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1.
Near-death experience exhibits many attributes of mystical awareness. Assessing the mystical quality of psychedelic experience, Walter Pahnke identified a nine-category typology of mystical experience. It is used here to illustrate the mystical nature of near-death experience. The typology also describes the self-transformation which follows the mystical state of consciousness. Self-transformation results from near-death experience. Pahnke's mystical typology characterizes the near-death experience and allows for a definition of near-death experience as a mystical state.  相似文献   

2.
张鹏程  卢家楣 《心理科学》2013,36(6):1498-1503
体验是个体以身体为中介,以“行或思”为手段,以知情相互作用为典型特征,作用于人的对象对人产生意义时而引发的不断生成的居身状态。体验的心理机制研究一般包括对象的呈现、意义的建构、身体的变化、体验的形成,以及体验的延展五个环节。从存在的基本形态看,体验可分为外显体验和内隐体验两种。体验及其心理机制的深入研究,对未来的情绪心理学、认知心理学、文化心理学,以及本土心理学的进一步发展都有着重要的促进作用。  相似文献   

3.
I argue that the possibility of non-perceptual experience need not compel a naïve realist to adopt a disjunctive conception of experience. Instead, they can maintain that the nature of perceptual and hallucinatory experience is the same, while still claiming that perceptual experience is presentational of the objects of perception. On such a view the difference between perceptual and non-perceptual experience will lie in the nature of the objects that are so presented. I will defend a view according to which in non-perceptual experience one is presented with mere universals, while in perceptual experience one is presented with the instantiation of a universal by a particular. This is to adopt disjunctivism about the objects of experience, about that which is apparently present in experience.  相似文献   

4.
How does prior experience influence team creativity? We address this question by examining the effects of task experience acquired directly and task experience acquired vicariously from others on team creativity in a product-development task. Across three laboratory studies, we find that direct task experience leads to higher levels of team creativity and more divergent products than indirect task experience. Moreover, our results show that the difference in team creativity between direct and indirect task experience persists over time. Finally, our findings demonstrate that transactive memory systems fully mediate the effect of direct task experience on team creativity. Teams who acquired task experience directly are more creative because they develop better transactive memory systems than teams who acquired experience vicariously. We discuss how our findings contribute to understanding the effects of prior experience on team creativity, and the role of transactive memory systems in creative tasks.  相似文献   

5.
I would like to show how with Sartre, Merleau-Ponty, and Levinas, we have to do with three different ways of understanding the experience of the other. For Sartre it is a visual experience, the experience of being looked at by the other, so that the experience of the other is understood as a confrontation; for Merleau-Ponty, the experience of the other necessarily implies coexistence and what he calls “intercorporeality,” so that for him the other is never to be found in front, but instead beside me, in reciprocity with me; for Levinas, the experience of the other is the experience of a non-reciprocity, of an assymetrical relation, because the experience of the other is for him an ethical and not an ontological experience, and because this experience of the face of the other is the experience of a speaking and not in the first place corporeal presence. There are consequently three different ways of finding an access to the other : the look for Sartre, intercorporeality for Merleau-Ponty and the face for Levinas.  相似文献   

6.
顿悟体验是伴随顿悟问题解决过程的心理和现象学体验,主要包含伴随题解闪现的啊哈体验和因思维定势自动激活而催生的僵局阶段体验。现有研究显示,顿悟体验可能是多类认知与情绪要素构成,兼具认知和情绪加工特性的多维复合体。加工流畅性可部分解释顿悟体验的产生机制,杏仁核、眶额区和脑岛等情绪和奖赏加工的脑区则可能是其脑功能基础。未来须用多元方法从新旧交替视角深化两阶段顿悟体验的研究。  相似文献   

7.
This study examined the effects of task and supervisory experience on causal attributions and recommendations for corrective action following poor performance. One hundred twenty subjects employed in a casino reviewed an evaluation form describing the poor performance of a blackjack dealer in the casino. Subjects included first-and second-level supervisors with task and supervisory experience, dealers with task experience only, and employees with neither task nor supervisory experience. Subjects were told that the dealer being evaluated had 2, 6, or 12 months of task experience. Results indicate that task and supervisory experience did affect attributions to specific causal factors; however, the effects were not consistently in the predicted direction. Specifically, supervisors viewed lack of effort and poor supervision as more important and task difficulty as less important causes of poor performance than did dealers. Subjects without task experience viewed poor work conditions and task difficulty as stronger causes of poor performance than did dealers. Task experience of the ratee interacted with rater task experience such that dealers and controls differed in their attributions for employees with 12 months' experience but did not differ if the ratee had 2 or 6 months' experience. Causal attributions for an employee's poor performance were related to subsequent corrective recommendations.  相似文献   

8.
by Timothy Fuller 《Zygon》2009,44(1):153-167
Michael Oakeshott reflected on the character of religious experience in various writings throughout his life. In Experience and Its Modes (1933) he analyzed science as a distinctive “mode,” or account of experience as a whole, identifying those assumptions necessary for science to achieve its coherent account of experience in contrast to other modes of experience whose quests for coherence depend on different assumptions. Religious experience, he thought, was integral to the practical mode. The latter experiences the world as interminable tension between what is and what ought to be. The question, Is there a conflict between science and religion? is, in Oakeshott's approach, the question, Is there a conflict between the scientific mode of experience and the practical mode? Insofar as we tend to treat every question as a practical one, these questions seem to make sense. But Oakeshott's analysis leads to the view that scientific experience and religious experience are categorically different accounts of experience abstracted from the whole of experience. They are voices of experience that may speak to each other, but they are not ordered hierarchically. Nor can either absorb the other without insoluble contradictions.  相似文献   

9.
获得愉悦的游戏体验是网络游戏玩家最重要的游戏目的与动机之一。所谓网络游戏体验,是指网络游戏玩家和网络游戏诸要素在一定游戏情境下交互作用产生的认知和情绪反应。本文在网络游戏体验概念界定的基础上,着重介绍了网络游戏体验的结构、类型及测量方法,概述了网络游戏体验的前因和后果变量。文章最后指出,完善网络游戏体验的测量方式、改进网络游戏体验的研究方法、澄清网络游戏体验与网络游戏成瘾的关系、拓展网络游戏体验的应用研究是未来研究的方向。  相似文献   

10.
The concept of experience by John Dewey revisited: conceiving, feeling and ??enliving??. Dewey takes a few steps towards a differentiation of the concept of experience, such as the distinction between primary and secondary experience, or between ordinary (partial, raw, primitive) experience and complete, aesthetic experience. However, he does not provide a systematic elaboration of these distinctions. In the present text, a differentiation of Dewey??s concept of experience is proposed in terms of feeling, ??enliving?? (a neologism proposed in this paper) and conceiving. Feeling refers to the basic mode of experience where action, emotion, cognition and communication constitute an original unity. Enliving, aesthetic experience, constitutes the lifeworld, as a person-in-world experience. Even though enliving is holistic and relational, a certain distance emerges between action, emotion and cognition which allows contemplation and choice. Conceiving, on the other hand, refers to the isolating and abstracting understanding of the world with even greater distance between action, emotion and cognition. Such a differentiation provides a clearer understanding of the scope of education. It avoids the risks of regressive tendencies in the concept of experience, and it helps to include conceiving within the realm of experience.  相似文献   

11.
为探讨失恋经历对爱情相关刺激注意偏向的影响,采用眼动和事件相关电位技术考察有、无失恋个体在加工积极和消极爱情信息时眼动和ERP特征。通过2个实验结果发现:在总注视时间和注视点个数眼动指标上,图片类型和失恋经历的交互作用达到统计显著水平;有失恋经历被试比无失恋经历被试对消极爱情图片的注视点更多,注视时间更长。积极爱情图片比消极爱情图片诱发的N1波峰更大,有失恋经历被试对积极图片的N1潜伏期显著快于无失恋经历的被试;有失恋经历被试在积极爱情图片上的P1波峰小于无失恋经历被试。研究表明,有、无失恋经历被试对爱情相关刺激的注意偏向存在眼动特征和神经生理上的显著差异:有失恋经历者在行为上对消极爱情图片存在注意趋近偏向,而在神经生理上对积极爱情图片存在注意回避倾向。  相似文献   

12.
Evan Thompson 《Synthese》2008,160(3):397-415
This paper sketches a phenomenological analysis of visual mental imagery and uses it to criticize representationalism and the internalist-versus-externalist framework for understanding consciousness. Contrary to internalist views of mental imagery imagery experience is not the experience of a phenomenal mental picture inspected by the mind’s eye, but rather the mental simulation of perceptual experience. Furthermore, there are experiential differences in perceiving and imagining that are not differences in the properties represented by these experiences. Therefore, externalist representationalism, which maintains that the properties of experience are the external properties represented by experience, is an inadequate account of conscious experience.  相似文献   

13.
Abstract

The present study develops and tests three models that can account for the relationship between cancer attitudes and experience with the disease. Individuals were classified according to the extent of their experience with cancer: personal experience, familial experience and minimal experience. In three studies, each using a different sample and different method of attitude measurement, it was found that those with personal cancer experience held the most positive attitudes towards cancer, while those with familial cancer experience held the most negative attitudes. These findings are consistent with the predictions of the proposed dual process model. Results are discussed in terms of the importance of understanding the impact that cancer attitudes have on the physical and emotional management of the disease.  相似文献   

14.
In this article, the authors partition the construct of experience into intensiveness (i.e., amount) and extensiveness (i.e., breadth) and examine the impact of the two specific types of experience on preference learning. In the first three studies, the authors' theory that experience can be partitioned into intensiveness (i.e., amount) and extensiveness (i.e., breadth) of experience and that extensiveness has a greater impact on preference learning is supported in environments where prior experience is measured. Further, in study 4 they demonstrate that extensiveness or breadth of experience exerts a larger influence on preference learning in an experiment where each unique type of experience is manipulated as well as measured.  相似文献   

15.
In his discussion of conversion experience, in The Varieties of Religious Experience, William James draws attention to a variety of experience which has not been much investigated in the philosophy of religion literature, but which seems to be of some importance religiously??namely, an experience which consists in a re-vivification of the sensory world as a whole. In this paper, I develop four accounts of the nature of this kind of experience, and I show how the experience can inform our conception of the spiritual life, considered as a world-directed mode of experience and practice.  相似文献   

16.
We draw upon data from a prospective, longitudinal study to evaluate the role of typically occurring variations in early experience on development from birth to adulthood. Such an evaluation is complex for both methodological and conceptual reasons. Methodological issues include the need to control for both later experience and potentially confounding third variables, such as IQ or temperament. Conceptual complexity derives from the fact that the effects of early experience can be both direct and indirect, can interact with other factors, and because whether an effect is found depends on what early experience and what outcomes are assessed. Even direct effects are probabilistic and are more in evidence with cumulative than with single measures. Often early experience has its effect indirectly by initiating a chain of events, by altering the organism in some way, and/or by promoting the impact of later experience. We provide examples where early experience is moderated and mediated by other factors and where it shows latent effects following developmental change. We illustrate developmental processes through which early experience has its effect and conclude that despite the complexity of development variations in early experience retain a vital place in the study of development.  相似文献   

17.
Whether perceptual experience represents high-level properties like causation and natural-kind in virtue of its phenomenology is an open question in philosophy of mind. While the question of high-level properties has sparked disagreement, there is widespread agreement that the sensory phenomenology of perceptual experience presents us with low-level properties like shape and color. This paper argues that the relationship between the sensory character of experience and the low-level properties represented therein is more complex than most assume. Careful consideration of mundane examples, like looking at a coin from an oblique angle, show that the low-level properties represented in experience do not necessarily figure in the sensory character of the experience. Furthermore, the sensible properties invoked when characterizing the sensory character of a perceptual experience are not necessarily included in the sensible properties represented in a perceptual experience. On this basis it is argued that perceptual experience has a disunified metaphysics, consisting in distinct sensory and cognitive components. The account is developed in relation to existing unified and disunified accounts, and discussed in terms of its implications for cognitive penetration, the reliability of introspection, the transparency of experience, and cognitive phenomenology.  相似文献   

18.
I argue that any account of perceptual experience should satisfy the following two desiderata. First, it should account for the particularity of perceptual experience, that is, it should account for the mind-independent object of an experience making a difference to individuating the experience. Second, it should explain the possibility that perceptual relations to distinct environments could yield subjectively indistinguishable experiences. Relational views of perceptual experience can easily satisfy the first but not the second desideratum. Representational views can easily satisfy the second but not the first desideratum. I argue that to satisfy both desiderata perceptual experience is best conceived of as fundamentally both relational and representational. I develop a view of perceptual experience that synthesizes the virtues of relationalism and representationalism, by arguing that perceptual content is constituted by potentially gappy de re modes of presentation.  相似文献   

19.
This paper develops Kendall Walton's account of pictorial experience. Walton argues that the key feature of that experience is that it is imaginatively‐penetrated experience. I argue that this idea, as put forward by Walton, has various shortcomings. After discussing these limitations, I suggest, on the basis of a more general phenomenon of cognitive penetration, a refinement of Walton's account. I then show how the revised account explains various features of pictorial experience. Specifically, I show that, given the manner in which imaginings influence perceptual experience, Walton can dispense with the thesis that pictorial experience is twofold.  相似文献   

20.
Emotional experience in everyday life across the adult life span   总被引:15,自引:0,他引:15  
Age differences in emotional experience over the adult life span were explored, focusing on the frequency, intensity, complexity, and consistency of emotional experience in everyday life. One hundred eighty-four people, age 18 to 94 years, participated in an experience-sampling procedure in which emotions were recorded across a 1-week period. Age was unrelated to frequency of positive emotional experience. A curvilinear relationship best characterized negative emotional experience. Negative emotions declined in frequency until approximately age 60, at which point the decline ceased. Individual factor analyses computed for each participant revealed that age was associated with more differentiated emotional experience. In addition, periods of highly positive emotional experience were more likely to endure among older people and periods of highly negative emotional experience were less stable. Findings are interpreted within the theoretical framework of socioemotional selectivity theory.  相似文献   

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