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1.
The use of motor imagery is a widely used experimental paradigm for the study of cognitive aspects of action planning and control in adults. Furthermore, there are indications that motor imagery provides a window into the process of action representation. These notions complement internal model theory suggesting that such representations allow predictions (estimates) about the mapping of the self to parameters of the external world; processes that enable successful planning and execution of action. The ability to mentally represent action is important to the development of motor control. This paper presents a critical review of motor imagery research conducted with children (typically developing and special populations) with focus on its merits and possible shortcomings in studying action representation. Included in the review are age-related findings, possible brain structures involved, experimental paradigms, and recommendations for future work. The merits of this review are associated with the apparent increasing attraction for using and studying motor imagery to understand the developmental aspects of action processing in children.  相似文献   

2.
In this study we explored training effects for combined action observation and motor imagery (AO + MI) instructions on a complex cup-stacking task, without physical practice. Using a Graeco-Latin Square design, we randomly assigned twenty-six participants into four groups. This counterbalanced the within-participant factor of practice condition (AO + MI, AO, MI, Control) across four cup-stacking tasks, which varied in their complexity. On each of the three consecutive practice days participants experienced twenty trials under each of the three mental practice conditions. On each trial, a first-person perspective video depicted bilateral cup-stacking performed by an experienced model. During AO, participants passively observed this action, responding only to occasional colour cues. For AO + MI, participants imagined performing the observed action and synchronised their concurrent MI with the display. For MI, a sequence of pictures cued imagery of each stage of the task. Analyses revealed a significant main effect of practice condition both at the ’surprise’ post-test (Day 3) and at the one-week retention test. At both time points movement execution times were significantly shorter for AO + MI compared with AO, MI and the Control. Execution times were also shorter overall at the retention compared with the post-test. These results demonstrate that a complex novel motor task can be acquired without physical training. Practitioners can therefore use AO + MI practice to supplement physical practice and optimise skill learning.  相似文献   

3.
What determines the sensory impression of a self-generated motor image? Motor imagery is a process in which subjects imagine executing a body movement with a strong kinesthetic and/or visual component from a first-person perspective. Both sensory modalities can be combined flexibly to form a motor image. 90 participants of varying ages had to freely generate motor images from a large set of movements. They were asked to rate their kinesthetic as well as their visual impression, the perceived vividness, and their personal experience with the imagined movement. Data were subjected to correlational analyses, linear regressions, and representation similarity analyses. Results showed that both action characteristics and experience drove the sensory impression of motor images with a strong individual component. We conclude that imagining actions that impose varying demands can be considered as reexperiencing actions by using one’s own sensorimotor representations that represent not only individual experience but also action demands.  相似文献   

4.
Two experiments used a dual task methodology to investigate the role of visual imagery and executive resources in the retrieval of specific autobiographical memories. In Experiment 1, dynamic visual noise led to a reduction in the number of specific memories retrieved in response to both high and low imageability cues, but did not affect retrieval times. In Experiment 2, irrelevant pictures reduced the number of specific memories but only in response to low imageability cues. Irrelevant pictures also increased response times to both high and low imageability cues. The findings are in line with previous work suggesting that disrupting executive resources may impair generative, but not direct, retrieval of autobiographical memories. In contrast, visual distractor tasks appear to impair access to specific autobiographical memories via both the direct and generative retrieval routes, thereby highlighting the potential role of visual imagery in both pathways.  相似文献   

5.
A longstanding issue is whether perception and mental imagery share similar cognitive and neural mechanisms. To cast further light on this problem, we compared the effects of real and mentally generated visual stimuli on simple reaction time (RT). In five experiments, we tested the effects of difference in luminance, contrast, spatial frequency, motion, and orientation. With the intriguing exception of spatial frequency, in all other tasks perception and imagery showed qualitatively similar effects. An increase in luminance, contrast, and visual motion yielded a decrease in RT for both visually presented and imagined stimuli. In contrast, gratings of low spatial frequency were responded to more quickly than those of higher spatial frequency only for visually presented stimuli. Thus, the present study shows that basic dependent variables exert similar effects on visual RT either when retinally presented or when imagined. Of course, this evidence does not necessarily imply analogous mechanisms for perception and imagery, and a note of caution in such respect is suggested by the large difference in RT between the two operations. However, the present results undoubtedly provide support for some overlap between the structural representation of perception and imagery.  相似文献   

6.
The emergence of motor imagery in children   总被引:1,自引:0,他引:1  
A total of 80 children (40 5-year-olds and 40 7-year-olds) took part in an experiment to evaluate their capacity to mentally evoke a motor image of their own displacement. Using a chronometry paradigm, movement duration was compared in a task where children were asked to move in order to take a puppet back to its home (actual) and to think about themselves executing the same action (virtual). Movement durations for actual and virtual displacements were obtained in two conditions, where either no information was provided about the weight of the puppet to be displaced (standard situation) or the puppet was described as being heavy (informed situation). A significant correlation between actual and virtual walking durations was observed for 7-year-olds in the informed condition. This result provides evidence for a motor imagery process emerging in 7-year-olds when children are required to think about themselves in action.  相似文献   

7.
Effects of action on children’s and adults’ mental imagery   总被引:1,自引:0,他引:1  
The aim of this study was to investigate whether and which aspects of a concurrent motor activity can facilitate children’s and adults’ performance in a dynamic imagery task. Children (5-, 7-, and 9-year-olds) and adults were asked to tilt empty glasses, filled with varied amounts of imaginary water, so that the imagined water would reach the rim. Results showed that in a manual tilting task where glasses could be tilted actively with visual feedback, even 5-year-olds performed well. However, in a blind tilting task and in a static judgment task, all age groups showed markedly lower performance. This implies that visual movement information facilitates imagery. In a task where the tilting movement was visible but regulated by means of an on-and-off remote control, a clear age trend was found, indicating that active motor control and motor feedback are particularly important in imagery performance of younger children.  相似文献   

8.
There is a growing theoretical and empirical consensus on the central role of visual imagery in autobiographical memory. However, findings from studies that explore how individual differences in visual imagery are reflected on autobiographical thinking do not present a coherent story. One reason for the mixed findings was suggested to be the treatment of visual imagery as an undifferentiated construct while evidence shows that there is more than one type of visual imagery. The present study investigates the relative contributions of different imagery constructs; namely, object and spatial imagery, on autobiographical memory processes. Additionally, it explores whether a similar relation extends to imagining the future. The results indicate that while object imagery was significantly correlated with several phenomenological characteristics, such as the level of sensory and perceptual details for past events – but not for future events – spatial imagery predicted the level of episodic specificity for both past and future events. We interpret these findings as object imagery being recruited in tasks of autobiographical memory that employ reflective processes while spatial imagery is engaged during direct retrieval of event details. Implications for the role of visual imagery in autobiographical thinking processes are discussed.  相似文献   

9.
Object imagery refers to the ability to construct pictorial images of objects. Individuals with high object imagery (high-OI) produce more vivid mental images than individuals with low object imagery (low-OI), and they encode and process both mental images and visual stimuli in a more global and holistic way. In the present study, we investigated whether and how level of object imagery may affect the way in which individuals identify visual objects. High-OI and low-OI participants were asked to perform a visual identification task with spatially-filtered pictures of real objects. Each picture was presented at nine levels of filtering, starting from the most blurred (level 1: only low spatial frequencies—global configuration) and gradually adding high spatial frequencies up to the complete version (level 9: global configuration plus local and internal details). Our data showed that high-OI participants identified stimuli at a lower level of filtering than participants with low-OI, indicating that they were better able than low-OI participants to identify visual objects at lower spatial frequencies. Implications of the results and future developments are discussed.  相似文献   

10.
视觉表象涉及人类一种重要信息表征方式, 与工作记忆和注意相比, 视觉表象研究更为关注其所产生的主观内容, 而这一主观内容的产生存在明显的个体差异。本文从个体差异的角度, 系统介绍了视觉表象个体差异的表现与内在的神经基础及其可能的应用, 并展望了未来的研究方向。本研究将有助于对视觉表象个体差异的认识, 促进视觉表象功能与实质问题研究的进一步开展。  相似文献   

11.
Evan Thompson 《Synthese》2008,160(3):397-415
This paper sketches a phenomenological analysis of visual mental imagery and uses it to criticize representationalism and the internalist-versus-externalist framework for understanding consciousness. Contrary to internalist views of mental imagery imagery experience is not the experience of a phenomenal mental picture inspected by the mind’s eye, but rather the mental simulation of perceptual experience. Furthermore, there are experiential differences in perceiving and imagining that are not differences in the properties represented by these experiences. Therefore, externalist representationalism, which maintains that the properties of experience are the external properties represented by experience, is an inadequate account of conscious experience.  相似文献   

12.
Action observation (AO) and movement imagery (MI) have been reported to share similar neural networks. This study investigated the congruency between AO and MI using the eye gaze metrics, dwell time and fixation number. A simple reach-grasp-place arm movement was observed and, in a second condition, imagined where the movement was presented from the first person perspective (1PP) and the third person perspective (3PP). Dwell time and number of fixations were calculated for whole scene and regions of interest (ROIs). For whole scene, no significant differences were found in the number of fixations for condition (AO, MI) or perspective. Dwell time, however, was significantly longer in AO than MI. For ROIs, the number of fixations was significantly greater in 1PP than 3PP. The data provide support for congruence between motor simulation states but also indicate some functional differences.  相似文献   

13.
This study investigated whether or not visual imagery ability affected the benefit of a survival judgment task. Based on the median split of their VVIQ score, 92 undergraduate students were classified as either high imagers (n = 46) or low imagers (n = 46). In the survival task, participants were requested to judge whether an item presented in the form of two Chinese characters was necessary or not in a survival situation. In the image judgment task, participants were requested to judge whether an item presented in the form of two Chinese characters arouses mental images or not. Participants were presented 18 concrete nouns at 4 s intervals in each condition. In both the survival judgment and the image judgment tasks, high imagers recalled more words than low imagers did. This result showed that imagery ability influenced the benefit of the survival judgment task. These results were discussed from the functional perspective of memory. Finally, we proposed the combination hypothesis, which combined elaboration and functional perspectives to explain the benefit of the survival judgment task.  相似文献   

14.
Two experiments examined whether different levels of motor and visual experience influence action perception and whether this effect depends on the type of perceptual task. Within an action recognition task (Experiment 1), professional basketball players and novice college students were asked to identify basketball dribbles from point-light displays. Results showed faster reaction times and greater accuracy in experts, but no advantage when observing either own or teammates’ actions compared with unknown expert players. Within an actor recognition task (Experiment 2), the same expert players were asked to identify the model actors. Results showed poor discrimination between teammates and players from another team, but a more accurate assignment of own actions to the own team. When asked to name the actor, experts recognised themselves slightly better than teammates. Results support the hypothesis that motor experience influences action recognition. They also show that the influence of motor experience on the perception of own actions depends on the type of perceptual task.  相似文献   

15.
The development of action representation during adolescence was investigated using a visually guided pointing motor task (VGPT) to test motor imagery. Forty adolescents (24 males; mean age 13.1 years) and 33 adults (15 males; mean age 27.5 years) were instructed to both execute and imagine hand movements from a starting point to a target of varying size. Reaction time (RT) was measured for both Execution (E) and Imagery (I) conditions. There is typically a close association between time taken to execute and image actions in adults because action execution and action simulation rely on overlapping neural circuitry. Further, representations of actions are governed by the same speed-accuracy trade-off as real actions, as expressed by Fitts’ Law. In the current study, performance on the VGPT in both adolescents and adults conformed to Fitts’ Law in E and I conditions. However, the strength of association between E and I significantly increased with age, reflecting a refinement in action representation between adolescence and adulthood.  相似文献   

16.
It has been hypothesised that deficits in the functioning of the mirror neuron system (MNS) and internal modelling may contribute to the motor impairments associated with DCD. These processes can be explored behaviourally through motor imagery paradigms. Motor imagery proficiency of children with and without probable DCD (pDCD) was examined using a complex hand rotation task to explore whether motor imagery strategies could be used during more complex tasks. Forty-four boys aged 7–13 years participated, 22 with pDCD (mean = 9.90 years ± 1.57) and 22 controls (mean = 9.68 years ± 1.53). Participants completed the task twice: with and without motor imagery instructions. Stimuli were presented in two rotational axes – palm/back, and eight 45° rotational steps. Both groups showed evidence of following the biomechanical and postural constraints of actual movements. Responses of children with pDCD were slower and less accurate than controls, with group differences increasing alongside task complexity. A greater impact of biomechanical constraints for accuracy was observed in the DCD group. The response characteristics of children with pDCD likely reflects a reduced capacity to mentally manipulate a body schema and reduced visuo-motor processing capabilities. Behaviourally, these processes are linked to MNS and internal modelling function, suggesting deficits in these systems may contribute to the movement difficulties characteristic of DCD.  相似文献   

17.
Previously depressed individuals experience disturbances in affect. Affective disturbances may be related to visual mental imagery, given that imagery-based processing of emotional stimuli causes stronger affective responses than verbal processing in experimental laboratory studies. However, the role of imagery-based processing in everyday life is unknown. This study assessed mental imagery in the daily life of previously and never depressed individuals. Higher levels of visual mental imagery was hypothesised to be associated with more affective reactivity to both negatively and positively valenced mental representations.

This study was the first to explore mental imagery in daily life using experience sampling methodology. Previously depressed (n?=?10) and matched never depressed (n?=?11) individuals participated in this study. Momentary affect and imagery-based processing were assessed using the “Imagine your mood” smartphone application. Participants recorded on average 136 momentary reports over a period of 8 weeks.

The expected association between visual mental imagery and affective reactivity was not found. Unexpectedly, in both previously and never depressed individuals, higher levels of imagery-based processing of mental representations in daily life were significantly associated with better momentary mood and more positive affect, regardless of valence.

The causality of effects remains to be examined in future studies.  相似文献   

18.
Two experiments explored the mapping between language and mental representations of visual scenes. In both experiments, participants viewed, for example, a scene depicting a woman, a wine glass and bottle on the floor, an empty table, and various other objects. In Experiment 1, participants concurrently heard either ‘The woman will put the glass on the table’ or ‘The woman is too lazy to put the glass on the table’. Subsequently, with the scene unchanged, participants heard that the woman ‘will pick up the bottle, and pour the wine carefully into the glass.’ Experiment 2 was identical except that the scene was removed before the onset of the spoken language. In both cases, eye movements after ‘pour’ (anticipating the glass) and at ‘glass’ reflected the language-determined position of the glass, as either on the floor, or moved onto the table, even though the concurrent (Experiment 1) or prior (Experiment 2) scene showed the glass in its unmoved position on the floor. Language-mediated eye movements thus reflect the real-time mapping of language onto dynamically updateable event-based representations of concurrently or previously seen objects (and their locations).  相似文献   

19.
Many studies have found the font size of to-be-remembered words has a significant influence on judgments of learning (JOLs). However, few studies have investigated whether JOLs are affected by the mental imagery size of to-be-remembered words, even when the font sizes themselves are kept identical in study materials. This study investigated whether the visual mental imagery size influences the participants’ JOLs and what the underlying mechanisms are. In Experiments 1 and 2, participants learned words with identical font sizes, mentally generated large or small imageries and then made JOLs. We found that JOLs under the large imagery condition were significantly higher than those under the small imagery condition, but actual recall performance exhibited no significant difference. In Experiment 3, participants pressed a button immediately after mental imagery generation and showed that it took significantly longer to generate large imageries than to generate small imageries, and the difference in JOLs between two conditions was no longer significant. In Experiment 4, we used a questionnaire to investigate the contribution of beliefs and found that participants believed large imageries were easier to remember. These findings indicate that imagery size has a significant impact on JOLs, in which beliefs may play a leading role.  相似文献   

20.
In three experiments we explored the nature of representations constructed during the perception and imagination of pitch. We employed a same–different task to eliminate the influence of nonauditory information and to minimise use of cognitive strategies on auditory imagery. A reference tone of frequency 1000, 1500, or 2000 Hz, or an imagined tone of a pitch indicated by a visual cue, was followed by a comparison tone (1000, 1500, or 2000 Hz) to which either a speeded same or different response was required. In separate experiments, same–different judgements were mapped to vertically (Experiments 1 and 2) and horizontally arranged responses (Experiment 3). Judgements of tones closer in pitch yielded longer reaction times and higher error rates than more distant tones, indicating a pitch distance effect for perceptual and imagery tasks alike. In addition, in the imagery task, same–different responses were faster when low-pitched tones demanded a bottom or left key response and high-pitched tones a top or right response than vice versa, suggesting that pitch is coded spatially. Together, these behavioural effects support the assumption that both perceived and imagined pitch are translated into an analogical representation in the spatial domain.  相似文献   

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