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1.
This course is structured as a series of increasingly difficult projects which involve students in all aspects of using computers for experimentation. Projects range from programming simple experiments utilizing monitor displays and keyboard responses to the use of hardware interfaces to connect complex peripherals. Students not only design and develop their projects, but also engage in data collection and analysis. The course provides experience with hardware and software as well as the intricacies of debugging the resulting project.  相似文献   

2.
Recently we published a design for an automated feeding behavior system (Rowley, Stitt, & Hanson, 2003). One disadvantage of this system is that it relied on expensive, custom hardware. Here we present a modified version that replaces the custom hardware with a simple, commercially available webcam and modified the MATLAB analysis software as well. The new system is much less expensive and easier to implement, while still providing for bias-free collection of consumption data in a feeding behavior trial.  相似文献   

3.
At West Virginia University, microcomputers are used in the laboratory sections of a conventional undergraduate course on research methods in psychology. IBM-compatible computers and QuickBasic programs are used to duplicate the functions of equipment that is less reliable and, taken collectively, more expensive—equipment such as stimulus projectors, pursuit rotors, timers, and mirror tracing stands. The computer systems increase the speed and efficiency of data collection, reduce errors of procedure and measurement, and implement numerous steps to standardize procedures and limit extraneous influences. As a consequence, uncontrolled variability is minimized, and the opportunity for meaningful research outcomes is maximized. The laboratory can be expanded with software alone, without the expense of additional hardware.  相似文献   

4.
This paper outlines a prototype dual-purpose interface card for the IBM PC for use in research on motor learning and control. The card enables automatic interfacing for up to four angular optical encoders and presents high-speed visual data on an XY oscilloscope. In addition, it uses two single-chip microcontrollers with minimal external hardware, providing a more powerful instrument than is available in discrete hardware. Two microcontrollers operate independently of the experimental computer (IBM PC), using a common interface allowing the exchange of data. This interface card frees the experimental computer from the workload associated with optical encoders and high-speed XY displays, resulting in less complex experimental setups and data collection programs.  相似文献   

5.
The study of simple talk and silence indices that characterize conversation is limited by the costly, “labor-intensive” character of data collection and analysis. In the face of results demonstrating the significance of these data in interpersonal judgments (Hayes & Meltzer, 1972; Lustig, Note 1), more efficient collection, storage, and analysis methods are required. This report describes a hardware and software system, FIASSCO, that collects, stores, and analyzes two-person separate-channel audio-recorded conversations for various indices of talk and silence. Data output are both continuous and discrete measures in time sequence. Further, data on the validity and reliability of FIASSCO output are provided along with sample analyses of computer results.  相似文献   

6.
A computer system was developed to measure and record locus and duration of the eye axis of gaze using a limbus reflection technique. System hardware and operating procedures for on-line data collection and correction are described. Algorithms are presented that separate fixations from movements. Based on these algorithms, system performance was measured in terms of spatial accuracy of eye fixations and temporal accuracy of saccadic movements.  相似文献   

7.
There are many data collection procedures used during discrete trial teaching including first‐trial data collection, probe data, trial‐by‐trial data collection, and estimation data. Continuous, or trial‐by‐trial data collection, consists of the interventionist collecting data on learner behavior on each trial. Estimation data consists of the interventionist estimating learner performance after a teaching session using a rating scale. The purpose of the present study was to compare trial‐by‐trial data collection to estimation data collection during discrete trial teaching to teach children expressive labels. The data collection procedures were examined in terms of accuracy of data collection, efficiency of teaching (i.e., number of trials delivered per session), and rate of child acquisition of targets. Results of the adapted alternating treatment design replicated across three participants and multiple targets found estimation data collection to be as accurate as trial‐by‐trial data collection in determining mastery of targets. Estimation data collected by the interventionist was also found to be accurate when compared to the actual trial‐by‐trial data collected after the study concluded.  相似文献   

8.
Much of what we learn from an experiment depends on what we ask of the subjects and how we ask it. Most music perception and cognition research is implemented using a single methodology. Recently, questions have been raised about the validity and generalizability of such a limited approach, particularly regarding such complicated theoretical constructs as musical tonality. We propose that a useful technique is to converge on the answer to experimental questions by applying multiple methods, in essence, simultaneously investigating the central research question as well as ancillary questions of method. Such an approach is facilitated by a computer hardware and software system that integrates experimental design, data collection, data analysis, and data dissemination, linking off-the-shelf components through standard file formats and data-exchange protocols. The list-based system, using an IBM-type PC running Windows 3.0, handles real-time natural sound sampling and playback, signal synthesis and analysis, MIDI input and output, digitized picture display, and various subject-response mechanisms. On the basis of graphical icons, the integrated system can be used to build custom experimental designs. Examples of convergent psychomusical experiments that were designed, implemented, and analyzed using the system are discussed.  相似文献   

9.
Using bar code technology to automate data collection provides a rapid and reliable alternative to paper-and-pencil tracking or keyboard entry into pocket or laptop computer. An array of bar code symbols is printed on a data menu, with a unique symbol corresponding to each possible observation. Bar code symbols are scanned using hand-held readers, which record the event, log the observation time, and store data for transfer to a personal computer. Advantages of the bar code monitoring system include: (1) ease of use by staff with minimal technical training, (2) reduced data entry errors and increased entry speed, (3) reliable portable operation, and (4) low-cost hardware. While the bar code system described here is used for behavioral monitoring in a residential treatment setting for the developmentally disabled, with minimal modification this system can be adapted for use in a wide variety of research and clinical applications.  相似文献   

10.
Computer developments and their applications in cognitive psychology are reviewed. Examples from recent studies illustrate the ways that computers are used for different research purposes: stimulus generation, on-line interactive experimental control, response collection, data analysis, and theory building. A quantitative analysis of federal funding for computer-based and noncomputer research compares costs over the past 9 years for the areas of perception, memory, learning, and thinking. A tabulation of journal articles relevant to computer-based cognitive research shows the distribution of articles over various categories of hardware and software development. Finally, the advantages and disadvantages of using computers in cognitive research are evaluated.  相似文献   

11.
In this paper, we describe a computer-based laboratory for collecting and analyzing real-time performance and eye-movement data by using video game-like tasks. These tasks assess skills that require the integration of varying numbers of perception and action components. Customized hardware and software are described for configuring tasks, collecting data, reconstructing performance, and organizing, editing, and reducing data. General design considerations are emphasized for solving several of the problems encountered in constructing a real-time data collection system. The paper concludes with examples of data that illustrate the system’s usefulness for studying complex perception-action skills.  相似文献   

12.
A hardware and software system for the cost-effective preparation of interview data is described. Scantron optical scanning hardware and DataBlocks software were used to prepare ASCII data files from structured interviews and questionnaires. These data were then edited for analysis with SPSS-X Data Entry software. Three different processes for preparing interview data were compared. Time, personnel, hardware, and software costs were projected for each process, as well as comparative risks to the integrity of data. A scanning procedure saves time and money, and it reduces the risk of errors.  相似文献   

13.
This paper presents a PC-based eye-position data collection and analysis system. Software routines are described that supplement hardware calibration procedures, improving data-collection accuracy and reducing the number of unusable trials. Collected eye-position data can be remapped over a displayed stimulus image and spatially and temporally represented by parameters such as individual fixations, clusters of fixations (Nodine, Carmody, & Kundel, 1978), cumulative clusters, and gaze durations. An important feature of the system is that the software routines preserve scan-path information that provides a sequential dimension to the analysis of eye-position data. A “hotspot” analysis is also described, which cumulates, across 1 or more observers, the frequency of eye-position landings or “hits” on designated areas of interest for a given stimulus. Experimental applications in the fields of radiology, psychology, and art are provided, illustrating how eye-position data can be interpreted both in signal detection and in information-processing frameworks using the present methods of analysis.  相似文献   

14.
The Experimental RunTime System (ERTS) is a recent addition to the small collection of commercial software packages available for writing and running reaction time experiments on IBM-compatible PCs. Experiments are written using any text editor and a relatively small set of ERTS commands. Millisecond timing is provided by a software timer with no additional hardware requirements. All displays are in high-resolution VGA graphics. The Creative Labs Soundblaster card is supported in 16-bit mode, but is not required for simple tone generation. Voice-key support is available via the Soundblaster card. Keyboard, mouse, and external keys may be used as reaction keys, and the mouse or a joystick may be used as a tracking device. The stimulus-centered design and powerful display control commands of ERTS make it appropriate for developing a wide range of trial-based experiments.  相似文献   

15.
This paper describes FTAP, a flexible data collection system for tapping and music experiments. FTAP runs on standard PC hardware with the Linux operating system and can process input keystrokes and auditory output with reliable millisecond resolution. It uses standard MIDI devices for input and output and is particularly flexible in the area of auditory feedback manipulation. FTAP can run a wide variety of experiments, including synchronization/continuation tasks (Wing & Kristofferson, 1973), synchronization tasks combined with delayed auditory feedback (Aschersleben & Prinz, 1997), continuation tasks with isolated feedback perturbations (Wing, 1977), and complex alterations of feedback in music performance (Finney, 1997). Such experiments have often been implemented with custom hardware and software systems, but with FTAP they can be specified by a simple ASCII text parameter file. FTAP is available at no cost in source-code form.  相似文献   

16.
The present study compared continuous and discontinuous data collection systems on acquisition, generalization, and maintenance of tacts, and on‐task behavior, during discrete trial teaching with three children with autism. A constant prompt‐delay procedure was used to teach tacts. Performance across data collection systems was compared using continuous measurement collected daily in the presence of teaching, discontinuous measurement of the first trial only, and discontinuous measurement collected weekly in the absence of teaching (i.e., probe data). An adapted alternating treatments design was used. For two of the three participants, tacts were acquired most rapidly in the continuous measurement condition, although the differences were small. For the third participant, no systematic differences were found in skill acquisition across the three data collection systems. For all three participants, minimal to no differences were found across data collection systems with regard to generalization and maintenance of tacting, and on‐task behavior. Additionally, procedural integrity was high and comparable across all data collection procedures. Overall, these results suggest the use of continuous data collection for teaching tacts to children with autism, as it provides the most sensitive measure of change in performance. Copyright © 2016 John Wiley & Sons, Ltd.  相似文献   

17.
An integrated hardware and software system is used in studying neural correlates of learning. The hardware system is designed to maximize experimental flexibility, while the software system is designed to maximize computer speed for data acquisition and programmer efficiency for data analysis.  相似文献   

18.
A method of data collection is presented that unites the efficiency of mass testing with the ease of instant electronic data collection that is typical of computer-based experiments run on individual participants. A wireless response system (WRS), originally designed as a teaching tool, is used to replicate three classic and robust effects from the memory literature (effects of false memory, levels of processing, and word frequency). It is shown that for these types of experimental designs, data can be collected more efficiently (in both time and effort) with the WRS method than through traditional mass- and individual-testing methods alone. The advantages and limitations of WRSs for use in mass electronic data collection are discussed.  相似文献   

19.
When talking about automation, “autonomous vehicles”, often abbreviated as AVs, come to mind. In transitioning from the “driver” mode to the different automation levels, there is an inevitable need for modeling driving behavior. This often happens through data collection from experiments and studies, but also information extraction, a key step in behavioral modeling. Particularly, naturalistic driving studies and field operational trials are used to collect meaningful data on drivers’ interactions in real–world conditions. On the other hand, information extraction methods allow to predict or mimic driving behavior, by using a set of statistical learning methods. In simple words, the way to understand drivers’ needs and wants in the era of automation can be represented in a data–information cycle, starting from data collection, and ending with information extraction. To develop this cycle, this research reviews studies with keywords “data collection”, “information extraction”, “AVs”, while keeping the focus on driving behavior. The resulting review led to a screening of about 161 papers, out of which about 30 were selected for a detailed analysis. The analysis included an investigation of the methods and equipment used for data collection, the features collected, the size and frequency of the data along with the main problems associated with the different sensory equipment; the studies also looked at the models used to extract information, including various statistical techniques used in AV studies. This paved the way to the development of a framework for data analytics and fusion, allowing the use of highly heterogeneous data to reach the defined objectives; for this paper, the example of impacts of AVs on a network level and AV acceptance is given. The authors suggest that such a framework could be extended and transferred across the various transportation sectors.  相似文献   

20.
A software system which is currently being used to collect and analyze data for a wide range of auditory psychophysical procedures is described. Its principal advantages are its scope, its ease of use during data collection, the uniformity it lends to data collection procedures in widely different experiments, and the fact that no additional programming is required to run most experiments. Although the system reflects a specific interface configuration and the availability of an 8K PDP-15, the programming has been done in FORTRAN and contains a number of features which may be of interest to even Es building hard-wired programming devices.  相似文献   

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