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1.
The SNARC effect: an instance of the Simon effect?   总被引:1,自引:0,他引:1  
Our aim was to investigate the relations between the Spatial-Numerical Association of Response Codes (SNARC) effect and the Simon effect. In Experiment 1 participants were required to make a parity judgment to numbers from 1 to 9 (without 5), by pressing a left or a right key. The numbers were presented to either the left or right side of fixation. Results showed the Simon effect (left-side stimuli were responded to faster with the left hand than with the right hand whereas right-side stimuli were responded to faster with the right hand), and the SNARC effect (smaller numbers were responded to faster with the left hand than with the right hand, whereas larger numbers were responded to faster with the right hand). No interaction was found between the Simon and SNARC effects, suggesting that they combine additively. In Experiment 2 the temporal distance between formation of the task-relevant non-spatial stimulus code and the task-irrelevant stimulus spatial code was increased. As in Experiment 1, results showed the presence of the Simon and SNARC effects but no interaction between them. Moreover, we found a regular Simon effect for faster RTs, and a reversed Simon effect for longer RTs. In contrast, the SNARC effect did not vary as a function of RT. Taken together, the results of the two experiments show that the SNARC effect does not simply constitute a variant of the Simon effect. This is considered to be evidence that number representation and space representation rest on different neural (likely parietal) circuits.  相似文献   

2.
Horizontal and vertical Simon effect: different underlying mechanisms?   总被引:6,自引:0,他引:6  
Reaction times are usually faster when stimulus and response occur at the same location than when they do not, even if stimulus location is irrelevant to the task (Simon effect). This effect was found with both horizontal and vertical stimulus-response arrangements. The same mechanisms have been proposed to be involved in either case. Here, we compared a horizontal and a vertical Simon task by means of a RT time-course analysis of the Simon effect. Also, we analysed the lateralised readiness potential (LRP), an index of covert response-preparation processes. In the horizontal task, the Simon effect decays over time and pre-activation occurs above the motor cortex ipsilateral to the stimulus. In contrast, the Simon effect does not decay over time and no early incorrect LRP deflection is observed in the vertical task. These findings suggest that typical activation accounts can fit only the horizontal Simon effect, while a translation explanation is more suitable for the vertical Simon effect.  相似文献   

3.
In four experiments, we investigated whether a right-left prevalence effect occurs for the Simon task, in which stimulus location is irrelevant, when the stimulus and the response sets vary along horizontal and vertical dimensions simultaneously. Simon effects were evident for both dimensions, and they were of similar magnitude, indicating no prevalence effect. Manipulations of the relative salience of the dimensions for the stimulus and the response sets resulted in a larger Simon effect for the more salient dimension than for the less salient one, but there was no overall prevalence effect. The results indicate that manipulations of salience affect the relative magnitudes of automatic response activation for the vertical and the horizontal dimensions but that the right-left prevalence effect is due to a coding bias in intentional response selection processes when stimulus location is relevant.  相似文献   

4.
The stimulus–response compatibility (SRC) effect refers to the phenomenon that responses are faster and more accurate when stimulus and response correspond than when they do not. The phenomenon is robust in that it is observed even when SRC is irrelevant to performing the task, a variant known as the Simon effect. Recent studies also demonstrated that responses are faster when they are spatially compatible with their effects in the environment (action effects) than when they are incompatible. This responseeffect (R–E) compatibility effect is thought to stem from the fact that stimuli first activate anticipated effect codes, which then activate corresponding action codes. In the present study, the Simon task was used to examine influences of multiple response components on performance. Three response components were orthogonally manipulated. The results of three experiments indicated that there are two separate processes that are influenced by R–E compatibility; one that is responsible for the SRC effect (S–R translation) and the other that is independent of SRC (action programming). The influence of R–E compatibility on the former process depended on manipulations that varied attentional demands of the task.  相似文献   

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Nairne and collaborators showed that assessing the relevance of words in the context of an imagined survival scenario boosts memory for these words. Although this survival-processing advantage has attracted a considerable amount of research, little is known about the proximate memory mechanism mediating this effect. Recently, Kroneisen and Erdfelder (2011) argued that it is not survival processing itself that facilitates recall but rather the richness and distinctiveness of encoding that is triggered by the survival-processing task. Alternatively, however, it is also conceivable that survival processing fosters interactive imagery, a process known to improve associative learning. To test these explanations we compared relevance-rating and interactive imagery tasks for survival and control scenarios. Results show that the survival advantage replicates in the relevance-rating condition but vanishes in the interactive imagery condition. This refutes the interactive imagery explanation and corroborates the richness-of-encoding hypothesis of the survival-processing effect.  相似文献   

8.
The spatial Simon effect is often asymmetric, being greater on one side than on the other. To date, not much attention has been paid to these asymmetries, and explanations of the Simon effect do not take them into account. In the present article, we attempt to clarify the statistical implications of the asymmetries so as to provide a useful tool for future empirical investigation. Starting with examples from our laboratory and previous well-known studies, we point out the consequences of ignoring the asymmetries in the Simon effect. We suggest an alternative data analysis that might render the results clearer. Finally, through a comparison of left- and right-handed subjects, we demonstrate that asymmetries in the Simon effect are linked to the lateralization of processes involved in the Simon task—that is, attention and response selection. This approach provides a strong argument against collapsing data from the two sides to measure the Simon effect.  相似文献   

9.
This study questions the evidence that a parity rule is used during the verification of multiplication. Previous studies reported that products are rejected faster when they violate the expected parity, which was attributed to the use of a rule (Krueger, 1986; Lemaire & Fayol, 1995). This experiment tested an alternative explanation of this effect: the familiarity hypothesis. Fifty subjects participated in a verification task with contrasting types of problems (even x even, odd x odd, mixed). Some aspects of our results constitute evidence against the use of the parity rule: False even answers were rejected slowly, even when the two operands were odd. We suggest that the odd-even effect in verification of multiplication could not be due to the use of the parity rule, but rather to a familiarity with even numbers (three quarters of products are indeed even).  相似文献   

10.
The windows task is difficult for young children. In this task, a child is shown two boxes with windows revealing that one is empty, whereas the other contains a treat. The child is asked to point to a box for an opponent to look in. The child then "wins" the contents of the other box (the treat). To pass the task, the child must use a rule such as "point to the empty box." But crucially, because the child is not told this rule by the experimenter, he or she must first infer it. Therefore, the windows task has two distinct requirements: (a) infer the rule "point to the empty box" and, once the rule is inferred, (b) use the rule by holding it in mind while inhibiting the prepotent response of pointing to the treat. In this study, the authors sought to determine which of these two requirements was responsible for poor performance on the windows task. They compared the performance of 3(1/2)-year-olds (N=40) on four tasks: the standard windows task, a version of the windows task that required rule use but not rule inference, and two versions of the day-night task that also required rule use but not rule inference. The relative performance on these four tasks and the pattern of correlations among them suggested that children had difficulty in inferring a rule that enables them to pass the task, whereas they had little difficulty in using the rule. Little evidence was obtained to suggest that the standard windows task requires inhibition.  相似文献   

11.
Participants in this study reached from central fixation to a lateral position that either contained or was opposite to the stimulus. Cognitive conflict was induced when the stimulus and response directions did not correspond. In the Simon task, the response direction was cued by the color of the lateral stimulus, and corresponding and noncorresponding trials varied randomly in the same block of trials, resulting in high uncertainty and long reaction times (RTs). In the stimulus-response compatibility (SRC) task, participants reached toward or away from the stimulus in separate blocks of trials, resulting in low uncertainty and short RTs. In the SRC task, cognitive conflict in noncorresponding trials slowed down RTs but hardly affected reach trajectories. In the Simon task, both RTs and reach trajectories were strongly influenced by stimulus-response correspondence. Despite the overall longer RTs in the Simon task, reaches were less direct and deviated toward the stimulus in noncorresponding trials. Thus, cognitive conflict was resolved before movement initiation in the SRC task, whereas it leaked into movement execution in the Simon task. Current theories of the Simon effect, such as the gating of response activation or response code decay, are inconsistent with our results. We propose that the SRC task was decomposed as approaching and avoiding the stimulus, which is sustained by stereotyped visuomotor routines. With complex stimulus-response relationships (Simon task), responses had to be coded as leftward and rightward, with more uncertainty about how to execute the action. This uncertainty permitted cognitive conflict to leak into the movement execution.  相似文献   

12.
In five studies, we tested whether ostracism triggers feelings of relative deprivation and whether relative deprivation accounts for the impact of ostracism on aggression. Relative to participants who recalled either inclusive or neutral experiences, participants who recalled ostracism experiences reported higher levels of relative deprivation (Study 1). Furthermore, the feeling of relative deprivation mediated the effect of ostracism on aggression (Studies 2, 3a, and 3b). Framing ostracism as an experience of nondeprivation weakened the connection between ostracism and aggression (Study 4), which suggests an effective way of reducing aggression following an ostracism experience. Together, these findings highlight the significance of relative deprivation in shaping people's responses toward ostracism.  相似文献   

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Summary In a recent paper analysing the Simon effect, Hasbroucq and Guiard (1991) concluded that stimulus congruence, a correspondence relationship between stimulus components, accounts for the Simon effect and explains its reversal in the Hedge and Marsh experiment (1975). We contend that their definition of stimulus congruence is applied inconsistently, which invalidates their conclusion. It is argued here that the effect of display-control arrangement correspondence (Simon, Sly, & Vilapakkam, 1981) is an alternative account that fits the presented data better. In a second experiment, Hasbroucq and Guiard (1991) claimed to have invalidated the suggestion that display-control arrangement correspondence could be considered to be an alternative account of the findings in their Experiment 1. However, we assert that the type of display-control arrangement employed in their second experiment was so unpredictable that no effect of display-control arrangement correspondence could occur.  相似文献   

16.
Previous studies reported a space–time congruency effect on response time, supporting the notion that people's thinking about time is grounded in their spatial sensorimotor experience. According to a strong view of metaphoric mapping, the congruency effect should be larger for responses that differ in their spatial features than for responses that lack such differences. In contrast, a weaker version of this account posits that the grounding of time is based on higher-level spatial concepts. In this case, response mode should not modulate the size of the space–time congruency effect. In order to assess these predictions, participants in this study responded to temporal stimuli either manually or vocally. Response mode did not modulate the space–time congruency effect which supports the weaker view of metaphoric mapping suggesting that this effect emerges at a higher cognitive level.  相似文献   

17.
Seductive details in general affect learning and cognitive load negatively. However, especially background music as a seductive detail may also influence the learner's arousal, whose optimal level depends on the learner's extraversion. Therefore, the effects of extraversion and background music on learning outcomes, cognitive load, and arousal were investigated. We tested 167 high school students and found better transfer outcomes for the group with background music. They also reported higher germane load, but no impact of background music on extraneous cognitive load or arousal was found. In the group without background music, learners with higher extraversion reached better recall scores, which was not found in the group with background music. Results may cautiously be interpreted that there is a beneficial impact of background music that compensates for the disadvantages of low extraverted learners and which cannot be explained through arousal.  相似文献   

18.
The current work examined contributions of emotion-resembling facial cues to impression formation. There exist common facial cues that make people look emotional, male or female, and from which we derive personality inferences. We first conducted a Pilot Study to assess these effects. We found that neutral female versus neutral male faces were rated as more submissive, affiliative, na?ve, honest, cooperative, babyish, fearful, happy, and less angry than neutral male faces. In our Primary Study, we then "warped" these same neutral faces over their corresponding anger and fear displays so the resultant facial appearance cues now structurally resembled emotion while retaining a neutral visage (e.g., no wrinkles, furrows, creases, etc.). The gender effects found in the Pilot Study were replicated in the Primary Study, suggesting clear stereotype-driven impressions. Critically, ratings of the neutral-over-fear warps versus neutral-over-anger warps also revealed a profile similar to the gender-based ratings, revealing perceptually driven impressions directly attributable to emotion overgeneralisation.  相似文献   

19.
Two experiments explored the effect of linguistic input on 18-month-olds' ability to form an abstract categorical representation of support. Infants were habituated to 4 support events (i.e., one object placed on another) and were tested with a novel support and a novel containment event. Infants formed an abstract category of support (i.e., looked significantly longer at the novel than familiar relation) when hearing the word "on" during habituation but not when viewing the events in silence (Experiment 1) or when hearing general phrases or a novel word (Experiment 2). Results indicate that a familiar word can facilitate infants' formation of an abstract spatial category, leading them to form a category that they do not form in the absence of the word.  相似文献   

20.
The present study focused on delineating the parameters under which intrinsic motivation leads an individual to reengage an activity from those that result in the Zeigarnik effect. In a posttask free-choice period, participants not completing the experimental task displayed more reengagement behavior than participants completing the task (the Zeigarnik effect). When participants were also provided self-efficacious performance feedback via a prearranged competitive outcome manipulation, there was no evidence of the Zeigarnik effect, while there was support for intrinsic motivation from competent self-efficacious performance feedback. Results were discussed in terms of distinguishing between intrinsic motivation and the Zeigarnik effect as sources of reengagement motivation. It was concluded that, in the presence of self-efficacious performance feedback, the competent-incompetent impression was more salient than task-completion feedback.Preparation of this article was supported by Texas Christian University grant TCU/RF 5-23757.  相似文献   

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