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1.
Since antiquity, philosophers, theologians, and scientists have been interested in human memory. However, researchers today are still working to understand the capabilities, boundaries, and architecture. While the storage capabilities of long-term memory are seemingly unlimited (Bahrick, J Exp Psychol 113:1–2, 1984), working memory, or the ability to maintain and manipulate information held in memory, seems to have stringent capacity limits (e.g., Cowan, Behav Brain Sci 24:87–185, 2001). Individual differences, however, do exist and these differences can often predict performance on a wide variety of tasks (cf. Engle What is working-memory capacity? 297–314, 2001). Recently, researchers have promoted the enticing possibility that simple behavioral training can expand the limits of working memory which indeed may also lead to improvements on other cognitive processes as well (cf. Morrison and Chein, Psychol Bull Rev 18:46–60 2011). However, initial investigations across a wide variety of cognitive functions have produced mixed results regarding the transferability of training-related improvements. Across two experiments, the present research focuses on the benefit of working memory training on visual short-term memory capacity—a cognitive process that has received little attention in the training literature. Data reveal training-related improvement of global measures of visual short-term memory as well as of measures of the independent sub-processes that contribute to capacity (Awh et al., Psychol Sci 18(7):622–628, 2007). These results suggest that the ability to inhibit irrelevant information within and between trials is enhanced via n-back training allowing for selective improvement on untrained tasks. Additionally, we highlight a potential limitation of the standard adaptive training procedure and propose a modified design to ensure variability in the training environment.  相似文献   

2.
The purpose of this study was to measure the effect of action video gaming on central elements of visual attention using Bundesen's (1990) Theory of Visual Attention.To examine the cognitive impact of action video gaming, we tested basic functions of visual attention in 42 young male adults. Participants were divided into three groups depending on the amount of time spent playing action video games: non-players (< 2 h/month, N = 12), casual players (4–8 h/month, N = 10), and experienced players (> 15 h/month, N = 20). All participants were tested in three tasks which tap central functions of visual attention and short-term memory: a test based on the Theory of Visual Attention (TVA), an enumeration test and finally the Attentional Network Test (ANT). The results show that action video gaming does not seem to impact the capacity of visual short-term memory. However, playing action video games does seem to improve the encoding speed of visual information into visual short-term memory and the improvement does seem to depend on the time devoted to gaming. This suggests that intense action video gaming improves basic attentional functioning and that this improvement generalizes into other activities. The implications of these findings for cognitive rehabilitation training are discussed.  相似文献   

3.
Limitations of object-based feature encoding in visual short-term memory   总被引:4,自引:0,他引:4  
The present study investigated object-based feature encoding in visual short-term memory for 2 features within the same dimension that occur on different parts of an object. Using the change-detection paradigm, this experiment studied objects with 2 colors and objects with 2 orientations. Participants found it easier to monitor 1 rather than both features of such objects, even when decision noise was properly controlled for. However, no object-based benefit was observed for encoding the 2 features of each object that were of the same dimension. When similar stimuli were used but the 2 features of each object were from different dimensions (color and orientation), an object-based benefit was observed. These results thus impose a major constraint on object-based feature encoding theories by showing that only features from different dimensions can benefit from object-based encoding.  相似文献   

4.
Several authors have hypothesized that visuo-spatial working memory is functionally analogous to verbal working memory. Irrelevant background speech impairs verbal short-term memory. We investigated whether irrelevant visual information has an analogous effect on visual short-term memory, using a dynamic visual noise (DVN) technique known to disrupt visual imagery (Quinn & McConnell, 1996b). Experiment 1 replicated the effect of DVN on pegword imagery. Experiments 2 and 3 showed no effect of DVN on recall of static matrix patterns, despite a significant effect of a concurrent spatial tapping task. Experiment 4 showed no effect of DVN on encoding or maintenance of arrays of matrix patterns, despite testing memory by a recognition procedure to encourage visual rather than spatial processing. Serial position curves showed a one-item recency effect typical of visual short-term memory. Experiment 5 showed no effect of DVN on short-term recognition of Chinese characters, despite effects of visual similarity and a concurrent colour memory task that confirmed visual processing of the characters. We conclude that irrelevant visual noise does not impair visual short-term memory. Visual working memory may not be functionally analogous to verbal working memory, and different cognitive processes may underlie visual short-term memory and visual imagery.  相似文献   

5.
Schioldborg, P. Attention and information storage in visual short-term memory. Scand. J. Psychol., 1973, 14, 1–3.- Information retrieval from STM was examined with Sperling's (1960) method. Of nine letters displayed in rows of three, the number of letters correctly reported from each row differed significantly, the mean being 2.4, 2.2, and 1.6 letters for the middle, upper, and lower row, respectively. By increasing exposure time, number of correctly reported letters increased for each row at equal rate. However, by increasing the delay period of the selection signal, number of letters decreased at different rates, the reduction being 48%, 24%, and 10% for the lower, upper, and middle row respectively. The results are assumed to reflect differences in the initial attention level for the individual item; the smaller this level, the lower the level of information processing and the faster the erasure from STM.  相似文献   

6.
Previous research has shown effects of the visual interference technique, dynamic visual noise (DVN), on visual imagery, but not on visual short-term memory, unless retention of precise visual detail is required. This study tested the prediction that DVN does also affect retention of gross visual information, specifically by reducing confidence. Participants performed a matrix pattern memory task with three retention interval interference conditions (DVN, static visual noise and no interference control) that varied from trial to trial. At recall, participants indicated whether or not they were sure of their responses. As in previous research, DVN did not impair recall accuracy or latency on the task, but it did reduce recall confidence relative to static visual noise and no interference. We conclude that DVN does distort visual representations in short-term memory, but standard coarse-grained recall measures are insensitive to these distortions.  相似文献   

7.
Face perception studies investigated how spatial frequencies (SF) are extracted from retinal display while forming a perceptual representation, or their selective use during task-imposed categorization. Here we focused on the order of encoding low-spatial frequencies (LSF) and high-spatial frequencies (HSF) from perceptual representations into visual short-term memory (VSTM). We also investigated whether different SF-ranges decay from VSTM at different rates during a study-test stimulus-onset asynchrony. An old/new VSTM paradigm was used in which two broadband faces formed the positive set and the probes preserved either low or high SF ranges. Exposure time of 500 ms was sufficient to encode both HSF and LSF in the perceptual representation (experiment 1). Nevertheless, when the positive-set was exposed for 500 ms, LSF-probes were better recognized in VSTM compared with HSF-probes; this effect vanished at 800-ms exposure time (experiment 2). Backward masking the positive set exposed for 800 ms re-established the LSF-probes advantage (experiment 3). The speed of decay up to 10 seconds was similar for LSF- and HSF-probes (experiment 4). These results indicate that LSF are extracted and consolidated into VSTM faster than HSF, supporting a coarse-to-fine order, while the decay from VSTM is not governed by SF.  相似文献   

8.
In a delayed matching task, the influence of spatial congruence between study and test on visual short-term memory for geometric figures and words was investigated. Subjects processed series of pictures which showed three words or three geometric figures arranged as rows or as triangular configurations. At test, the elements were presented in the identical or in the alternative configuration as at study. In the non-matching case, one of the studied elements was exchanged. The delay was 5 s. Subjects judged whether the elements were the same as during study, independent of their configuration. In Exp. 1, pictures of figures and words were mixed within one list. For both modalities, the response times were longer if the configuration at test was incongruent to the one at study. This contradicts the results of Santa, who observed effects of spatial congruency for figures, but not for words. In Exp. 2 we therefore presented the same material as in Exp. 1, but now the lists were modality-pure, as in the experiment of Santa – i.e., words and figures were shown in different lists. This time, spatial incongruency impaired recognition of the figures, but not recognition of the words. These results show that in a non-verbal context, isolated visually presented words are spatially encoded as non-verbal stimuli (figures) are. However, the word stimuli are encoded differently if the task is a pure verbal one. In the latter case, spatial information is discarded. Received: 9 September 1997 / Accepted: 30 March 1998  相似文献   

9.
Velocity discrimination thresholds for drifting luminance gratings were measured as a function of the time interval between test and reference gratings, using a two-interval, forced-choice procedure. Discrimination thresholds, expressed as Weber fractions (delta V/V), were independent of interstimulus intervals (ISIs) ranging from 1-30 s, demonstrating perfect short-term retention of velocity information. When a third grating was briefly presented halfway through a 10-s ISI, memory masking was observed. Discrimination thresholds in memory masking were unaffected by maskers of the same velocity but increased by 100% when test and masker velocity differed by a factor of 2. The results are interpreted with reference to a model where the short-term memory for simple stimulus attributes is assumed to be organized in terms of arrays of memory stores linked in a lateral inhibitory network.  相似文献   

10.
Binding in short-term visual memory   总被引:26,自引:0,他引:26  
The integration of complex information in working memory, and its effect on capacity, shape the limits of conscious cognition. The literature conflicts on whether short-term visual memory represents information as integrated objects. A change-detection paradigm using objects defined by color with location or shape was used to investigate binding in short-term visual memory. Results showed that features from the same dimension compete for capacity, whereas features from different dimensions can be stored in parallel. Binding between these features can occur, but focused attention is required to create and maintain the binding over time, and this integrated format is vulnerable to interference. In the proposed model, working memory capacity is limited both by the independent capacity of simple feature stores and by demands on attention networks that integrate this distributed information into complex but unified thought objects.  相似文献   

11.
Attention gating in short-term visual memory   总被引:5,自引:0,他引:5  
  相似文献   

12.
ABSTRACT

Whether visual short-term memory can be lost over an unfilled delay, in line with time-dependent forgetting, is controversial and prior work has yielded mixed results. The present study explored time-dependent forgetting in visual short-term memory in relation to other factors. In three experiments, participants compared single target and probe objects over a 2 s or 10 s retention interval. The objects across trials were either similar or dissimilar (Experiment 1) and had to be remembered in the presence of an additional distractor (Experiment 2) or under conditions where the amount of time separating trials varied (Experiment 3). In all experiments, the retention interval manipulation made the biggest contribution to performance, with accuracy decreasing as the retention interval was lengthened from 2 s to 10 s. These results pose problems for interference and temporal distinctiveness models of memory but are compatible with temporal forgetting mechanisms such as decay.  相似文献   

13.
Visual short-term memory (VSTM) is thought to help bridge across changes in visual input, and yet many studies of VSTM employ static displays. Here we investigate how VSTM copes with sequential input. In particular, we characterize the temporal dynamics of several different components of VSTM performance, including: storage probability, precision, variability in precision, guessing, and swapping. We used a variant of the continuous-report VSTM task developed for static displays, quantifying the contribution of each component with statistical likelihood estimation, as a function of serial position and set size. In Experiments 1 and 2, storage probability did not vary by serial position for small set sizes, but showed a small primacy effect and a robust recency effect for larger set sizes; precision did not vary by serial position or set size. In Experiment 3, the recency effect was shown to reflect an increased likelihood of swapping out items from earlier serial positions and swapping in later items, rather than an increased rate of guessing for earlier items. Indeed, a model that incorporated responding to non-targets provided a better fit to these data than alternative models that did not allow for swapping or that tried to account for variable precision. These findings suggest that VSTM is updated in a first-in-first-out manner, and they bring VSTM research into closer alignment with classical working memory research that focuses on sequential behavior and interference effects.  相似文献   

14.
15.
16.
Organization of visual short-term memory   总被引:11,自引:0,他引:11  
The authors examined the organization of visual short-term memory (VSTM). Using a change-detection task, they reported that VSTM stores relational information between individual items. This relational processing is mediated by the organization of items into spatial configurations. The spatial configuration of visual objects is important for VSTM of spatial locations, colors, and shapes. When color VSTM is compared with location VSTM, spatial configuration plays an integral role because configuration is important for color VSTM, whereas color is not important for location VSTM. The authors also examined the role of attention and found that the formation of configuration is modulated by both top-down and bottom-up attentional factors. In summary, the authors proposed that VSTM stores the relational information of individual visual items on the basis of global spatial configuration.  相似文献   

17.
Interference with visual short-term memory   总被引:8,自引:0,他引:8  
Working memory (Baddeley and Hitch 1974) incorporates the notion of a visuo-spatial sketch pad; a mechanism thought to be specialized for short-term storage of visuo-spatial material. However, the nature and characteristics of this hypothesized mechanism are as yet unclear. Two experiments are reported which examined selective interference in short-term visual memory. Experiment 1 contrasted recognition memory span for visual matrix patterns with that for visually presented letter sequences. These two span tasks were combined with concurrent arithmetic or a concurrent task which involved manipulation of visuo-spatial material. Results suggested that although there was a small, significant disruption by concurrent arithmetic of span for the matrix patterns, there was a substantially larger disruption of the letter span task. The converse was true for the secondary visuo-spatial task. Experiment 2 combined the span tasks with two established tasks developed by Brooks (1967). Span for matrix patterns was disrupted by a visuo-spatial task but not by a secondary verbal task. The converse was true for letter span. These results suggest that the impairment in short-term visual memory resulting from secondary arithmetic reflects a small general processing load, but that the selective interference due to mode of processing is by far the stronger effect. Results are interpreted as being entirely consistent with the notion of a specialized visuo-spatial mechanism in working memory.  相似文献   

18.
Abstract

It is clear that human beings have the capacity to retain visual information over brief intervals, and that the representation may take the form of active visualisation. However, the characteristics of the cognitive mechanism(s) or system(s) involved in visualisation and temporary storage of visual information are as yet unclear. Of particular interest are the limitations on the operation of such a system. One suggestion is that the system has a capacity of a single pattern (Phillips, 1983). Other studies have suggested that several patterns may be retained. More recent work has suggested a limitation in terms of pattern complexity or the similarity of pattern elements.

Studies of verbal short-term memory have benefited from the exploration of the effects on retention of phonological similarity or word length. Both of these effects constitute limitations on the effective function of verbal “working memory”. This paper will review contrasting views and data on the characteristics of visual short-term memory, in order to assess whether an understanding of this function might benefit from an approach analogous to that used in the theoretical development of verbal short-term memory. It is argued that there are a number of different limitations on visual short-term storage, and that these limitations may be interpreted within the context of a specialised mechanism for short-term visual storage as a component of a working memory system.  相似文献   

19.
The role of extrafoveal information in visual short-term memory has been investigated relatively little, and, in most existing studies, using verbalisable stimuli susceptible to the recruitment of long-term memory (LTM). In addition, little is known about the impact of extrafoveal information available pre- and posttarget foveation, as it is typical to provide extrafoveal information prior to the foveation of memory targets. In this study, two object-position recognition experiments were conducted (each with two conditions) to establish the impact of extrafoveal information provided before and after the foveation of memory targets. Stimuli comprised 1/f noise discs that minimised the recruitment of LTM by eliminating verbal and semantic cues. Overall, a greater hit rate was found where extrafoveal information was available; however, performance analyses in which extrafoveal information was considered relative to the temporal lag at which target stimuli were foveated reveals both costs and benefits. A beneficial effect arose only where extrafoveal information was provided after the target had been foveated, but not prior to target foveation. Findings are discussed in terms of recency and extrafoveal perception effects, incorporating a postfoveation object-file refresh mechanism.  相似文献   

20.
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