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1.
The purpose of this study was to examine whether a change of perceptual framework may affect the occurrence of apparent movement. Apparent movement was observed by one subject living over four days in the prismatically inverted visual world, because this situation was considered as the operation in which the subject was forced to change the perceptual framework to adapt himself to the novel environment. Apparent movement with two points was measured in vertical and horizontal configurations before wearing and after removing the prism as well as while wearing it. Analysis showed significant effects of prism-wearing on the occurrence of apparent movement in both vertical and horizontal configurations. Although further elaboration is required, an hypothesis was suggested from the viewpoint of the loss of visual position constancy.  相似文献   

2.
Schad DJ  Engbert R 《Visual cognition》2012,20(4-5):391-421
Assumptions on the allocation of attention during reading are crucial for theoretical models of eye guidance. The zoom lens model of attention postulates that attentional deployment can vary from a sharp focus to a broad window. The model is closely related to the foveal load hypothesis, i.e., the assumption that the perceptual span is modulated by the difficulty of the fixated word. However, these important theoretical concepts for cognitive research have not been tested quantitatively in eye movement models. Here we show that the zoom lens model, implemented in the SWIFT model of saccade generation, captures many important patterns of eye movements. We compared the model's performance to experimental data from normal and shuffled text reading. Our results demonstrate that the zoom lens of attention might be an important concept for eye movement control in reading.  相似文献   

3.
Despite importance for theories of perception, controversy exists as to whether information is available to the perceptual system about involuntary as well as voluntary eye movements. We measured the perceived direction of targets flashed briefly in an otherwise dark field during the primary phase of optokinetic afternystagmus (OKAN), an involuntary eye movement that persists in darkness following optokinetic stimulation. Perceived direction was measured by unseen pointing in one experiment and by pointing made under visual control in a second experiment. Pointing was essentially veridical in both experiments, indicating that accurate extra-retinal information about eye position (presumably, as efference copy) exists for OKAN. Illusory motion of visual targets, which can occur during involuntary oculomotor responses, therefore cannot be attributed to a lack of efference-copy signals for such eye movements.  相似文献   

4.
The own-group recognition bias (OGRB) has been consistently linked to social contact in theoretical accounts. Indeed, social contact is assumed by most authors to underlie the perceptual expertise of out-groups' faces. However, little is known empirically about how it might impact face-processing strategies. We tested the proposition that social interaction would improve the face recognition performance of another group by modulating visual strategies for different face areas. In Experiment 1, we studied visual processes using an eye tracker during a person's first live encounter with a particular member of their own group (European) or an outgroup (African) to explore how increasing familiarity during a first interaction influences face-processing strategies. In Experiments 2 and 3, we explored the effect of simulated intergroup contact on face recognition accuracy, while simultaneously studying the impact of contact on visual attention strategies that occur during recognition (Experiment 2) and encoding (Experiment 3). The results showed a strong OGRB and a difference in visual processes based on the ethnic group of the targets. Although a single interaction is not sufficient to reduce the OGRB, familiarization during a live interaction (Experiment 1) and virtual social contact (Experiment 2) had an impact on the visual strategies employed.  相似文献   

5.
In Experiment 1, subjects exposed to a discordance between the visual and ”proprioceptive” locations of external targets were found to exhibit aftereffects when later pointing without sight of their hands at visual targets. Aftereffects occur both when the discordance is introduced in the traditional fashion by displacing the visual locations of targets and when the proprioceptive locations of targets are displaced. These observations indicate that there is nothing unique about the visual rearrangement paradigm—the crucial factor determining whether adaptation will be elicited is the presence of a discordance in the positional information being conveyed over two different sensory modalities. In a second experiment, the effectiveness of active and passive movements in eliciting adaptation was studied using an experimental paradigm in which subjects were exposed to a systematic discordance between the visual and proprioceptive locations of external targets without ever being permitted sight of their hands; a superiority of active movements was observed, just as is usually found in visual rearrangement experiments in which sight of the hand is permitted. Evidence is presented that the failure of passive movements to elicit adaptation is related to a deterioration in accuracy of position sense information during passive limb movement.  相似文献   

6.
An artificial eye for assessing corneal-reflection eye trackers is described. The “eye” simulates an adult human eye and consists of a contact lens of the same curvature as the cornea.  相似文献   

7.
ABSTRACT— Models of eye guidance in reading rely on the concept of the perceptual span—the amount of information perceived during a single eye fixation, which is considered to be a consequence of visual and attentional constraints. To directly investigate attentional mechanisms underlying the perceptual span, we implemented a new reading paradigm—parafoveal magnification (PM)—that compensates for how visual acuity drops off as a function of retinal eccentricity. On each fixation and in real time, parafoveal text is magnified to equalize its perceptual impact with that of concurrent foveal text. Experiment 1 demonstrated that PM does not increase the amount of text that is processed, supporting an attentional-based account of eye movements in reading. Experiment 2 explored a contentious issue that differentiates competing models of eye movement control and showed that, even when parafoveal information is enlarged, visual attention in reading is allocated in a serial fashion from word to word.  相似文献   

8.
The authors investigated the accuracy of horizontal pointing movements toward a visual target viewed on a vertical video monitor; the view included a directional distortion between perceptual and action spaces. Although accurate coding of the movement vector in a relative (visual) system of coordinates has been found to occur when there is a prismatic perturbation, provided that the hand and the target are continuously visible, such accurate performance has never been reported for video-controlled situations with larger deviations. To evaluate whether visual relative coding is task specific or depends on the magnitude of the induced misalignment, the authors manipulated the intensity of directional perturbation (10 degrees or 40 degrees) in a video-controlled task. Whatever the directional bias, participants (N = 40) were initially inaccurate but adapted quickly within a few trial rehearsals, with a concomitant recalibration of segmental proprioception. In contrast with prism studies, relative coding of the hand-to-target vector seemed not to be operative in video-controlled situations, suggesting that target location is specified in an egocentric system of reference that includes hand-related proprioceptive signals, despite the presence of a (consciously) detected misalignment between visual and kinesthetic systems.  相似文献   

9.
以表象看到一个运动员完成三级跳远项目为实验任务,对表象任务的信息通达水平、眼动注视点的活动位置和被试对三级跳远项目的知识水平和技能水平进行系统的操纵,通过2个实验探讨了视觉表象眼动的变化是基于知识学习表征差异还是技能训练表征差异的问题。实验1以没有三级跳远运动专业技能知识且对该运动的认知水平也较低的大学生为被试,结果表明,在完成高信息通达水平的表象任务时,注视点需要较短的持续时间,但眼跳距离会增大,眼跳频率会变低;实验2对表象任务的知识学习表征水平和技能训练表征水平进行操纵,分别以对实验任务进行过知识学习和专业技能训练的人为被试,结果表明,随着被试知识习得水平和技能水平表征能力的提高,不同表象任务信息通达水平间的眼动差异将消失,但知识学习和技能表征的差异在平均眼跳时间上有差异,技能训练型的被试其平均眼跳时间要短于知识学习型被试,达到临界水平显著,注视点平均持续时间和平均眼跳距离等均没有差异。  相似文献   

10.
视觉短时记忆与视知觉的信息整合   总被引:1,自引:0,他引:1  
与知觉整合和跨眼跳的信息整合一样,视觉短时记忆与视知觉的信息整合也是人们加工并保持整体性场景知觉的重要前提条件。近年来研究者们使用空白单元格定位任务进行了一些研究,试图寻求视觉短时记忆与视知觉信息整合的实验证据并探讨其整合机制。该文对已有的相关实验范式、实验证据和整合机制进行了介绍并加以分析,并指出未来研究可以在行为数据的基础上结合眼动和脑成像的数据寻求汇聚性证据  相似文献   

11.
Proprioception is often considered to be critically involved in producing adaptation to a prism-induced visual displacement. The present study focused on reduction of proprioceptive feedback during prism exposure by means of hypnotically induced anesthesia in the adapting arm. In addition, intermanual transfer was considered. Results showed adaptation occurring in situations where S could feel arm sensations while viewing arm movement during a prism exposure. However, if the adapting arm was hypnotically anesthetized while still remaining mobile, adaptation did not occur. No intermanual transfer was found between the adapted arm and the unadapted arm.  相似文献   

12.
The authors investigated the accuracy of horizontal pointing movements toward a visual target viewed on a vertical video monitor; the view included a directional distortion between perceptual and action spaces. Although accurate coding of the movement vector in a relative (visual) system of coordinates has been found to occur when there is a prismatic perturbation, provided that the hand and the target are continuously visible, such accurate performance has never been reported for video-controlled situations with larger deviations. To evaluate whether visual relative coding is task specific or depends on the magnitude of the induced misalignment, the authors manipulated the intensity of directional perturbation (10° or 40°) in a video-controlled task. Whatever the directional bias, participants (N = 40) were initially inaccurate but adapted quickly within a few trial rehearsals, with a concomitant recalibration of segmental proprioception. In contrast with prism studies, relative coding of the hand-to-target vector seemed not to be operative in video-controlled situations, suggesting that target location is specified in an egocentric system of reference that includes hand-related proprioceptive signals, despite the presence of a (consciously) detected misalignment between visual and kinesthetic systems.  相似文献   

13.
Models of graph-based reasoning have typically accounted for the variation in problem solving performance with different graph types in terms of a task analysis of the problem relative to the particular visual properties of each graph type [e.g., Human Computer Interaction 8 (1993) 353; Proceedings of the Twenty-first Annual Conference of the Cognitive Science Society. Lawrence Erlbaum Associates, Mahwah, NJ (1999) 531]. This approach has been used to explain response time and accuracy differences in experimental situations where data are averaged over experimental conditions. An experiment is reported in which participants’ eye movements were recorded while they were solving various problems with different graph types. The eye movement data revealed fine grained fixation patterns that are not captured by current analyses based on optimal fixation sequences. It is argued that these patterns reveal the effects of working memory limitations during the time course of problem solving. An ACT-R/PM model of the experiment is described in which a similar pattern of eye fixations is produced as a natural consequence of the decay in activation of perceptual chunks over time.  相似文献   

14.
Three experiments were conducted to determine how variables other than movement time influence the speed of visual feedback utilization in a target-pointing task. In Experiment 1, subjects moved a stylus to a target 20 cm away with movement times of approximately 225 msec. Visual feedback was manipulated by leaving the room lights on over the whole course of the movement or extinguishing the lights upon movement initiation, while prior knowledge about feedback availability was manipulated by blocking or randomizing feedback. Subjects exhibited less radial error in the lights-on/blocked condition than in the other three conditions. In Experiment 2, when subjects were forced to use vision by a laterally displacing prism, it was found that they benefited from the presence of visual feedback regardless of feedback uncertainty even when moving very rapidly (e.g. less than 190 msec). In Experiment 3, subjects pointed with and without a prism over a wide variety of movement times. Subjects benefited from vision much earlier in the prism condition. Subjects seem able to use vision rapidly to modify aiming movements but may do so only when the visual information is predictably available and/or yields an error large enough to detect early enough to correct.  相似文献   

15.
Individual differences in the visual component of prism adaptation   总被引:1,自引:0,他引:1  
The centrality of individual differences in the visual component of perceptual adaptation was examined in a massed-practice-terminal-exposure, prism-viewing paradigm. With positive (adaptive) adjustments in the judgment of the visual straight-ahead, target-pointing aftereffects were found to be equivalent to the sum of the visual and proprioceptive (head-arm) aftereffects. For subjects showing negative visual adjustments to prism exposure, the target-pointing aftereffect was not significantly different from the change in proprioception alone. Implications of these findings for hypotheses concerning the process of perceptual adaptation are discussed.  相似文献   

16.
In agreement with the hypothesis of differential treatment of the intrinsic (color, shape, category…) and extrinsic (position, orientation…) visual characteristics along the ventral and dorsal pathways of the visual system (Milner & Goodale, 1995), the study of temporal order judgment (TOJ) of the variation of two visual attributes highlighted the perceptual asynchrony even though these changes occur synchronously. In this context, we investigated the role of action in the perception of perceptual asynchrony, especially the effect of a reaching movement on the TOJ of position and color changes of a target occurring at different times of movement execution. In the absence of voluntary action, the point of subjective simultaneity (PSS) shows that the color changes must occurr 46.6 ms before the change of position to give rise to a synchronous perception of these two changes. Performing a reaching movement reduced significantly the PSS (12.4 ms), but only if the changes occur near movement end-point. If changes occur during movement execution, the PSS (40.2 ms) was not different from that obtained in the perceptual condition. These results suggest that endogenous signals associated with voluntary motor action contribute to the reduction of perceptual asynchrony in relation to the goal of the action. We discuss the possibility that, in the context of the action, the motor system contributes to the binding of objects sensory attributes as well as to the sense of agency.  相似文献   

17.
Three-month-old human infants received social reinforcement contigent upon each vocalization. The experimenter wore eye glasses with lenses composed of clear acetate, skin-toned opaque shields, or life-size photographs of the experimenter's eyes (with direct or averted gaze), and maintained visual contact with the infant's eyes (via pinholes in the lenses) during all sessions. Each group of three subjects experienced two of the four possible lens conditions. During baseline and extinction sessions vocalization rate was quite similar under each lens condition. During conditioning sessions, however, vocalizations exceeded baseline rates in all but the opaque lens condition. In this study eye contact was neither a reinforcing, discriminative, nor eliciting stimulus. Eye contact was a setting stimulus (catalyst) for the response-reinforcement relationship.  相似文献   

18.
We show that simple perceptual competences can emerge from an internal simulation of action effects and are thus grounded in behavior. A simulated agent learns to distinguish between dead ends and corridors without the necessity to represent these concepts in the sensory domain. Initially, the agent is only endowed with a simple value system and the means to extract low-level features from an image. In the interaction with the environment, it acquires a visuo-tactile forward model that allows the agent to predict how the visual input is changing under its movements, and whether movements will lead to a collision. From short-term predictions based on the forward model, the agent learns an inverse model. The inverse model in turn produces suggestions about which actions should be simulated in long-term predictions, and long-term predictions eventually give rise to the perceptual ability.  相似文献   

19.
We investigated whether the nature of the perceptual information encoded for the memorization of successive hand positions varied according to subjects' perceptuomotor expertise. The experimental task used perceptual conflicts, induced by prisms, between visual and proprioceptive afferences during the encoding of various static hand positions. Control subjects were compared with skilled fencers, whose expertise was derived from the optimization. required and developed with practice, of the perceptuomotor processes involved in movement control. The analysis of spatial errors observed in a remembered target location test indicated that control subjects were dependent on the use of static visual information for the encoding of hand positions, whereas skilled fencers were not. Results are discussed in the light of the role of expertise in sensory integration and perceptual dominance.  相似文献   

20.
Summary Subjects can have continuous visual experience of an object's movement across a display though the movement's middle phase takes place behind an opaque screen. The present article considers explanatory issues pertaining to this so-called, tunnel effect, with special reference to Gibson' s perception theory and the visual activity that I have been calling reflective seeing. Among the issues discussed are the following. (a) In the tunnel experiments, I suggest, there occur both persisting perception, as Michotte held, and persistence perception, as Gibson held. The subjects pick up stimulus information that allows visually experiencing the object's going out of sight at one edge of the screen and coming back into sight at another edge of the screen; the subjects have visual experience of the continued existence and movement of the object while it is out of sight. Moreover, persistence of perceptual experience is involved: when the object goes out of sight, the subjects' visual experience of its movement goes on. (b) I also argue that the tunnel effect is a phenomenon of both straightforward and reflective seeing. Adopting a phenomenal attitude, as one does when reporting one's perceptual experience, one still sees movement taking place on the other side of the screen, as one does in straightforward seeing. However, whereas straightforward seeing does not give inner awareness of visual experience, the subjects in the tunnel experiments report visually experiencing the object's movement while also visually experiencing the opaque screen in front of it as opaque. I argue that these reports, and those about the object's going out of and coming back into sight, must be based on the kind of visual experience that is part and product of reflective seeing.  相似文献   

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