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1.
Previous studies have shown that powerful and powerless concepts are metaphorically associated with top and bottom spaces respectively. However, this association might be contaminated by spatial and strategic biases due to the involvement of spatialized stimuli or responses. It is unknown whether power by itself can automatically activate spatial representations. To eliminate spatial and strategic biases, Experiment 1 separately presented power and spatial stimuli at the center of the screen, and participants had to classify power words and HIGH/LOW labels (Experiment 1a) or indicate up/down arrows (Experiment 1b) using a single key and follow different response rules that were combined with a Go/no-go task. Experiment 2 replicated the non-spatialized design but used an implicit power judgment task. Based upon the non-spatialized method, the results provide the first evidence that a power-space association effect still exists when eliminating spatial and strategic biases, revealing the nonconscious spatial nature of power.  相似文献   

2.
Disoriented children can use geometric information in combination with featural information to reorient themselves in large but not in small spaces; somewhat similar effects have been found in nonhuman animals. These results call for an explanation. We trained young chicks to reorient to find food in a corner of a small or a large rectangular room with a distinctive featural cue (a blue wall) -- a task similar to that used with children. Then we tested the chicks after displacement of the feature to an adjacent wall. In the large enclosure, chicks chose the corner that maintained the correct arrangement of the featural cue with respect to sense, whereas in the small enclosure, they chose the corner that maintained the correct metrical arrangement of the walls with respect to sense. On the basis of these findings, we propose a simple model that can explain the effects of room size on spatial reorientation.  相似文献   

3.
Penetrating the geometric module: catalyzing children's use of landmarks   总被引:1,自引:0,他引:1  
We used a reference memory paradigm to examine whether 4- and 5-year-old children could be trained to use landmark features to relocate targets after disorientation. In Experiment 1, half of the children were pretrained in a small equilateral triangle-shaped room. Each of the three walls was a different color, and the target was always in the middle of the yellow wall. These children and a control group were tested in a small rectangular room with three white walls and one yellow wall; the target was placed in one of the corners. Children with pretraining responded more frequently to the correct corner than to the diagonally congruent corner on their first set of four trials in the rectangular room, whereas the children in the control group used geometric cues exclusively. Three additional groups of children (Experiment 2) showed that the use of landmark features--both salient and subtle--can be learned in as few as four practice trials in a small rectangular room. The data support the view that both geometry and landmark features are adaptively combined in the same representation.  相似文献   

4.
It is frequently claimed that the human mind is organized in a modular fashion, a hypothesis linked historically, though not inevitably, to the claim that many aspects of the human mind are innately specified. A specific instance of this line of thought is the proposal of an innately specified geometric module for human reorientation. From a massive modularity position, the reorientation module would be one of a large number that organized the mind. From the core knowledge position, the reorientation module is one of five innate and encapsulated modules that can later be supplemented by use of human language. In this paper, we marshall five lines of evidence that cast doubt on the geometric module hypothesis, unfolded in a series of reasons: (1) Language does not play a necessary role in the integration of feature and geometric cues, although it can be helpful. (2) A model of reorientation requires flexibility to explain variable phenomena. (3) Experience matters over short and long periods. (4) Features are used for true reorientation. (5) The nature of geometric information is not as yet clearly specified. In the final section, we review recent theoretical approaches to the known reorientation phenomena.  相似文献   

5.
6.
The effect of hypothermia on the retention of the water tank navigation task has been examined in 21 male hooded rats. After a 3-min swimming test on Day 1 the animals were trained on Days 2 and 3 (2 X 12 trials) to find a small submerged platform 1 cm below the surface of a large pool (120 cm in diameter) of opaque water. On Day 4, the rats were divided into three groups (n = 7) which were cooled to colonic temperatures of 22-24 degrees C (H1), 25-27 degrees C (H2), and 28-31 degrees C (H3), respectively, and given 12 retrieval trials in the water tank. Average escape latencies increased from 6 s in normothermic rats on Day 3 to 33, 19, and 12 s on Day 4 in the H1, H2, and H3 groups, respectively. Under the same testing conditions the performance of groups H1, H2, and H3 improved on Day 5 to 20, 8 and 6 s, respectively. It is concluded that spatial memory retrieval is resistant to mild hypothermia (30 degrees C), but that it is severely impaired at body temperatures below 25 degrees C. Reacquisition of the task is slowed down but not fully prevented in deep hypothermia.  相似文献   

7.
The visual system sometimes fails, partially or completely, to encode and/or retrieve spatial relations among parts of an object. For example, targets can easily be confused with their mirror images, especially when they must be retained in memory. In the current experiments we ask whether our representations of spatial relations can be amended by information from different cognitive domains. Specifically, we ask whether failure to form a stable representation of spatial relations among parts can be overcome by the use of linguistic information. Four year-olds saw squares split by color and matched them after delay. In Experiment 1, children saw the target and were told either “Look, this is a blicket” (Label Condition) or “Look!” (NoLabel Condition). Then, three choices appeared: the target (e.g. vertical split with red left, green right), its mirror image, and another square that had a different internal split (e.g. horizontal). Overall, children performed better than chance. However, their errors were almost exclusively mirror image confusions, suggesting that children failed to bind color and location (e.g. red left, green right). There was no difference between the NoLabel and Label conditions, suggesting the whole-object novel label did not help children form a stable representation of the spatial relation among the parts. Experiment 2 tested whether color–location binding can be improved by providing language that might bind these features. Children were shown a target and were told, e.g. “The red is on the left.” Performance was reliably better than in Experiment 1, suggesting language did help children bind color and location. Experiments 3 and 4 explored whether the same performance improvement could be accomplished by increasing non-linguistic attention to the target (i.e. flashing the red part, Experiment 3) or by using neutral relational language (e.g. “The red is touching the green”). Neither experiment showed enhanced performance, suggesting that language can augment visual–spatial representations only if it conveys very specific information (e.g. direction). Generally, the results suggest that specific linguistic information can help form a stable representation of spatial relationship and that this effect is not attributable to general attentional effects.  相似文献   

8.
Three tests investigated how the geometric relation between object/landmarks and goals influenced spatial choice behavior in rats. Two groups searched for hidden food in an object-filled circular arena containing 24 small poles. For the “Proximal” group, four distinct objects in a square configuration were placed close to four baited poles. For the “Distal” group, the identical configuration of objects was rotated 45° relative to the poles containing the hidden food. The Proximal group learned to locate the baited poles more quickly than the Distal group. Tests with removed and rearranged landmarks indicated that the two groups learned to use the objects differently. The results suggested that close proximity of objects to goals encouraged their use as beacons, while greater distance of objects from goals resulted in the global encoding of the geometric properties of the arena and the use of the objects as landmarks. Received: 22 June 1998 / Accepted after revision: 23 January 1999  相似文献   

9.
Research on spatial cognition has focused on how animals encode the horizontal component of space. However, most animals travel vertically within their environments, particularly those that fly or swim. Pelagic fish move with six degrees of freedom and must integrate these components to navigate accurately—how do they do this? Using an assay based on associative learning of the vertical and horizontal components of space within a rotating Y-maze, we found that fish (Astyanax fasciatus) learned and remembered information from both horizontal and vertical axes when they were presented either separately or as an integrated three-dimensional unit. When information from the two components conflicted, the fish used the previously learned vertical information in preference to the horizontal. This not only demonstrates that the horizontal and vertical components are stored separately in the fishes’ representation of space (simplifying the problem of 3D navigation), but also suggests that the vertical axis contains particularly salient spatial cues—presumably including hydrostatic pressure. To explore this latter possibility, we developed a physical theoretical model that shows how fish could determine their absolute depth using pressure. We next considered full volumetric spatial cognition. Astyanax were trained to swim towards a reward in a Y-maze that could be rotated, before the arms were removed during probe trials. The subjects were tracked in three dimensions as they swam freely through the surrounding cubic tank. The results revealed that fish are able to accurately encode metric information in a volume, and that the error accrued in the horizontal and vertical axes whilst swimming in probe trials was similar. Together, these experiments demonstrate that unlike in surface-bound rats, the vertical component of the representation of space is vitally important to fishes. We hypothesise that the representation of space in the brain of vertebrates could ultimately be shaped by the number of the degrees of freedom of movement that binds the navigating animal.  相似文献   

10.
Following memorisation of the spatial arrangement of an array of circles, subjects were asked to recall the circles in a type of free-recall task designed to determine the structure of the memorised information. Their performance showed that the circles tended to be recalled in an order that corresponded with a top-to-bottom ordering of circles on the array. In a second experiment the input order of the circles was varied by presenting them successively. The results indicated that input order influenced recall order. The implications for hypotheses about the structure and manipulation of stored spatial information were discussed.  相似文献   

11.
Previous evidence demonstrates that power is mentally represented as vertical space by adults. However, little is known about how power is mentally represented in children. The current research examines such representations. The influence of vertical information (motor cues) was tested in both an explicit power evaluation task (judge whether labels refer to powerless or powerful groups) and an incidental task (judge whether labels refer to people or animals). The results showed that when power was explicitly evaluated, vertical motor responses interfered with responding in children and adults, i.e., they responded to words representing powerful groups faster with the up than the down cursor key (and vice versa for powerless groups). However, this interference effect disappeared in the incidental task in children. The findings suggest that children have developed a spatial representation of power before they have been taught power–space associations formally, but that they do not judge power spontaneously.  相似文献   

12.
Research on spatial cognition has focused on how animals encode the horizontal component of space. However, most animals travel vertically within their environments, particularly those that fly or swim. Pelagic fish move with six degrees of freedom and must integrate these components to navigate accurately--how do they do this? Using an assay based on associative learning of the vertical and horizontal components of space within a rotating Y-maze, we found that fish (Astyanax fasciatus) learned and remembered information from both horizontal and vertical axes when they were presented either separately or as an integrated three-dimensional unit. When information from the two components conflicted, the fish used the previously learned vertical information in preference to the horizontal. This not only demonstrates that the horizontal and vertical components are stored separately in the fishes' representation of space (simplifying the problem of 3D navigation), but also suggests that the vertical axis contains particularly salient spatial cues--presumably including hydrostatic pressure. To explore this latter possibility, we developed a physical theoretical model that shows how fish could determine their absolute depth using pressure. We next considered full volumetric spatial cognition. Astyanax were trained to swim towards a reward in a Y-maze that could be rotated, before the arms were removed during probe trials. The subjects were tracked in three dimensions as they swam freely through the surrounding cubic tank. The results revealed that fish are able to accurately encode metric information in a volume, and that the error accrued in the horizontal and vertical axes whilst swimming in probe trials was similar. Together, these experiments demonstrate that unlike in surface-bound rats, the vertical component of the representation of space is vitally important to fishes. We hypothesise that the representation of space in the brain of vertebrates could ultimately be shaped by the number of the degrees of freedom of movement that binds the navigating animal.  相似文献   

13.
谌小猛  刘春玲 《心理科学》2015,(6):1319-1325
摘要 由于视觉经验的缺乏,盲人的空间认知存在一定的缺陷,尤其表现在对现实环境的空间布局认识存在困难。本研究欲探究计算机虚拟技术手段辅助盲人建构表征的成效,并在此基础上探究盲人定向行走的效果。本研究是一个现场实验,采用随机分配的方式将全盲被试分为三组,之后让被试接受三种不同的实验处理,即计算机虚拟技术、触觉地图和人导处理,最后接受空间任务测试,测试不仅考察被试对环境空间布局的认识,而且还测量了被试在现实环境的行走探路效率。结果发现,虚拟技术组的被试不仅能够对整个实验环境形成清晰整体的认识,而且还能借助形成的空间表征在测验场地有效地实施定向行走。从研究结果得知,计算机虚拟技术这一手段对应用于改善盲人空间表征系统及提高盲人定向行走训练效率具有一定的积极意义。  相似文献   

14.
In two experiments, subjects learned an unfamiliar campus environment, either by studying a map or by navigating. During acquisition, the subjects had one of two spatial goals: to learn the layout of the building (survey goal) or to learn the fastest routes between locations (route goal). Spatial memory was tested with several tasks, some assessing survey perspective processing and some assessing route perspective processing. Results indicate multiple influences on the representation of spatial perspective. Learning condition influenced performance. Individuals studying maps gave more accurate responses to some survey perspective tasks, whereas individuals navigating gave more accurate responses to some route perspective tasks. Spatial goals also influenced performance. Having a route goal enhanced performance on route perspective tasks; having a survey goal enhanced performance on survey perspective tasks. These findings are discussed in the context of research indicating flexibility when processing spatial perspective. Individuals can use spatial information from different perspectives, often doing so in a goal-directed manner.  相似文献   

15.
In two experiments, 2.5‐year‐old children spontaneously used geometric information from 2D maps to locate objects in a 3D surface layout, without instruction or feedback. Children related maps to their corresponding layouts even though the maps differed from the layouts in size, mobility, orientation, dimensionality, and perspective, and even when they did not depict the target objects directly. Early in development, therefore, children are capable of noting the referential function of strikingly abstract visual representations.  相似文献   

16.
17.
What discussed herein is not an “open problem” in the sense of mathematics. It is a problem that psychologists should keep in mind when presenting a formal model. A model will be useful for phenomena on which the model has been formulated. However, the model may contain a number of remaining properties that not necessarily represent related psychological phenomena adequately. The situation is analogous to that the particle model of light does not represent diffraction whereas the wave model of light is not adequate for the Compton effect. When presenting a model, mathematical psychologists should be especially keen about this point. The problem is discussed with a concrete example.  相似文献   

18.
19.
In two experiments, the extent to which mental body representations contain spatial information was examined. Participants were asked to compare distances between various body parts. Similar to what happens when people compare distances on a real visual stimulus, they were faster as the distance differences between body parts became larger (Experiment 1), and this effect could not (only) be explained by the crossing of major bodily categories (umbilicus to knee vs. knee to ankle; Experiment 2). In addition, participants also performed simple animate/inanimate verification on a set of nouns. The nouns describing animate items were names of body parts. A spatial priming effect was found: Verification was faster for body part items preceded by body parts in close spatial proximity. This suggests automatic activation of spatial body information. Taken together, results from the distance comparison task and the property verification task showed that mental body representations contain both categorical and more metric spatial information. These findings are further discussed in terms of recent embodied cognition theories.  相似文献   

20.
In two experiments, the extent to which mental body representations contain spatial information was examined. Participants were asked to compare distances between various body parts. Similar to what happens when people compare distances on a real visual stimulus, they were faster as the distance differences between body parts became larger (Experiment 1), and this effect could not (only) be explained by the crossing of major bodily categories (umbilicus to knee vs. knee to ankle; Experiment 2). In addition, participants also performed simple animate/inanimate verification on a set of nouns. The nouns describing animate items were names of body parts. A spatial priming effect was found: Verification was faster for body part items preceded by body parts in close spatial proximity. This suggests automatic activation of spatial body information. Taken together, results from the distance comparison task and the property verification task showed that mental body representations contain both categorical and more metric spatial information. These findings are further discussed in terms of recent embodied cognition theories.  相似文献   

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