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1.
The role of phonology-to-spelling consistency (i.e., feedback consistency) was investigated in 3 lexical decision experiments in both the visual and auditory modalities in French and English. No evidence for a feedback consistency effect was found in the visual modality, either in English or in French, despite the fact that consistency was manipulated for different kinds of units (onsets and rimes). In contrast, robust feedback consistency effects were obtained in the auditory lexical decision task in both English and French when exactly the same items that produced a null effect in the visual modality were used. Neural network simulations are presented to show that previous demonstrations of feedback consistency effects in the visual modality can be simulated with a model that is not sensitive to feedback consistency, suggesting that these effects might have come from various confounds. These simulations, together with the authors' results, suggest that there are no feedback consistency effects in the visual modality. In contrast, such effects are clearly present in the auditory modality. Given that orthographic information is absent from current models of spoken word recognition, the present findings present a major challenge to these models.  相似文献   

2.
The present study investigated the role of ideation and visual feedback, and their interaction in movement control in the absence of somatosensory feedback, with the hypothesis that visual imagery and internal visual models may play a crucial role in performance even without feedback. Two chronically deafferented participants, GL and IW, circled bimanually two occluded cranks first without vision and then with hand‐congruent and hand‐incongruent visual feedback provided by visible flags. Without vision, GL was unable to circle the cranks. In contrast, IW performed spontaneously a symmetric pattern. Again without feedback, IW performed an instructed symmetric crank pattern well, but was unable to perform anti‐phase cranking. With hand‐congruent visual feedback, GL and IW were able to perform both symmetric and anti‐phase movements, with symmetry being more accurate. Visual feedback during preceding trials made possible trials without visual feedback in GL and improved anti‐phase trials in IW. Frequency‐transformed incongruent visual feedback resulted in poor performance in part due to unsuitable hand‐related strategies. However, IW improved in the latter task after detailed explanations of the condition. In conclusion, we suggest that both participants use visual imagery and visual forward models to control their hand movements. Visual updating of the forward model also improves performance with no vision. In addition, IW seemed to have been able to move from a focus on hand position to one on the transformed visual feedback to improve movement control in the incongruent feedback/movement condition.  相似文献   

3.
The effects of correct and transformed visual feedback on rhythmic unimanual visuo-motor tracking were examined, focusing on tracking performance (accuracy and stability) and visual search behavior. Twelve participants (reduced to 9 in the analyses) manually tracked an oscillating visual target signal in phase (by moving the hand in the same direction as the target signal) and in antiphase (by moving the hand in the opposite direction), while the frequency of the target signal was gradually increased to probe pattern stability. Besides a control condition without feedback, correct feedback (representing the actual hand movement) or mirrored feedback (representing the hand movement transformed by 180 degrees) were provided during tracking, resulting in either in-phase or antiphase visual motion of the target and feedback signal, depending on the tracking mode performed. The quality (accuracy and stability) of in-phase tracking was hardly affected by the two forms of feedback, whereas antiphase tracking clearly benefited from mirrored feedback but not from correct feedback. This finding extends previous results indicating that the performance of visuo-motor coordination tasks is aided by visual feedback manipulations resulting in coherently grouped (i.e., in-phase) visual motion structures. Further insights into visuo-motor tracking with and without feedback were garnered from the visual search patterns accompanying task performance. Smooth pursuit eye movements only occurred at lower oscillation frequencies and prevailed during in-phase tracking and when target and feedback signal moved in phase. At higher frequencies, point-of-gaze was fixated at a location that depended on the feedback provided and the resulting visual motion structures. During in-phase tracking the mirrored feedback was ignored, which explains why performance was not affected in this condition. Point-of-gaze fixations at one of the end-points were accompanied by reduced motor variability at this location, reflecting a form of visuo-motor anchoring that may support the pick up of discrete information as well as the control of hand movements to a desired location.  相似文献   

4.
In two experiments, we investigated the effects of duration of visual feedback of the pointing limb and the time (early to late) in the movement when the limb first becomes visible (timing of visual feedback). Timing, rather than duration of visual feedback, proved to have the greater effect on the relative magnitude of visual and proprioceptive adaptation. Visual adaptation increased smoothly with feedback delay, but corresponding decreases in proprioceptive adaptation underwent an additional sharp change when feedback was delayed until about three-fourths of the way to the terminal limb position. These results are consistent with the idea that visual and proprioceptive adaptation are mediated by exclusive processes. Change in the limb position sense (i.e., proprioceptive adaptation) may be produced by visual guidance of the pointing limb, and view of the limb early in the pointing movement seems to be critical for such visual guidance. The limb may be ballistically released as it nears the terminal position, and, thereafter, any opportunity for visual guidance (i.e., view of the limb) is not effective. On the other hand, change in the eye position sense (i.e., visual adaptation) may be mediated by proprioceptive guidance of the eye; the eyes may track the imaged position of the nonvisible limb. Such proprioceptive guidance seems to be solely a function of the distance moved before the limb becomes visible.  相似文献   

5.
Sensory feedback in the learning of a novel motor task   总被引:3,自引:0,他引:3  
The role of different forms of feedback is examined in learning a novel motor task. Five groups of ten subjects had to learn the voluntary control of the abduction of the big toe, each under a different feedback condition (proprioceptive feedback, visual feedback, EMG feedback, tactile feedback, force feedback). The task was selected for two reasons. First, in most motor learning studies subjects have to perform simple movements which present hardly any learning problem. Second, studying the learning of a new movement an provide useful information for neuromuscular reeducation, where patients often also have to learn movements for which no control strategy exists. The results show that artificial sensory feedback (EMG feedback, force feedback) is more powerful than "natural" (proprioceptive, visual, and tactile) feedback. The implications of these results for neuromuscular reeducation are discussed.  相似文献   

6.
The role of different forms of feedback is examined in learning a novel motor task. Five groups of ten subjects had to learn the voluntary control of the abduction of the big toe, each under a different feedback condition (proprioceptive feedback, visual feedback, EMG feedback, tactile feedback, force feedback). The task was selected for two reasons. First, in most motor learning studies subjects have to perform simple movements which present hardly any learning problem. Second, studying the learning of a new movement can provide useful information for neuromuscular reeducation, where patients often also have to learn movements for which no control strategy exists. The results show that artificial sensory feedback (EMG feedback, force feedback) is more powerful than “natural” (proprioceptive, visual, and tactile) feedback. The implications of these results for neuromuscular reeducation are discussed.  相似文献   

7.
In two experiments, we investigated the effects of duration of visual feedback of the pointing limb and the time (early to late) in the movement when the limb first becomes visible (timing of visual feedback). Timing, rather than duration of visual feedback, proved to have the greater effect on the relative magnitude of visual and proprioceptive adaptation. Visual adaptation increased smoothly with feedback delay, but corresponding decreases in proprioceptive adaptation underwent an additional sharp change when feedback was delayed until about three-fourths of the way to the terminal limb position. These results are consistent with the idea that visual and proprioceptive adaptation are mediated by exclusive processes. Change in the limb position sense (i.e., proprioceptive adaptation) may be produced by visual guidance of the pointing limb, and view of the limb early in the pointing movement seems to be critical for such visual guidance. The limb may be ballistically “released“ as it nears the terminal position, and, thereafter, any opportunity for visual guidance (i.e., view of the limb) is not effective. On the other hand, change in the eye position sense (i.e., visual adaptation) may be mediated by proprioceptive guidance of the eye; the eyes may track the imaged position of the nonvisible limb. Such proprioceptive guidance seems to be solely a function of the distance moved before the limb becomes visible.  相似文献   

8.
Two experiments investigated the effect of hand position on the accuracy of short- and long-duration aiming movements in the presence and absence of visual feedback. In Experiment 1 (N = 16) short aiming movements were executed rapidly, which would require them to be predominantly programmed, whereas in Experiment 2(N = 8) these movements were performed slowly enough so that visual feedback, which implies that they were predominantly programmed. However, the long-duration, short-length movements of Experiment 2 were disrupted when visual feedback was removed, which suggests that these movements were being guided by visual feedback. Having the heel of the responding hand in contact with the target platform during the response resulted in greater accuracy than no hand contact for the short-length movements of both experiments. Taken together, these results indicated that hand contact produced greater aiming accuracy than no hand contact for both programmed- and feedback-based movements.  相似文献   

9.
Effect-based models of motor control assign a crucial role to anticipated perceptual feedback in action planning. Two experiments were conducted to test the validity of this proposal for discrete bimanual key press responses. The results revealed that the normally observed performance advantage for the preparation of two responses with homologous rather than non-homologous fingers becomes inverted when homologous fingers produce non-identical visual effects, and non-homologous fingers produce identical visual effects. In the second experiment the finger homology effect was strongly reduced when homologous fingers produced non-identical tactile feedback. The results show that representations of to-be-produced visual and tactile action effects both contribute to action planning, though possibly to a varying degree. Implications of these results for effect-based models of motor control are considered.  相似文献   

10.
A distinction between planning and control can be used to explain the effects of context-induced illusions on actions. The present study tested the effects of the Ebbinghaus illusion on the planning and control of the grip aperture in grasping a disk. In two experiments, the illusion had an effect on grip aperture that decreased as the hand approached the target, whether or not visual feedback was available. These results are taken as evidence in favor of a planning/control model, in which planning is susceptible to context-induced illusions, whereas control is not. It is argued that many dissociations between perception and action may better be explained as dissociations between perception and on-line control.  相似文献   

11.
Recent experiments have demonstrated that complex multi-element movement sequences were coded in visual-spatial coordinates even after extensive practice, while relatively simple spatial-temporal movement sequences are coded in motor coordinates after a single practice session. The purpose of the present experiment was to determine if the control process rather than the difficulty of the sequence played a role in determining the pattern of effector transfer. To accomplish this, different concurrent feedback conditions were provided to two groups of participants during practice of the same movement sequence. The results indicated that when concurrent visual feedback was provided during the production of the movement, which was thought to encourage on-line control, the participants performed transfer tests with the contra-lateral limb better when the visual-spatial coordinates were reinstated than when the motor coordinates were reinstated. When concurrent visual feedback was not provided, which was thought to encourage pre-planned control, the opposite was observed. The data are consistent with the hypothesis that the mode of control dictates the coordinate system used to code the movement sequence rather than sequence difficulty or stage of practice as has been proposed.  相似文献   

12.
According to agency memory theory, individuals decide whether “I did it” based on a memory trace of “I am doing it”. The purpose of this study was to validate the agency memory theory. To this end, several hand actions were individually presented as samples, and participants were asked to perform the sample action, observe the performance of that action by another person, or imagine performing the action. Online feedback received by the participants during the action was manipulated among the different conditions, and output monitoring, in which participants were asked whether they had performed each hand action, was conducted. The rate at which respondents thought that they themselves had performed the action was higher when visual feedback was unaltered than when it was altered (Experiment 1A), and this tendency was observed across all types of altered feedback (Experiment 1B). The observation of an action performed by the hand of another person did not increase the rate at which respondents thought that they themselves had performed the action unless the participants actually did perform the action (Experiments 2A and 2B). In Experiment 3, a relationship was observed between the subjective feeling that “I am the one who is causing an action” and the memory that “I did perform the action”. These experiments support the hypothesis that qualitative information and sense of “self” are tagged in a memory trace and that such tags can be used as cues for judgements when the memory is related to the “self”.  相似文献   

13.
Past research at the nexus of motor control and perception investigated the role of perspective taking in many behavioral and neuroimaging studies. Some investigators addressed the issue of one's own vs. others' action imagination, but the possible effects of a front or a back view in imagining others' actions have so far been neglected. We report two 'single trial' experiments in which a total of 640 participants were asked to imagine a person performing a manual action - either in a front or in a back view - and then to indicate the hand used by the imagined person during movement execution. In such a task, we assume the existence of two distinct biases: a perceptual-mnemonic bias due to subjects' visual experience of others' actions, encouraging them to imagine right-handed movements, and a motor bias due to subjects' experience of self-made actions, encouraging them to imagine movements performed with the same hand as their dominant hand. We hypothesized that a greater involvement of motor representations in the back view compared to the front view could result in an increased correspondence between one's own manual preference and the hand used by the imagined agent in the former condition. The results of both experiments were consistent with this hypothesis, suggesting that while imagining others' actions we employ motor simulations in different degrees according to the perspective adopted.  相似文献   

14.
P. M. Pexman, S. J. Lupker, and D. Jared (2001) reported longer response latencies in lexical decision tasks (LDTs) for homophones (e.g., maid) than for nonhomophones, and attributed this homophone effect to orthographic competition created by feedback activation from phonology. In the current study, two predictions of this feedback account were tested: (a) In LDT, observe homophone effects should be observed but not regularity or homograph effects because most exception words (e.g., pint) and homographs (e.g., wind) have different feedback characteristics than homophones do, and (b) in a phonological LDT ("does it sound like a word?"), regularity and homograph effects should be observed but not homophone effects. Both predictions were confirmed. These results support the claim that feedback activation from phonology plays a significant role in visual word recognition.  相似文献   

15.
Visual correction of a rapid goal-directed response   总被引:1,自引:0,他引:1  
The purpose of this study was to investigate the role of dynamic and static visual cues in improvement of accuracy during a pointing movement. In the experiment, subjects were required to point finger rapidly at visual targets as accurately as possible. Movement amplitude was 15 cm, and movement times ranged from 100 to 190 msec. Three visual feedback conditions were applied: no feedback, dynamic ongoing feedback on the complete hand trajectory, and static error feedback on the movement end-point. Two spatial movement outcomes were considered, mean constant error and intraindividual dispersion of pointings. Data were analyzed with regard to effects of feedback and speed. Under the no-feedback condition, accuracy was lowest; constant error was not speed-dependent, whereas dispersion increased with speed of movement. Accuracy was highest under the complete feedback condition and was speed-dependent, as shown by both constant error and dispersion. Under error feedback, accuracy was intermediate and was also speed-dependent. The results are discussed in terms of the interchange between correcting mechanisms vs delayed control within the motor regulatory processes.  相似文献   

16.
An experiment was conducted to examine the control of force and timing in bimanual finger tapping. Participants were trained to produce both unimanual (left or right hand) and bimanual finger-tapping sequences with a peak force of 200 g and an intertap interval (ITI) of 400 ms. During practice, visual force feedback was provided pertaining to the hand performing the unimanual tapping sequences and to either the dominant or the nondominant hand in the bimanual tapping sequences. After practice, the participants produced the learned unimanual and bimanual tapping sequences in the absence of feedback. In those trials the force produced by the dominant (right) hand was significantly larger than that produced by the nondominant (left) hand, in the absence of a significant difference between the ITIs produced by both hands. Furthermore, after unilateral feedback had been provided of the force produced by the nondominant hand, the force output of the dominant hand was significantly more variable than that of the nondominant hand. In contrast, after feedback had been provided of the force produced by the dominant hand, the variability of the force outputs of the two hands did not differ significantly. These results were discussed in the light of both neurophysiological and anatomical findings, and were interpreted to imply that the control of timing (in bimanual tasks) may be more tightly coupled in the motor system than the control of force.  相似文献   

17.
Two experiments with left-handers examined the features of prism adaptation established by previous research with right-handers. Regardless of handedness, (1) rapid adaptation occurs in exposure pointing with developing error in the opposite direction after target achievement, especially with early visual feedback in target pointing; (2) proprioceptive or visual aftereffects are larger, depending on whether visual feedback is available early or late, respectively, in target pointing; (3) the sum of these aftereffects is equal to the total aftereffect for the eye-hand coordination loop; (4) intermanual transfer of visual aftereffects occurs only for the dominant hand; and (5) visual aftereffects are larger in left space when the dominant hand is exposed to leftward displacement. A notable handedness difference is that, while transfer of proprioceptive aftereffects only occurs to the nondominant hand in right-handers, transfer occurs in both directions for left-handers, but regardless of handedness, such transfer only occurs when the exposed hand is tested first after exposure. A discussion then focuses on the implications of these data for a theory of handedness.  相似文献   

18.
The open-loop model by Wing and Kristofferson has successfully explained many aspects of movement timing. A later adaptation of the model assumes that timing processes do not control the movements themselves, but the sensory consequences of the movements. The present study tested direct predictions from this “sensory-goals model”. In two experiments, participants were instructed to produce regular intervals by tapping alternately with the index fingers of the left and the right hand. Auditory feedback tones from the taps of one hand were delayed. As a consequence, regular intervals between taps resulted in irregular intervals between feedback tones. Participants compensated for this auditory irregularity by changing their movement timing. Compensation effects increased with the magnitude of feedback delay (Experiment 1) and were also observed in a unimanual variant of the task (Experiment 2). The pattern of effects in alternating tapping suggests that compensation processes were anticipatory—that is, compensate for upcoming feedback delay rather than being reactions to delay. All experiments confirmed formal model predictions. Taken together, the findings corroborate the sensory-goals adaptation of the Wing–Kristofferson model.  相似文献   

19.
The role of arm proprioception in motor learning was investigated in experiments in which, by moving the arm, subjects followed the motion of a target displayed on a monitor screen. Adaptive capabilities were tested in visuomanual tracking tasks following alterations in the relationship between the observer's actual arm movement and visual feedback of the arm movement given by a cursor motion on the screen. Tracking performance and adaptive changes, measured in terms of spatiotemporal error, tracking trajectory curvature, and spatial gain, were compared in 7 control subjects (CSs) and in 1 deafferented subject (DS). CSs adapted appropriately to altered visuomanual relationships; those changes were present in trials immediately after restoration of normal scaling. In contrast, although the DS modified his tracking strategy from trial to trial according to the altered conditions, he did not show plastic changes in internal visuomanual scaling. Like the results of prismatic adaptation experiments, the present results suggest that arm proprioception contributes to the plastic changes that follow alterations in the scaling of visuomanual gain.  相似文献   

20.
ABSTRACT

Although previous work provides evidence that observers experience biases in visual processing when they view stimuli in perihand space, a few recent investigations have questioned the reliability of these near-hand effects. We addressed this controversy by running three pre-registered replication experiments. Experiment 1 was a replication of one of the initial studies on facilitated target detection near the hands in which participants performed an attentional cueing task while placing a single hand either near or far from the display. Experiment 2 tested the same paradigm while adopting the design of a recent experiment that called into question near-hand facilitation. Experiment 3 was a replication of a study in which hand proximity influenced working memory performance in a change detection paradigm. Across all three experiments, we found significant interactions between hand position and stimulus characteristics that indicated the hands’ presence altered visual processing, bolstering evidence favouring the robustness of near-hand effects.  相似文献   

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