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1.
A mask of a face rotated about its vertical axis of symmetry can appear to oscillate rather than rotate. Do stimulus features (e.g., shape) or cognitive factors (e.g., differential familiarity with convex and concave views of faces) explain this new illusion? In Experiment 1, differential familiarity was varied across stimuli by using familiar and unfamiliar objects rotating at 4 rpm and within stimuli by showing the objects upright and inverted. True motion was seen more with unfamiliar objects than with familiar objects and more with an inverted mask than with an upright mask. The results of Experiment 2, which was done with static views, suggest that the upright and inverted masks present similar structure to the visual system. In Experiment 3, the objects were shown rotating at 8 rpm; the results are similar to those of Experiment 1. These experiments favor a differential familiarity account of this illusory motion. Cognitive constraints on perceived motion and perceived rigidity are discussed.  相似文献   

2.
Two experiments that explore the internal feature advantage (IFA) in familiar face processing are reported. The IFA involves more efficient processing of internal features for familiar faces over unfamiliar ones. Experiment 1 examined the possibility of a configural basis for this effect through use of a matching task for familiar and unfamiliar faces presented both upright and upside-down. Results revealed the predicted IFA for familiar faces when stimuli were upright, but this was removed when stimuli were inverted. Experiment 2 examined the degree of training required before the IFA was demonstrated. Latency results revealed that whilst 90–180 s of exposure was sufficient to generate an IFA of intermediate magnitude, 180–270 s of exposure was required before the IFA was equivalent to that demonstrated for a familiar face. Taken together, these results offer three conclusions: First, the IFA is reaffirmed as an objective indicator of familiarity; second, the IFA is seen to rest on configural processing; and finally, the development of the IFA with familiarity indicates a development of configural processing with familiarity. As such, insight is gained as to the type of processing changes that occur as familiarity is gradually acquired.  相似文献   

3.
Summary Familiarity effects in visual letter processing were examined by means of a mutilation detection task. The uppercase E was used as the non-mutilated letter. One or two horizontal bars of the E were delected, to produce an upright or inverted F or L. These four mutilations of the E were assigned to the same response. In Experiment 1, brief exposure of the stimuli was followed by a backward mask. Experiment 2 was identical to Experiment 1, except that the display duration of the stimulus was increased and the backward mask was omitted. In Experiment 3, the overall luminance of the stimuli (luminance per point times length of the constituent line segments) was held constant. In Experiment 4, the upright and inverted non-E letter occurred in different blocks to encourage a normal (upright) letter processing strategy in the upright letter blocks. Accuracy (Experiment 1) and mean correct response times (all experiments) were not different for the upright and inverted F or for the upright and inverted L. These findings and converging results from other studies indicate that the higher familiarity of the upright letters did not aid feature extraction.  相似文献   

4.
Previous research (e.g., Wong & Weisstein, 1984a, 1985) has shown that flickering stimuli appear to be more distant than nonflickering stimuli at the same physical distance. Given this relation between flicker and perceived depth, inappropriate constancy scaling theories predict that flickering stimuli should be perceived as larger than nonflickering ones. In contrast, links between flicker and motion perception suggest that flickering stimuli should be perceived as smaller than nonflickering ones. Two experiments tested these contrasting predictions. In Experiment 1, 22 subjects compared flickering and nonflickering vertical lines and reported that the flickering stimulus appeared significantly smaller than the nonflickering one. In Experiment 2, 21 subjects reported that the stimuli used in Experiment 1 produced depth effects similar to those reported in previous experiments: flickering stimuli were perceived as more distant than nonflickering ones. The observed effect of flicker on perceived size was contrary to predictions from inappropriate constancy scaling theory, but consistent with views that motion and flicker are processed by the same pathway.  相似文献   

5.
Previous findings have suggested that a familiar pattern and the features within it are perceived better than an unfamiliar pattern. In Experiments 1 and 2, access to within-pattern colors in Stars and Stripes flags was equally efficient in the normal and the inverted orientations, thus suggesting that familiarity does not aid access to within-pattern features. However, in Experiment 3, which focused on the detection of the whole of a flag, rather than within-pattern colors, the selection of upright Stars and Stripes flags was significantly more efficient than that of inverted flags, thus confirming the greater familiarity of the former. I argue that familiarity aids the perception of a pattern only by allowing the whole pattern to be labeled as a single feature and does not directly aid access to features.  相似文献   

6.
Repetition priming of familiar stimuli (e.g., objects) produces a decrease in visual cortical activity for repeated versus novel items, which has been attributed to more fluent processing for repeated items. By contrast, priming of unfamiliar stimuli (e.g., abstract shapes) produces an increase in visual cortical activity. The mechanism for priming-related increases in activity for repeated unfamiliar stimuli is unknown. We hypothesised that such increases in activity may reflect attentional allocation to these items. We tested this hypothesis using a priming-spatial attention paradigm. During Phase 1 of Experiment 1, participants viewed unfamiliar abstract shapes and familiar objects. During Phase 2, participants identified target letters (S or H). Each target letter was preceded by a non-informative shape or object cue that was repeated (from Phase 1) or novel in the same (valid) or opposite (invalid) hemifield. In Experiment 2, we manipulated shape familiarity by presenting shapes once or six times during Phase 1. For both experiments, at valid locations, target identification accuracy was higher following repeated versus novel unfamiliar item cues and lower following repeated versus novel familiar item cues. These findings support our hypothesis that priming-related increases in visual cortical activity for repeated unfamiliar items may, in part, reflect attentional allocation.  相似文献   

7.
Latencies of same-different judgments to pairs of two-digit numerals were recorded for stimuli presented in familiar or unfamiliar (inverted) orientation. Familiar stimuli were responded to more quickly than unfamiliar. For both stimulus types, latencies were correlated with the syllable length of the verbal representation of the numerals, allowing the interpretation that the effect of stimulus orientation is on encoding processes. In two other experiments, it was found that familiarity had no effect on different judgments when the stimuli were relatively simple (e.g., a single digit), but did affect different judgments with more complex stimuli. These results were related to the hypothesis that the complexity of verbal material determines whether different judgments are instigated by visual or by verbal representations of the stimuli.  相似文献   

8.
This study addressed two basic questions about the detection of multi-letter patterns: (a) How is the detection of a multi-letter pattern related to the detection of its individual components? (b) How is the detection of a sequence of letters influenced by the observer's familiarity with that sequence? In three experiments observers searched for one-, two-, or three letter patterns embedded in a rapid series of multiple six-letter frames. In Experiment 1, unfamiliar two-letter patterns were detected more accurately than their one-letter components. This two-letter advantage reflects the fact that in an array of fixed size, larger target stimuli contain more information and are easier to discriminate from nontarget alternatives. Quantitative analyses indicated that observers combine information not decisions, about the component letters in a pattern. In Experiment 2, with statistical and physical properties equated, a familiar three-letter pattern (i.e., CAT) was detected more accurately than its unfamiliar anagram (i.e., TCA). This word advantage in word (not letter) detection persisted even after extensive practice and was uninfluenced by the lexical character of distractor items. In Experiment 3, words (e.g., FIB), pronounceable non words (e.g., FIF(, and familiar acronyms (e.g., FBI) were detected more readily than unfamiliar items (e.g., IBF). Thus both orthographic knowledge and familiarity with specific sequences can facilitate perceptual processing in "word" detection.  相似文献   

9.
The impact of object familiarity on change blindness was examined. Familiarity was operationalized by manipulating the orientation (upright vs. inverted) of letters: Upright letters formed familiar stimuli whereas inverted letters produced unfamiliar stimuli. Across four experiments, orientation was shown to affect the ability to detect change. In Experiment 1, the orientation effect was independent of the number of distractors (set size), suggesting that orientation and set size affect separate processes. In Experiment 1b, it was shown that the orientation effect did not depend on the alternation of a particular letter pair. In Experiment 2 an interaction between set size and stimulus quality suggests that set size has its effects early in processing, whereas additivity between stimulus quality and orientation suggests that orientation has an effect on later processing. Experiment 3 replicates and extends the findings from Experiments 1 and 2. A stage model of change blindness is proposed and extended by drawing on constructs from Rensink (2000b, 2002, 2005).  相似文献   

10.
Ss indicated whether pairs of simultaneously presented objects were “same” or “different.” In Experiments 1, 2, and 3 the stimuli were pairs of letters, and familiarity was manipulated by showing the letters in either an upright or an upside-down orientation. In Experiments 4 and 5 the stimuli were pairs of trigrams, and familiarity was manipulated either by rotation or by selection according to rated meaningfulness. Analysis of reaction times indicated that familiar pairs were responded to more quickly than were unfamiliar pairs; however, this was true only for “same” judgments, not for “different” judgments. In addition, Experiment 3 indicated that familiarity influenced discrimination accuracy under conditions of tachistoscopic exposure. Finally, in Experiment 6 an effort was made to disentangle the effects of meaningfulness from the effects of pronounceability. The present results stand in contrast to previous research using perceptual comparison tasks, since the earlier work failed to indicate any effect of familiarity.  相似文献   

11.
视觉统计学习是指个体依据视觉刺激之间的转接概率来掌握统计规律的过程。本研究通过5个实验探讨了个体基于名人面孔视觉特征和语义信息进行视觉统计学习的加工机制。每个实验均包括熟悉(学习)和测试两个阶段:在熟悉阶段, 让被试观看名人面孔并完成重复图片探测的无关任务; 在测试阶段, 让被试进行二选一迫选任务。其中, 实验1和2分别考察基于名人面孔视觉特征和语义信息的视觉统计学习效果; 实验3分别考察基于名人面孔视觉特征和语义信息视觉进行统计学习的精确性; 实验4进一步考察基于名人面孔视觉特征和语义信息进行视觉统计学习的时间特征; 实验5验证基于名人面孔视觉特征的视觉统计学习具有面孔特异性。结果表明:个体能同时基于名人面孔视觉特征和语义信息进行精确的视觉统计学习; 基于正立名人面孔的视觉统计学习效果显著高于基于倒置名人面孔的视觉统计学习效果; 虽然基于视觉特征和语义信息的统计加工都具有一致的精确性, 但后者需要更多的加工时间。这提示:基于名人面孔视觉特征的视觉统计学习具有面孔特异性, 个体基于名人面孔视觉特征和语义信息的视觉统计学习过程是分离的, 统计运算发生于面孔特征加工完成之后。  相似文献   

12.
In the present study, we investigated whether faces have an advantage in retaining attention over other stimulus categories. In three experiments, subjects were asked to focus on a central go/no-go signal before classifying a concurrently presented peripheral line target. In Experiment 1, the go/no-go signal could be superimposed on photographs of upright famous faces, matching inverted faces, or meaningful objects. Experiments 2 and 3 tested upright and inverted unfamiliar faces, printed names, and another class of meaningful objects in an identical design. A fourth experiment provided a replication of Experiment 1, but with a 1,000-msec stimulus onset asynchrony between the onset of the central face/nonface stimuli and the peripheral targets. In all the experiments, the presence of an upright face significantly delayed target response times, in comparison with each of the other stimulus categories. These results suggest a general attentional bias, so that it is particularly difficult to disengage processing resources from faces.  相似文献   

13.
Stone JV  Pascalis O 《Perception》2010,39(9):1254-1260
The shading information in images that depict surfaces of three-dimensional objects cannot be perceived correctly unless the direction of the illuminating light source is known, and, in the absence of this knowledge, adults interpret such images by assuming that light comes from above. In order to investigate if children make use of a similar assumption, we analysed data from 171 children between the ages of 4.6 and 10.8 years using 10 images (shown upright and upside-down) that could be perceived as either convex or concave. Each of five images depicted a naturalistic picture (e.g., a footprint), each of the other five depicted an embossed symbol (e.g., a square). On each of 20 trials, a child was presented with either an upright or upside-down image, and indicated whether the depicted shape appeared convex or concave. Our main findings are that (i) naturalistic stimuli are significantly more likely to be perceived as if light comes from above than symbol stimuli, and (ii) children's propensity to interpret stimuli as if light comes from above increases significantly with age, and at a similar rate for naturalistic and symbol stimuli. These results suggest that, irrespective of any innate competence, children's ability to interpret shading information is gradually refined throughout childhood.  相似文献   

14.
Pairs of similar faces were created from photographs of different people using morphing software. The ability of participants to discriminate between novel pairs of faces and between those to which they had received brief, unsupervised, exposure (5×2 s each) was assessed. In all experiments exposure improved discrimination performance. Overall, discrimination was better when the faces were upright, but exposure produced improved discrimination for both upright and inverted faces (Experiment 1). The improvement produced by exposure was selective to internal face features (Experiment 2) and was evident when there was a change in orientation (three-quarter to full face or vice versa) between exposure and test (Experiment 3). These findings indicate that perceptual learning observed following brief exposure to faces exhibit well-established hallmarks of familiar face processing (i.e., internal feature advantage and insensitivity to a change of viewpoint). Considered in combination with previous studies using the same type of stimuli (Mundy, Honey, & Dwyer, 2007), the current results imply that general perceptual learning mechanisms contribute to the acquisition of face familiarity.  相似文献   

15.
We examine interhemispheric cooperation in the recognition of personally known faces whose long-term familiarity ensures frequent co-activation of face-sensitive areas in the right and left brain. Images of self, friend, and stranger faces were presented for 150 ms in upright and inverted orientations both unilaterally, in the right or left visual field, and bilaterally. Consistent with previous research, we find a bilateral advantage for familiar but not for unfamiliar faces, and we demonstrate that this gain occurs for inverted as well as upright faces. We show that friend faces are recognized more quickly than unfamiliar faces in upright but not in inverted orientations, suggesting that configural processing underlies this particular advantage. Novel to this study is the finding that people are faster and more accurate at recognizing their own face over both stranger and friend faces and that these advantages occur for both upright and inverted faces. These findings are consistent with evidence for a bilateral representation of self-faces.  相似文献   

16.
Models of face processing suggest that recognizing a person should prime recognition of a consecutive, but different, image of the same person. This prediction is tested in four experiments using large blocks of different views of the same person. The experiments demonstrate that reaction times decreased according to a negative power function as the number of repetitions increased. After sufficient repetitions, however, the reaction times lengthened. The presentation of a different familiar person between blocks of repetitions caused the reaction time for the target to increase to a level equivalent to that with no repetitions. Experiments 2 and 3 investigated the effect of different intervening stimuli (unfamiliar faces and objects). Such stimuli reduced the effect of mass repetition-but the reduction using a familiar face was greater than that with either unfamiliar faces or objects. Experiment 4 confirmed that the effects of massive repetition occur for a face familiarity task as well as for face identification tasks. The results are discussed in termsof the predictions of Burton's (1994) IACL model.  相似文献   

17.
Configurational information in face perception   总被引:10,自引:0,他引:10  
A W Young  D Hellawell  D C Hay 《Perception》1987,16(6):747-759
A new facial composites technique is demonstrated, in which photographs of the top and bottom halves of different familiar faces fuse to form unfamiliar faces when aligned with each other. The perception of a novel configuration in such composite stimuli is sufficiently convincing to interfere with identification of the constituent parts (experiment 1), but this effect disappears when stimuli are inverted (experiment 2). Difficulty in identifying the parts of upright composites is found even for stimuli made from parts of unfamiliar faces that have only ever been encountered as face fragments (experiment 3). An equivalent effect is found for composites made from internal and external facial features of well-known people (experiment 4). These findings demonstrate the importance of configurational information in face perception, and that configurations are only properly perceived in upright faces.  相似文献   

18.
The proposal that identification of inverted objects is accomplished by either a relatively slow rotation in the picture plane or a faster rotation in the depth plane about the horizontal axis was tested. In Experiment 1, subjects decided whether objects at 0° or 180° corresponded to previously learned normal views of the upright objects, or were mirror images. Instructions to mentally flip an inverted object in the depth plane to the upright produced faster decision times than did instructions to mentally spin the object in the picture plane. In Experiment 2, the effects of orientation were compared across an object-naming task and a normal-mirror task for six orientations from 0° to 300°. In the normal-mirror task, objects at 180° were cued for rotation in the picture plane or in the depth plane in equal numbers. The naming function for one group of subjects did not differ from the normalmirror function where inverted objects had been mentally rotated to the upright. For both functions, response time (RT) increased linearly from 0° to 180° and the slopes did not differ. The naming function for a second group of subjects did not differ from the normal-mirror function where inverted objects had been mentally flipped to the upright. For both functions, RT increased linearly at a similar rate from 0° to 120°, but decreased from 120° to 180°. The results are discussed in terms of theories of orientation-specific identification.  相似文献   

19.
In four experiments, we examined whether generalization to unfamiliar views was better under stereo viewing or under nonstereo viewing across different tasks and stimuli. In the first three experiments, we used a sequential matching task in which observers matched the identities of shaded tube-like objects. Across Experiments 1-3, we manipulated the presentation method of the nonstereo stimuli (having observers wear an eye patch vs. showing observers the same screen image) and the magnitude of the viewpoint change (30 degrees vs. 38 degrees). In Experiment 4, observers identified "easy" and "hard" rotating wire-frame objects at the individual level under stereo and nonstereo viewing conditions. We found a stereo advantage for generalizing to unfamiliar views in all the experiments. However, in these experiments, performance remained view dependent even under stereo viewing. These results strongly argue against strictly 2-D image-based models of object recognition, at least for the stimuli and recognition tasks used, and suggest that observers used representations that contained view-specific local depth information.  相似文献   

20.
Changing faces: a detection advantage in the flicker paradigm   总被引:5,自引:0,他引:5  
Observers seem surprisingly poor at detecting changes in images following a large transient or flicker. In this study, we compared this change blindness phenomenon between human faces and other common objects (e.g., clothes). We found that changes were detected far more rapidly and accurately in faces than in other objects. This advantage for faces, however, was found only for upright faces in multiple-object arrays, and was completely eliminated when displays showed one photograph only or when the pictures were inverted. These results suggest a special role for faces in competition for visual attention, and provide support for previous claims that human faces are processed differently than stimuli that may be of less biological significance.  相似文献   

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