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1.
In 3 experiments, the authors used a precuing protocol to examine the nature and cost of programming and the subsequent reprogramming of a movement's relative time and overall duration. Initial programming followed a fixed-order specification; knowledge of the necessary relative time was required before information regarding overall duration could be used in a manner that expedited response planning. In the case of reprogramming, however, when a modification had to be made in either the relative time or overall duration of the anticipated and already-prepared response, performers chose to completely reprogram the entire response. Complete reprogramming occurred even when the performer had correctly prepared the higher order relative-time component and only had to modify the overall duration of the movement. The data indicate that organizing movement timing before movement initiation is accomplished in a fundamentally different manner depending on whether the movement is being initially compiled or modified.  相似文献   

2.
The present experiments were conducted to investigate the relationship between age and the response programming operations underlying the execution of a ballistic motor act. In an initial experiment, two separate age groups of female subjects (mean ages of 21.9 and 69.1 years) performed aimed-movements of the right hand and arm in one of two movement directions (left or right), under preprogramming, programming, and reprogramming conditions. These operations were examined by providing advance information about the direction of an impending movement and manipulating the degree of correspondence between the advance information and a subsequent reaction signal. The results indicated that subjects in the older age group reacted and moved more slowly than subjects in the younger age group, however, there was no interaction between age and the three response programming conditions. Such findings indicated that the basic operational characteristics of these processes remain unaffected with advancing chronological age. Also, irrespective of age and response programming condition, responses to the right were initiated faster than responses to the left. This difference was especially accentuated for reprogramming. A second experiment, using a new stimulus-response mapping, replicated the left-right difference in initiation time; this difference was reversed when the left hand was used to execute the designated movement, indicating that this finding is indeed a response programming phenomenon. Further discussion focused on the possible operations underlying reprogramming.  相似文献   

3.
Summary Two experiments on duration programming of a discrete sliding movement in choice reactions are reported. In the first experiment it was examined whether duration of movement might be preprogrammed when varied across sessions. The result suggested that programming of movement duration is dependent on direction uncertainty. Experiment 2 used the movement precue technique in an attempt to further examine programming of movement duration and direction. Movement duration, movement direction, movement form and foreperiod duration were manipulated. When duration was not precued, a duration effect was found, while precueing resulted in disappearance of the duration effect, demonstrating that duration of sliding movements can be preprogrammed. Moreover, (pre)programming duration was independent of direction uncertainty, supporting an independent order notion of programming of these response variables. Evidence that motor preparation comprises different processing stages was derived from the additive effects of foreperiod duration and of the movement variables duration and direction.  相似文献   

4.
The goal of the present study was to determine the combined effects of movement velocity and duration on motor programming. Subjects were submitted to a two-choice reaction time task that could be completed by aiming movements differing in the mean velocity at which they were to be produced as well as by their movement time. The results of the present study indicate that, in each pair of responses used, the responses having the higher mean velocity were initiated faster that those having the lower mean velocity. Contrary to Spijkers' (1989) study, the different movement time pairings did not modify the effect of movement velocity on response programming time. Moreover, the same pattern of results was observed whether or not the subjects were permitted to visually guide their ongoing movement. Thus, Spijkers' proposition, that the type of control one may use to guide an aiming movement needs to be determined before movement initiation can take place, was not confirmed.  相似文献   

5.
The goal of the present study was to determine the combined effects of movement velocity and duration on motor programming. Subjects were submitted to a two-choice reaction time task that could be completed by aiming movements differing in the mean velocity at which they were to be produced as well as by their movement time. The results of the present study indicate that, in each pair of responses used, the responses having the higher mean velocity were initiated faster than those having the lower mean velocity. Contrary to Spijkers' (1989) study, the different movement time pairings did not modify the effect of movement velocity on response programming time. Moreover, the same pattern of results was observed whether or not the subjects were permitted to visually guide their ongoing movement. Thus, Spijkers' proposition, that the type of control one may use to guide an aiming movement needs to be determined before movement initiation can take place, was not confirmed.  相似文献   

6.
Using variations of the movement precue method, this study sought to define the operational characteristics of motoric decisions that govern the planning and preparation of arm, direction, and extent of movement. Experiment 1 examined how these parameters are programmed when the precue method does not confound motoric and nonmotoric decision processes. Experiment 2 examined how an already planned and prepared response is modified (reprogrammed) when an unexpected response must be executed in its place. The collective results of both experiments demonstrated that (a) these parameters were planned and prepared in a specific order; knowledge about direction was necessary for the programming of arm or extent, (b) arm and extent were reprogrammed independently from direction but changes in direction caused all parameters to be reprogrammed, and (c) programming and reprogramming processes operated in a parallel mode when two or more parameters were involved. The results also showed that these parameters were organized within a hierarchical structure. The present findings were discussed in relation to those reported in previous precue studies and existing models of response programming.  相似文献   

7.
Reaction time prior to starting a 2-mm amplitude aimed movement was studied as a function to target size and experimental procedure. Consistent with a report by Klapp, choice reaction time increased as target size decreased when the visual signal that initiated the reaction time interval also indicated which of two targets was to be hit. This result implies response programming during the reaction time interval, with more programming time for slower movements to smaller targets. By contrast, in a simple reaction time procedure, there was no effect of target size on reaction time, suggesting that the response can be programmed in advance when the appropriate target is precued. This provided a control for speed-accuracy trade-off, supporting the programming interpretation of the choice reaction time result. In another condition in which both targets could be viewed while waiting for the auditory signal that initiated the reaction time interval and indicated which target to hit, choice reaction time was independent of target size provided that both possible targets on each trial were of the same size. The overall results suggest that response programs include both spatial and temporal information, and that parallel programming of different spatial goals is possible provided that the responses are of the same duration.  相似文献   

8.
Using variations of the movement precue method, this study sought to define the operational characteristics of motoric decisions that govern the planning and preparation of arm, direction, and extent of movement. Experiment 1 examined how these parameters are programmed when the precue method does not confound motoric and nonmotoric decision processes. Experiment 2 examined how an already planned and prepared response is modified (reprogrammed) when an unexpected response must be executed in its place. The collective results of both experiments demonstrated that (a) these parameters were planned and prepared in a specific order; knowledge about direction was necessary for the programming of arm or extent; (b) arm and extent were reprogrammed independently from direction but changes in direction caused all parameters to be reprogrammed, and (c) programming and reprogramming processes operated in a parallel mode when two or more parameters were involved. The results also showed that these parameters were organized within a hierarchical structure. The present findings were discussed in relation to those reported in previous precue studies and existing models of response programming.  相似文献   

9.
The programming processes concerned with response duration were studied in a precueing and in a priming reaction time (RT) paradigm. Participants had to produce a motor response of a specified duration as soon as possible after a response signal (RS) preceded by a warning signal (WS), which could deliver information on 2 response parameters (duration and effector). In Experiment I (precueing; N = 12), 3 effectors (the right hand, the left hand, or the knees) and 3 durations (.7, 2.5, or 5.5 s) were contrasted. Two responses differing in their biomechanical features were required in 2 blocks of trials: Subjects had to accurately time the duration of either a sustained button press or an interval between 2 brief presses. The RT patterns revealed a short-long effect: Shorter RTs were produced before the short duration than before the longer, provided that the duration was not precued. This short-long effect occurred whatever type of response and effector were involved. Two conclusions were reached. First, response duration was included in the motor program elaborated before execution, whatever the biomechanical features of the response; and, second, the program for the short duration was activated on all trials and was used as a basis for programming longer durations when needed. These conclusions were tested in Experiment 2 (priming; N = 12), in which a small proportion of invalid trials concerning duration was provided. Thus, the duration required by the RS differed from that primed by the WS. Two durations (.7 or 2.5 s) and 2 effectors (the index or the middle finger) were involved. In the invalid trials, the responses of short and long durations did not yield any RT differences, thus confirming the particular status of the short duration. This suggests that deprogramming operations (which lengthen the RT) are needed after a RS to produce short response durations but not after a RS to produce long response durations in the invalid trials.  相似文献   

10.
To determine whether the duration of certain motor activities can be a prespecified dimension of the motor program, we studied the duration of a motor response and the hand to be used, in a precueing paradigm. The response to be produced (a press on a push-button) was either short or long and involved either the right or the left hand. In Experiment 1, 200 and 700 ms (Block 1) or 700 and 2,500 ms (Block 2) were respectively chosen as short and long durations. No RT difference between short and long appeared when response duration was certain. When response duration was uncertain, RTs were longer for long than for short responses. In addition, the RTs that preceded the 700-ms response were longer in Block 1 than in Block 2. These results suggest that response duration can be programmed up to 2,500 ms and that the relative duration of a response in a given range is more relevant for programming mechanisms than its absolute duration. In Experiment 2, uncertainty concerning the response was maintained constant in a similar precueing paradigm, in which only 700-and 2,500-ms response durations were considered. The RTs preceding a long duration were shorter when duration was certain than when neither side nor duration was certain. No RT difference appeared before the short response duration. This seems to confirm that duration can be programmed up to 2,500 ms and also suggests that the program elaborated for the short duration constitutes a common basis for short and long responses: When duration is uncertain, programming a long duration requires just an additional operation to complete the program corresponding to the short duration, which has already been selected by default.  相似文献   

11.
The variable that affect motor programming time may be studied by changing the nature of the response and measuring the subsequent changes in reaction time (RT). One notion of motor programming suggests that aiming responses with reduced target size and/or increased target amplitude require more "complex" motor programs that require longer RTs. In a series of five experiments which movement time (MT) was experimentally varied target size neither influences RT when the movement amplitude was 2 or 30 cm nor when the target sizes differed by as much as a factor of 16:1. Increasing the movement amplitude from 15 to 30 cm also had no influence on RT. Movement time, however, did affect RT, with 200-msec movements having longer RTs than 120-msec movements. Target size and movement amplitude did not appear to be factors that influence programming time or program complexity.  相似文献   

12.
Most theories of the programming of saccadic eye movements (SEM) agree that direction and amplitude are the two basic dimensions that are under control when an intended movement is planned. But they disagree over whether these two basic parameters are specified separately or in conjunction. We measured saccadic reaction time (SRT) in a situation where information about amplitude and direction of the required movement became available at different moments in time. The delivery of information about either direction or amplitude prior to another reduced duration of SRT demonstrated that direction and amplitude were specified separately rather than in conjunction or in a fixed serial order. All changes in SRT were quantitatively explained by a simple growth-process (accumulator) model according to which a movement starts when two separate neural activities, embodying the direction and amplitude programming, have both reached a constant threshold level of activity. Although, in isolation, the amplitude programming was faster than the direction programming, the situation reversed when two dimensions had to be specified at the same time. We conclude that beside the motor maps representing the desired final position of the eye or a fixed movement vector, another processing stage is required in which the basic parameters of SEM, direction and amplitude, are clearly separable.  相似文献   

13.
Does motor programming necessitate response execution?   总被引:4,自引:0,他引:4  
The complexity of a movement is known to affect the time it takes to initiate the movement. This effect is thought to reflect changes in the duration of processes that operate on a motor program. This question addressed here is whether programming a movement compels the start of its overt execution. If it does, then the programming processes may be said to occur after the "point of no return." We report results from an empirical procedure and a theoretical analysis designed to study processes before and after this point separately. According to our results, changes in the complexity of a movement affect only the prior set of processes. From this we argue that motor programming does not necessitate response execution and that the point of no return occurs very late in the information-processing system.  相似文献   

14.
Sensory input can be used by the nervous system to control the spatial parameters of motor responses (e.g., distance, velocity, and direction) by initializing these parameters before movement onset and then by adjusting these parameters during movement. Sensory input can also be used to trigger movements. In the experiments reported in this paper, we compared the effects of kinesthetic input on a triggered motor response when the kinesthetic input was generated at different times relative to the onset of the motor response. Human subjects responded to a visual stimulus by intentionally increasing elbow torque to a target level. Kinesthetic input was generated by unexpectedly rotating each subject's elbow 100 ms before the onset of the intentional torque response (early) or coincident with the onset of the intentional torque response (late). The effect of early kinesthetic input on the intentional torque response markedly differed from the effect of late kinesthetic input. The effect of early kinesthetic input was relatively independent of the direction of elbow rotation, had a different dependence on the amplitude of rotation, and required a shorter duration of rotation compared to the effect of late kinesthetic input. These differences in the effects of early and late kinesthetic input might be related to the initialization, triggering, and adjustment of motor responses.  相似文献   

15.
Recent reaction time analysis of motor programming has utilized a precue stimulus that provides advance information about some or all of the attributes for the upcoming motor response. This kind of precue typically confounds the number of remaining stimuli with the motoric processes under investigation (Zelaznik, 1978). In Experiments 1 and 2 the precuing of hand, digit, and duration of a key press response was manipulated. A new precuing procedure was utilized that does not confound the number of stimuli with the motoric processes under investigation. The findings of Experiments 1 and 2 demonstrate that none of the advance information was helpful in reducing reaction time and as such, suggest that these features of movement are not selected in any particular order. Experiment 3 compared this new method of precuing to the other, traditional method. The results of this experiment suggested that there is parallel processing of the perceptual and motor mental operations in this reaction-time task, since there was an underadditive interaction between the number of stimulus response alternatives and the non-precued movement dimensions. This paper highlights problems inherent in the utilization of precursing methods to understand motor programming processes. It appears that a better understanding about the variables involved in movement control is necessary before examining the order of selection of those variables.  相似文献   

16.
This study investigated the interaction of experimental instructions and response complexity in an attempt to provide a possible explanation for some of the equivocalness in the programming time literature. Response complexity was manipulated by varying the accuracy required of subjects striking circular targets in a simple reaction time paradigm. Subjects were tested on two days, one week apart, during which experimental instructions emphasized either leaving the start position as soon as possible (initiation emphasis) or completing the response with a rapid but smooth movement (form emphasis). Subjects had shorter reaction times but longer movement times when they performed under initiation-emphasis instructions rather than under form-emphasis instructions. Furthermore, in contrast to form-emphasis conditions, there was no effect of response complexity on reaction time in conditions of initiation emphasis. It appears that subtle changes in experimental instructions can lead to very different patterns of reaction time and movement time data. These findings highlight the need for caution in preparing subject instructions in response programming experiments.  相似文献   

17.
Recent reaction time analysis of motor programming has utilized a precue stimulus that provides advance information about some or all of the attributes for the upcoming motor response. This kind of precue typically confounds the number of remaining stimuli with the motoric processes under investigation (Zelaznik, 1978). In Experiments 1 and 2 the precuing of hand, digit, and duration of a key press response was manipulated. A new precuing procedure was utilized that does not confound the number of stimuli with the motoric processes under investigation. The findings of Experiments 1 and 2 demonstrate that none of the advance information was helpful in reducing reaction time and as such, suggest that these features of movement are not selected in any particular order. Experiment 3 compared this new method of precuing to the older, traditional method. The results of this experiment suggested that there is parallel processing of the perceptual and motor mental operations in this reaction-time task, since there was an underadditive interaction between the number of stimulus response alternatives and the non-precued movement dimensions. This paper highlights problems inherent in the utilization of precuing methods to understand motor programming processes. It appears that a better understanding about the variables involved in movement control is necessary before examining the order of selection of those variables.  相似文献   

18.
Word frequency and orthographic familiarity were independently manipulated as readers' eye movements were recorded. Word frequency influenced fixation durations and the probability of word skipping when orthographic familiarity was controlled. These results indicate that lexical processing of words can influence saccade programming (as shown by fixation durations and which words are fixated). Orthographic familiarity, but not word frequency, influenced the duration of prior fixations. These results provide evidence for orthographic, but not lexical, parafoveal-on-foveal effects. Overall, the findings have a crucial implication for models of eye movement control in reading: There must be sufficient time for lexical factors to influence saccade programming before saccade metrics and timing are finalized. The conclusions are critical for the fundamental architecture of models of eye movement control in reading -- namely, how to reconcile long saccade programming times and complex linguistic influences on saccades during reading.  相似文献   

19.
The author examined the minimum amount of time needed for vision to increase aiming accuracy and decrease movement duration. Participants selected when they would receive a visual sample during aiming movements by pressing a switch held with the left hand. The sample was one of the following durations: 40 ms, 30 ms, 20 ms, 10 ms, or 0 ms (no vision). Decreased accuracy in the no-vision condition compared to the vision conditions was observed when the duration of the impending sample was unknown (Experiment 1). Samples 40 ms in duration were sufficient to decrease endpoint variability when the duration of the sample was known before the movement (Experiment 2). These results indicate that short visual samples can be used to decrease movement time and increase accuracy and that knowledge of the impending visual context can impact the individual's subsequent behavior.  相似文献   

20.
Three experiments are reported that test the hypothesis that under certain conditions programming time is a function of the directional accuracy demand of a response, directional accuracy being quantified by the minimal angle subtended at the point of movement initiation by the circular targets within the response. Subjects in three simple reaction time experiments were required to tap a single target or a series of circular targets as rapidly as possible with a hand-held stylus. Experiments 1 and 3 showed that the subtended angle (SA) of a response can have a more powerful effect on programming time, as indexed by reaction time and premotor time, than the number of movement parts in the response. The results of Experiment 2 revealed that the locus of the directional accuracy effect was SA and not target size or movement distance. In all three experiments, response SA was a better predictor of programming time than was number of movement parts, target size, movement distance, movement time, and average movement velocity. The findings support the notion that constraints placed upon movement initiation by the directional accuracy demand of the task can play an important role in determining the length of the programming process.  相似文献   

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