retrieval practice was compared with an imagery mnemonic for name learning under real‐life social conditions: Participants sought to learn the names of people they met at a party. Retrieval practice produced 50% higher recall after 24–72 hours but the imagery mnemonic was no more effective than non‐directed instructions to learn names. Copyright © 2005 John Wiley & Sons, Ltd. 相似文献
12.
Under visual guidance, subjects reached for and manipulated an object that variedin weight and surface texture (slipperiness). The manipulatory action was either grasping, lifting, or posting in a slot. The task was constrained or unconstrained with respect to speed, grasp pattern, and contact force. Initiation time (pre-reach), movement time (reach), and post-contact errors were measured, to examine planning for task performance at three points in time. Results indicate that in the constrained task, the manipulatory action was planned during the initiation time, but planning for object parameters was deferred until the reach interval. With relaxed task constraints, initiation times increased,and texture and manipulatory action had independent effects on premovement planning. Errors were affected interactively by all variables. The results suggest a planning process that unfolds over time, incorporating in turn the manipulatory action, object texture, and object weight. This unfolding accommodates variables proximate to the time where they will affect physical action. 相似文献
13.
Harris JA 《Psychological review》2006,113(3):584-605
This article reviews evidence and theories concerning the nature of stimulus representations in Pavlovian conditioning. It focuses on the elemental approach developed in stimulus sampling theory (R. C. Atkinson & W. K. Estes, 1963; R. R. Bush & F. Mosteller, 1951b) and extended by I. P. L. McLaren and N. J. Mackintosh (2000, 2002) and contrasts this with models that invoke notions of configural representations that uniquely code for different patterns of stimulus inputs (e.g., J. M. Pearce, 1987, 1994; R. A. Rescorla & A. R. Wagner, 1972; A. R. Wagner & S. E. Brandon, 2001). The article then presents a new elemental model that emphasizes interactions between stimulus elements. This model is shown to explain a range of behavioral findings, including those (e.g., negative patterning and biconditional discriminations) traditionally thought to be beyond the explanatory capabilities of elemental models. Moreover, the model offers a ready explanation for recent findings reported by R. A. Rescorla (2000, 2001, 2002b) concerning the way that stimuli with different conditioning histories acquire associative strength when conditioned in compound. 相似文献
14.
Synthese - Mathematicians’ use of external representations, such as symbols and diagrams, constitutes an important focal point in current philosophical attempts to understand mathematical... 相似文献
15.
Wilton RN 《Acta psychologica》2006,121(1):21-40
In four experiments participants were instructed to imagine scenes that described either an animal interacting with a coloured object or scenes in which the animal and coloured object were independent of each other. Participants were then given the name of the animal and required to select the name of the object and its colour. The results showed that the classic interactive imagery effect was greater for the selection of the name of the object than it was for colour. In Experiments 2, 3, and 4, additional measures were taken which suggest that the effect for colour is dependent upon the retrieval of other features of the object (e.g., its form). Thus it is argued that there is no primary interactive imagery effect for colour. The results were predicted by a version of the shared information hypothesis. The implications of the results for alternative theories are also considered. 相似文献
16.
Two experiments are reported which examine imagery as a factor in children's learning to associate object pairs. The results of the first experiment indicated that presenting the objects in an interacting fashion greatly facilitated subsequent recognition performance. The outcome of Experiment II revealed that children can be trained to form their own interaction images. These findings are discussed in terms of their relevance to contemporary views of mediation in children's learning. 相似文献
17.
The purpose of the four experiments was to examine the prominence of place and action information in the story representations of second (7-year-old), fifth (10-year-old), and sixth (11-year-old) grade children and college students. The subjects were read short stories in which the information in a premise and an outcome sentence were consistent or inconsistent in describing place or action information. Judgments about story adequacy and the conditional probability of an inadequacy judgment given inconsistency detection were measures of prominence in the story representation, and prominence was manipulated by providing place titles, action titles, or no titles. The results showed that place inconsistency is more important than action inconsistency in children's judgments of story adequacy, except when the action involves the story theme. Developmental differences in story judgments generally were larger for inconsistent actions than for inconsistent places, perhaps due to children's problems in abstracting an action theme early in story processing. 相似文献
18.
The use of motor imagery is a widely used experimental paradigm for the study of cognitive aspects of action planning and control in adults. Furthermore, there are indications that motor imagery provides a window into the process of action representation. These notions complement internal model theory suggesting that such representations allow predictions (estimates) about the mapping of the self to parameters of the external world; processes that enable successful planning and execution of action. The ability to mentally represent action is important to the development of motor control. This paper presents a critical review of motor imagery research conducted with children (typically developing and special populations) with focus on its merits and possible shortcomings in studying action representation. Included in the review are age-related findings, possible brain structures involved, experimental paradigms, and recommendations for future work. The merits of this review are associated with the apparent increasing attraction for using and studying motor imagery to understand the developmental aspects of action processing in children. 相似文献
19.
Kristi Urry Nicholas R. Burns Irina Baetu 《British journal of psychology (London, England : 1953)》2018,109(4):830-849
The Serial Reaction Time Task (SRTT) is thought to assess implicit learning, which seems to be preserved with age. However, the reaction time (RT) measures employed on implicit-like tasks might be too unreliable to detect individual differences. We investigated whether RT-based measures mask age effects by comparing the performance of 43 younger and 35 older adults on SRTT and an explicit-like Predictive Sequence Learning Task (PSLT). RT-based measures (difference scores and a ratio) were collected for both tasks, and accuracy was additionally measured for PSLT. We also measured fluid abilities. The RT-difference scores indicated preserved SRTT and PSLT performance with age and did not correlate with fluid abilities, while ratio RT and the accuracy-based measures indicated age-related decline and correlated with fluid abilities. Therefore, RT-difference scores might mask individual differences, which compromises the interpretation of previous studies using SRTT. 相似文献
20.
Spiegel R McLaren IP 《Journal of experimental psychology. Animal behavior processes》2006,32(2):150-163
In a series of experiments using the serial reaction time paradigm, the authors compared the predictions of a powerful associative model of sequence learning (the simple recurrent network; J. L. Elman, 1990) with human performance on the problem devised by A. Maskara and W. Noetzel (1993). Even though the predictions made by the simple recurrent network for variants of this problem are often counterintuitive, they matched human performance closely, suggesting that performance was associatively based rather than rule based. Simple associative chaining models of sequence learning, however, have difficulty in accommodating these results. The authors' conclusion is that, under the conditions of the experiments, human sequence learning is associatively driven, as long as this is understood to mean that a sufficiently powerful means of extracting the statistical regularities in the sequences is in play. 相似文献