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1.
本研究采用囚徒困境任务,考察了91名10~12岁儿童和101名成人在博弈决策中合作行为的特点。并分别考察合作指数和描述方式这两个变量对个体合作性的影响。结果表明:(1)描述方式对儿童的合作行为有显著影响,表现为"回避"描述中较之"趋向"描述有更多合作行为,而描述方式对成人则无影响。(2)儿童对合作指数不敏感,平均合作率显著高于成人,表现出合作倾向;成人平均合作率随合作指数的升高而升高,但始终处于几率水平之下,表现出竞争倾向。  相似文献   

2.
为揭示双人社会困境中合作行为的影响因素,选取四种不同类型的双人社会困境,采用实验法考察社会价值取向与损失情境对不同时间压力下合作行为的影响。结果显示,亲社会个体的合作率显著高于亲自我个体的合作率,收益情境下的合作率显著高于损失情境下的合作率,在社会困境中双方冲突程度越大合作率越低;此外,高时间压力提升了亲自我个体在囚徒困境以及收益情境下信任困境中的合作率,同时降低了亲自我个体在损失情境下最大差异困境中的合作率。结果表明,社会价值取向、收益损失情境以及困境冲突程度均对合作行为的发生具有影响作用,而时间压力对合作行为的作用也同样受到三者的影响。这些发现能够为合作行为自动性的理论分歧提供新的证据。  相似文献   

3.
认知行为干预起源于认知疗法与行为学习理论,强调认知、行为和情绪的关系,在20世纪末开始用于孤独症个体,经过几十年的发展,已成为孤独症儿童教育和干预的重要方法之一。本文通过介绍国外孤独症儿童的认知行为干预的最新研究成果,归纳其总体特点有:研究对象多为高功能孤独症儿童;研究设计包含孤独症儿童的应用行为分析;研究内容集中于孤独症儿童的情绪调节方面。最后,本文据此提出对我国孤独症儿童干预研究的借鉴和启示。  相似文献   

4.
合作是人类行为的核心,也是儿童社会性发展的重要体现。孤独症儿童因神经生理、时间同步以及运动能力等缺陷,导致其在社会交往中合作能力不足。研究发现,人际同步可促进儿童的合作行为。通过人际同步干预,孤独症儿童的联合注意、积极情绪及运动技能等与合作相关的能力获得改善,神经系统得到激活,社会适应能力也有所提高。人际同步干预目前仍在同步机制、感知互动质量等方面存在局限性,未来除了关注同步形式、节奏频率及个体差异等变量对孤独症儿童合作行为的作用机制外,还应关注他们在复杂开放式社交场景中的感知互动质量。  相似文献   

5.
本研究采用重复囚徒困境实验范式,考察了社会距离和合作指数对不同年龄青少年(初中生、高中生和大学生,且每个年龄段的被试数为40名)在博弈决策中的合作行为的影响。结果发现:(1)随着年龄的增加,青少年合作行为的总体趋势表现为下降;(2)社会距离对大学生的合作行为的正向作用显著,而中学生的合作行为却不受其影响;(3)个体合作率会受到合作指数的促进作用,但这种促进作用在大学生中表现的更为显著。即随年龄增长,个体会更少的采取合作行为,并且个体是否采取合作在更大程度上基于当前博弈中的收支情况和与博弈对象之间的社会距离。  相似文献   

6.
刘耀中  窦凯 《心理科学》2015,(3):643-650
社会困境中的合作行为是通过抑制个体利益最大化的诱惑从而满足集体利益最大化的过程。研究采用囚徒困境游戏范式考察个体的合作行为,通过设置决策顺序操控人际控制感的高低,利用ERPs技术探讨了人际控制感影响合作行为的神经机制。行为结果发现:高人际控制感条件下个体做出合作行为的频率显著高于低人际控制感。ERPs结果发现:个体在高人际控制感条件下博弈时顶枕区所诱发的P2波幅更小,且右侧额区所诱发的N2波幅也更小。这表明被试在高人际控制感条件下感知到的不确定性更小,冲突控制水平更高,从而更能抑制利己诱惑,表现出更多的合作行为。  相似文献   

7.
本研究采用《"基于‘值’选择"测验》和经典囚徒困境、囚徒困境变式调查工具,对88名辽宁师范大学学生进行了调查和测验,以研究"基于‘值’选择"在"法"这个维度上是否会对人的合作行为产生促进作用。结果发现:"基于‘值’选择"在"法"维度对典囚徒困境变式中合作行为的促进作用显著。  相似文献   

8.
刘长江  郝芳 《心理学报》2011,43(4):432-441
以往研究表明, 社会价值取向对社会困境中合作行为变异的解释量不高。本研究指出, 初始资源配置导致个体处于某种优劣势位置上, 从而影响社会价值取向不同的个体的合作行为。研究设置了两人互动和多人互动两种情境, 通过变化被试所拥有的初始资源的相对价值或相对数量来操作优势差异, 检验亲社会者和亲自我者在社会困境中的心理与行为差异。研究结果表明, 在初始资源处于相对劣势位置时, 亲社会者比亲自我者表现出更高的合作水平。  相似文献   

9.
人际运动同步是一种“社会胶粘剂”, 能促进儿童产生更多的亲社会行为。儿童的人际运动同步能力随着年龄的增长不断提升, 其同步表现受到运动方式、节奏刺激类型、同步对象等因素影响。在人际运动同步过程中, 时间感知、运动计划和运动执行三大认知因素参与其中, 既制约着个体同步能力的发展, 也影响个体同步的表现。孤独症作为一种神经发育性障碍, 孤独症儿童表现出异常的人际运动同步。未来的研究不仅要探讨孤独症儿童人际运动同步的异常机制, 还要更多关注人际运动同步训练在孤独症群体中的实际应用和干预效果。  相似文献   

10.
从心理理论与执行功能的关系看孤独症   总被引:4,自引:0,他引:4  
孤独症是一种病因未明的广泛性发展障碍,它的诊断主要基于患者的行为表现。针对这些行为特点,研究者们提出了心理理论缺失说和执行功能障碍说。但是,有研究表明孤独症患者并不是在所有的心理理论任务和执行功能任务上都存在障碍。所以,单纯地采用心理理论缺失说或执行功能障碍说都不能完整解释孤独症症状。一般来说,心理理论缺失的孤独症个体,同时也伴有执行功能障碍。近年来,大量的研究结果发现,心理理论与执行功能确实存在紧密联系。然而,目前对它们关系的考察主要集中在学龄前儿童的错误信念理解和抑制控制上。心理理论与执行功能都分别包含许多成分,它们彼此的关系可能会在不同年龄段发生变化。因此,研究者需要进一步探查不同年龄段,不同心理理论任务与执行功能不同成分与范式之间的关系,并将这种关系应用于临床实践,帮助诊断和培训孤独症个体。  相似文献   

11.
Atypical perception in Autism Spectrum Disorders (ASD) is well documented ( Dakin & Frith, 2005 ). However, relatively little is known about colour perception in ASD. Less accurate performance on certain colour tasks has led some to argue that chromatic discrimination is reduced in ASD relative to typical development ( Franklin, Sowden, Burley, Notman & Alder, 2008 ). The current investigation assessed chromatic discrimination in children with high-functioning autism (HFA) and typically developing (TD) children matched on age and non-verbal cognitive ability, using the Farnsworth-Munsell 100 hue test (Experiment 1) and a threshold discrimination task (Experiment 2). In Experiment 1, more errors on the chromatic discrimination task were made by the HFA than the TD group. Comparison with test norms revealed that performance for the HFA group was at a similar level to typically developing children around 3 years younger. In Experiment 2, chromatic thresholds were elevated for the HFA group relative to the TD group. For both experiments, reduced chromatic discrimination in ASD was due to a general reduction in chromatic sensitivity rather than a specific difficulty with either red–green or blue–yellow subsystems of colour vision. The absence of group differences on control tasks ruled out an explanation in terms of general task ability rather than chromatic sensitivity. Theories to account for the reduction in chromatic discrimination in HFA are discussed, and findings are related to cortical models of perceptual processing in ASD.  相似文献   

12.
The study explored whether cooperation could be promoted by identification with an in-group. A game was used to create two groups independent of each other. Thirty-six Japanese undergraduate students participated in the game, followed by a social dilemma game. Analysis revealed a two-factor structure of social identification: identification with the group and identification with its members. As predicted from social identity theory, subjects showed a significantly higher level of cooperation when the dilemma game was played with in-group members than with out-group members. Furthermore, identification with the group affected both in-group bias and cooperative behavior in the social dilemma game, but this effect was not found for identification with members.  相似文献   

13.
The present research tests the idea that playing a team‐player video game in which players work together as teammates and assist each other in achieving a common goal increases cooperative behavior toward a new partner. In fact, relative to a single‐player mode, cooperatively playing a video game increased cooperation in a mixed‐motive decision dilemma task. Because the players were exposed to the same video game content in both experimental conditions, the effect on cooperative behavior can only be accounted for by the different way the game was played. Mediation analyses revealed that cooperative team play promoted feelings of cohesion, which activated trust (i.e., the expectation of reciprocal cooperation), which in turn increased cooperative behavior. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   

14.
Female college students first played a pseudo-prisoner's dilemma (PPD) game with the experimenter, who followed a fixed strategy. In the first experiment the experimenter's strategies for different groups of subjects were: (a) play tit-for-tat; (b) play randomly; (c) always cooperate; (d) always defect (‘cooperation’ and ‘defection’, defined as in an actual prisoner's dilemma game). Only the tit-for-tat group increased cooperation over trials; other groups decreased cooperation. After playing the PPD with the experimenter, subjects played an actual prisoner's dilemma (PD) game with each other. In the PD game, subjects began cooperating moderately but cooperation deteriorated regardless of what the experimenter's strategy had been in the earlier (PPD) game. In a second experiment, subjects again played a PPD game with the experimenter and then played a PD game with each other. Half played one trial at a time as in the first experiment while half played in patterns of four trials at a time. In the PD game, patterning of trials retarded the development of mutual defection regardless of previous experience. The cooperation-preserving effect of patterning of trials in this social task is compared with similar effects on individual tasks involving self-control and risk-aversion. © 1998 John Wiley & Sons, Ltd.  相似文献   

15.
个体在利用动词隐含因果语义线索确定代词所指的过程中会结合动词语义特征和语境信息两个方面,已有研究指出自闭症儿童在语言加工过程中无法有效利用语境信息,本研究采用句子理解任务,考察有无语境支持和不同动词类型(主语隐含型和宾语隐含型)四种条件下,汉语高功能自闭症儿童利用动词隐含因果语义信息加工代词的能力。结果显示,(1)汉语高功能自闭症儿童的代词加工表现显著差于典型发展儿童;(2)语境信息可以帮助被试确定代词所指,且对两组被试成绩的提高程度相当。以上结果表明汉语高功能自闭症儿童之所以无法利用动词的隐含因果语义线索确定代词所指的原因可能是他们对该类动词的语义表征存在问题,而非无法利用语境信息。  相似文献   

16.
个体在利用动词隐含因果语义线索确定代词所指的过程中会结合动词语义特征和语境信息两个方面,已有研究指出自闭症儿童在语言加工过程中无法有效利用语境信息,本研究采用句子理解任务,考察有无语境支持和不同动词类型(主语隐含型和宾语隐含型)四种条件下,汉语高功能自闭症儿童利用动词隐含因果语义信息加工代词的能力。结果显示,(1)汉语高功能自闭症儿童的代词加工表现显著差于典型发展儿童;(2)语境信息可以帮助被试确定代词所指,且对两组被试成绩的提高程度相当。以上结果表明汉语高功能自闭症儿童之所以无法利用动词的隐含因果语义线索确定代词所指的原因可能是他们对该类动词的语义表征存在问题,而非无法利用语境信息。  相似文献   

17.
Individuals with autism spectrum disorders (ASDs) often present atypical auditory perception. Previous work has reported both enhanced low-level pitch discrimination and superior abilities to detect local pitch structure on higher-level melodic tasks in ASD. However, it is unclear how low and high levels of auditory perception are related in ASD or typical development (TD), or how this relationship might change across development and stimulus presentation rates. To these aims, in the present study, children with ASD and TD were tested on a low-level pitch direction discrimination task and a high-level melodic global-local task. Groups performed similarly on both of these auditory tasks. Moreover, individual differences in low-level pitch direction ability predicted performance on the higher-level global-local task, with a stronger relationship in ASD. Age did not affect the relationship between low-level and high-level pitch performance in either ASD or TD. However, there was a more positive effect of age on the high-level global-local task performance in TD than ASD. Finally, there was no effect of stimulus rate on the relationship between low-level and high-level pitch performance in either group. These findings provide a better understanding of how perception is associated across levels of processing in ASD versus TD. This work helps to better understand individual differences in auditory perception and to refine ASD phenotypes.  相似文献   

18.
Executive functioning (EF) is examined among children and adolescents once diagnosed with an autism spectrum disorder (ASD), but who no longer meet diagnostic criteria. These individuals have average social and language skills, receive minimal school support and are considered to have achieved “optimal outcomes” (OOs). Since residual impairments in these individuals might be expected in deficits central to autism, and in developmentally advanced skills, EF was examined in 34 individuals who achieved OOs, 43 individuals with high-functioning autism (HFA), and 34 typically developing (TD) peers. Groups were matched on age (M = 13.49), gender, and nonverbal IQ (NVIQ) but differed on verbal IQ (VIQ; HFA < TD, OO). On direct assessment, all three groups demonstrated average EF; however, the OO and HFA groups exhibited more impulsivity and less efficient planning and problem-solving than the TD group, and more HFA participants exhibited below average inhibition than did OO and TD participants. Parent-report measures revealed average EF among the OO and TD groups; however, the OO group exhibited more difficulty than the TD group on set-shifting and working memory. HFA participants demonstrated more difficulty on all parent-reported EF domains, with a clinical impairment in attention-shifting. Results suggest that EF in OO appears to be within the average range, even for functions that were impaired among individuals with HFA. Despite their average performance, however, the OO and TD groups differed on measures of impulsivity, set-shifting, problem-solving, working memory, and planning, suggesting that the OO group does not have the above-average EF scores of the TD group despite their high-average IQs.  相似文献   

19.
靳羽西  梁丹丹 《心理科学》2022,45(4):871-878
采用ERP技术考察了6~11岁高功能自闭症(HFA)儿童常规和新奇转喻的认知加工过程及发展轨迹。结果显示,6~8岁HFA组和典型发展(TD)组加工常规和新奇转喻的N400波幅无差异,未出现常规度效应,其波幅与错误句也无差异。9~11岁HFA组对新奇转喻N400波幅负于常规转喻,出现常规度效应,常规转喻N400波幅异于错误句,9~11岁TD组常规和新奇转喻均异于错误句。6~8岁HFA组对常规转喻N400差异波负于9~11岁,6~8岁TD组对常规和新奇转喻均负于9~11岁。HFA组转喻N400波幅均负于TD组。结论:HFA儿童常规和新奇转喻的加工较TD儿童存在缺陷。从6岁到11岁,HFA儿童常规转喻加工随年龄增长显著提高,新奇转喻则未出现明显变化,较之常规转喻,新奇转喻的加工尤为困难。  相似文献   

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