首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 0 毫秒
1.
2.
Tscope is a C/C11 programming library designed for programming experiments that run on Windows 2000/XP. It is intended for a public of experimental psychologists with moderate programming skills, who are accustomed to writing their own experimental programs for DOS but have not made the step to Windows-based programming yet. It provides molecular functions for graphics, sound, timing, randomization, and response registration. Together with ANSI-C standard library functions and the powerful C syntax, this set of functions gives the experimenter the opportunity to program virtually any experiment one can come up with. Tscope is completely based on free software, is distributed under the GNU General Public License, and is available at expsy.ugent.be/tscope. An integrated development environment for compiling and running Tscope programs is also freely available.  相似文献   

3.
Recent advances in neuroimaging and neural recording techniques have enabled researchers to make significant progress in understanding the neural mechanisms underlying human spatial navigation. Because these techniques generally require participants to remain stationary, computer-generated virtual environments are used. We introduce PandaEPL, a programming library for the Python language designed to simplify the creation of computer-controlled spatial-navigation experiments. PandaEPL is built on top of Panda3D, a modern open-source game engine. It allows users to construct three-dimensional environments that participants can navigate from a first-person perspective. Sound playback and recording and also joystick support are provided through the use of additional optional libraries. PandaEPL also handles many tasks common to all cognitive experiments, including managing configuration files, logging all internal and participant-generated events, and keeping track of the experiment state. We describe how PandaEPL compares with other software for building spatial-navigation experiments and walk the reader through the process of creating a fully functional experiment.  相似文献   

4.
5.
6.
7.
8.
This paper examines explanations for human artistic behavior in two reductionist research programs, cognitive neuroscience and evolutionary psychology. Despite their different methodological outlooks, both approaches converge on an explanation of art production and appreciation as byproducts of normal perceptual and motivational cognitive skills that evolved in response to problems originally not related to art, such as the discrimination of salient visual stimuli and speech sounds. The explanatory power of this reductionist framework does not obviate the need for higher-level accounts of art from the humanities, such as aesthetics, art history or anthropology of art.  相似文献   

9.
10.
A microcomputer system for real-time control of experiments in cognitive psychology is described. The microcomputer serves as an interface that allows a remote timesharing computer to control the timed display of textual material on CRTs and collect response times accurate to 1 msec. It can control two CRT subject stations presenting the same or different experiments and control other devices such as slide projectors and tape recorders. It is argued that such special-purpose microcomputer interfaces provide a real-time laboratory with significantly less effort than does the more traditional laboratory minicomputer.  相似文献   

11.
Interactive on-line experiments provide a unique and useful method for communicating material to students that is otherwise cumbersome and often confusing. The Java programming language is particularly suited for Internet-based programming applications of this sort because it bypasses many technical issues, including resource availability, security, and cross-platform compatibility. In most cases, topics appropriate to this medium of presentation should (1) not be easily demonstrated by other means, (2) represent an important finding in the field, and (3) be robust with respect to variations in both participants and equipment. The present paper outlines the integration of interactive experiments into an introductory cognitive psychology classroom, describing several experiments currently available on the World-Wide Web (WWW). Evaluation of the technical aspects of the technology as well as expansion of the format to other courses is discussed.  相似文献   

12.
The hardware and system software of the Apple Macintosh computer are described, and their implications for conducting psychological research is discussed. A library of machine language routines for presenting auditory and visual stimuli and recording response latencies is described.  相似文献   

13.
Imagery and observation are multicomponential, involving individual difference characteristics that modify the processes. The authors propose that both imagery and observation function by offering effective routes to access and reinforce neural networks for skilled performance. The neural isomorphism with overt behaviors offers a tempting mechanism to explain the beneficial outcomes of the 2 processes. However, several limitations related to imagery indicate the possibility that imagery may not be as efficacious as the literature would indicate. The authors propose observation-based approaches to offer more valid and effective techniques in sport psychology and motor control.  相似文献   

14.
Although mindfulness meditation has been practiced in the East for more than two millennia, Western scientific research and healthcare programs have only recently drawn their attention to it. Basically, the concept of mindfulness hinges on focusing on one’s own awareness at the present moment. In this review we analyze different hypotheses about the functioning and the cerebral correlates of mindfulness meditation. Since mindfulness is strictly associated with a particular state of consciousness, we also examine some of the most relevant theories that have been proposed as accounts of consciousness. Finally, we suggest that consciousness and mindfulness meditation can be integrated within a neuroscientific perspective, by identifying the brain areas which seem to play an essential role in both, namely the anterior cingulate cortex, posterior cingulate cortex, insula and thalamus.  相似文献   

15.
《Psychometrika》2006,71(4):785-785
  相似文献   

16.
Using the Internet to acquire behavioral data is currently on the rise. However, very basic questions regarding the feasibility of online psychophysics are still open. Here, we aimed to replicate five well-known paradigms in experimental psychology (Stroop, Flanker, visual search, masked priming, attentional blink) in three settings (classical “lab”, “web-in-lab”, “web”) to account for possible changes in technology and environment. Lab and web-in-lab data were both acquired in an in-lab setting with lab using “Gold Standard” methods, while web-in-lab used web technology. This allowed for a direct comparison of potential differences in acquisition software. To account for additional environmental differences, the web technology experiments were published online to participate from home (setting web), thereby keeping the software and experimental design identical and only changing the environmental setting. Our main results are: First, we found an expected fixed additive timing offset when using web technology (M = 37 ms, SD = 8.14) and recording online (M = 87 ms, SD = 16.04) in comparison to lab data. Second, all task-specific effects were reproduced except for the priming paradigm, which couldn’t be replicated in any setting. Third, there were no differences in error rates, which are independent of the timing offset. This finding further supports the assumption of data equality over all settings. Fourth, we found that browser type might be influencing absolute reaction times. Together, these results contribute to the slowly but steadily growing literature that online psychophysics is a suitable complement – or even substitute – to lab data acquisition.  相似文献   

17.
A package of programs demonstrating psychology experiments widely cited in perception and cognitive psychology textbooks is described. The programs are suitable for laboratory research projects and in-class demonstrations. An attractive feature of the programs is that they have provisions for changing experimental parameters to allow students to design different experiments from the original programs. Iconic memory, memory scanning (using the additive factors approach), lexical decision, target detection, speeded classification, picture recognition/picture memory, and the Phi phenomenon can be demonstrated.  相似文献   

18.
We describe a plan for integrating an experimental control language, PsyScope, into under-graduate laboratory exercises of perceptual and cognitive experiments on Macintosh computers. PsyScope is a powerful and versatile system with which students can modify standard research paradigms and execute experiments of their own design, thus facilitating student-initiated independent research. Data are summarized with a general-purpose program, PsySquash, for import into Statview or SuperAnova for further analysis. This system provides an effective means of implementing student projects.  相似文献   

19.
20.
Markus E. Schlosser 《Synthese》2014,191(2):245-262
Benjamin Libet’s work paved the way for the neuroscientific study of free will. Other scientists have praised this research as groundbreaking. In philosophy, the reception has been more negative, often even dismissive. First, I will propose a diagnosis of this striking discrepancy. I will suggest that the experiments seem irrelevant, from the perspective of philosophy, due to the way in which they operationalize free will. In particular, I will argue that this operational definition does not capture free will properly and that it is based on a false dichotomy between internal and external causes. However, I will also suggest that this problem could be overcome, as there are no obvious obstacles to an operationalization of free will that is in accord with the philosophical conception of free will.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号