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1.
In this study, we investigated the effect of an indoor plant on task performance and on mood. Three room arrangements were used as independent variables: a room with (1) a plant, or (2) a magazine rack with magazines placed in front of the participants, or (3) a room with neither of these objects. Undergraduate students (M= 35, F= 55) performed a task of associating up to 30 words with each of 20 specified words in a room with one of the three room arrangements. Task performance scores showed that female participants performed better in view of the plant in comparison to the magazine rack (p < 0.05). Moreover, mood was better with the plant or the magazine rack in the room compared to the no object condition (p < 0.05). However, the difference in task performance was highly influenced by the evaluation about the plant or the magazine rack. It is suggested that the compatibility between task demand and the environment is an important factor in facilitating task performances.  相似文献   

2.
Two experiments examined the effects of various feedback conditions on performance by 12 Ss on an electronic organ. Playing time scores showed complete absence of auditory feedback to have little or no detrimental effect; in fact, some Ss played fastest under this condition. Delayed auditory feedback (DAF), as expected, caused considerable performance decrement when compared with immediate auditory feedback (IAF). Extraneous prerecorded input as a distractor in the absence of auditory feedback ranked between mixed DAF-with-IAF, and pure DAF, which showed the greatest disruption. The possible role of auditory imagery in musical performance was discussed, together with four components which perhaps contribute to the standard DAF effect: distraction, error repetition, conflict with expectancies and auditory imagery, and presentation of two competing and conflicting signals (IAF and DAF).  相似文献   

3.
Children and college students listened to sentences and responded to a question or a probe word after each sentence. To prevent Ss from using different perceptual strategies in performing the two tasks, question items and probe items were presented in mixed lists. In the probe task, the relationship between sentence structure and correct response latencies resembled the findings of an earlier study with block lists. The results from the question task were less similar to those obtained earlier, perhaps because, with mixed lists, Ss tended to organize all sentences in a manner especially suited to the probe task. A different type of organization might be used in the process of comprehending a sentence solely for the purpose of answering questions.  相似文献   

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Attentional allocation in feature-search mode (W. F. Bacon & H. E. Egeth, 1994) is thought to be solely determined by top-down factors, with no role for stimulus-driven salience. The authors reassessed this conclusion using variants of the spatial cuing and rapid serial visual presentation paradigms developed by C. L. Folk and colleagues (C. L. Folk, R. W. Remington, & J. C. Johnston, 1992; C. L. Folk, A. B. Leber, & H. E. Egeth, 2002). They found that (a) a nonsingleton distractor that possesses the target feature produces attentional capture, (b) such capture is modulated by bottom-up salience, and (c) resistance to capture by irrelevant singletons is mediated by inhibitory processes. These results extend the role of top-down factors in search for a nonsingleton target while arguing against the notion that effects of bottom-up salience and top-down factors on attentional priority are strictly encapsulated within distinct search modes.  相似文献   

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The effect of an arousal manipulation on creativity task performance was investigated. Sixty, 80, and 100dB of noise were used to raise arousal levels in 72 undergraduates while they were individually assessed on creativity tasks. Two hypotheses were tested: The first was that noise would interfere with performance on creativity tasks, and the second was that high scorers would be resistant to this effect. Results supported the latter hypothesis. The noise‐induction appeared to have a differential effect. For highly original subjects, there was a curvilinear relationship between the noise and performance; this relationship was not reflected in the performance of subjects who scored low in originality. The major finding of this study was that research on the relationship between creativity and arousal may be difficult and misleading if the mediating role of individual differences in creativity are not considered.  相似文献   

8.
The frontalis muscle is a focal point of many relaxation training programmes, so the effects of varying frontalis tension levels on concurrent task performance need consideration when recommending in situ muscle relaxation. Two experiments are reported; performance on a discrimination task was examined across high, moderate, and low induced frontalis tension. When length of exposure to the task stimuli was unlimited, accuracy of discrimination was affected by tension; when exposure was limited, reaction time was affected. In both experiments the high frontalis tension resulted in better performance than the other levels. Implications for the practice of in situ relaxation are considered.  相似文献   

9.
The present study, employing a 2 × 2 true-experimental design and regression analyses assessed the main and interactive effects of feedback consistency (consistent vs inconsistent), and feedback favorability (acceptable vs superior), for feedback given at two time periods on measures of perceived feedback accuracy and self-perceived task competence. Among the study's findings were that (a) the perceived accuracy of feedback at the second period was a function of the favorability of feedback received at the first time period, (b) the self-perceived task competence levels of subjects were jointly determined by the favorability of feedback received at both time periods, and (c) the perceived accuracy of feedback was a function of its consistency. Organizational implications of the study's results are offered.  相似文献   

10.
A dynamic multitrial perspective on goal setting was adopted in order to investigate the effects of both goals (assigned vs participative) and goal-discrepant performance feedback on subsequent goal commitment and performance. Eighty subjects were initially assigned to either an assigned or participative goal condition, and performed a multitrial task with all subjects receiving goal discrepant performance feedback following the first task trial. Assigned rather than participative goal setting led to higher goal commitment, and large goal/feedback discrepancies led to greater reductions in subsequent goals. Because of these goal changes, the ability of initial goals to predict performance decreased over trials. However, when goal commitment, which reflects revised goals, was also considered, the ability to predict performance actually increased over trials. A moderating effect for need achievement was obtained such that higher-need achievers were more goal committed and performed better under participative goal setting than low-need achievers. Discussion focused on the practical and theoretical importance of a dynamic goal-setting perspective in explaining and predicting responses to goals and feedback systems.  相似文献   

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This study examined the effects of exposure to intermittent jet aircraft noise (70 dBA or 95 dBA maximum intensity) and knowledge of results concerning signal detections (hit-KR) on performance efficiency and perceived workload in a 40-min visual vigilance task. The noise featured a Doppler-like quality in which planes seemed to approach from the monitor's left and recede to the right. Perceptual sensitivity (d') was poorer in the context of noise than in quiet but only in the presence of hit-KR. The lack of noise-related performance differences in the absence of hit-KR most likely reflected a "floor effect" rather than some special relation between noise and feedback. When compared to subjects performing in quiet, those who operated in noise were less able to profit from hit-KR, a result that may reflect the effects of noise on information processing. In addition to its negative effects on signal detectability, noise elevated the perceived workload, as measured by the NASA-TLX. This effect was robust; it was independent of the presence of hit-KR, even though hit-KR generally lowered the overall level of perceived workload. The results provide the initial experimental demonstration that perceived workload is a sensitive measure of the effects of aircraft noise in monitoring tasks.  相似文献   

13.
Learning of two-cue probabilistic inference tasks was studied in a 2 level of information-presentation mode (visual access to an ordered array of cue values vs. no such access) by 2 levels of task complexity (linear vs. nonlinear cue-criterion relations). The results replicated earlier findings in that performance was better in the linear tasks than in the nonlinear ones, and also showed that visual access to an ordered array of cue values facilitated performance, viz. there were no interactions. The results were interpreted as evidence that at least part of the suboptimal performance in ordinary experiments of this kind is due to cognitive strain introduced by the lack of control of the sequence of instances of cue-criterion pairs.  相似文献   

14.
The experiments were designed to examine the effect of task constraints on the influence of kinematic information feedback to facilitate the acquisition of discrete arm movements. The findings of Experiments 1 and 3 revealed that when the criterion kinematic trajectory was an increasing acceleration function, the most effective control space representation for kinematic feedback (i.e. position-time; velocity-position) was the one that matched the error criterion to be minimized. Furthermore, in Experiment 1 the velocity-position feedback condition led to greater performance error than the discrete knowledge of results of movement time or integrated position-time error. Experiment 2 showed that kinematic information feedback of the movement trajectory (position-time; velocity-position) did not facilitate acquisition of a constant velocity criterion, in contrast to knowledge of results of movement time or integrated velocity-position error. Collectively the findings suggest that the interaction of task and organismic constraints dictates the nature of the information feedback required to facilitate the acquisition of skill. The augmented information available must match the degrees of freedom requiring constraint in the movement sequence.  相似文献   

15.
A referential communication paradigm was employed with kindergarten children to determine the effects of systematically varied feedback following inadequate message production. Feedback conditions included three levels of verbal specificity presented either alone or in combination with visual feedback. Results indicated that kindergarten children formulated more adequate referential messages when provided with either highly specific verbal feedback or a chance to view the listener's incorrect choice of referent. The differential effectiveness of various types of feedback was discussed in terms of the role of comparison activities in the referential communication process, and implications for the communicative competency of kindergarten children were considered.  相似文献   

16.
Sketching is considered by artists and designers to be a vital tool in the creative process. However, research shows that externalisation during the creative process (i.e., sketching) is not necessary to create effectively. This study examines whether sketching may play a more important role in the subjective experience of creativity by facilitating the deeply focused, optimal state of consciousness termed ‘flow’ (being ‘in the zone’). The study additionally explored whether sketching affects flow by easing cognitive load or by providing a clearer sense of self-feedback. Participants carried out the creative mental synthesis task (combining sets of simple shapes into creative drawings), experimentally simulating the visual creative process. Ideas were generated either mentally before committing to a final drawing, or with external perceptual support through sketching, and cognitive load was varied by using either three- or five-shape sets. The sketching condition resulted in greater experience of flow and lower perceived task difficulty. However, cognitive load did not affect flow and there was no interaction between load and sketching conditions. These findings are the first to empirically demonstrate that sketching increases flow experience, and that this is not dependent on an associated reduction in overall working memory load.  相似文献   

17.
In three experiments we tested the conformity hypothesis—that subjects' ideas would conform to examples they had been shown—by using a creative generation paradigm in which subjects imagined and sketched new exemplars of experimenter-defined categories. Designs madeby subjects who had first seen three examples of ideas were compared with those of control subjects, who received no examples. In all three experiments, the designs of subjects who had seen the examples were more likely to contain features of the examples. This conformity effect did not significantly decrease in Experiment 2, when a 23-mm task was interpolated between viewing the examples and generating related ideas. The hypothesis that the observed conformity effects may have been caused by subjects' assumptions that they should try to generate ideas similar to the examples was refuted in Experiment 3; explicitly instructing subjects to create ideas that were verydifferent from the examples did not decrease conformity to the examples, and instructing them to conform to the examples significantly increased conformity. The results show that recent experience can lead to unintentional conformity, constraining the generation of creative ideas.  相似文献   

18.
Differences in performance between lower- and middle-class children on partial reinforcement tasks have often been attributed to motivational differences between the groups. An alternate hypothesis suggests that different environmental experiences have resulted in differences in familiarity with problem-solving tasks. Both of these hypotheses have generated research; neither has received clear-cut support. A third hypothesis is that there is a developmental lag in the lower class so that equating the two groups on chronological age confounds the social class by cognitive-level interaction. In the present study, children were matched on cognitive abilities (preoperational, transitional, and concrete operational) and administered a partial reinforcement task. The main hypotheses that social-class differences would not be found but that cognitive level differences in success on the task and in problem-solving strategies would be found were supported. Implications were made concerning a developmental learning model that includes both qualitative and quantitative changes in abilities.  相似文献   

19.
Summary Predictions derived from an information seeking, attribution model of false autonomic feedback were tested in an experiment using a 3 × 3 design. Male students (n = 61) viewed aversive slides accompanied by either increasing, constant, or no heart sounds. They were instructed either to attend to slides and sounds labelled extraneous, or to slides and sounds labelled as their own heart beats, or to try to explain their fictitious heart beats through slide features (attribution condition). Increase and constant feedback instigated equally intense information search (measured through self-determined viewing time and heart-rate deceleration) but increased feedback did not direct the search (measured through viewing time distribution and recall) more towards negative or less towards neutral features than did constant feedback. Increased feedback enhanced rated slide unpleasantness in the attention and attribution conditions whereas constant feedback decreased unpleasantness in the attribution condition only. Correlations were consistent with the hypothesis that attributions of fictitious autonomic reactions, but not information search and actual heart rate, mediate feedback effects on stimulus valences.The author would like to thank Paul Wagemann, who ran part of the subjects, Alfred Holl, who helped to cope with equipment problems, and Günter Eisenhut, who assisted in data reduction and analysis.  相似文献   

20.
In two studies employing a creativity test (i.e., solving insight problems), we hypothesized and observed that mental contrasting of a desired future with present reality (Oettingen, Pak, & Schnetter, 2001) transforms positive feedback into strong performance. Participants received positive or moderate bogus feedback on their creative potential and then engaged either in mental contrasting, indulging in the desired future, dwelling on present reality, or irrelevant contrasting with respect to taking a creativity test. Mental contrasting participants who received positive feedback performed better than those who received moderate feedback. They also performed better than indulging, dwelling, and irrelevant contrasting participants, regardless of the feedback received. By manipulating expectations of success through bogus feedback, the present research adjusts for confounding variables and validates previous findings showing that mental contrasting produces expectancy-dependent goal commitments and performance. Implications for designing interventions to enhance people's creativity are discussed.  相似文献   

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