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1.
SKED was originally designed to be the least expensive user-oriented system for on-line control and recording of behavioral experiments. Recent price reductions in the cost of memory and peripheral devices has permitted cost-effective development of more convenient and powerful versions of the software.  相似文献   

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This field-portable reaction time test and analysis software run on devices using the Palm operating system. It is designed to emulate a test and commercial device widely used in sleep deprivation, shift work, fatigue, and stimulant drug research but provides additional capabilities. Experimental comparisons with the standard commercial device in a 40-hour total sleep deprivation study show it to be comparably sensitive to selected experimental variables. A Pocket PC-compatible version is under developement.  相似文献   

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This article summarizes the historical development of the algometer in scientific investigations and notes hallmarks in the evolution of the device. The algometer has served as a safe nociceptive stimulus for more than a century. Although the earliest renditions were inexpensive, they were often unreliable and difficult to operate. More modern versions have brought reliability, but at increased expense and complexity. Newer versions have failed to make the device easy enough to use to be practical. The “reinvented” algometer is reliable, less expensive than commercial devices, and easy to build and use. These improvements should allow greater application of the algometer in empirical research and assessment of pain.  相似文献   

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Two general-purpose software packages for collecting and analyzing observational data from a variety of settings are discussed. One package is designed for coding mutually exclusive behavioral states using the Apple’s keyboard as an input device. The other is designed to monitor temporally overlapping behaviors, and it makes use of the Apple II’s built-in game-control button inputs to indicate up to three behavioral states that may occur simultaneously.  相似文献   

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Despite the wide spread use of operant conditioning within marine animal training, relatively little is known about this unique application of behavioral technology. This article explores the expansion of operant psychology to commercial marine animal training from 1955 to 1965, specifically at marine parks such as Marine Studios Florida, Marineland of the Pacific, Sea Life Park, and SeaWorld. The contributions of Keller and Marian Breland and their business Animal Behavior Enterprises (ABE) as well as other early practitioners of behavioral technology are reviewed. We also describe how operant technology was introduced and formalized into procedures that have become the cornerstone of marine animal training and entertainment. The rapid growth of the marine park industry during this time was closely linked to the spread of behavioral technology. The expansion of operant training methods within marine animal training is a unique success story of behavioral technology.  相似文献   

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We describe SwarmSight (available at https://github.com/justasb/SwarmSight), a novel, open-source, Microsoft Windows software tool for quantitative assessment of the temporal progression of animal group activity levels from recorded videos. The tool utilizes a background subtraction machine vision algorithm and provides an activity metric that can be used to quantitatively assess and compare animal group behavior. Here we demonstrate the tool’s utility by analyzing defensive bee behavior as modulated by alarm pheromones, wild-bird feeding onset and interruption, and cockroach nest-finding activity. Although more sophisticated, commercial software packages are available, SwarmSight provides a low-cost, open-source, and easy-to-use alternative that is suitable for a wide range of users, including minimally trained research technicians and behavioral science undergraduate students in classroom laboratory settings.  相似文献   

10.
This paper describes a photoelectric-helicoidal spirometer that has been designed in our laboratory. It includes a cylindrical helix (or turbine) partitioned in each of its blades by means of opaque plates transversally disposed. These plates obstruct the ray of light emitted by a diode, preventing it from reaching a photoreceptor located at the opposite side of the turbine. These basic elements are located in a module that can be adjusted to a mask that covers nostrils and mouth. Control software for this device is also described. The software facilitates a graphical representation of respiratory activity, as well as its storage in the computer. Software has been designed to be adaptable to any digital-to-analog converter. Both the device and the software have several advantages over traditional spirometers, as well as other nonspirometric techniques for studying respiratory activity.  相似文献   

11.
Several devices have been developed enabling the blind to adapt to digital and visual displays. Most require extensive training and are relatively expensive. The audio-tactile display described in this paper requires very little training and promises to be inexpensive. Prototypes of the display have been developed for a digital stopwatch, a digital clock, and several electronic calculators. Because the device makes use of electrical impulses to communicate with the blind, it also has numerous potential capabilities as a research tool. The device is based on a panel containing columns of braille digits that are made active through a logic circuit interfacing the braille display with a calculator or other device. The subject scans the braille columns and discovers the digits active in each column when a tone is produced simultaneously with the finger contacting the braille digit.  相似文献   

12.
A laboratory control system based upon the Imsai 8080 microcomputer is described. This system is capable of programming separate events in each of five animal operant chambers and recording the resulting behavioral data. The interface between the computer and the chambers is compatible with the 28-V dc nature of these chambers and various peripheral devices, such as cumulative recorders. At present, system software is based on the 8080 assembly language, while the BASIC language is used for data analysis. Cost considerations and comparisons with minicomputers are discussed.  相似文献   

13.
This paper will explore how MIDI (musical instrument digital interface)-technology can benefit researchers interested in using Apple Macintosh computers for stimulus control and response timing. One example presented here will illustrate how MIDI equipment can be adapted to provide millisecond precision response timing that cannot be obtained with solely software-based timing techniques. Another example will show how to use MIDI to control sound-generating devices that far surpass the sound-producing capabilities built into the Macintosh. There will also be a discussion of how certain MIDI equipment can provide information on the velocity and the duration of a response that is not available with traditional laboratory hardware. The examples presented here rely on a commercial software library called MIDIBASIC that was designed to be used with Microsoft QuickBasic. The availability of a millisecond timer that can be called from QuickBasic may offer a special advantage for researchers who have previously written programs in an Apple II environment using AppleSoft Basic.  相似文献   

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A satisfactory device for measuring activity of rats or other small animals has been a difficult problem. Several types of instruments have given incorrect measurements or are prohibitively expensive. Photocells give the same readout to a bobbing head as for a walk over a considerable distance requiring only the interruption of a light beam. Other devices require rotation of wheels or complex integrating circuits which must be replicated or scanned and recorded for simultaneous activity measurement of many animals. The device reported here utilizes the tilting of balanced cages to actuate a single microswitch coupled to an impulse counter for each cage. The system has functioned well for several years.  相似文献   

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近年来,人工智能技术的飞速发展及应用催生了"智能化心理健康测评"这一领域。智能化心理健康测评能够弥补传统方法的不足,降低漏诊率并提高诊断效率,这对于心理健康问题的普查及预警具有重大意义。目前,智能化心理健康测评处于初步发展阶段,研究者基于在线行为数据、便携式设备数据等开展主要以数据驱动为导向的探索研究,旨在实现更高的预测准确率,但是测评结果的可解释性等指标尚不够理想。未来的智能化心理健康测评需要强调心理学领域知识和经验的深度介入,提高测评的针对性和精细化程度,加强信效度检验,这对于智能化心理健康测评工具的进一步发展和应用至关重要。  相似文献   

17.
Virtual environments have a role to play in facilitating the acquisition of living skills in people with intellectual disabilities, improving their cognitive skills and providing them with entertainment. However, the currently recommended devices to allow navigation in and interaction with the environments are difficult to use. Using a methodology established in an earlier study, the study aims to systematically document the performance of users with the currently recommended devices in order to (i) inform the design of a usable control device or devices and (ii) act as a baseline against which they can be evaluated. 40 people with severe intellectual disabilities aged 21-67 years used four environments with an equal number of sessions with the different devices being evaluated. Results indicate that when forward movement is provided by the software using the mouse for both navigation and interaction allows better performance both initially and after exposure than using the fire button on the joystick. When the user had to initiate forward movement with the navigation device, the joystick allowed better performance than the arrows on the keyboard. Preventing slippage of the joystick base would make its use much easier and it is suggested that separate devices are retained for navigation and interaction.  相似文献   

18.
For the study of human and animal vision, the video framebuffer is the only technology that is capable of displaying two-dimensional images with precise control of contrast, luminance, and display timing. The video framebuffer also allows precise control of color. However, this device is not designed for precise psychophysical displays, and techniques must be developed to use them in this role. In this paper, we describe a number of basic methods used in our lab. In order to be concrete, we use an Adage RDS-3000 raster display system (Adage, 1982) as an example, since that is the device we have actually used. The Adage is hosted by a PDP-11/73 under the Venix operating system. The principles generalize to other machines. Where it clarifies the issues, we have shown the syntax of the software routines involved.  相似文献   

19.
An optometer that makes use of polarized light and is based on the Scheiner principle is described. It is similar in construction and use to the better-known laser optometer, but it is less expensive, avoids some of the problems inherent in using lasers, and is responded to very well by subjects in behavioral research. Uses of the device are discussed, and the laser and vernier optometers are contrasted. It is concluded that the polarized vernier optometer is an economical and effective alternative to the laser optometer in behavioral research settings.  相似文献   

20.
In animal behavioral biology, an automated observing/training system may be useful for several reasons: (a) continuous observation of animals for documentation of specific, irregular events, (b) long-term intensive training of animals in preparation for behavioral experiments, (c) elimination of potential cues and biases induced by humans during training and testing. Here, we describe an open-source-based system named CATOS (Computer Aided Training/Observing System) developed for such situations. There are several notable features in this system. CATOS is flexible and low cost because it is based on free open-source software libraries, common hardware parts, and open-system electronics based on Arduino. Automated video condensation is applied, leading to significantly reduced video data storage compared to the total active hours of the system. A data-viewing utility program helps a user browse recorded data quickly and more efficiently. With these features, CATOS has the potential to be applied to many different animal species in various environments such as laboratories, zoos, or even private homes. Also, an animal’s free access to the device without constraint, and a gamified learning process, enhance the animal’s welfare and enriches their environment. As a proof of concept, the system was built and tested with two different species. Initially, the system was tested for approximately 10 months with a domesticated cat. The cat was successfully and fully automatically trained to discriminate three different spoken words. Then, in order to test the system’s adaptability to other species and hardware components, we used it to train a laboratory rat for 3 weeks.  相似文献   

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