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1.
When performing under severe time constraints, sports performers use kinematic and contextual information to facilitate anticipation. We examined the relative importance of these two information sources and their impact on cognitive load and anticipation performance. Cognitive load theory predicts that adding more information sources to a task will increase cognitive load in less‐skilled but not skilled performers. Skilled and less‐skilled cricket batters anticipated deliveries from bowlers on a life‐size screen under 4 conditions that manipulated access to contextual information and included a secondary task. The presence of context enhanced anticipation accuracy for both skilled and less‐skilled groups, without affecting cognitive load. Skilled performers used sequencing and game‐related contextual information in addition to kinematic information to facilitate anticipation, whereas both groups reported using information pertaining to opponent positioning. Findings highlight the importance of context in anticipation and suggest that the addition of context may not necessarily negatively impact cognitive load.  相似文献   

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Movement organization of cricket batters' actions was analyzed under three distinct experimental task constraints: a representative condition of a practice context in which the batters batted against a "live" bowler, a ball projection machine, and a near life-size video simulation of a bowler. Results showed that each distinct set of task constraints led to significant variations in the patterns of movement control. Removal of advanced information sources from a bowler's actions when the batters faced the ball projection machine caused significant delays in movement initiation, resulting in reduced peak bat swing velocities and a reduction in the quality of bat-ball contact, when compared with batting against a "live" bowler. When responding to a two-dimensional video simulation, batters were able to use information from the bowlers' action, enabling fidelity of initial behavioral responses consistent with the task of batting against a "live" bowler. However, without interceptive task requirements or actual ball flight information, significant variations in downswing initiation timing and peak bat velocities were demonstrated. Findings stress the need for representative experimental and learning designs in fast ball sports for developing performers.  相似文献   

4.
We tested the assumptions of Attentional Control Theory (ACT) by examining the impact of anxiety on anticipation using a dynamic, time-constrained task. Moreover, we examined the involvement of high- and low-level cognitive processes in anticipation and how their importance may interact with anxiety. Skilled and less-skilled tennis players anticipated the shots of opponents under low- and high-anxiety conditions. Participants viewed three types of video stimuli, each depicting different levels of contextual information. Performance effectiveness (response accuracy) and processing efficiency (response accuracy divided by corresponding mental effort) were measured. Skilled players recorded higher levels of response accuracy and processing efficiency compared to less-skilled counterparts. Processing efficiency significantly decreased under high- compared to low-anxiety conditions. No difference in response accuracy was observed. When reviewing directional errors, anxiety was most detrimental to performance in the condition conveying only contextual information, suggesting that anxiety may have a greater impact on high-level (top-down) cognitive processes, potentially due to a shift in attentional control. Our findings provide partial support for ACT; anxiety elicited greater decrements in processing efficiency than performance effectiveness, possibly due to predominance of the stimulus-driven attentional system.  相似文献   

5.
A novel, representative task was used to examine skill-based differences in the perceptual and cognitive processes underlying performance on a dynamic, externally paced task. Skilled and less skilled soccer players were required to move and interact with life-size, action sequences involving 11 versus 11 soccer situations filmed from the perspective of a central defender in soccer. The ability of participants to anticipate the intentions of their opponents and to make decisions about how they should respond was measured across two separate experiments. In Experiment 1, visual search behaviors were examined using an eye-movement registration system. In Experiment 2, retrospective verbal reports of thinking were gathered from a new sample of skilled and less skilled participants. Skilled participants were more accurate than less skilled participants at anticipating the intentions of opponents and in deciding on an appropriate course of action. The skilled players employed a search strategy involving more fixations of shorter duration in a different sequential order and toward more disparate and informative locations in the display when compared with the less skilled counterparts. The skilled players generated a greater number of verbal report statements with a higher proportion of evaluation, prediction, and planning statements than the less skilled players, suggesting they employed more complex domain-specific memory representations to solve the task. Theoretical, methodological, and practical implications are discussed.  相似文献   

6.
Two experiments examining developmental changes in the use of context in single word reading are reported. The first experiment investigated how effectively children can access conceptual knowledge and use this to help their word recognition. The results indicated that young readers can on demand direct their attention to semantic information, and this allows them to reap a relatively greater benefit from context than older more skilful readers. The second experiment attempted to clarify the way such use of contextual information might help in the specific case when a child attempts to decode a new word for the first time. Skilled and unskilled readers pronounced pseudohomophonic nonwords faster when they were primed by a semantic context, and the context effect was greater for unskilled readers. The nonword's graphemic similarity to a lexical item was also important.

In general, the results were consistent with Stanovich's (1980) interactive-compensatory model of reading, and they suggest that in learning to read, several already existing stores of information (e.g. auditory, visual and conceptual) are integrated in order to achieve a solution to the word recognition problem.  相似文献   

7.
Repeatedly encountering a visual search display with the target located at a fixed position relative to the distractors facilitates target detection, relative to novel displays – which is attributed to search guidance by (acquired) long‐term memory (LTM) of the distractor ‘context’ of the target. Previous research has shown that this ‘contextual cueing’ effect is severely impeded during learning when participants have to perform a demanding spatial working memory (WM) task concurrently with the search task, though it does become manifest when the WM task is removed. This has led to the proposal that search guidance by LT context memories critically depends on spatial WM to become ‘expressed’ in behaviour. On this background, this study, of two experiments, asked: (1) Would contextual cueing eventually emerge under dual‐task learning conditions if the practice on the task(s) is extended beyond the short training implemented in previous studies? and given sufficient practice, (2) Would performing the search under dual‐task conditions actually lead to an increased cueing effect compared to performing the visual search task alone? The answer is affirmative to both questions. In particular, Experiment 1 showed that a robust contextual cueing effect emerges within 360–720 dual‐task trials as compared to some 240 single‐task trials. Further, Experiment 2 showed that when dual‐ and single‐task conditions are performed in alternating trials blocks, the cueing effect for the very same set of repeated displays is significantly larger in dual‐task blocks than in single‐task blocks. This pattern of effects suggests that dual‐task practice eventually leads to direct, or ‘automatic’, guidance of visual search by learnt spatial LTM representations, bypassing WM processes. These processes are normally engaged in single‐task performance might actually interfere with direct LTM‐based search guidance.  相似文献   

8.
A motivated information processing perspective (C. K. W. De Dreu & P. J. D. Carnevale, 2003; see also V. B. Hinsz, R. S. Tindale, & D. A. Vollrath, 1997) was used to predict that perceived cooperative outcome interdependence interacts with team-level reflexivity to predict information sharing, learning, and team effectiveness. A cross-sectional field study involving management and cross-functional teams (N = 46) performing nonroutine, complex tasks corroborated predictions: The more team members perceived cooperative outcome interdependence, the better they shared information, the more they learned and the more effective they were, especially when task reflexivity was high. When task reflexivity was low, no significant relationship was found between cooperative outcome interdependence and team processes and performance. The author concludes that the motivated information processing perspective is valid outside the confines of the laboratory and can be extended toward teamwork in organizations.  相似文献   

9.
This experiment examined the impact of context expectation on prospective memory (PM) performance among older and younger adults. Participants responded to PM target words embedded in an ongoing lexical decision task (LDT). Older and younger adults performed similarly on the PM task. Regardless of age, PM was significantly better for participants in the correct context expectation condition and significantly worse in the incorrect context expectation condition relative to participants who held no expectations about the context in which targets would appear. Participants’ LDT response latencies were used to assess cost of the PM task to the ongoing task. Latencies were discernibly longer in the LDT block where the PM targets were expected compared to the block where they were not expected. The findings provide new information about how context can be used to support PM aging and suggest that contextual information can be equally beneficial for older and younger adults.  相似文献   

10.
This study examined whether there is overall agreement amongst professional cricketers on the factors which are most important for the occurrence of repeatable good performances in the sport. Also, the consistency of the rank-order of such variables was investigated across individuals and roles within the same sport. A total of 198 cricketers (100 batters and 98 bowlers) who play or have played first class cricket in the English County Championship completed a rank-order task, which enabled them to use their experiences to judge the importance of 15 selected performance-influencing variables. Cultural consensus analysis indicated that no one factor for either batters or bowlers was significantly more important, despite many batters and bowlers ranking the need for 'total self-confidence' highest. Whilst no over-all agreement was found for batters and bowlers in their ranking of variables, a group of similar 'core elements', e.g., total self-confidence, following a set prematch routine, set performance plans, optimal arousal, and using mental rehearsal, were highly ranked by both groups, which may be an important consideration for practitioners endeavoring to produce strategies that encourage more consistent and higher performance for cricketers.  相似文献   

11.
Implicit contextual cuing refers to the ability to learn the association between contextual information of our environment and a specific target, which can be used to guide attention during visual search. It was recently suggested that the storage of a snapshot image of the local context of a target underlies implicit contextual cuing. To make such a snapshot, it is necessary to use peripheral vision. In order to test whether peripheral vision can underlie implicit contextual cuing, we used a covert visual search task, in which participants were required to indicate the orientation of a target stimulus while foveating a fixation cross. The response times were shorter when the configuration of the stimuli was repeated than when the configuration was new. Importantly, this effect was still found after 10 days, indicating that peripherally perceived spatial context information can be stored in memory for long periods of time. These results indicate that peripheral vision can be used to make a snapshot of the local context of a target.  相似文献   

12.
The relationship between perception-action coupling and anticipatory skill in an interceptive task was examined using an in-situ temporal occlusion paradigm. Skilled and novice cricket batsmen were required to predict the direction of balls bowled towards them under four counterbalanced response conditions of increasing perception-action coupling: (i) verbal, (ii) lower-body movement only, (iii) full-body movement (no bat), and (iv) full-body movement with bat (i.e., the usual batting response). Skilled but not novice anticipation was found to improve as a function of coupling when responses were based on either no ball-flight, or early ball-flight information, with a response requiring even the lowest degree of body movement found to enhance anticipation when compared to a verbal prediction. Most importantly, a full-body movement using a bat elicited greater anticipation than an equivalent movement with no bat. This result highlights the important role that the requirement and/or opportunity to make bat-ball interception may play in eliciting skill differences for anticipation. Results verify the importance of using experimental conditions and task demands that closely reflect the natural performance environment in order to reveal the full nature of the expert advantage.  相似文献   

13.
Contextual cues signaling task likelihood or the likelihood of task repetition are known to modulate the size of switch costs. We follow up on the finding by Leboe, Wong, Crump, and Stobbe (2008) that location cues predictive of the proportion of switch or repeat trials modulate switch costs. Their design employed one cue per task, whereas our experiment employed two cues per task, which allowed separate assessment of modulations to the cue-repetition benefit, a measure of lower level cue-encoding processes, and to the task-alternation cost, a measure of higher level processes representing task-set information. We demonstrate that location information predictive of switch proportion modulates performance at the level of task-set representations. Furthermore, we demonstrate that contextual control occurs even when subjects are unaware of the associations between context and switch likelihood. We discuss the notion that contextual information provides rapid, unconscious control over the extent to which prior task-set representations are retrieved in the service of guiding online performance.  相似文献   

14.
Visual context information constrains what to expect and where to look, facilitating search for and recognition of objects embedded in complex displays. This article reviews a new paradigm called contextual cueing, which presents well-defined, novel visual contexts and aims to understand how contextual information is learned and how it guides the deployment of visual attention. In addition, the contextual cueing task is well suited to the study of the neural substrate of contextual learning. For example, amnesic patients with hippocampal damage are impaired in their learning of novel contextual information, even though learning in the contextual cueing task does not appear to rely on conscious retrieval of contextual memory traces. We argue that contextual information is important because it embodies invariant properties of the visual environment such as stable spatial layout information as well as object covariation information. Sensitivity to these statistical regularities allows us to interact more effectively with the visual world.  相似文献   

15.
This study examined the extent to which structural regularities inherent in visual arrays help to guide target detection and reduce age-related differences in skilled visual search performance. The target-detection performance of medical laboratory technologists in 2 age groups (M = 24.3 years and M = 49.0 years) and age-matched novices was assessed using images of bacterial morphology taken from Gram's stain photomicrographs as targets and search arrays. For skilled observers, response times were longer for middle-aged adults than for young adults except when external location cues were available, or when contextual cues inherent in the array were available to guide target detection. These results demonstrate that contextual information aids the skilled search of middle-aged experts, and suggest that contextual cuing is 1 means by which middle-aged adults can circumvent the effects of normally age-deficient processes on performance in a skilled domain.  相似文献   

16.
Children's sensitivity to context when making inferences about ability was investigated. In three studies, elementary school children (ages 5 to 10, total N = 332) were asked to reason about the relation between academic ability and the speed with which characters completed puzzle tasks. Participants were primed to interpret the characters' task completion rates with reference to either (1) the character's perceptions of the difficulty of the task, or (2) the character's level of effort on the task. Children who were primed to consider the perceived difficulty of the task were more likely to view ability as a static quality, a pattern of reasoning that included a tendency to associate task completion rates with ability, and to agree that not all individuals are capable of achieving high levels of success. These results provide evidence that even early elementary school children are sensitive to subtle contextual cues when making inferences about ability, and are consistent with the possibility that children make use of implicit cues available to them in their social environment to derive meaning from achievement situations.  相似文献   

17.
Two experiments were conducted to investigate age-related differences in visual search for targets defined by the conjunction of two features. In the experiments, 7- and 10-year-old children and young adults searched visual displays for a black circle among distractors consisting of gray circles and black squares. In Experiment 1 (N = 60), we compared performance in the standard search task (where an equal number of each type of distractor appeared across all display sizes) with performance in a modified search task (where the number of black squares was fixed at two and the number of gray circles increased as the display size increased). In Experiment 2 (N = 60), the ratio of black stimuli to gray stimuli was varied systematically as the display size increased. Results of both experiments indicated that all participants were able to restrict search to an appropriate subset of the display rather than conduct an exhaustive search. However, the young adults were more efficient in their ability to do so than were either the 7- or 10-year-old participants. The 10-year-olds were as efficient as the young adults when the number of black stimuli in the display was relatively small. However, these children became relatively less able to restrict search effectively as the number of black stimuli increased. Discussion focused on possible preattentive and attentive processes that may change systematically with age.  相似文献   

18.
A simulated baseball batting task was used to compare the relative effects of attending to extraneous information (tone frequency) and attending to skill execution (direction of bat movement) on performance and swing kinematics and to evaluate how these effects differ as a function of expertise. The extraneous dual task degraded batting performance in novices but had no significant effect on experts. The skill-focused dual task increased batting errors and movement variability for experts but had no significant effect on novices. For expert batters, accuracy in the skill-focused dual task was inversely related to the current level of performance. Expert batters were significantly more accurate in the skill-focused dual task when placed under pressure. These findings indicate that the attentional focus varies substantially across and within performers with different levels of expertise.  相似文献   

19.
Perception-action coupling and anticipatory performance in baseball batting   总被引:2,自引:0,他引:2  
The authors examined 10 expert and 10 novice baseball batters' ability to distinguish between a fastball and a change-up in a virtual environment. They used 2 different response modes: (a) an uncoupled response in which the batters verbally predicted the type of pitch and (b) a coupled response in which the batters swung a baseball bat to try and hit the virtual ball. The authors manipulated visual information from the pitcher and ball in 6 visual conditions. The batters were more accurate in predicting the type of pitch when the response was uncoupled. In coupled responses, experts were better able to use the first 100 ms of ball flight independently of the pitcher's kinematics. In addition, the skilled batters' stepping patterns were related to the pitcher's kinematics, whereas their swing time was related to ball speed. Those findings suggest that specific task requirements determine whether a highly coupled perception-action environment improves anticipatory performance. The authors also highlight the need for research on interceptive actions to be conducted in the performer's natural environment.  相似文献   

20.
Contextual cuing experiments show that when displays are repeated, reaction times to find a target decrease over time even when observers are not aware of the repetition. It has been thought that the context of the display guides attention to the target. The authors tested this hypothesis by comparing the effects of guidance in a standard search task with the effects of contextual cuing. First, in standard search, an improvement in guidance causes search slopes (derived from Reaction Time x Set Size functions) to decrease. In contrast, the authors found that search slopes in contextual cuing did not become more efficient over time (Experiment 1). Second, when guidance was optimal (e.g., in easy feature search), they still found a small but reliable contextual cuing effect (Experiments 2a and 2b), suggesting that other factors, such as response selection, contribute to the effect. Experiment 3 supported this hypothesis by showing that the contextual cuing effect disappeared when the authors added interference to the response selection process. Overall, the data suggest that the relationship between guidance and contextual cuing is weak and that response selection can account for part of the effect.  相似文献   

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