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1.
The visual system represents object shapes in terms of intermediate-level parts. The minima rule proposes that the visual system uses negative minima of curvature to define boundaries between parts. We used visual search to test whether part structures consistent with the minima rule are computed preattentively--or at least, rapidly and early in visual processing. The results of Experiments 1 and 2 showed that whereas the search for a non-minima-segmented shape is fast and efficient among minima-segmented shapes, the reverse search is slow and inefficient. This asymmetry is expected if parsing at negative minima occurs obligatorily. The results of Experiments 3 and 4 showed that although both minima- and non-minima-segmented shapes pop out among unsegmented shapes, the search for minima-segmented shapes is significantly slower. Together, these results demonstrate that the visual system segments shapes into parts, using negative minima of curvature, and that it does so rapidly in early stages of visual processing.  相似文献   

2.
Many experiments have shown that knowing a targets visual features improves search performance over knowing the target name. Other experiments have shown that scene context can facilitate object search in natural scenes. In this study, we investigated how scene context and target features affect search performance. We examined two possible sources of information from scene context—the scenes gist and the visual details of the scene—and how they potentially interact with target-feature information. Prior to commencing search, participants were shown a scene and a target cue depicting either a picture or the category name (or no-information control). Using eye movement measures, we investigated how the target features and scene context influenced two components of search: early attentional guidance processes and later verification processes involved in the identification of the target. We found that both scene context and target features improved guidance, but that target features also improved speed of target recognition. Furthermore, we found that a scenes visual details played an important role in improving guidance, much more so than did the scenes gist alone.  相似文献   

3.
A curved target can be found efficiently among straight distractors in a visual search task. This could reflect the status of curvature as a basic feature for visual search. Alternatively, curvature could be detected as a locus of high variation in orientation. In a series of experiments it is shown that efficient search for curvature is possible even if local variation in orientation is eliminated as a cue. This suggests that curvature is part of the set of basic features for visual search and that this set is derived relatively late in the course of visual processing.  相似文献   

4.
Parts of visual objects: an experimental test of the minima rule   总被引:1,自引:0,他引:1  
Three experiments were conducted to test Hoffman and Richards's (1984) hypothesis that, for purposes of visual recognition, the human visual system divides three-dimensional shapes into parts at negative minima of curvature. In the first two experiments, subjects observed a simulated object (surface of revolution) rotating about a vertical axis, followed by a display of four alternative parts. They were asked to select a part that was from the object. Two of the four parts were divided at negative minima of curvature and two at positive maxima. When both a minima part and a maxima part from the object were presented on each trial (experiment 1), most of the correct responses were minima parts (101 versus 55). When only one part from the object--either a minima part or a maxima part--was shown on each trial (experiment 2), accuracy on trials with correct minima parts and correct maxima parts did not differ significantly. However, some subjects indicated that they reversed figure and ground, thereby changing maxima parts into minima parts. In experiment 3, subjects marked apparent part boundaries. 81% of these marks indicated minima parts, 10% of the marks indicated maxima parts, and 9% of the marks were at other positions. These results provide converging evidence, from two different methods, which supports Hoffman and Richard's minima rule.  相似文献   

5.
To study contour curvature polarity, we compared strictly convex regions (circular figures) with strictly concave regions (circular holes). We tested for an asymmetry between visual searches for concavities and those for convexities. We found that providing a preview of the background benefited search for concavities (holes) more than it did search for convexities (figures) and that for convex figures, nearer targets were responded to more quickly. Importantly, however, we failed to find any support for the hypothesis that concave targets are inherently more salient. We conclude that previous findings in the literature, which have been taken to indicate preferential processing of concavities, due to their increased salience, are more likely the result of an early computation of part structure based on concavities.  相似文献   

6.
F. Attneave (1954) famously suggested that information along visual contours is concentrated in regions of high magnitude of curvature, rather than being distributed uniformly along the contour. Here the authors give a formal derivation of this claim, yielding an exact expression for information, in C. Shannon's (1948) sense, as a function of contour curvature. Moreover, they extend Attneave's claim to incorporate the role of sign of curvature, not just magnitude of curvature. In particular, the authors show that for closed contours, such as object boundaries, segments of negative curvature (i.e., concave segments) literally carry greater information than do corresponding regions of positive curvature (i.e., convex segments). The psychological validity of this informational analysis is supported by a host of empirical findings demonstrating the asymmetric way in which the visual system treats regions of positive and negative curvature.  相似文献   

7.
In visual search experiments, we examined the existence of a search asymmetry for the direction with which three-dimensional objects are viewed. It was found that an upward-tilted target object among downward-tilted distracting objects was detected faster than when the orientation of target and distractors was reversed. This indicates that the early visual process regards objects tilted downward with respect to the observer as the situation that is more likely to be encountered. That is, the system is set up to expect to see the tops of these objects. We also found a visual field anisotropy, in that the asymmetry was more pronounced in the lower visual field. These findings are consistent with the idea that the tops of objects are usually situated in the lower visual field and less often in the upper field. Examination of the conditions under which the asymmetry and the anisotropy occur demonstrated the importance of the three-dimensional nature of the stimulus objects. Early visual processing thus makes use of heuristics that take into account specific relationships between the relative locations in space of the observer and 3-D objects.  相似文献   

8.
Olivers and van der Helm (1998) showed that symmetry-defined visual search (for both symmetry and asymmetry) requires selective spatial attention. We hypothesize that an attentional set for the orientation of a symmetry axis also is involved in symmetry-defined visual search. We conducted three symmetry-defined visual search experiments with manipulations of the axis of symmetry orientations, and performance was better when the axis orientations within the search array were uniform, rather than a mixture of two orientations, and the attentional set for the axis orientation could be kept. In addition, search performance when the target was defined by the presence of symmetry was equivalent to that when the target was defined by a difference of symmetry axis orientation. These results suggest that attentional set for axis orientation plays a fundamental role in symmetry-defined visual search.  相似文献   

9.
Can we find an object-based encoding benefit in visual short-term memory (VSTM) when the features to be remembered are from different parts of an object? Using object parts defined by either figure-ground separation or negative minima of curvature, results from five experiments in which the visual change detection paradigm was used showed that the object-based encoding benefit in VSTM is modulated by how features are assigned to parts of an object: Features are best retained when the color and shape features to be remembered belong to the same part of an object. Although less well retained in comparison, features from different parts of an object are still better remembered than features from spatially separated objects. An object-based feature binding therefore exists even when the color and shape features to be remembered are from different parts of an object.  相似文献   

10.
Incidental visual memory for targets and distractors in visual search   总被引:1,自引:0,他引:1  
We explored incidental retention of visual details of encountered objects during search. Participants searched for conjunction targets in 32 arrays of 12 pictures of real-world objects and then performed a token discrimination task that examined their memory for visual details of the targets and distractors from the search task. The results indicate that even though participants had not been instructed to memorize the objects, the visual details of search targets and distractor objects related to the targets were retained after the search. Distractor objects unrelated to the search target were remembered more poorly. Eye-movement measures indicated that the objects that were remembered were looked at more frequently during search than those that were not remembered. These results provide support that detailed visual information is included incidentally in the visual representation of an object after the object is no longer in view.  相似文献   

11.
Recent research has revealed that a simple action (pressing a computer key) produced in response to a visual object prioritizes features of that object in subsequent visual search. The effects of simple action, however, have only been studied with search displays that required serial search. Here we explored whether simple actions have an effect when the target in visual search is always a salient singleton. Participants viewed a coloured shape at the beginning of each trial, and sometimes they acted (pressed the space bar) in response to it. In the subsequent search task, after acting (but not after viewing), the previously-seen colour affected search performance even though the target was always a salient singleton and the colour was uninformative. The results reveal that prior action can interact with bottom-up salience during search. Implications for our understanding of both visual search and repetition priming are discussed.  相似文献   

12.
According to feature integration theory, conjunction search is conducted via a serial self-terminating search. However, effects attributed to search processes operating on the entire display may actually reflect search restricted to elements defined by a single feature. In experiment 1 this question is addressed in a reaction-time (RT) paradigm by varying distractor ratios within an array of fixed size. For trials in which the target was present in the array, RT functions were roughly symmetric, the shortest RTs being for extreme distractor ratios, and the longest RTs being for arrays in which there were an equal number of each distractor type. This result is superficially consistent with Zohary and Hochstein's interpretation that subjects search for only one distractor type and are able to switch search strategy from trial to trial. However, negative-trial data from experiment 1 case doubt on this interpretation. In experiment 2 the possible role of 'pop out' and of distractor grouping in visual conjunction search is investigated. Results of experiment 2 suggest that grouping may play a more important role than does distractor ratio, and point to the importance of the spatial layout of the target and of the distractor elements in visual conjunction search. Results of experiment 2 also provide clear evidence that groups of spatially adjacent homogeneous elements may be processed as a unit.  相似文献   

13.
J. S. Joseph, M. M. Chun, and K. Nakayama (1997) found that pop-out visual search was impaired as a function of intertarget lag in an attentional blink (AB) paradigm in which the 1st target was a letter and the 2nd target was a search display. In 4 experiments, the present authors tested the implication that search efficiency should be similarly impaired (steeper search slopes at shorter lags). A conventional AB deficit was found, but, contrary to expectations, search slopes were invariant with lag. These results suggest that no search can be carried out during the period of the AB. Instead, the search is postponed until after the 1st target has been processed. The authors conclude that efficient visual search cannot be carried out unless the visual system is configured appropriately for the search task. If the initial configuration is inappropriate, processing of the 2nd target is held in abeyance until the system has been suitably reconfigured.  相似文献   

14.
Understanding the relative role of top-down and bottom-up guidance is crucial for models of visual search. Previous studies have addressed the role of top-down and bottom-up processes in search for a conjunction of features but with inconsistent results. Here, the author used an attentional capture method to address the role of top-down and bottom-up processes in conjunction search. The role of bottom-up processing was assayed by inclusion of an irrelevant-size singleton in a search for a conjunction of color and orientation. One object was uniquely larger on each trial, with chance probability of coinciding with the target; thus, the irrelevant feature of size was not predictive of the target's location. Participants searched more efficiently for the target when it was also the size singleton, and they searched less efficiently for the target when a nontarget was the size singleton. Although a conjunction target cannot be detected on the basis of bottom-up processing alone, participants used search strategies that relied significantly on bottom-up guidance in finding the target, resulting in interference from the irrelevant-size singleton.  相似文献   

15.
What role does the initial glimpse of a scene play in subsequent eye movement guidance? In 4 experiments, a brief scene preview was followed by object search through the scene via a small moving window that was tied to fixation position. Experiment 1 demonstrated that the scene preview resulted in more efficient eye movements compared with a control preview. Experiments 2 and 3 showed that this scene preview benefit was not due to the conceptual category of the scene or identification of the target object in the preview. Experiment 4 demonstrated that the scene preview benefit was unaffected by changing the size of the scene from preview to search. Taken together, the results suggest that an abstract (size invariant) visual representation is generated in an initial scene glimpse and that this representation can be retained in memory and used to guide subsequent eye movements.  相似文献   

16.
In a visual search experiment, participants had to decide whether or not a target object was present in a fourobject search array. One of these objects could be a semantically related competitor (e.g.,shirt for the targettrousers) or a conceptually unrelated object with the same name as the target—for example,bat (baseball) for the targetbat (animal). In the control condition, the related competitor was replaced by an unrelated object. The participants’ response latencies and eye movements demonstrated that the two types of related competitors had similar effects: Competitors attracted the participants’ visual attention and thereby delayed positive and negative decisions. The results imply that semantic and name information associated with the objects becomes rapidly available and affects the allocation of visual attention.  相似文献   

17.
It has been argued that visual search is a valid model for human foraging. However, the two tasks differ greatly in terms of the coding of space and the effort required to search. Here we describe a direct comparison between visually guided searches (as studied in visual search tasks) and foraging that is not based upon a visually distinct target, within the same context. The experiment was conducted in a novel apparatus, where search locations were indicated by an array of lights embedded in the floor. In visually guided conditions participants searched for a target defined by the presence of a feature (red target amongst green distractors) or the absence of a feature (green target amongst red and green distractors). Despite the expanded search scale and the different response requirements, these conditions followed the pattern found in conventional visual search paradigms: feature-present search latencies were not linearly related to display size, whereas feature-absent searches were longer as the number of distractors increased. In a non-visually guided foraging condition, participants searched for a target that was only visible once the switch was activated. This resulted in far longer latencies that rose markedly with display size. Compared to eye-movements in previous visual search studies, there were few revisit errors to previously inspected locations in this condition. This demonstrates the important distinction between visually guided and non-visually guided foraging processes, and shows that the visual search paradigm is an equivocal model for general search in any context. We suggest a comprehensive model of human spatial search behaviour needs to include search at a small and large scale as well as visually guided and non-visually guided search.  相似文献   

18.
Even dissimilar tasks interfere with one another when done together. We used visual search to examine the underlying cause of such interference. In many models, visual search is a process of biased competition controlled by a template describing the target to be sought. When the display is processed, matching against this template guides attention to the target. We show that increasing template complexity increased interference with a dissimilar concurrent task, story memory. This result was independent of reaction time: Increases in template complexity were associated with no increase in search time in Experiment 1 and with a decrease in search time in Experiment 2. The results show that the dual-task demands of visual search reflect the complexity of the template used in task control, and that this factor can be isolated from other sources of difficulty.  相似文献   

19.
Using a change detection paradigm, the present study examined an object-based encoding benefit in visual working memory (VWM) for two boundary features (two orientations in Experiments 1-2 and two shapes in Experiments 3-4) assigned to a single object. Participants remembered more boundary features when they were conjoined into a single object of uniform color than when they were not bound together into an object. However, such an object-based benefit diminished or disappeared when those features occurred on different parts of an object, as defined by surface discontinuity or by negative minima of curvature. These results suggest that the number of boundary features that can be stored in VWM is influenced by the hierarchical structure of objects: surface uniformity facilitates the integration of two boundary features into a single object representation, but this integration is weakened when the features occur on different parts of an object.  相似文献   

20.
In the present study, we examined age-related differences in utilizing learned associations to guide visual search. Participants viewed an object cue that was associated with 1 or 2 target colors, followed by a search array. Older adults showed slower RTs, larger visual search slopes, and reduced cue–target association knowledge than did younger adults. We also found increased search RTs and higher error rates when the cue was associated with 2 colors instead of 1. However, visual search slopes did not vary with the number of associated colors. This indicates that participants could activate multiple templates simultaneously to guide the search or retrieve associative information directly from the long-term memory. Furthermore, regression analyses showed that VWMC can predict both visual search performances and cue–target association knowledge. More broadly, our results demonstrate that VWMC can modify the effects of age on cued visual search performance.  相似文献   

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