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1.
The present study examined if and how the direction of planned hand movements affects the perceived direction of visual stimuli. In three experiments participants prepared hand movements that deviated regarding direction (“Experiment 1” and “2”) or distance relative to a visual target position (“Experiment 3”). Before actual execution of the movement, the direction of the visual stimulus had to be estimated by means of a method of adjustment. The perception of stimulus direction was biased away from planned movement direction, such that with leftward movements stimuli appeared somewhat more rightward than with rightward movements. Control conditions revealed that this effect was neither a mere response bias, nor a result of processing or memorizing movement cues. Also, shifting the focus of attention toward a cued location in space was not sufficient to induce the perceptual bias observed under conditions of movement preparation (“Experiment 4”). These results confirm that characteristics of planned actions bias visual perception, with the direction of bias (contrast or assimilation) possibly depending on the type of the representations (categorical or metric) involved.  相似文献   

2.
In five experiments, we examined whether the number of items can guide visual focal attention. Observers searched for the target area with the largest (or smallest) number of dots (squares in Experiment 4 and “checkerboards” in Experiment 5) among distractor areas with a smaller (or larger) number of dots. Results of Experiments 1 and 2 show that search efficiency is determined by target to distractor dot ratios. In searches where target items contained more dots than did distractor items, ratios over 1.5:1 yielded efficient search. Searches for targets where target items contained fewer dots than distractor items were harder. Here, ratios needed to be lower than 1:2 to yield efficient search. When the areas of the dots and of the squares containing them were fixed, as they were in Experiments 1 and 2, dot density and total dot area increased as dot number increased. Experiment 3 removed the density and area cues by allowing dot size and total dot area to vary. This produced a marked decline in search performance. Efficient search now required ratios of above 3:1 or below 1:3. By using more realistic and isoluminant stimuli, Experiments 4 and 5 show that guidance by numerosity is fragile. As is found with other features that guide focal attention (e.g., color, orientation, size), the numerosity differences that are able to guide attention by bottom-up signals are much coarser than the differences that can be detected in attended stimuli.  相似文献   

3.
Similarities have been observed in the localization of the final position of moving visual and moving auditory stimuli: Perceived endpoints that are judged to be farther in the direction of motion in both modalities likely reflect extrapolation of the trajectory, mediated by predictive mechanisms at higher cognitive levels. However, actual comparisons of the magnitudes of displacement between visual tasks and auditory tasks using the same experimental setup are rare. As such, the purpose of the present free-field study was to investigate the influences of the spatial location of motion offset, stimulus velocity, and motion direction on the localization of the final positions of moving auditory stimuli (Experiment 1 and 2) and moving visual stimuli (Experiment 3). To assess whether auditory performance is affected by dynamically changing binaural cues that are used for the localization of moving auditory stimuli (interaural time differences for low-frequency sounds and interaural intensity differences for high-frequency sounds), two distinct noise bands were employed in Experiments 1 and 2. In all three experiments, less precise encoding of spatial coordinates in paralateral space resulted in larger forward displacements, but this effect was drowned out by the underestimation of target eccentricity in the extreme periphery. Furthermore, our results revealed clear differences between visual and auditory tasks. Displacements in the visual task were dependent on velocity and the spatial location of the final position, but an additional influence of motion direction was observed in the auditory tasks. Together, these findings indicate that the modality-specific processing of motion parameters affects the extrapolation of the trajectory.  相似文献   

4.
Information held in working memory (WM) can guide attention during visual search. The authors of recent studies have interpreted the effect of holding verbal labels in WM as guidance of visual attention by semantic information. In a series of experiments, we tested how attention is influenced by visual features versus category-level information about complex objects held in WM. Participants either memorized an object’s image or its category. While holding this information in memory, they searched for a target in a four-object search display. On exact-match trials, the memorized item reappeared as a distractor in the search display. On category-match trials, another exemplar of the memorized item appeared as a distractor. On neutral trials, none of the distractors were related to the memorized object. We found attentional guidance in visual search on both exact-match and category-match trials in Experiment 1, in which the exemplars were visually similar. When we controlled for visual similarity among the exemplars by using four possible exemplars (Exp. 2) or by using two exemplars rated as being visually dissimilar (Exp. 3), we found attentional guidance only on exact-match trials when participants memorized the object’s image. The same pattern of results held when the target was invariant (Exps. 23) and when the target was defined semantically and varied in visual features (Exp. 4). The findings of these experiments suggest that attentional guidance by WM requires active visual information.  相似文献   

5.
For preference comparisons of paired successive musical excerpts, Koh (American Journal of Psychology, 80, 171?C185, 1967) found time-order effects (TOEs) that correlated negatively with stimulus valence??the first (vs. the second) of two unpleasant (vs. two pleasant) excerpts tended to be preferred. We present three experiments designed to investigate whether valence-level-dependent order effects for aesthetic preference (a) can be accounted for using Hellstr?m??s (e.g., Journal of Experimental Psychology: Human Perception and Performance, 5, 460?C477, 1979) sensation-weighting (SW) model, (b) can be generalized to successive and to simultaneous visual stimuli, and (c) vary, in accordance with the stimulus weighting, with interstimulus interval (ISI; for successive stimuli) or stimulus duration (for simultaneous stimuli). Participants compared paired successive jingles (Exp. 1), successive color patterns (Exp. 2), and simultaneous color patterns (Exp. 3), selecting the preferred stimulus. The results were well described by the SW model, which provided a better fit than did two extended versions of the Bradley?CTerry?CLuce model. Experiments 1 and 2 revealed higher weights for the second stimulus than for the first, and negatively valence-level-dependent TOEs. In Experiment 3, there was no laterality effect on the stimulus weighting and no valence-level-dependent space-order effects (SOEs). In terms of the SW model, the valence-level-dependent TOEs can be explained as a consequence of differential stimulus weighting in combination with stimulus valence varying from low to high, and the absence of valence-level-dependent SOEs as a consequence of the absence of differential weighting. For successive stimuli, there were no important effects of ISI on weightings and TOEs, and, for simultaneous stimuli, duration had only a small effect on the weighting.  相似文献   

6.
Priming of popout is the finding that singleton search is faster when features of a target and of nontargets are repeated across trials than when the features switch. Theoretical accounts suggest that intertrial repetition influences perceptual and attentional selection processes, episodic retrieval processes, or both. The present study combined a popout search task with a go/no-go task. In Experiment 1, the nontarget distractors in each display carried the go/no-go feature, and in Experiment 2, the texture of all items carried the go/no-go feature. Results showed that the go/no-go task moderated the intertrial repetition effects. In Experiment 1, the target color elicited retrieval of the preceding distractor color and associated no-go response, resulting in larger interference effects. In Experiment 2, the target color elicited retrieval of the preceding target color and no-go response, resulting in reduced facilitation effects. Additional results from both experiments showed that the colors in a search display also influenced target selection on the following trial. Taken together, the results of both experiments suggest that intertrial repetition influences both early selection and postselection retrieval processes.  相似文献   

7.
Attention operates perceptually on items in the environment, and internally on objects in visuospatial working memory. In the present study, we investigated whether spatial and temporal constraints affecting endogenous perceptual attention extend to internal attention. A retro-cue paradigm in which a cue is presented beyond the range of iconic memory and after stimulus encoding was used to manipulate shifts of internal attention. Participants?? memories were tested for colored circles (Experiments 1, 2, 3a, 4) or for novel shapes (Experiment 3b) and their locations within an array. In these experiments, the time to shift internal attention (Experiments 1 and 3) and the eccentricity of encoded objects (Experiments 2?C4) were manipulated. Our data showed that, unlike endogenous perceptual attention, internal shifts of attention are not modulated by stimulus eccentricity. Across several timing parameters and stimuli, we found that shifts of internal attention require a minimum quantal amount of time regardless of the object eccentricity at encoding. Our findings are consistent with the view that internal attention operates on objects whose spatial information is represented in relative terms. Although endogenous perceptual attention abides by the laws of space and time, internal attention can shift across spatial representations without regard for physical distance.  相似文献   

8.
Can recognition memory be constrained “at the front end,” such that people are more likely to retrieve information about studying a recognition-test probe from a specified target source than they are to retrieve such information about a probe from a nontarget source? We adapted a procedure developed by Jacoby, Shimizu, Daniels, and Rhodes (Psychonomic Bulletin & Review 12:852–857, 2005) to address this question. Experiment 1 yielded evidence of source-constrained retrieval, but that pattern was not significant in Experiments 2, 3, and 4 (nor in several unpublished pilot experiments). In Experiment 5, in which items from the two studied sources were perceptibly different, a pattern consistent with front-end constraint of recognition emerged, but this constraint was likely exercised via visual attention rather than memory. Experiment 6 replicated both the absence of a significant constrained-retrieval pattern when the sources did not differ perceptibly (as in Exps. 2, 3 and 4) and the presence of that pattern when they did differ perceptibly (as in Exp. 5). Our results suggest that people can easily constrain recognition when items from the to-be-recognized source differ perceptibly from items from other sources (presumably via visual attention), but that it is difficult to constrain retrieval solely on the basis of source memory.  相似文献   

9.
As readers gain experience with specific narrative worlds, they accumulate information that allows them to experience events as normal or unusual within those worlds. In this article, we contrast two accounts for how readers access information about specific narrative worlds to make tacit judgments of normalcy. We conducted two experiments. In Experiment 1, participants read stories about an ordinary character (e.g., a police officer in Boston) or a familiar fantastic character (e.g., Superman). Each story described a realistic event (e.g., the character being killed by bullets) or a fantastic event (e.g., bullets bouncing off the character’s chest). Participants were faster to read events that were consistent with their prior knowledge about the story world. In Experiments 2a and 2b, participants read stories about familiar fantastic characters, unfamiliar fantastic characters (e.g., a Kryptonian named Dev-em), and unfamiliar ordinary characters. In Experiment 2a, participants were equally fast to read about the familiar and unfamiliar fantastic characters experiencing fantastic events, both of which were read faster than the unfamiliar ordinary characters sentences. In Experiment 2b, participants were fastest to read about unfamiliar ordinary characters experiencing realistic events and were equally slow for familiar and unfamiliar fantastic characters. Our experiments provide evidence that readers routinely use inductive reasoning to go beyond their prior knowledge when reading fictional narratives, affecting whether they experience events as normal or unusual.  相似文献   

10.
In seven experiments, we explored the potential for strength-based, within-list criterion shifts in recognition memory. People studied a mix of target words, some presented four times (strong) and others studied once (weak). In Experiments 1, 2, 4A, and 4B, the test was organized into alternating blocks of 10, 20, or 40 trials. Each block contained lures intermixed with strong targets only or weak targets only. In strength-cued conditions, test probes appeared in a unique font color for strong and weak blocks. In the uncued conditions of Experiments 1 and 2, similar strength blocks were tested, but strength was not cued with font color. False alarms to lures were lower in blocks containing strong target words, as compared with lures in blocks containing weak targets, but only when strength was cued with font color. Providing test feedback in Experiment 2 did not alter these results. In Experiments 3A–3C, test items were presented in a random order (i.e., not blocked by strength). Of these three experiments, only one demonstrated a significant shift even though strength cues were provided. Overall, the criterion shift was larger and more reliable as block size increased, and the shift occurred only when strength was cued with font color. These results clarify the factors that affect participants’ willingness to change their response criterion within a test list.  相似文献   

11.
In a series of preferential-looking experiments, infants 5 to 6 months of age were tested for their responsiveness to crossed and uncrossed horizontal disparity. In Experiments 1 and 2, infants were presented with dynamic random dot stereograms displaying a square target defined by either a 0.5° crossed or a 0.5° uncrossed horizontal disparity and a square control target defined by a 0.5° vertical disparity. In Experiment 3, infants were presented with the crossed and the uncrossed horizontal disparity targets used in Experiments 1 and 2. According to the results, the participants looked more often at the crossed (Experiment 1), as well as the uncrossed (Experiment 2), horizontal disparity targets than at the vertical disparity target. These results suggest that the infants were sensitive to both crossed and uncrossed horizontal disparity information. Moreover, the participants exhibited a natural visual preference for the crossed over the uncrossed horizontal disparity (Experiment 3). Since prior research established natural looking and reaching preferences for the (apparently) nearer of two objects, this finding is consistent with the hypothesis that the infants were able to extract the depth relations specified by crossed (near) and uncrossed (far) horizontal disparity.  相似文献   

12.
The aim of the present study was to clarify the mechanisms underlying body understanding by examining the impact of visual experience (magnification and reduction) on perception of hand size and neutral external objects (squares). Independent groups of participants were asked to look through a 2× magnification lens, a ½-× reduction lens, or a control UV filter and to make visual size judgments about square stimuli and their hands. In Experiment 1, participants used a measuring device with unmarked wooden slats orientated in horizontal and radial/vertical space for their visual judgments. In Experiment 2, participants used an upright frontal slat for visual length judgments of their hands to eliminate any potential foreshortening in viewing the measurement apparatus. The results from the two experiments demonstrate that participants significantly underestimated both the square stimuli and their hands when they viewed them under a reduction lens. While overestimation and underestimation of squares was found for females in Experiment 2, males generally underestimated the squares. However, overestimation was not seen when the participants viewed their hands under a magnification lens. Implications of these findings are discussed.  相似文献   

13.
The ability to quickly and accurately match faces to photographs bears critically on many domains, from controlling purchase of age-restricted goods to law enforcement and airport security. Despite its pervasiveness and importance, research has shown that face matching is surprisingly error prone. The majority of face-matching research is conducted under idealized conditions (e.g., using photographs of individuals taken on the same day) and with equal proportions of match and mismatch trials, a rate that is likely not observed in everyday face matching. In four experiments, we presented observers with photographs of faces taken an average of 1.5 years apart and tested whether face-matching performance is affected by the prevalence of identity mismatches, comparing conditions of low (10 %) and high (50 %) mismatch prevalence. Like the low-prevalence effect in visual search, we observed inflated miss rates under low-prevalence conditions. This effect persisted when participants were allowed to correct their initial responses (Experiment 2), when they had to verify every decision with a certainty judgment (Experiment 3) and when they were permitted “second looks” at face pairs (Experiment 4). These results suggest that, under realistic viewing conditions, the low-prevalence effect in face matching is a large, persistent source of errors.  相似文献   

14.
Recent investigations of loudness change within stimuli have identified differences as a function of direction of change and power range (e.g., Canévet, Acustica, 62, 2136–2142, 1986; Neuhoff, Nature, 395, 123–124, 1998), with claims of differences between dynamic and static stimuli. Experiment 1 provides the needed direct empirical evaluation of loudness change across static, dynamic, and hybrid stimuli. Consistent with recent findings for dynamic stimuli, quantitative and qualitative differences in pattern of loudness change were found as a function of power change direction. With identical patterns of loudness change, only quantitative differences were found across stimulus type. In Experiment 2, Points of Subjective loudness Equality (PSE) provided additional information about loudness judgments for the static and dynamic stimuli. Because the quantitative differences across stimulus type exceed the magnitude that could be expected based upon temporal integration by the auditory system, other factors need to be, and are, considered.  相似文献   

15.
There is some debate surrounding the cognitive resources underlying backward digit recall. Some researchers consider it to differ from forward digit recall due to the involvement of executive control, while others suggest that backward recall involves visuospatial resources. Five experiments therefore investigated the role of executive-attentional and visuospatial resources in both forward and backward digit recall. In the first, participants completed visuospatial 0-back and 2-back tasks during the encoding of information to be remembered. The concurrent tasks did not differentially disrupt performance on backward digit recall, relative to forward digit recall. Experiment 2 shifted concurrent load to the recall phase instead and, in this case, revealed a larger effect of both tasks on backward recall, relative to forwards recall, suggesting that backward recall may draw on additional resources during the recall phase and that these resources are visuospatial in nature. Experiments 3 and 4 then further investigated the role of visual processes in forward and backward recall using dynamic visual noise (DVN). In Experiment 3, DVN was presented during encoding of information to be remembered and had no effect upon performance. However, in Experiment 4, it was presented during the recall phase, and the results provided evidence of a role for visual imagery in backward digit recall. These results were replicated in Experiment 5, in which the same list length was used for forward and backward recall tasks. The findings are discussed in terms of both theoretical and practical implications.  相似文献   

16.
Context affects multiple cognitive and perceptual processes. In the present study, we asked how the context of a set of faces would affect the perception of a target face??s race in two distinct tasks. In Experiments 1 and 2, participants categorized target faces according to perceived racial category (Black or White). In Experiment 1, the target face was presented alone or with Black or White flanker faces. The orientation of flanker faces was also manipulated to investigate how face inversion effect would interact with the influences of flanker faces on the target face. The results showed that participants were more likely to categorize the target face as White when it was surrounded by inverted White faces (an assimilation effect). Experiment 2 further examined how different aspects of the visual context would affect the perception of the target face by manipulating flanker faces?? shape and pigmentation, as well as their orientation. The results showed that flanker faces?? shape and pigmentation affected the perception of the target face differently. While shape elicited a contrast effect, pigmentation appeared to be assimilative. These novel findings suggest that the perceived race of a face is modulated by the appearance of other faces and their distinct shape and pigmentation properties. However, the contrast and assimilation effects elicited by flanker faces?? shape and pigmentation may be specific to race categorization, since the same stimuli used in a delayed matching task (Experiment 3) revealed that flanker pigmentation induced a contrast effect on the perception of target pigmentation.  相似文献   

17.
When a deviant (oddball) stimulus is presented within a series of otherwise identical (standard) stimuli, the duration of the oddball tends to be overestimated. Two experiments investigated factors affecting systematic distortions in the perceived duration of oddball stimuli. Both experiments used an auditory oddball paradigm where oddball tones varied in both their pitch distance from the pitch of a standard tone and their likelihood of occurrence. Experiment 1 revealed that (1) far-pitch oddballs were perceived to be longer than near-pitch oddballs, (2) effects of pitch distance were greater in low-likelihood conditions, and (3) oddballs in later serial positions were perceived to be longer than oddballs in earlier serial positions. The above effects held regardless of whether oddballs were higher or lower in pitch than the standard. Experiment 2 revealed a pattern of response times in an oddball detection task that generally paralleled the pattern of data observed in Experiment 1; across conditions, there was a negative correlation between detection times and perceived duration. Taken together, the results suggest that the observed effects of oddball pitch, likelihood, and position on perceived duration are at least partly driven by how quickly individuals are able to initiate timing the oddball following its onset. Implications for different theoretical accounts of the oddball effect are discussed.  相似文献   

18.
As the number of studies showing that items can be retained as bound representations in memory increases, researchers are beginning to investigate how the different features are bound together. In the present study, we examined the relative importances of the verbal and spatial features in serial memory for visual stimuli. Participants were asked to memorize the order of series of letters presented visually in different locations on the computer screen. The results showed that manipulating the phonological similarity of the letters affected recall of their spatial locations, but that increasing the complexity of the spatial pattern had no effect on recall of the letters. This finding was observed in both order reconstruction (Exps. 1 and 2) and probe serial recall (Exps. 3 and 4), suggesting that verbal–spatial binding in serial memory for visual information is asymmetric.  相似文献   

19.
Temporal form-part integration is the process whereby two discrete sets of stimuli, presented at different times, are perceived by the visual system as a single integrated percept. Dixon and Di Lollo (Cognitive Psychology 26(1):33-63, 1994) proposed a temporal correlation model that was able to quantitatively account for a number of findings related to both form-part integration tasks and partial report. The present study demonstrates a novel approach to form-part integration—the addition of a whole-field mask stimulus at the termination of the second set of stimuli. According to an extension of the correlation model, the mask stimulus should reduce the visual system’s response to the trailing display, thus increasing the relative overlap of the two displays, fostering integration. Experiment 1 supported this hypothesis, showing a maximum benefit when the mask followed the trailing display immediately, as opposed to after a delay of 60 ms. Experiment 2 showed that this same mask actually did yield worse performance when presented immediately after a single set of stimuli. The third experiment collected detailed data for a few observers over a larger number of mask delays. Taken together, these experiments provide a rare example of masking degrading a target stimulus, and yet aiding perception.  相似文献   

20.
Three cross-modal priming experiments examined the influence of preexposure to pictures and printed words on the speed of spoken word recognition. Targets for auditory lexical decision were spoken Dutch words and nonwords, presented in isolation (Experiments 1 and 2) or after a short phrase (Experiment 3). Auditory stimuli were preceded by primes, which were pictures (Experiments 1 and 3) or those pictures’ printed names (Experiment 2). Prime–target pairs were phonologically onset related (e.g., pijl–pijn, arrowpain), were from the same semantic category (e.g., pijl–zwaard, arrowsword), or were unrelated on both dimensions. Phonological interference and semantic facilitation were observed in all experiments. Priming magnitude was similar for pictures and printed words and did not vary with picture viewing time or number of pictures in the display (either one or four). These effects arose even though participants were not explicitly instructed to name the pictures and where strategic naming would interfere with lexical decision making. This suggests that, by default, processing of related pictures and printed words influences how quickly we recognize spoken words.  相似文献   

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