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1.
Binocular processing of brightness information: a vector-sum model   总被引:1,自引:0,他引:1  
The relation between monocular and binocular brightness was examined. Clear evidence was found that the interaction between visual channels in binocular processing of brightness information implicates both an apparent averaging of monocular brightness when they are grossly different and a partial summation when they approach equality. A vector-sum model is shown to predict these properties. A nonmetric method was used to fit such a model to data from three experiments in each of which 15 subjects estimated brightness of binocularly fused targets. Magnitude estimation was used in two experiments, and cateogry ratings were obtained in the third experiment. When it was assumed only that subjects' responses were monotone with perceived brightness, estimates of the model's parameters from the data of the three experiments were almost identical, indicating that results from magnitude estimati;n and category rating can converge once nonlinear response functions are eliminated.  相似文献   

2.
Computer-averaged evoked potentials were recorded from six subjects presented with flashes under conditions of binocular and monocular viewing, with a device fitted over each eye to produce ganzfeld conditions. Tests were run with red light and with blue. Analysis of the evoked potentials indicates a substantially larger amplitude with binocular stimulation.  相似文献   

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We studied monocular and binocular detection of foveal flashes of different contrast. When background contours were binocularly fused, detectability (d’) of binocular test flashes was, on the average, twice the detectability of monocularly presented flashes. The precise amount of binocular advantage varied with test contrast: binocular improvement exceeded full summation for low test contrast, but fell below full summation at higher test contrasts. In the absence of contours in one eye, background luminances are not expected to sum, yet binocular detection is an average of 41.5% better than monocular detection. This indicates a difference in the functional organization of the fused binocular channel and a monocular channel.  相似文献   

5.
To determine if binocular summation occurs when increment flashes are of equal energy (Bloch’s law) but unequal in luminance-duration parameters, three Ss made temporal forced-choice judgments: (1) monocularly, (2) binocularly when the flashes to each eye were identical, (3) binocularly when the flashes to each eye were of equal energy but different in terms of their luminance and duration parameters, and (4) binocularly when flashes to each eye were separated by 100 msec. Binocular detection rates were consistently superior to monocular detection rates. Similarity in performance between Conditions 2 and 3 indicates that the binocular visual system responds only to the total energy of each monocular flash. The data from two Ss reveal that binocular performance was greater than that predicted on the basis of probability summation.  相似文献   

6.
Visual form identification at brief durations was studied under: (a) monocular presentation; (b) dichopic presentation where the same form was presented successively on noncorresponding areas; and (c) dichopic presentation where the same form was presented on corresponding areas simultaneously and successively. Form identification for noncorresponding area dichopic presentation was at the level to be expected from 2 independent chances to perceive. Both simultaneous and successive dichopic presentation on corresponding areas gave identification accuracy significantly above the level predicted by the assumption of independence. However, the binocular summation was not complete. When the same amount of energy entering the visual system in a binocular presentation was given in a monocular stimulation, the latter condition gave significantly better identification.  相似文献   

7.
Visual form identification at brief durations was studied under: (a) monocular presentation; (b) dichopic presentation where the same form was presented successively on noncorresponding areas; and (c) dichopic presentation where the same form was presented on corresponding areas simultaneously and successively. Form identification for noncorresponding area dichopic presentation was at the level to be expected from 2independent chances to perceive. Both simultaneous and successive dichopic presentation on corresponding areas gave identification accuracy significantly above the level predicted by the assumption of independence. However, the binocular summation was not complete. When the same amount of energy entering the visual system in a binocular presentation was given in a monocular stimulation, the latter condition gave significantly better identification.  相似文献   

8.
Ooi TL  He ZJ 《Perception》2006,35(5):581-603
Theoretical and empirical studies show that the visual system relies on boundary contours and surface features (e.g. textures) to represent 3-D surfaces. When the surface to be represented has little texture information, or has a periodic texture pattern (grating), the boundary contour information assumes a larger weight in representing the surface. Adopting the premise that the mechanisms of 3-D surface representation also determine binocular rivalry perception, the current paper focuses on whether boundary contours have a similar role in binocular rivalry. In experiment 1, we tested the prediction that the visual system prefers selecting an image/figure defined by boundary contours for rivalry dominance. We designed a binocular rivalry stimulus wherein one half-image has a boundary contour defined by a grating disk on a background with an orthogonal grating orientation. The other half-image consists solely of the (same orientation) grating background without the grating disk, ie no boundary contour. Confirming our prediction, the predominance for the half-image with the grating disk is approximately 90%, despite the fact that the grating disk corresponds to an area with orthogonal grating in the fellow eye. The advantage of the grating disk is dramatically reduced to about 50% predominance when a boundary contour is added to the background-only half-image at the location corresponding to the grating disk. We attribute this reduced advantage to the formation of a corresponding binocular boundary contour. In experiment 2 the grating background was substituted by a random-dot background in a similar stimulus design. We found that the perceptual salience of the corresponding binocular boundary contours extracted by the interocular matching process is an important factor in determining the dynamics of binocular rivalry. Experiment 3 showed that vertical lines with uneven thickness and spacing as the background reduce the contribution of the monocular boundary contour of the grating disk in binocular rivalry, possibly through the formation of binocular boundary contours between the local edges (vertical components) of the vertical lines and the corresponding grating disk.  相似文献   

9.
The main aim of this research was to study the cognitive architecture underlying causal/covariation learning by investigating the frequency of judgement effect. Previous research has shown that decreasing the number of trials between opportunities to make a judgement in a covariation learning task led to a higher score after an a or d type of trial (positive cases) than after b and c trials (negative cases). Experiment 1 replicated this effect using a trial-by-trial procedure and examined the conditions under which it occurs. Experiment 2 demonstrated a similar frequency of judgement effect when the information was presented in the form of contingency tables. Associative or statistical single-mechanism accounts of causal and covariation learning do not provide a satisfactory explanation for these findings. An alternative belief revision model is presented.  相似文献   

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We determined visual reaction times to monocular and binocular changes in the luminance of isochromatic stimuli and to monocular and binocular changes in the color of isoluminant stimuli. Two isoluminant color changes were tested: chromatic variations along the red-green axis of Boynton's (1986) two-stage color vision model and chromatic variations along the yellow-blue axis of the same model. The results indicate a greater degree of binocular summation for luminance change than for color change. This result was largely independent of the motor component of reaction time.  相似文献   

12.
A parallel input serial analysis (PISA) model of word processing was developed and tested. The goal was to expand on the "critical processing duration" hypothesis of Johnson, Allen, and Strand (1989) so that both single-word and multiple-word presentation, letter detection data could be explained. In Experiments 1-3 four different word frequency categories on a single-presentation, letter detection task were used. These three experiments indicated that there was a curvilinear relationship between word frequency and letter detection reaction time (RT). That is, letter detection RTs for medium-high-frequency words were significantly longer than letter detection RTs for very-high-, low-, and very-low-frequency words. These results support the PISA model rather than the Healy, Oliver, and McNamara (1987) version of the unitization model. In Experiments 4-5 multiple-presentation (i.e., two words), letter detection tasks were used. The PISA model could also account for the results from these two experiments, but the unitization model could not.  相似文献   

13.
“Cognitive asynchrony theory,” recently developed in research on aging and memory, implies a functional distinction between the processing of “feature-intensive” items, those with numerous identifiable features, and the processing of images which are relatively sparse in such features and are handled in a more wholistic, “gestalt” manner. The present experiments addressed the question of whether such a distinction exists outside the realms of memory in which it has thus far been addressed. The present work used mental rotation as a model system. Consistent with the predictions of this model, Experiment 1 showed that feature-intensive figures required significantly more time to rotate than did gestalt figures, even though angles of rotation were the same. Experiment 2 demonstrated that feature-intensive processing may involve verbally-accessible semantic systems to a greater degree than is the case with “gestalt” items. Experiment 3 identified significant practice effects of feature-intensive stimuli on the processing of gestalt stimuli, but not the reverse. The results of these experiments indicate that the “gestalt/feature-intensive” processing distinction extends to mental rotation as well as to memory. Implications for the nature of mental representation of verbal and visual materials are discussed.  相似文献   

14.
“Cognitive asynchrony theory,” recently developed in research on aging and memory, implies a functional distinction between the processing of “feature-intensive” items, those with numerous identifiable features, and the processing of images which are relatively sparse in such features and are handled in a more wholistic, “gestalt” manner. The present experiments addressed the question of whether such a distinction exists outside the realms of memory in which it has thus far been addressed. The present work used mental rotation as a model system. Consistent with the predictions of this model, Experiment 1 showed that feature-intensive figures required significantly more time to rotate than did gestalt figures, even though angles of rotation were the same. Experiment 2 demonstrated that feature-intensive processing may involve verbally-accessible semantic systems to a greater degree than is the case with “gestalt” items. Experiment 3 identified significant practice effects of feature-intensive stimuli on the processing of gestalt stimuli, but not the reverse. The results of these experiments indicate that the “gestalt/feature-intensive” processing distinction extends to mental rotation as well as to memory. Implications for the nature of mental representation of verbal and visual materials are discussed.  相似文献   

15.
An experiment is reported in which the interval between two presentations of the same item was systematically varied. The results indicate summation occurs only while the two stimulations are in the neural mode of storage. No interaction of input is observed if one of the items has already been stored when the second arrives. Some implications of the relation of processing to memory are discussed.  相似文献   

16.
The relation between EEG patterns and performance, which was found experimentally, gives evidence for a state dependent information processing. The power distribution of the EEG one second before the stimulus onset determines the state measured by the used data acquisition system. To solve the on-line identification of the state four different approaches are proposed and compared. The two modes of triggering the stimulus onset labeled by alpha wave state and non alpha wave state led to significantly different reaction times. The proposed stochastic recurrence equation can be used to model the scanning process performed by 17 subjects in solving the task of searching the first number in a string of characters. The model is based on the decomposition of the measured reaction times according to the assumed elementary processes.  相似文献   

17.
We investigated practice effects on contrast thresholds for target patterns. Results showed that practice decreased contrast thresholds when targets were presented on maskers. Thresholds tended to decrease more at the higher end of the masker contrast range. At least partially, learning transferred to stimuli of the untrained phase. We simulated changes in threshold versus contrast functions using a contrast-processing model and then fit the model to pre- and posttraining data. The simulation results and model fit suggest that learning in pattern masking can be accounted for by changes in nonlinear transducer functions for divisive inhibitory signals.  相似文献   

18.
Tracking of multiple moving objects is commonly assumed to be carried out by a fixed-capacity parallel mechanism. The present study proposes a serial model (MOMIT) to explain performance accuracy in the maintenance of multiple moving objects with distinct identities. A serial refresh mechanism is postulated, which makes recourse to continuous attention switching, a capacity-limited episodic buffer for identity-location bindings, indexed location information stored in the visuospatial short-term memory, and an active role of long-term memory. As identity-location bindings are refreshed serially, a location error is inherent for all other targets except the focally attended one. The magnitude of this location error is a key factor in predicting tracking accuracy. MOMIT’s predictions were supported by the data of five experiments: performance accuracy decreased as a function of target set-size, speed, and familiarity. A mathematical version of MOMIT fitted nicely to the observed data with plausible parameter estimates for the binding capacity and refresh time.  相似文献   

19.
The focus of the present research was to compare the memory-based processing and here-and-now accounts of situation model updating during reading. The authors conducted two experiments as a follow-up on work by R. A. Zwaan and C. J. Madden (2004), who disputed the conclusions of E. J. O'Brien, M. L. Rizzella, J. E. Albrecht, and J. G. Halleran (1998). The latter researchers found support for the memory-based processing view by showing that readers experienced reading difficulty on a sentence that was consistent with an updated model of the story's protagonist but was inconsistent with initially stated information about the protagonist. In contrast, Zwaan and Madden eliminated what they argued were confounds in the items used by O'Brien et al. and found support for the here-and-now view. In the present article, data from 2 experiments seem to eliminate weaknesses inherent in both previous authors' work. Although the present results are consistent with the here-and-now account, they do not completely discredit the memory-based processing view.  相似文献   

20.
Three experiments sought to specify how list structure and rehearsal pattern influence the retrieval of well-learned serial order information. Subjects learned a serial list of 12 words followed by a probed recall task measuring response time. Adjacent list items served as retrieval cues to permit probing of an item by cues which maintained or crossed semantic or rehearsal boundaries. Evidence for structure in serial recall was inferred from the large cue format effects on response time. Such effects were found to be consistent with the semantic relationships in categorized lists and the acquisition rehearsal pattern in unrelated lists. When rehearsal grouping and semantic relatedness were in conflict. the cue format effects conformed mainly to the rehearsal pattern. Extended practice over five sessions did not eliminate these effects for many of the serial items. These results suggest that the structure of the serial list. whether based on previous associations or present rehearsal patterns. can provide a basis for retrieval. A hierarchical search model based on item and order information provided good fits of the data. The model suggested that response time varies with cue formats because cues differ in their efficiency at directing search to the correct response in the list structure. The structure. which is acquired at the time of learning. determines cue efficiency and. hence. the subsequent effects upon response time.  相似文献   

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